#include "cache_manager.h" #include "clang_complete.h" #include "message_handler.h" #include "project.h" #include "queue_manager.h" namespace { MethodType kMethodType = "textDocument/didSave"; struct In_TextDocumentDidSave : public NotificationInMessage { MethodType GetMethodType() const override { return kMethodType; } struct Params { // The document that was saved. lsTextDocumentIdentifier textDocument; // Optional the content when saved. Depends on the includeText value // when the save notifcation was requested. // std::string text; }; Params params; }; MAKE_REFLECT_STRUCT(In_TextDocumentDidSave::Params, textDocument); MAKE_REFLECT_STRUCT(In_TextDocumentDidSave, params); REGISTER_IN_MESSAGE(In_TextDocumentDidSave); struct Handler_TextDocumentDidSave : BaseMessageHandler { MethodType GetMethodType() const override { return kMethodType; } void Run(In_TextDocumentDidSave* request) override { std::string path = request->params.textDocument.uri.GetPath(); // Send out an index request, and copy the current buffer state so we // can update the cached index contents when the index is done. // // We also do not index if there is already an index request or if // the client requested indexing on didChange instead. // // TODO: Cancel outgoing index request. Might be tricky to make // efficient since we have to cancel. // - we could have an |atomic active_cancellations| variable // that all of the indexers check before accepting an index. if // zero we don't slow down fast-path. if non-zero we acquire // mutex and check to see if we should skip the current request. // if so, ignore that index response. // TODO: send as priority request if (!g_config->index.onDidChange) { Project::Entry entry = project->FindCompilationEntryForFile(path); QueueManager::instance()->index_request.PushBack( Index_Request(entry.filename, entry.args, true /*is_interactive*/), true); } clang_complete->NotifySave(path); } }; REGISTER_MESSAGE_HANDLER(Handler_TextDocumentDidSave); } // namespace