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Move file content loading into a separate function
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39b9991c8f
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@ -255,6 +255,55 @@ CacheLoadResult TryLoadFromCache(
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return CacheLoadResult::DoNotParse;
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}
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std::vector<FileContents> PreloadFileContents(
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ICacheManager* cache_manager,
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const Project::Entry& entry,
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const std::string& entry_contents,
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const std::string& path_to_index) {
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FileContents contents(entry.filename, entry_contents);
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// Load file contents for all dependencies into memory. If the dependencies
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// for the file changed we may not end up using all of the files we
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// preloaded. If a new dependency was added the indexer will grab the file
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// contents as soon as possible.
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//
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// We do this to minimize the race between indexing a file and capturing the
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// file contents.
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//
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// TODO: We might be able to optimize perf by only copying for files in
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// working_files. We can pass that same set of files to the indexer as
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// well. We then default to a fast file-copy if not in working set.
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bool loaded_primary = contents.path == path_to_index;
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std::vector<FileContents> file_contents = {contents};
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cache_manager->IterateLoadedCaches([&](IndexFile* index) {
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optional<std::string> index_content =
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cache_manager->LoadCachedFileContents(index->path);
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if (!index_content) {
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LOG_S(ERROR) << "Failed to load index content for " << index->path;
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return;
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}
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file_contents.push_back(FileContents(index->path, *index_content));
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loaded_primary = loaded_primary || index->path == path_to_index;
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});
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if (!loaded_primary) {
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optional<std::string> content =
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cache_manager->LoadCachedFileContents(path_to_index);
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if (!content) {
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// Modification timestamp should have detected this already.
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LOG_S(ERROR) << "Skipping index (file cannot be found): "
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<< path_to_index;
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} else {
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file_contents.push_back(FileContents(path_to_index, *content));
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}
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}
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return file_contents;
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}
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void ParseFile(Config* config,
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WorkingFiles* working_files,
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FileConsumerSharedState* file_consumer_shared,
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@ -266,8 +315,6 @@ void ParseFile(Config* config,
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bool is_interactive,
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const Project::Entry& entry,
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const std::string& entry_contents) {
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FileContents contents(entry.filename, entry_contents);
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// If the file is inferred, we may not actually be able to parse that file
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// directly (ie, a header file, which are not listed in the project). If this
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// file is inferred, then try to use the file which originally imported it.
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@ -287,42 +334,8 @@ void ParseFile(Config* config,
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}
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LOG_S(INFO) << "Parsing " << path_to_index;
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// Load file contents for all dependencies into memory. If the dependencies
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// for the file changed we may not end up using all of the files we
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// preloaded. If a new dependency was added the indexer will grab the file
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// contents as soon as possible.
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//
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// We do this to minimize the race between indexing a file and capturing the
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// file contents.
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//
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// TODO: We might be able to optimize perf by only copying for files in
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// working_files. We can pass that same set of files to the indexer as
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// well. We then default to a fast file-copy if not in working set.
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bool loaded_primary = contents.path == path_to_index;
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std::vector<FileContents> file_contents = {contents};
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cache_manager->IterateLoadedCaches([&](IndexFile* index) {
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// FIXME: ReadContent should go through |cache_manager|.
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optional<std::string> index_content = ReadContent(index->path);
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if (!index_content) {
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LOG_S(ERROR) << "Failed to load index content for " << index->path;
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return;
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}
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file_contents.push_back(FileContents(index->path, *index_content));
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loaded_primary = loaded_primary || index->path == path_to_index;
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});
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if (!loaded_primary) {
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optional<std::string> content = ReadContent(path_to_index);
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if (!content) {
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// Modification timestamp should have detected this already.
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LOG_S(ERROR) << "Skipping index (file cannot be found): "
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<< path_to_index;
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return;
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}
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file_contents.push_back(FileContents(path_to_index, *content));
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}
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std::vector<FileContents> file_contents =
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PreloadFileContents(cache_manager, entry, entry_contents, path_to_index);
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std::vector<Index_DoIdMap> result;
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PerformanceImportFile perf;
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