#include #include #include using FileId = uint64_t; struct FileDatabase { std::unordered_map filename_to_file_id; std::unordered_map file_id_to_filename; }; struct SymbolIdx { std::optional type_idx; std::optional func_idx; std::optional var_idx; }; struct File { // Symbols declared in the file. std::vector declared_symbols; // Symbols which have definitions in the file. std::vector defined_symbols; }; struct TypeDef {}; struct FuncDef {}; struct VarDef {}; struct QueryableEntry { const char* const str; }; // The query database is heavily optimized for fast queries. It is stored // in-memory. struct QueryDatabase { // Indicies between lookup vectors are related to symbols, ie, index 5 in // |qualified_names| matches index 5 in |symbols|. std::vector qualified_names; std::vector symbols; // Raw data storage. std::vector types; std::vector funcs; std::vector vars; // |files| is indexed by FileId. Retrieve a FileId from a path using // |file_locator|. FileDatabase file_locator; std::vector files; }; // Task running in a separate process, parsing a file into something we can // import. struct ParseTask {}; // Completed parse task that wants to import content into the global database. // Runs in main process, primary thread. Stops all other threads. struct IndexImportTask {}; // Completed parse task that wants to update content previously imported into // the global database. Runs in main process, primary thread. Stops all other // threads. // // Note that this task just contains a set of operations to apply to the global // database. The operations come from a diff based on the previously indexed // state in comparison to the newly indexed state. // // TODO: We may be able to run multiple freshen and import tasks in parallel if // we restrict what ranges of the db they may change. struct IndexFreshenTask {}; // Task running a query against the global database. Run in main process, // separate thread. struct QueryTask {}; // NOTE: When something enters a value into master db, it will have to have a // ref count, since multiple parsings could enter it (unless we require // that it be defined in that declaration unit!) struct TaskManager { };