#include "project.h" #include "clang_utils.h" #include "filesystem.hh" #include "language.h" #include "log.hh" #include "match.h" #include "platform.h" #include "pipeline.hh" #include "serializers/json.h" #include "utils.h" #include "working_files.h" using namespace ccls; #include #include #include #include #include #include using namespace clang; using namespace llvm; #include #if defined(__unix__) || defined(__APPLE__) #include #endif #include #include #include struct CompileCommandsEntry { std::string directory; std::string file; std::string command; std::vector args; std::string ResolveIfRelative(std::string path) const { if (sys::path::is_absolute(path)) return path; SmallString<256> Ret; sys::path::append(Ret, directory, path); return NormalizePath(Ret.str()); } }; MAKE_REFLECT_STRUCT(CompileCommandsEntry, directory, file, command, args); namespace { enum class ProjectMode { CompileCommandsJson, DotCcls, ExternalCommand }; struct ProjectConfig { std::unordered_set quote_dirs; std::unordered_set angle_dirs; std::vector extra_flags; std::string project_dir; ProjectMode mode = ProjectMode::CompileCommandsJson; }; enum OptionClass { EqOrJoinOrSep, EqOrSep, JoinOrSep, Separate, }; Project::Entry GetCompilationEntryFromCompileCommandEntry( ProjectConfig* config, const CompileCommandsEntry& entry) { Project::Entry result; result.filename = entry.file; const std::string base_name = sys::path::filename(entry.file); // Expand %c %cpp %clang std::vector args; const LanguageId lang = SourceFileLanguage(entry.file); for (const std::string& arg : entry.args) { if (arg.compare(0, 3, "%c ") == 0) { if (lang == LanguageId::C) args.push_back(arg.substr(3)); } else if (arg.compare(0, 5, "%cpp ") == 0) { if (lang == LanguageId::Cpp) args.push_back(arg.substr(5)); } else if (arg == "%clang") { args.push_back(lang == LanguageId::Cpp ? "clang++" : "clang"); } else { args.push_back(arg); } } if (args.empty()) return result; args.insert(args.end(), config->extra_flags.begin(), config->extra_flags.end()); // a weird C++ deduction guide heap-use-after-free causes libclang to crash. IgnoringDiagConsumer DiagC; IntrusiveRefCntPtr DiagOpts(new DiagnosticOptions()); DiagnosticsEngine Diags( IntrusiveRefCntPtr(new DiagnosticIDs()), &*DiagOpts, &DiagC, false); driver::Driver Driver(args[0], llvm::sys::getDefaultTargetTriple(), Diags); auto TargetAndMode = driver::ToolChain::getTargetAndModeFromProgramName(args[0]); if (!TargetAndMode.TargetPrefix.empty()) { const char* arr[] = {"-target", TargetAndMode.TargetPrefix.c_str()}; args.insert(args.begin() + 1, std::begin(arr), std::end(arr)); Driver.setTargetAndMode(TargetAndMode); } Driver.setCheckInputsExist(false); std::vector cargs; for (auto& arg : args) cargs.push_back(arg.c_str()); cargs.push_back("-fsyntax-only"); std::unique_ptr C(Driver.BuildCompilation(cargs)); const driver::JobList& Jobs = C->getJobs(); if (Jobs.size() != 1) return result; const driver::ArgStringList& CCArgs = Jobs.begin()->getArguments(); auto CI = std::make_unique(); CompilerInvocation::CreateFromArgs(*CI, CCArgs.data(), CCArgs.data() + CCArgs.size(), Diags); CI->getFrontendOpts().DisableFree = false; CI->getCodeGenOpts().DisableFree = false; HeaderSearchOptions &HeaderOpts = CI->getHeaderSearchOpts(); for (auto &E : HeaderOpts.UserEntries) { std::string path = entry.ResolveIfRelative(E.Path); switch (E.Group) { default: config->angle_dirs.insert(path); break; case frontend::Quoted: config->quote_dirs.insert(path); break; case frontend::Angled: config->angle_dirs.insert(path); config->quote_dirs.insert(path); break; } } for (size_t i = 1; i < args.size(); i++) // This is most likely the file path we will be passing to clang. The // path needs to be absolute, otherwise clang_codeCompleteAt is extremely // slow. See // https://github.com/cquery-project/cquery/commit/af63df09d57d765ce12d40007bf56302a0446678. if (args[i][0] != '-' && EndsWith(args[i], base_name)) { args[i] = entry.ResolveIfRelative(args[i]); continue; } if (!sys::fs::exists(HeaderOpts.ResourceDir) && HeaderOpts.UseBuiltinIncludes) args.push_back("-resource-dir=" + g_config->clang.resourceDir); if (CI->getFileSystemOpts().WorkingDir.empty()) args.push_back("-working-directory=" + entry.directory); // There could be a clang version mismatch between what the project uses and // what ccls uses. Make sure