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Resolve "directory" in compile_commands.json in case CWD is not the project root
Also delete an unneeded chdir hack. Close #703
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@ -425,14 +425,13 @@ void Project::loadDirectory(const std::string &root, Project::Folder &folder) {
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} else {
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LOG_S(INFO) << "loaded " << path.c_str();
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for (tooling::CompileCommand &cmd : cdb->getAllCompileCommands()) {
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static bool once;
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Project::Entry entry;
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entry.root = root;
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doPathMapping(entry.root);
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// If workspace folder is real/ but entries use symlink/, convert to
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// real/.
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entry.directory = realPath(cmd.Directory);
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entry.directory = realPath(resolveIfRelative(root, cmd.Directory));
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entry.directory.push_back('/');
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normalizeFolder(entry.directory);
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entry.directory.pop_back();
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@ -450,18 +449,7 @@ void Project::loadDirectory(const std::string &root, Project::Folder &folder) {
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entry.args.push_back(intern(args[i]));
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}
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entry.compdb_size = entry.args.size();
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// Work around relative --sysroot= as it isn't affected by
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// -working-directory=. chdir is thread hostile but this function runs
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// before indexers do actual work and it works when there is only one
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// workspace folder.
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if (!once) {
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once = true;
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llvm::vfs::getRealFileSystem()->setCurrentWorkingDirectory(
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entry.directory);
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}
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proc.getSearchDirs(entry);
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if (seen.insert(entry.filename).second)
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folder.entries.push_back(entry);
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}
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