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Variant of clangd fuzzy matcher
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@ -1,120 +1,116 @@
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#include "fuzzy_match.h"
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#include <ctype.h>
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#include <limits.h>
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#include <algorithm>
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// Penalty of dropping a leading character in str
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constexpr int kLeadingGapScore = -4;
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// Penalty of dropping a non-leading character in str
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constexpr int kGapScore = -5;
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// Bonus of aligning with an initial character of a word in pattern. Must be
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// greater than 1
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constexpr int kPatternStartMultiplier = 2;
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enum FuzzyMatcher::CharClass : int { Other, Lower, Upper };
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enum FuzzyMatcher::CharRole : int { None, Tail, Head };
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constexpr int kWordStartScore = 50;
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constexpr int kNonWordScore = 40;
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constexpr int kCaseMatchScore = 2;
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// Less than kWordStartScore
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constexpr int kConsecutiveScore = kWordStartScore + kGapScore;
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// Slightly less than kConsecutiveScore
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constexpr int kCamelScore = kWordStartScore + kGapScore - 1;
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enum class CharClass { Lower, Upper, Digit, NonWord };
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static CharClass GetCharClass(int c) {
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namespace {
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FuzzyMatcher::CharClass GetCharClass(int c) {
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if (islower(c))
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return CharClass::Lower;
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return Lower;
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if (isupper(c))
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return CharClass::Upper;
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if (isdigit(c))
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return CharClass::Digit;
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return CharClass::NonWord;
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return Upper;
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return Other;
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}
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static int GetScoreFor(CharClass prev, CharClass curr) {
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if (prev == CharClass::NonWord && curr != CharClass::NonWord)
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return kWordStartScore;
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if ((prev == CharClass::Lower && curr == CharClass::Upper) ||
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(prev != CharClass::Digit && curr == CharClass::Digit))
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return kCamelScore;
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if (curr == CharClass::NonWord)
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return kNonWordScore;
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return 0;
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}
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/*
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fuzzyEvaluate implements a global sequence alignment algorithm to find the
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maximum accumulated score by aligning `pattern` to `str`. It applies when
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`pattern` is a subsequence of `str`.
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Scoring criteria
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- Prefer matches at the start of a word, or the start of subwords in
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CamelCase/camelCase/camel123 words. See kWordStartScore/kCamelScore
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- Non-word characters matter. See kNonWordScore
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- The first characters of words of `pattern` receive bonus because they usually
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have more significance than the rest. See kPatternStartMultiplier
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- Superfluous characters in `str` will reduce the score (gap penalty). See
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kGapScore
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- Prefer early occurrence of the first character. See kLeadingGapScore/kGapScore
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The recurrence of the dynamic programming:
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dp[i][j]: maximum accumulated score by aligning pattern[0..i] to str[0..j]
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dp[0][j] = leading_gap_penalty(0, j) + score[j]
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dp[i][j] = max(dp[i-1][j-1] + CONSECUTIVE_SCORE, max(dp[i-1][k] +
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gap_penalty(k+1, j) + score[j] : k < j))
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The first dimension can be suppressed since we do not need a matching scheme,
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which reduces the space complexity from O(N*M) to O(M)
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*/
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int FuzzyEvaluate(std::string_view pattern,
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std::string_view str,
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std::vector<int>& score,
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std::vector<int>& dp) {
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bool pfirst = true, // aligning the first character of pattern
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pstart = true; // whether we are aligning the start of a word in pattern
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int uleft = 0, // value of the upper left cell
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ulefts = 0, // maximum value of uleft and cells on the left
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left, lefts; // similar to uleft/ulefts, but for the next row
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// Calculate position score for each character in str.
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CharClass prev = CharClass::NonWord;
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for (int i = 0; i < int(str.size()); i++) {
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CharClass cur = GetCharClass(str[i]);
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score[i] = GetScoreFor(prev, cur);
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prev = cur;
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void CalculateRoles(std::string_view s,
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FuzzyMatcher::CharRole roles[],
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int* class_set) {
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if (s.empty()) {
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*class_set = 0;
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return;
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}
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std::fill_n(dp.begin(), str.size(), kMinScore);
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FuzzyMatcher::CharClass pre = Other, cur = GetCharClass(s[0]), suc;
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*class_set = 1 << cur;
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auto fn = [&]() {
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if (cur == Other)
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return None;
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// U(U)L is Head while U(U)U is Tail
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return pre == Other || (cur == Upper && (pre == Lower || suc != Upper))
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? Head
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: Tail;
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};
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for (size_t i = 0; i < s.size() - 1; i++) {
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suc = GetCharClass(s[i + 1]);
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*class_set |= 1 << suc;
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roles[i] = fn();
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pre = cur;
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cur = suc;
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}
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roles[s.size() - 1] = fn();
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}
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}
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// Align each character of pattern.