we do not emit warnings for mismatched options. args.push_back("-Wno-unknown-warning-option"); result.directory = entry.directory; result.args = std::move(args); return result; } std::vector ReadCompilerArgumentsFromFile( const std::string& path) { auto MBOrErr = MemoryBuffer::getFile(path); if (!MBOrErr) return {}; std::vector args; for (line_iterator I(*MBOrErr.get(), true, '#'), E; I != E; ++I) args.push_back(*I); return args; } std::vector LoadFromDirectoryListing(ProjectConfig* config) { std::vector result; config->mode = ProjectMode::DotCcls; SmallString<256> Path; sys::path::append(Path, config->project_dir, ".ccls"); LOG_IF_S(WARNING, !sys::fs::exists(Path) && config->extra_flags.empty()) << "ccls has no clang arguments. Use either " "compile_commands.json or .ccls, See ccls README for " "more information."; std::unordered_map> folder_args; std::vector files; GetFilesInFolder(config->project_dir, true /*recursive*/, true /*add_folder_to_path*/, [&folder_args, &files](const std::string& path) { if (SourceFileLanguage(path) != LanguageId::Unknown) { files.push_back(path); } else if (sys::path::filename(path) == ".ccls") { LOG_S(INFO) << "Using .ccls arguments from " << path; folder_args.emplace(sys::path::parent_path(path), ReadCompilerArgumentsFromFile(path)); } }); const std::string& project_dir = config->project_dir; const auto& project_dir_args = folder_args[project_dir]; LOG_IF_S(INFO, !project_dir_args.empty()) << "Using .ccls arguments " << StringJoin(project_dir_args); auto GetCompilerArgumentForFile = [&project_dir, &folder_args](std::string cur) { while (!(cur = sys::path::parent_path(cur)).empty()) { auto it = folder_args.find(cur); if (it != folder_args.end()) return it->second; std::string normalized = NormalizePath(cur); // Break if outside of the project root. if (normalized.size() <= project_dir.size() || normalized.compare(0, project_dir.size(), project_dir) != 0) break; } return folder_args[project_dir]; }; for (const std::string& file : files) { CompileCommandsEntry e; e.directory = config->project_dir; e.file = file; e.args = GetCompilerArgumentForFile(file); if (e.args.empty()) e.args.push_back("%clang"); // Add a Dummy. e.args.push_back(e.file); result.push_back(GetCompilationEntryFromCompileCommandEntry(config, e)); } return result; } std::vector LoadCompilationEntriesFromDirectory( ProjectConfig* project, const std::string& opt_compilation_db_dir) { // If there is a .ccls file always load using directory listing. SmallString<256> Path; sys::path::append(Path, project->project_dir, ".ccls"); if (sys::fs::exists(Path)) return LoadFromDirectoryListing(project); // If |compilationDatabaseCommand| is specified, execute it to get the compdb. std::string comp_db_dir; Path.clear(); if (g_config->compilationDatabaseCommand.empty()) { project->mode = ProjectMode::CompileCommandsJson; // Try to load compile_commands.json, but fallback to a project listing. comp_db_dir = opt_compilation_db_dir.empty() ? project->project_dir : opt_compilation_db_dir; sys::path::append(Path, comp_db_dir, "compile_commands.json"); } else { project->mode = ProjectMode::ExternalCommand; #ifdef _WIN32 // TODO #else char tmpdir[] = "/tmp/ccls-compdb-XXXXXX"; if (!mkdtemp(tmpdir)) return {}; comp_db_dir = tmpdir; sys::path::append(Path, comp_db_dir, "compile_commands.json"); rapidjson::StringBuffer input; rapidjson::Writer writer(input); JsonWriter json_writer(&writer); Reflect(json_writer, *g_config); std::string contents = GetExternalCommandOutput( std::vector{g_config->compilationDatabaseCommand, project->project_dir}, input.GetString()); FILE* fout = fopen(Path.c_str(), "wb"); fwrite(contents.c_str(), contents.size(), 1, fout); fclose(fout); #endif } std::string err_msg; std::unique_ptr CDB = tooling::CompilationDatabase::loadFromDirectory(comp_db_dir, err_msg); if (!g_config->compilationDatabaseCommand.empty()) { #ifdef _WIN32 // TODO #else unlink(Path.c_str()); rmdir(comp_db_dir.c_str()); #endif } if (!CDB) { LOG_S(WARNING) << "failed to load " << Path.c_str() << " " << err_msg; return {}; } LOG_S(INFO) << "loaded " << Path.c_str(); std::vector result; for (tooling::CompileCommand &Cmd : CDB->getAllCompileCommands()) { CompileCommandsEntry entry; entry.directory = std::move(Cmd.Directory); entry.file = entry.ResolveIfRelative(Cmd.Filename); entry.args = std::move(Cmd.CommandLine); result.push_back( GetCompilationEntryFromCompileCommandEntry(project, entry)); } return result; } // Computes a score based on how well |a| and |b| match. This is used for // argument guessing. int ComputeGuessScore(std::string_view a, std::string_view b) { // Increase score based on common prefix and suffix. Prefixes are prioritized. if (a.size() < b.size()) std::swap(a, b); size_t i = std::mismatch(a.begin(), a.end(), b.begin()).first - a.begin(); size_t j = std::mismatch(a.rbegin(), a.rend(), b.rbegin()).first - a.rbegin(); int score = 10 * i + j; if (i + j < b.size()) score -= 100 * (std::count(a.begin() + i, a.end() - j, '/') + std::count(b.begin() + i, b.end() - j, '/')); return score; } } // namespace bool Project::loaded = false; void Project::Load(const std::string& root_directory) { Project::loaded = false; // Load data. ProjectConfig project; project.extra_flags = g_config->clang.extraArgs; project.project_dir = root_directory; entries = LoadCompilationEntriesFromDirectory( &project, g_config->compilationDatabaseDirectory); // Cleanup / postprocess include directories. quote_include_directories.assign(project.quote_dirs.begin(), project.quote_dirs.end()); angle_include_directories.assign(project.angle_dirs.begin(), project.angle_dirs.end()); for (std::string& path : quote_include_directories) { EnsureEndsInSlash(path); LOG_S(INFO) << "quote_include_dir: " << path; } for (std::string& path : angle_include_directories) { EnsureEndsInSlash(path); LOG_S(INFO) << "angle_include_dir: " << path; } // Setup project entries. std::lock_guard lock(mutex_); absolute_path_to_entry_index_.reserve(entries.size()); for (size_t i = 0; i < entries.size(); ++i) { entries[i].id = i; absolute_path_to_entry_index_[entries[i].filename] = i; } } void Project::SetFlagsForFile( const std::vector& flags, const std::string& path) { std::lock_guard lock(mutex_); auto it = absolute_path_to_entry_index_.find(path); if (it != absolute_path_to_entry_index_.end()) { // The entry already exists in the project, just set the flags. this->entries[it->second].args = flags; } else { // Entry wasn't found, so we create a new one. Entry entry; entry.is_inferred = false; entry.filename = path; entry.args = flags; this->entries.emplace_back(entry); } } Project::Entry Project::FindCompilationEntryForFile( const std::string& filename) { { std::lock_guard lock(mutex_); auto it = absolute_path_to_entry_index_.find(filename); if (it != absolute_path_to_entry_index_.end()) return entries[it->second]; } // We couldn't find the file. Try to infer it. // TODO: Cache inferred file in a separate array (using a lock or similar) Entry* best_entry = nullptr; int best_score = std::numeric_limits::min(); for (Entry& entry : entries) { int score = ComputeGuessScore(filename, entry.filename); if (score > best_score) { best_score = score; best_entry = &entry; } } Project::Entry result; result.is_inferred = true; result.filename = filename; if (!best_entry) { result.args.push_back("%clang"); result.args.push_back(filename); } else { result.args = best_entry->args; // |best_entry| probably has its own path in the arguments. We need to remap // that path to the new filename. std::string best_entry_base_name = sys::path::filename(best_entry->filename); for (std::string& arg : result.args) { try { if (arg == best_entry->filename || sys::path::filename(arg) == best_entry_base_name) arg = filename; } catch (...) { } } } return result; } void Project::ForAllFilteredFiles( std::function action) { GroupMatch matcher(g_config->index.whitelist, g_config->index.blacklist); for (int i = 0; i < entries.size(); ++i) { const Project::Entry& entry = entries[i]; std::string failure_reason; if (matcher.IsMatch(entry.filename, &failure_reason)) action(i, entries[i]); else { LOG_V(1) << "[" << i + 1 << "/" << entries.size() << "]: Failed " << failure_reason << "; skipping " << entry.filename; } } } void Project::Index(WorkingFiles* wfiles, lsRequestId id) { ForAllFilteredFiles([&](int i, const Project::Entry& entry) { bool is_interactive = wfiles->GetFileByFilename(entry.filename) != nullptr; pipeline::Index(entry.filename, entry.args, is_interactive, id); }); // Dummy request to indicate that project is loaded and // trigger refreshing semantic highlight for all working files. pipeline::Index("", {}, false); }