ccls/src/project.h

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#pragma once
#include "config.h"
#include <optional.h>
#include <sparsepp/spp.h>
#include <functional>
#include <mutex>
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#include <string>
#include <vector>
using std::experimental::nullopt;
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using std::experimental::optional;
struct Project {
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struct Entry {
std::string filename;
std::vector<std::string> args;
// If true, this entry is inferred and was not read from disk.
bool is_inferred = false;
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};
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// Include directories for "" headers
std::vector<std::string> quote_include_directories;
// Include directories for <> headers
std::vector<std::string> angle_include_directories;
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std::vector<Entry> entries;
spp::sparse_hash_map<std::string, int> absolute_path_to_entry_index_;
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// Loads a project for the given |directory|.
//
// If |compilationDatabaseDirectory| is not empty, the compile_commands.json
// file in it will be used to discover all files and args. If it's empty and
// |directory| contains a compile_commands.json file, that one will be used
// instead. Otherwise, a recursive directory listing of all *.cpp, *.cc, *.h,
// and *.hpp files will be used. clang arguments can be specified in a
// clang_args file located inside of |directory|.
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void Load(const std::vector<std::string>& extra_flags,
const std::string& compilationDatabaseDirectory,
const std::string& rootDirectory,
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const std::string& resource_directory);
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// Lookup the CompilationEntry for |filename|. If no entry was found this
// will infer one based on existing project structure.
Entry FindCompilationEntryForFile(const std::string& filename);
// Run |action| on every file in the project.
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void ForAllFilteredFiles(
Config* config,
std::function<void(int i, const Entry& entry)> action);
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};