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for (unsigned char pc : pattern) {
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if (isspace(pc)) {
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pstart = true;
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continue;
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int FuzzyMatcher::MissScore(int j, bool last) {
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int s = last ? -20 : 0;
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if (text_role[j] == Head)
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s -= 10;
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return s;
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}
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int FuzzyMatcher::MatchScore(int i, int j, bool last) {
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int s = 40;
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if ((pat[i] == text[j] && ((pat_set & 1 << Upper) || i == j)))
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s += 20;
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if (pat_role[i] == Head && text_role[j] == Head)
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s += 50;
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if (text_role[j] == Tail && i && !last)
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s -= 50;
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if (pat_role[i] == Head && text_role[j] == Tail)
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s -= 30;
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if (i == 0 && text_role[j] == Tail)
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s -= 70;
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return s;
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}
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FuzzyMatcher::FuzzyMatcher(std::string_view pattern) {
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CalculateRoles(pattern, pat_role, &pat_set);
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size_t n = 0;
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for (size_t i = 0; i < pattern.size(); i++)
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if (pattern[i] != ' ') {
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pat += pattern[i];
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low_pat[n] = (char)::tolower(pattern[i]);
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pat_role[n] = pat_role[i];
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n++;
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}
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lefts = kMinScore;
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// Enumerate the character in str to be aligned with pc.
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for (int i = 0; i < int(str.size()); i++) {
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left = dp[i];
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lefts = std::max(lefts + kGapScore, left);
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// Use lower() if case-insensitive
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if (tolower(pc) == tolower(str[i])) {
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int t = score[i] * (pstart ? kPatternStartMultiplier : 1);
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dp[i] = (pfirst ? kLeadingGapScore * i + t
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: std::max(uleft + kConsecutiveScore, ulefts + t)) +
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(pc == str[i] ? kCaseMatchScore : 0);
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} else
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dp[i] = kMinScore;
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uleft = left;
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ulefts = lefts;
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}
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int FuzzyMatcher::Match(std::string_view text) {
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int n = int(text.size());
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if (n > kMaxText)
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return kMinScore + 1;
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this->text = text;
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for (int i = 0; i < n; i++)
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low_text[i] = (char)::tolower(text[i]);
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CalculateRoles(text, text_role, &text_set);
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dp[0][0][0] = 0;
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dp[0][0][1] = kMinScore;
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for (int j = 0; j < n; j++) {
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dp[0][j + 1][0] = dp[0][j][0] + MissScore(j, false);
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dp[0][j + 1][1] = kMinScore;
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}
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for (int i = 0; i < int(pat.size()); i++) {
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int(*pre)[2] = dp[i & 1];
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int(*cur)[2] = dp[i + 1 & 1];
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cur[0][0] = cur[0][1] = kMinScore;
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for (int j = 0; j < n; j++) {
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cur[j + 1][0] = std::max(cur[j][0] + MissScore(j, false),
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cur[j][1] + MissScore(j, true));
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if (low_pat[i] != low_text[j])
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cur[j + 1][1] = kMinScore;
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else {
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cur[j + 1][1] = std::max(pre[j][0] + MatchScore(i, j, false),
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pre[j][1] + MatchScore(i, j, true));
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}
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}
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pfirst = pstart = false;
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}
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// Enumerate the end position of the match in str. Each removed trailing
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// character has a penulty of kGapScore.
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lefts = kMinScore;
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for (int i = 0; i < int(str.size()); i++)
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lefts = std::max(lefts + kGapScore, dp[i]);
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return lefts;
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// character has a penulty.
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int ret = kMinScore;
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for (int j = 1; j <= n; j++)
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ret = std::max(ret, dp[pat.size() & 1][j][1] - 3 * (n - j));
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return ret;
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}
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@ -3,15 +3,29 @@
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#include <string_view.h>
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#include <limits.h>
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#include <vector>
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// Negative but far from INT_MIN so that intermediate results are hard to
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// overflow
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constexpr int kMinScore = INT_MIN / 2;
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class FuzzyMatcher {
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public:
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constexpr static int kMaxPat = 100;
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constexpr static int kMaxText = 200;
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// Negative but far from INT_MIN so that intermediate results are hard to
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// overflow.
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constexpr static int kMinScore = INT_MIN / 2;
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// Evaluate the score matching |pattern| against |str|, the larger the better.
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// |score| and |dp| must be at least as long as |str|.
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int FuzzyEvaluate(std::string_view pattern,
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std::string_view str,
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std::vector<int>& score,
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std::vector<int>& dp);
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FuzzyMatcher(std::string_view pattern);
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int Match(std::string_view text);
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enum CharClass : int;
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enum CharRole : int;
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private:
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std::string pat;
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std::string_view text;
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int pat_set, text_set;
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char low_pat[kMaxPat], low_text[kMaxText];
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CharRole pat_role[kMaxPat], text_role[kMaxText];
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int dp[2][kMaxText + 1][2];
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int MatchScore(int i, int j, bool last);
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int MissScore(int j, bool last);
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};
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}
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}
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if (config->workspaceSymbol.sort) {
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if (config->workspaceSymbol.sort && query.size() <= FuzzyMatcher::kMaxPat) {
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// Sort results with a fuzzy matching algorithm.
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int longest = 0;
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for (int i : result_indices)
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longest = std::max(longest, int(db->GetSymbolDetailedName(i).size()));
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std::vector<int> score(longest); // score for each position
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std::vector<int> dp(
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longest); // dp[i]: maximum value by aligning pattern to str[0..i]
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FuzzyMatcher fuzzy(query);
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std::vector<std::pair<int, int>> permutation(result_indices.size());
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for (int i = 0; i < int(result_indices.size()); i++) {
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permutation[i] = {
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FuzzyEvaluate(query, db->GetSymbolDetailedName(result_indices[i]),
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score, dp),
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i};
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fuzzy.Match(db->GetSymbolDetailedName(result_indices[i])), i};
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}
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std::sort(permutation.begin(), permutation.end(),
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std::greater<std::pair<int, int>>());
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