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Make overridden flags persistent
didOpen can override flags from compilation database. didSave was able to reset the flags back. This makes sure that the overridden flags persist.
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7e6965afe3
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@ -61,7 +61,7 @@ struct TextDocumentDidOpenHandler
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clang_complete->NotifyView(path);
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// Submit new index request.
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const Project::Entry& entry = project->FindCompilationEntryForFile(path);
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Project::Entry entry = project->FindCompilationEntryForFile(path);
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QueueManager::instance()->index_request.PushBack(
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Index_Request(
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entry.filename, params.args.size() ? params.args : entry.args,
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@ -70,6 +70,9 @@ struct TextDocumentDidOpenHandler
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clang_complete->FlushSession(entry.filename);
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LOG_S(INFO) << "Flushed clang complete sessions for " << entry.filename;
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if (params.args.size()) {
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project->SetFlagsForFile(params.args, path);
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}
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}
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};
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REGISTER_MESSAGE_HANDLER(TextDocumentDidOpenHandler);
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@ -569,6 +569,23 @@ void Project::Load(Config* config, const std::string& root_directory) {
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absolute_path_to_entry_index_[entries[i].filename] = i;
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}
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void Project::SetFlagsForFile(
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const std::vector<std::string>& flags,
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const std::string& path) {
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auto it = absolute_path_to_entry_index_.find(path);
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if (it != absolute_path_to_entry_index_.end()) {
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// The entry already exists in the project, just set the flags.
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this->entries[it->second].args = flags;
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} else {
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// Entry wasn't found, so we create a new one.
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Entry entry;
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entry.is_inferred = false;
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entry.filename = path;
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entry.args = flags;
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this->entries.emplace_back(entry);
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}
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}
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Project::Entry Project::FindCompilationEntryForFile(
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const std::string& filename) {
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auto it = absolute_path_to_entry_index_.find(filename);
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@ -48,6 +48,13 @@ struct Project {
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// will infer one based on existing project structure.
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Entry FindCompilationEntryForFile(const std::string& filename);
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// If the client has overridden the flags, or specified them for a file
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// that is not in the compilation_database.json make sure those changes
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// are permanent.
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void SetFlagsForFile(
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const std::vector<std::string>& flags,
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const std::string& path);
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// Run |action| on every file in the project.
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void ForAllFilteredFiles(
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Config* config,
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