Nuxt/packages/server/src/jsdom.js

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import consola from 'consola'
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import { timeout } from '@nuxt/utils'
export default async function renderAndGetWindow (
url = 'http://localhost:3000',
jsdomOpts = {},
{
loadedCallback,
loadingTimeout = 2000,
globals
} = {}
) {
const jsdom = await import('jsdom')
.then(m => m.default || m)
.catch((e) => {
consola.error(`
jsdom is not installed. Please install jsdom with:
$ yarn add --dev jsdom
OR
$ npm install --dev jsdom
`)
throw e
})
const options = Object.assign({
// Load subresources (https://github.com/tmpvar/jsdom#loading-subresources)
resources: 'usable',
runScripts: 'dangerously',
virtualConsole: true,
beforeParse (window) {
// Mock window.scrollTo
window.scrollTo = () => {}
}
}, jsdomOpts)
const jsdomErrHandler = (err) => {
throw err
}
if (options.virtualConsole) {
if (options.virtualConsole === true) {
options.virtualConsole = new jsdom.VirtualConsole().sendTo(consola)
}
// Throw error when window creation failed
options.virtualConsole.on('jsdomError', jsdomErrHandler)
} else {
// If we get the virtualConsole option as `false` we should delete for don't pass it to `jsdom.JSDOM.fromURL`
delete options.virtualConsole
}
const { window } = await jsdom.JSDOM.fromURL(url, options)
// If Nuxt could not be loaded (error from the server-side)
feat: options.target and full-static export (#6159) * feat: add options.target * fix(lint): lint * fix(test): update snapshots * fix(builder): default value for target * fix(test): fix test * fix(test): test fixing * fix: use this.options.target * fix: final test * Update packages/vue-renderer/src/renderer.js Co-Authored-By: Alexander Lichter <manniL@gmx.net> * feat: Add target option and update banner * fix(lint): fix * feat: Add warning when using serverMiddleware in static target * chore(utils): add TARGETS and MODES as constants * hotfix: lint * chore(module): add filename as alias of fileName * feat: introducing nuxt export and router/routes.json * hotfix: Fix the linting lord * chore(core): add comment for filename vs fileName * fix: use targets constant * chore: remove warning * fix: unit testing * wip: refactor and use TARGETS * fix: lint * feat: add target as alias for first arg value * fix: generate only for SPA * chore: explain to use nuxt static X * fix: render SPA fallback on redirect for static target * fix: lint issue * fix: only target is useful for now * wip * wip: nuxt static export is looking good * Update packages/generator/src/generator.js Co-Authored-By: Devon Rueckner <indirectlylit@users.noreply.github.com> * Update packages/cli/src/options/common.js Co-Authored-By: Alexander Lichter <manniL@gmx.net> * feat: add options.target * fix(lint): lint * fix(test): update snapshots * fix(builder): default value for target * fix(test): fix test * fix(test): test fixing * fix: use this.options.target * fix: final test * Update packages/vue-renderer/src/renderer.js Co-Authored-By: Alexander Lichter <manniL@gmx.net> * feat: Add target option and update banner * fix(lint): fix * feat: Add warning when using serverMiddleware in static target * chore(utils): add TARGETS and MODES as constants * hotfix: lint * chore(module): add filename as alias of fileName * feat: introducing nuxt export and router/routes.json * hotfix: Fix the linting lord * chore(core): add comment for filename vs fileName * fix: use targets constant * chore: remove warning * fix: unit testing * wip: refactor and use TARGETS * fix: lint * feat: add target as alias for first arg value * chore: explain to use nuxt static X * fix: render SPA fallback on redirect for static target * fix: lint issue * fix: only target is useful for now * wip * wip: nuxt static export is looking good * Update packages/generator/src/generator.js Co-Authored-By: Devon Rueckner <indirectlylit@users.noreply.github.com> * Update packages/cli/src/options/common.js Co-Authored-By: Alexander Lichter <manniL@gmx.net> * fix: duplicate imports * chore: don't server render if an error happens on static target * test: update unit and add export * lint: fix * lint: fix * fix: e2e test * fix: fallback only for static target * fix: dev test * feat: add