#pragma once #include "config.h" #include #include #include #include #include #include struct Project { struct Entry { std::string filename; std::vector args; // If true, this entry is inferred and was not read from disk. bool is_inferred = false; }; // Include directories for "" headers std::vector quote_include_directories; // Include directories for <> headers std::vector angle_include_directories; std::vector entries; spp::sparse_hash_map absolute_path_to_entry_index_; // Loads a project for the given |directory|. // // If |opt_compilation_db_dir| is not empty, the compile_commands.json // file in it will be used to discover all files and args. If it's empty and // |root_directory| contains a compile_commands.json file, that one will be // used instead. Otherwise, a recursive directory listing of all *.cpp, *.cc, // *.h, and *.hpp files will be used. clang arguments can be specified in a // .cquery file located inside of |root_directory|. void Load(Config* init_opts, const std::vector& extra_flags, const std::string& opt_compilation_db_dir, const std::string& root_directory, const std::string& resource_directory); // Lookup the CompilationEntry for |filename|. If no entry was found this // will infer one based on existing project structure. Entry FindCompilationEntryForFile(const std::string& filename); // Run |action| on every file in the project. void ForAllFilteredFiles( Config* config, std::function action); };