ccls/src/project.h

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// Copyright 2017-2018 ccls Authors
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "config.h"
#include "lsp.h"
#include <functional>
#include <mutex>
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#include <string>
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#include <unordered_map>
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#include <vector>
struct WorkingFiles;
std::pair<LanguageId, bool> lookupExtension(std::string_view filename);
struct Project {
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struct Entry {
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std::string root;
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std::string directory;
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std::string filename;
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std::vector<const char *> args;
// If true, this entry is inferred and was not read from disk.
bool is_inferred = false;
int id = -1;
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};
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struct Folder {
std::string name;
// Include directories for <> headers
std::vector<std::string> angle_search_list;
// Include directories for "" headers
std::vector<std::string> quote_search_list;
std::vector<Entry> entries;
std::unordered_map<std::string, int> path2entry_index;
};
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std::mutex mutex_;
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std::unordered_map<std::string, Folder> root2folder;
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// Loads a project for the given |directory|.
//
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// If |config->compilationDatabaseDirectory| is not empty, look for .ccls or
// compile_commands.json in it, otherwise they are retrieved in
// |root_directory|.
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// For .ccls, recursive directory listing is used and files with known
// suffixes are indexed. .ccls files can exist in subdirectories and they
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// will affect flags in their subtrees (relative paths are relative to the
// project root, not subdirectories). For compile_commands.json, its entries
// are indexed.
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void Load(const std::string &root_directory);
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// Lookup the CompilationEntry for |filename|. If no entry was found this
// will infer one based on existing project structure.
Entry FindEntry(const std::string &path, bool can_be_inferred);
// If the client has overridden the flags, or specified them for a file
// that is not in the compilation_database.json make sure those changes
// are permanent.
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void SetArgsForFile(const std::vector<const char *> &args,
const std::string &path);
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void Index(WorkingFiles *wfiles, lsRequestId id);
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};