ccls/query.h
Jacob Dufault a37d402ce2 notes
2017-02-27 00:57:16 -08:00

249 lines
7.7 KiB
C++

#pragma once
#include "indexer.h"
// NOTE: If updating this enum, make sure to also update the parser and the
// help text.
enum class Command {
Callees,
Callers,
FindAllUsages,
FindInterestingUsages,
GotoReferenced,
Hierarchy,
Outline,
Search
};
// NOTE: If updating this enum, make sure to also update the parser and the
// help text.
enum class PreferredSymbolLocation {
Declaration,
Definition
};
using Usr = std::string;
// TODO: Switch over to QueryableLocation. Figure out if there is
// a good way to get the indexer using it. I don't think so
// since we may discover more files while indexing a file.
//
// We could also reuse planned USR caching system for file
// paths.
struct QueryableLocation {
Usr path;
int line;
int column;
bool interesting;
QueryableLocation()
: path(""), line(-1), column(-1), interesting(false) {}
QueryableLocation(Usr path, int line, int column, bool interesting)
: path(path), line(line), column(column), interesting(interesting) {}
bool operator==(const QueryableLocation& other) const {
// Note: We ignore |is_interesting|.
return
path == other.path &&
line == other.line &&
column == other.column;
}
bool operator!=(const QueryableLocation& other) const { return !(*this == other); }
bool operator<(const QueryableLocation& o) const {
return
path < o.path &&
line < o.line &&
column < o.column &&
interesting < o.interesting;
}
};
struct UsrRef {
Usr usr;
QueryableLocation loc;
UsrRef() {}
UsrRef(Usr usr, QueryableLocation loc) : usr(usr), loc(loc) {}
bool operator==(const UsrRef& other) const {
return usr == other.usr && loc == other.loc;
}
bool operator!=(const UsrRef& other) const { return !(*this == other); }
bool operator<(const UsrRef& other) const {
return usr < other.usr && loc < other.loc;
}
};
// There are two sources of reindex updates: the (single) definition of a
// symbol has changed, or one of many users of the symbol has changed.
//
// For simplicitly, if the single definition has changed, we update all of the
// associated single-owner definition data. See |Update*DefId|.
//
// If one of the many symbol users submits an update, we store the update such
// that it can be merged with other updates before actually being applied to
// the main database. See |MergeableUpdate|.
template<typename TValue>
struct MergeableUpdate {
// The type/func/var which is getting new usages.
Usr usr;
// Entries to add and remove.
std::vector<TValue> to_add;
std::vector<TValue> to_remove;
MergeableUpdate(Usr usr, const std::vector<TValue>& to_add, const std::vector<TValue>& to_remove)
: usr(usr), to_add(to_add), to_remove(to_remove) {}
};
struct QueryableFile {
using OutlineUpdate = MergeableUpdate<UsrRef>;
Usr file_id;
// Outline of the file (ie, all symbols).
std::vector<UsrRef> outline;
QueryableFile(const IndexedFile& indexed);
};
struct QueryableTypeDef {
using DefUpdate = TypeDefDefinitionData<Usr, Usr, Usr, QueryableLocation>;
using DerivedUpdate = MergeableUpdate<Usr>;
using UsesUpdate = MergeableUpdate<QueryableLocation>;
DefUpdate def;
std::vector<Usr> derived;
std::vector<QueryableLocation> uses;
QueryableTypeDef(IdCache& id_cache, const IndexedTypeDef& indexed);
};
struct QueryableFuncDef {
using DefUpdate = FuncDefDefinitionData<Usr, Usr, Usr, UsrRef, QueryableLocation>;
using DeclarationsUpdate = MergeableUpdate<QueryableLocation>;
using DerivedUpdate = MergeableUpdate<Usr>;
using CallersUpdate = MergeableUpdate<UsrRef>;
using UsesUpdate = MergeableUpdate<QueryableLocation>;
DefUpdate def;
std::vector<QueryableLocation> declarations;
std::vector<Usr> derived;
std::vector<UsrRef> callers;
std::vector<QueryableLocation> uses;
QueryableFuncDef(IdCache& id_cache, const IndexedFuncDef& indexed);
};
struct QueryableVarDef {
using DefUpdate = VarDefDefinitionData<Usr, Usr, Usr, QueryableLocation>;
using UsesUpdate = MergeableUpdate<QueryableLocation>;
DefUpdate def;
std::vector<QueryableLocation> uses;
QueryableVarDef(IdCache& id_cache, const IndexedVarDef& indexed);
};
enum class SymbolKind { Invalid, File, Type, Func, Var };
struct SymbolIdx {
SymbolKind kind;
uint64_t idx;
SymbolIdx() : kind(SymbolKind::Invalid), idx(-1) {} // Default ctor needed by stdlib. Do not use.
