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Be more aggressive about only indexing files once.
This should help fix perf regressions with long import times after syncing.
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036c2819f1
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@ -896,6 +896,10 @@ std::vector<Index_DoIdMap> DoParseFile(
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IndexFile* previous_index = cache_loader->TryLoad(path);
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IndexFile* previous_index = cache_loader->TryLoad(path);
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if (previous_index) {
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if (previous_index) {
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// If none of the dependencies have changed, skip parsing and just load from cache.
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// If none of the dependencies have changed, skip parsing and just load from cache.
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// Checks if |path| needs to be reparsed. This will modify cached state
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// such that calling this function twice with the same path may return true
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// the first time but will return false the second.
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auto file_needs_parse = [&](const std::string& path) {
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auto file_needs_parse = [&](const std::string& path) {
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optional<int64_t> modification_timestamp = GetLastModificationTime(path);
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optional<int64_t> modification_timestamp = GetLastModificationTime(path);
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if (!modification_timestamp)
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if (!modification_timestamp)
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@ -905,6 +909,7 @@ std::vector<Index_DoIdMap> DoParseFile(
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if (!last_cached_modification || modification_timestamp != *last_cached_modification) {
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if (!last_cached_modification || modification_timestamp != *last_cached_modification) {
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file_consumer_shared->Reset(path);
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file_consumer_shared->Reset(path);
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timestamp_manager->UpdateCachedModificationTime(path, *modification_timestamp);
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return FileParseQuery::NeedsParse;
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return FileParseQuery::NeedsParse;
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}
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}
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return FileParseQuery::DoesNotNeedParse;
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return FileParseQuery::DoesNotNeedParse;
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@ -1284,7 +1289,9 @@ bool QueryDb_ImportMain(Config* config, QueryDatabase* db, ImportManager* import
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time.Reset();
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time.Reset();
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db->ApplyIndexUpdate(&response->update);
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db->ApplyIndexUpdate(&response->update);
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time.ResetAndPrint("Applying index update");
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time.ResetAndPrint("Applying index update for " + StringJoinMap(response->update.files_def_update, [](const QueryFile::DefUpdate& value) {
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return value.path;
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}));
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}
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}
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return did_work;
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return did_work;
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14
src/utils.h
14
src/utils.h
@ -32,19 +32,27 @@ std::vector<std::string> SplitString(const std::string& str, const std::string&
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std::string LowerPathIfCaseInsensitive(const std::string& path);
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std::string LowerPathIfCaseInsensitive(const std::string& path);
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template <typename TValues>
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std::string StringJoin(const TValues& values) {
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template <typename TValues, typename TMap>
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std::string StringJoinMap(const TValues& values, const TMap& map) {
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std::string result;
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std::string result;
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bool first = true;
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bool first = true;
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for (auto& entry : values) {
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for (auto& entry : values) {
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if (!first)
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if (!first)
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result += ", ";
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result += ", ";
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first = false;
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first = false;
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result += entry;
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result += map(entry);
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}
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}
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return result;
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return result;
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}
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}
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template <typename TValues>
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std::string StringJoin(const TValues& values) {
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return StringJoinMap(values, [](const std::string& entry) {
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return entry;
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});
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}
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// Finds all files in the given folder. This is recursive.
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// Finds all files in the given folder. This is recursive.
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std::vector<std::string> GetFilesInFolder(std::string folder, bool recursive, bool add_folder_to_path);
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std::vector<std::string> GetFilesInFolder(std::string folder, bool recursive, bool add_folder_to_path);
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void GetFilesInFolder(std::string folder, bool recursive, bool add_folder_to_path, const std::function<void(const std::string&)>& handler);
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void GetFilesInFolder(std::string folder, bool recursive, bool add_folder_to_path, const std::function<void(const std::string&)>& handler);
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