ccls/src/code_completion.h

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#include "language_server_api.h"
#include "libclangmm/CompletionString.h"
#include "libclangmm/Index.h"
#include "libclangmm/TranslationUnit.h"
#include "project.h"
#include "working_files.h"
#include <clang-c/Index.h>
struct CompletionSession {
CompilationEntry file;
// The active translation unit.
std::unique_ptr<clang::TranslationUnit> active;
std::unique_ptr<clang::Index> active_index;
// Updated translation unit. If |is_updated_ready| is true, then |updated|
// contains more recent state than |active| and the two should be swapped.
// TODO: implement this. Needs changes in Refresh and CodeComplete.
//bool is_updated_ready = false;
//std::unique_ptr<clang::TranslationUnit> updated;
//std::unique_ptr<clang::Index> updated_index;
CompletionSession(const CompilationEntry& file, WorkingFiles* working_files);
~CompletionSession();
// Refresh file index.
void Refresh(WorkingFiles* working_files);
};
struct CompletionManager {
std::vector<std::unique_ptr<CompletionSession>> sessions;
Project* project;
WorkingFiles* working_files;
CompletionManager(Project* project, WorkingFiles* working_files);
// This all should run on complete_responder thread. This will internally run a child thread to
// reparse.
NonElidedVector<lsCompletionItem> CodeComplete(const lsTextDocumentPositionParams& completion_location);
private:
CompletionSession* GetOrOpenSession(const std::string& filename);
};