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Detect Windows absolute paths in LoadCompilationEntriesFromDirectory
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@ -364,7 +364,8 @@ std::vector<Project::Entry> LoadCompilationEntriesFromDirectory(
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our_time.Resume();
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entry.directory = directory;
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std::string absolute_filename;
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if (!relative_filename.empty() && relative_filename[0] == '/')
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if (IsUnixAbsolutePath(relative_filename) ||
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IsWindowsAbsolutePath(relative_filename))
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absolute_filename = relative_filename;
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else
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absolute_filename = directory + "/" + relative_filename;
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