ccls/src/working_files.h

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#pragma once
#include "language_server_api.h"
#include "utils.h"
#include <clang-c/Index.h>
#include <optional.h>
#include <mutex>
#include <string>
using std::experimental::optional;
using std::experimental::nullopt;
struct WorkingFile {
int version = 0;
std::string filename;
std::string buffer_content;
// Note: This assumes 0-based lines (1-based lines are normally assumed).
std::vector<std::string> index_lines;
// Note: This assumes 0-based lines (1-based lines are normally assumed).
std::vector<std::string> all_buffer_lines;
// This map goes from disk-line -> indicies+1 in index_lines.
// Note: The items in the value entry are 1-based lines.
std::unordered_map<std::string, std::vector<int>> index_lines_lookup;
// This map goes from buffer-line -> indices+1 in all_buffer_lines.
// Note: The items in the value entry are 1-based liness.
std::unordered_map<std::string, std::vector<int>> all_buffer_lines_lookup;
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// True iff this file currently has reported diagnostics.
bool has_diagnostics = false;
WorkingFile(const std::string& filename, const std::string& buffer_content);
// This should be called when the indexed content has changed.
void SetIndexContent(const std::string& index_content);
// This should be called whenever |buffer_content| has changed.
void OnBufferContentUpdated();
// Find the buffer-line which should be shown for |indexed_line|. This
// accepts and returns 1-based lines.
optional<int> GetBufferLineFromIndexLine(int indexed_line) const;
// Find the indexed-line which should be shown for |buffer_line|. This
// accepts and returns 1-based lines.
optional<int> GetIndexLineFromBufferLine(int buffer_line) const;
// Finds the closest 'callable' name prior to position. This is used for
// signature help to filter code completion results.
//
// |completion_position| will be point to a good code completion location to
// for fetching signatures.
std::string FindClosestCallNameInBuffer(lsPosition position, int* active_parameter, lsPosition* completion_position = nullptr) const;
CXUnsavedFile AsUnsavedFile() const;
};
struct WorkingFiles {
//
// :: IMPORTANT :: All methods in this class are guarded by a single lock.
//
// Find the file with the given filename.
WorkingFile* GetFileByFilename(const std::string& filename);
WorkingFile* GetFileByFilenameNoLock(const std::string& filename);
WorkingFile* OnOpen(const Ipc_TextDocumentDidOpen::Params& open);
void OnChange(const Ipc_TextDocumentDidChange::Params& change);
void OnClose(const Ipc_TextDocumentDidClose::Params& close);
std::vector<CXUnsavedFile> AsUnsavedFiles();
// Use unique_ptrs so we can handout WorkingFile ptrs and not have them
// invalidated if we resize files.
std::vector<std::unique_ptr<WorkingFile>> files;
std::mutex files_mutex; // Protects |files|.
};