generate.crawler * fix: full static is when generate.static is given * chore: improvements * fix: Add isFullStatic in nuxt/config.json * feat: handle fetch for full static * feat: router.prefetchPayloads for full static * chore: use fetch in async-data example * fix: add target only if given * fix: use created to have access to props in fetchOnServer * chore: add console.error in dev for easy debugging * feat: payload smart pre-fetching * fix: remove alias for target * fix: increment payloadFetchIndex is static set to false * chore: lint * chore: add serve command * chore: rename universal to server-side * fix: handle payloadPath on SPA fallback * fix: lint * chore lint again * feat: handle spa fallback * feat: support string for exclude * fix: fallback only if no extension or html * chore: use JSON.stringify() for static target * chore: lint again, dammit * chore: fix tests and remove too early return * fix: early return only for server target * fix: update tests * fix: unit tests * chore: add ssr option * chore: add logic for ssr option * fix: #6682 * chore(dx): add next command to run * fix: lint * fix: tests * chore: keep old behaviour for nuxt build in spa * fix: test again, oh boy * fix: alright this is good now * chore: add comment for spa fallback * chore: move routes.json to dot nuxt dir * chore: simplify check for promise * chore: unique lock id * chore: refactor isFullStatic * fix: dont set default in build context * chore: add test for serve * chore: update tests * hotfix: lint tests * chore(dx): improve message for bundling * feat: js payload extraction with jsonp * fix: keep serialized session script for legacy generate * fix: call to setPagePayload from fetchPayload * use devalue for payload chunks * feat: add initial load state chunk * feat: preload payload and state scripts * fix(vue-app): don't re-render the app if trailing slash on SSG * hotfix: remove console.log * chore(dx): add deploy infos for nuxt export Co-authored-by: Pooya Parsa <pyapar@gmail.com> * chore: handle fetching payload.js for nuxt state * chore(dx): error when using nuxt generate and static * chore: remove static option for clarity * chore: remove serverless target * hotfix: lint * hotfix: unit tests * chore: update legacy js resource * chore: remove query params from url in static target * fix: use globalName and urlJoin * chore: typo * feat: previewMode 👀 * chore: rename to enablePreview * fix: wait next tick to avoid error on spa * chore: try 1 sec * hotfix: test only for linux, wtf azure * refactor: static assets - generalize logic for modules need emit export static assets - allow customization for version, dir and base - serialization logic is only in ssr now * feat: smart state chunk creates * fix(client): ignore payload load error * perf: avoide payload loading for spa initial * perf: avoid loading failed chunks again * chore(cli): add simple compression for nuxt serve * test: update snapshots * fix version snapshot * fix(generator): set staticAssetsBase on context only for full static * fix tests * fix: honor shouldHashCspScriptSrc * chore(dx): add log for client-side fallback creation Co-authored-by: Xin Du (Clark) <clark.duxin@gmail.com> Co-authored-by: Alexander Lichter <manniL@gmx.net> Co-authored-by: Pooya Parsa <pooya@pi0.ir> Co-authored-by: Devon Rueckner <indirectlylit@users.noreply.github.com> Co-authored-by: Pooya Parsa <pyapar@gmail.com>
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const nuxtExists = window.document.body.innerHTML.includes(`id="${globals.id}"`)
if (!nuxtExists) {
const error = new Error('Could not load the nuxt app')
error.body = window.document.body.innerHTML
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window.close()
throw error
}
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// Used by Nuxt to say when the components are loaded and the app ready
await timeout(new Promise((resolve) => {
window[loadedCallback] = () => resolve(window)
}), loadingTimeout, `Components loading in renderAndGetWindow was not completed in ${loadingTimeout / 1000}s`)
if (options.virtualConsole) {
// After window initialized successfully
options.virtualConsole.removeListener('jsdomError', jsdomErrHandler)
}
// Send back window object
return window
}