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09d9d5eedc
- Don't emit so many progress messages - Allow user to control how often progress is emitted - Include number of active threads in progress
58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
#include "timer.h"
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#include <loguru.hpp>
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#include <iostream>
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Timer::Timer() {
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Reset();
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}
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long long Timer::ElapsedMicroseconds() const {
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std::chrono::time_point<Clock> end = Clock::now();
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long long elapsed = elapsed_;
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if (start_.has_value()) {
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elapsed +=
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std::chrono::duration_cast<std::chrono::microseconds>(end - *start_)
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.count();
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}
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return elapsed;
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}
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long long Timer::ElapsedMicrosecondsAndReset() {
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long long elapsed = ElapsedMicroseconds();
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Reset();
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return elapsed;
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}
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void Timer::Reset() {
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start_ = Clock::now();
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elapsed_ = 0;
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}
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void Timer::ResetAndPrint(const std::string& message) {
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long long elapsed = ElapsedMicroseconds();
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long long milliseconds = elapsed / 1000;
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long long remaining = elapsed - milliseconds;
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LOG_S(INFO) << message << " took " << milliseconds << "." << remaining
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<< "ms";
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Reset();
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}
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void Timer::Pause() {
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assert(start_.has_value());
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std::chrono::time_point<Clock> end = Clock::now();
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long long elapsed =
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std::chrono::duration_cast<std::chrono::microseconds>(end - *start_)
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.count();
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elapsed_ += elapsed;
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start_ = nullopt;
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}
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void Timer::Resume() {
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assert(!start_.has_value());
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start_ = Clock::now();
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}
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