#include "position.h" Position::Position() {} Position::Position(bool interesting, int32_t line, int32_t column) : interesting(interesting), line(line), column(column) {} Position::Position(const char* encoded) { if (*encoded == '*') { interesting = true; ++encoded; } assert(encoded); line = atoi(encoded); while (*encoded && *encoded != ':') ++encoded; if (*encoded == ':') ++encoded; assert(encoded); column = atoi(encoded); } std::string Position::ToString() { // Output looks like this: // // *1:2 // // * => interesting // 1 => line // 2 => column std::string result; if (interesting) result += '*'; result += std::to_string(line); result += ':'; result += std::to_string(column); return result; } std::string Position::ToPrettyString(const std::string& filename) { // Output looks like this: // // *1:2 // // * => interesting // 1 => line // 2 => column std::string result; if (interesting) result += '*'; result += filename; result += ':'; result += std::to_string(line); result += ':'; result += std::to_string(column); return result; } Position Position::WithInteresting(bool interesting) { Position result = *this; result.interesting = interesting; return result; } bool Position::operator==(const Position& that) const { return line == that.line && column == that.column; } bool Position::operator!=(const Position& that) const { return !(*this == that); } bool Position::operator<(const Position& that) const { return interesting < that.interesting && line < that.line && column < that.column; } Range::Range() {} Range::Range(Position start, Position end) : start(start), end(end) {} Range::Range(const char* encoded) : start(encoded) { end = start; /* assert(encoded); while (*encoded && *encoded != '-') ++encoded; if (*encoded == '-') ++encoded; end.line = atoi(encoded); assert(encoded); while (*encoded && *encoded != ':') ++encoded; if (*encoded == ':') ++encoded; end.column = atoi(encoded); */ } std::string Range::ToString() { std::string output; output += start.ToString(); /* output += "-"; output += std::to_string(end.line); output += ":"; output += std::to_string(end.column); */ return output; } Range Range::WithInteresting(bool interesting) { return Range(start.WithInteresting(interesting), end.WithInteresting(interesting)); } bool Range::operator==(const Range& that) const { return start == that.start && end == that.end; } bool Range::operator!=(const Range& that) const { return !(*this == that); } bool Range::operator<(const Range& that) const { return start < that.start;// || end < that.end; }