Fix crash when dynamically adding completion item

This commit is contained in:
Jacob Dufault 2018-03-19 17:30:21 -07:00
parent 0dbe8a9171
commit 6d42b40319

View File

@ -139,8 +139,9 @@ void IncludeComplete::InsertCompletionItem(const std::string& absolute_path,
// insert if not found or with shorter include path // insert if not found or with shorter include path
auto it = absolute_path_to_completion_item.find(absolute_path); auto it = absolute_path_to_completion_item.find(absolute_path);
if (it == absolute_path_to_completion_item.end() || if (it == absolute_path_to_completion_item.end() ||
completion_items[it->second].detail.length() > item.detail.length()) completion_items[it->second].detail.length() > item.detail.length()) {
absolute_path_to_completion_item[absolute_path] = completion_items.size(); absolute_path_to_completion_item[absolute_path] = completion_items.size() - 1;
}
} else { } else {
lsCompletionItem& inserted_item = lsCompletionItem& inserted_item =
completion_items[inserted_paths[item.detail]]; completion_items[inserted_paths[item.detail]];