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https://github.com/MaskRay/ccls.git
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Implement temp dir creation on windows
Prerequisite for: Calling an external command to create compile_commands.json
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@ -18,6 +18,7 @@ limitations under the License.
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#include <string>
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#include <string_view>
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#include <vector>
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#include <optional>
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namespace ccls {
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std::string NormalizePath(const std::string &path);
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@ -32,4 +33,10 @@ std::string GetExternalCommandOutput(const std::vector<std::string> &command,
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std::string_view input);
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void SpawnThread(void *(*fn)(void *), void *arg);
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std::optional<std::string> TryMakeTempDirectory();
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/// Removes a directory and all its contents.
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void RemoveDirectoryRecursive(const std::string& path);
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} // namespace ccls
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@ -130,6 +130,27 @@ void SpawnThread(void *(*fn)(void *), void *arg) {
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pthread_create(&thd, &attr, fn, arg);
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pthread_attr_destroy(&attr);
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}
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/// callback function required for RemoveDirectoryRecursive()
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static int nftwCallback(const char *name, const struct stat * /*unused*/,
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int /*unused*/, FTW * /*unused*/) {
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remove(name);
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return 0;
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}
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void RemoveDirectoryRecursive(const AbsolutePath &path) {
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// https://stackoverflow.com/a/5467788/2192139
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nftw(path.path.c_str(), nftwCallback, 64, FTW_DEPTH | FTW_PHYS);
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}
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optional<std::string> TryMakeTempDirectory() {
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char tmpl[] = "/tmp/ccls-XXXXXX";
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if(!mkdtemp(tmpl)) {
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return nullopt;
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}
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return tmpl;
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}
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} // namespace ccls
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#endif
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@ -17,6 +17,7 @@ limitations under the License.
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#include "platform.hh"
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#include "utils.hh"
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#include "log.hh"
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#include <Windows.h>
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#include <direct.h>
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@ -65,6 +66,47 @@ std::string GetExternalCommandOutput(const std::vector<std::string> &command,
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void SpawnThread(void *(*fn)(void *), void *arg) {
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std::thread(fn, arg).detach();
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}
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void RemoveDirectoryRecursive(const std::string &path) {
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std::string pathString = path; // create modifiable copy
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// parameter 'pFrom' must be double NULL-terminated:
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pathString.append(2, 0);
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// We use SHFileOperation, because its FO_DELETE operation is recursive.
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SHFILEOPSTRUCT op;
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memset(&op, 0, sizeof(op));
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op.wFunc = FO_DELETE;
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op.pFrom = pathString.c_str();
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op.fFlags = FOF_NO_UI;
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SHFileOperation(&op);
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}
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std::optional<std::string> TryMakeTempDirectory() {
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// get "temp" dir
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char tmpdir_buf[MAX_PATH];
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DWORD len = GetTempPath(MAX_PATH, tmpdir_buf);
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// Unfortunately, there is no mkdtemp() on windows. We append a (random)
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// GUID to use as a unique directory name.
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GUID guid;
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CoCreateGuid(&guid);
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// simplest way to append the guid to the existing c string:
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len += snprintf(tmpdir_buf + len, MAX_PATH - len,
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"ccls-%08X-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X",
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guid.Data1, guid.Data2, guid.Data3,
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guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
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guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
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std::string dirPath(tmpdir_buf, len);
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// finally, create the dir
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const bool createSuccessful = (_mkdir(dirPath.c_str()) != -1) ||
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(errno == EEXIST);
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if(createSuccessful) return dirPath;
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return std::nullopt;
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}
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}
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#endif
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@ -318,37 +318,41 @@ void Project::LoadDirectory(const std::string &root, Project::Folder &folder) {
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} else {
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// If `compilationDatabaseCommand` is specified, execute it to get the
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// compdb.
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#ifdef _WIN32
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// TODO
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#else
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char tmpdir[] = "/tmp/ccls-compdb-XXXXXX";
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if (!mkdtemp(tmpdir))
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// generally it would be nice if we could just let clang load the
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// compilation database (compile_commands.json) from memory.
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// However, clang insists on reading compile_commands.json from a
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// directory, so we create a temporary directory just for clang to read
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// from.
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auto tmpdir = TryMakeTempDirectory();
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if(!tmpdir.has_value()) {
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LOG_S(ERROR) << "could not create temp directory for external "
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"compile_commands.json command";
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return;
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CDBDir = tmpdir;
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}
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CDBDir = tmpdir.value();
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sys::path::append(Path, CDBDir, "compile_commands.json");
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rapidjson::StringBuffer input;
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rapidjson::Writer<rapidjson::StringBuffer> writer(input);
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JsonWriter json_writer(&writer);
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Reflect(json_writer, *g_config);
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LOG_S(INFO) << "Starting external command " <<
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g_config->compilationDatabaseCommand << " " << root;
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std::string contents = GetExternalCommandOutput(
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std::vector<std::string>{g_config->compilationDatabaseCommand, root},
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input.GetString());
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FILE *fout = fopen(Path.c_str(), "wb");
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fwrite(contents.c_str(), contents.size(), 1, fout);
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fclose(fout);
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#endif
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}
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std::string err_msg;
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std::unique_ptr<tooling::CompilationDatabase> CDB =
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tooling::CompilationDatabase::loadFromDirectory(CDBDir, err_msg);
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if (!g_config->compilationDatabaseCommand.empty()) {
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#ifdef _WIN32
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// TODO
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#else
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unlink(Path.c_str());
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rmdir(CDBDir.c_str());
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#endif
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RemoveDirectoryRecursive(CDBDir.c_str());
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}
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ProjectProcessor proc(folder);
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