ccls/src/timer.h

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#pragma once
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#include <optional.h>
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#include <chrono>
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#include <string>
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struct Timer {
using Clock = std::chrono::high_resolution_clock;
// Creates a new timer. A timer is always running.
Timer();
// Returns elapsed microseconds.
long long ElapsedMicroseconds() const;
// Returns elapsed microseconds and restarts/resets the timer.
long long ElapsedMicrosecondsAndReset();
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// Restart/reset the timer.
void Reset();
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// Resets timer and prints a message like "<foo> took 5ms"
void ResetAndPrint(const std::string& message);
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// Pause the timer.
void Pause();
// Resume the timer after it has been paused.
void Resume();
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// Raw start time.
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optional<std::chrono::time_point<Clock>> start_;
// Elapsed time.
long long elapsed_ = 0;
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};
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struct ScopedPerfTimer {
ScopedPerfTimer(const std::string& message);
~ScopedPerfTimer();
Timer timer_;
std::string message_;
};