ccls/src/code_completion.h

68 lines
2.2 KiB
C
Raw Normal View History

#include "atomic_object.h"
#include "language_server_api.h"
#include "libclangmm/Index.h"
#include "libclangmm/TranslationUnit.h"
#include "project.h"
#include "working_files.h"
#include <clang-c/Index.h>
#include <functional>
#include <mutex>
// TODO: rename this file to clang_completion.h/cc
struct CompletionSession {
2017-04-20 05:01:36 +00:00
Project::Entry file;
WorkingFiles* working_files;
// Acquired when the session is being used.
std::mutex usage_lock;
// The active translation unit.
std::unique_ptr<clang::TranslationUnit> active;
std::unique_ptr<clang::Index> active_index;
// Updated translation unit. If |is_updated_ready| is true, then |updated|
// contains more recent state than |active| and the two should be swapped.
//
// TODO: implement this. Needs changes in Refresh and CodeComplete.
//bool is_updated_ready = false;
//std::unique_ptr<clang::TranslationUnit> updated;
//std::unique_ptr<clang::Index> updated_index;
CompletionSession(const Project::Entry& file, WorkingFiles* working_files);
~CompletionSession();
};
struct CompletionManager {
std::vector<std::unique_ptr<CompletionSession>> sessions;
Config* config;
Project* project;
WorkingFiles* working_files;
using OnComplete = std::function<void(NonElidedVector<lsCompletionItem> results, NonElidedVector<lsDiagnostic> diagnostics)>;
struct CompletionRequest {
lsTextDocumentPositionParams location;
OnComplete on_complete;
};
AtomicObject<CompletionRequest> completion_request;
// Request that the given path be reparsed.
AtomicObject<std::string> reparse_request;
CompletionManager(Config* config, Project* project, WorkingFiles* working_files);
// Start a code completion at the given location. |on_complete| will run when
// completion results are available. |on_complete| may run on any thread.
void CodeComplete(const lsTextDocumentPositionParams& completion_location, const OnComplete& on_complete);
CompletionSession* GetOrOpenSession(const std::string& filename);
// Set the new active session. We will drop clang state for all other
// sessions and begin reparsing the session for |filename| to ensure
// completions are always fast.
void UpdateActiveSession(const std::string& filename);
};