SymbolIdx(SymbolKind kind, uint64_t idx) : kind(kind), idx(idx) {}
};
struct IndexUpdate {
// File updates.
std::vector<Usr> files_removed;
std::vector<QueryableFile> files_added;
std::vector<QueryableFile::OutlineUpdate> files_outline;
// Type updates.
std::vector<Usr> types_removed;
std::vector<QueryableTypeDef> types_added;
std::vector<QueryableTypeDef::DefUpdate> types_def_changed;
std::vector<QueryableTypeDef::DerivedUpdate> types_derived;
std::vector<QueryableTypeDef::UsesUpdate> types_uses;
// Function updates.
std::vector<Usr> funcs_removed;
std::vector<QueryableFuncDef> funcs_added;
std::vector<QueryableFuncDef::DefUpdate> funcs_def_changed;
std::vector<QueryableFuncDef::DeclarationsUpdate> funcs_declarations;
std::vector<QueryableFuncDef::DerivedUpdate> funcs_derived;
std::vector<QueryableFuncDef::CallersUpdate> funcs_callers;
std::vector<QueryableFuncDef::UsesUpdate> funcs_uses;
// Variable updates.
std::vector<Usr> vars_removed;
std::vector<QueryableVarDef> vars_added;
std::vector<QueryableVarDef::DefUpdate> vars_def_changed;
std::vector<QueryableVarDef::UsesUpdate> vars_uses;
// Creates a new IndexUpdate that will import |file|.
explicit IndexUpdate(IndexedFile& file);
// Creates an index update assuming that |previous| is already
// in the index, so only the delta between |previous| and |current|
// will be applied.
IndexUpdate(IndexedFile& previous, IndexedFile& current);
// Merges the contents of |update| into this IndexUpdate instance.
void Merge(const IndexUpdate& update);
};
// The query database is heavily optimized for fast queries. It is stored
// in-memory.
struct QueryableDatabase {
// Indicies between lookup vectors are related to symbols, ie, index 5 in
// |qualified_names| matches index 5 in |symbols|.
std::vector<std::string> qualified_names;
std::vector<SymbolIdx> symbols;
// Raw data storage.
std::vector<QueryableFile> files; // File path is stored as a Usr.
std::vector<QueryableTypeDef> types;
std::vector<QueryableFuncDef> funcs;
std::vector<QueryableVarDef> vars;
// Lookup symbol based on a usr.
std::unordered_map<Usr, SymbolIdx> usr_to_symbol;
// Insert the contents of |update| into |db|.
void ApplyIndexUpdate(IndexUpdate* update);
void RemoveUsrs(const std::vector<Usr>& to_remove);
void Import(const std::vector<QueryableFile>& defs);
void Import(const std::vector<QueryableTypeDef>& defs);
void Import(const std::vector<QueryableFuncDef>& defs);
void Import(const std::vector<QueryableVarDef>& defs);
void Update(const std::vector<QueryableTypeDef::DefUpdate>& updates);
void Update(const std::vector<QueryableFuncDef::DefUpdate>& updates);
void Update(const std::vector<QueryableVarDef::DefUpdate>& updates);
};
// TODO: For supporting vscode, lets'
// - have our normal daemon system
// - have frontend --language-server which accepts JSON RPC language server in stdin and emits language server
// JSON in stdout. vscode extension will run the executable this way. it will connect to daemon as normal.
// this means that vscode instance can be killed without actually killing core indexer process.
// $ indexer --language-server
// - maybe? have simple front end which lets user run
// $ indexer --action references --location foo.cc:20:5
//
//
// https://github.com/Microsoft/vscode-languageserver-node/blob/master/client/src/main.ts