ccls/ipc.h
Jacob Dufault 4cec26ae12 WIP
2017-03-19 15:06:22 -07:00

156 lines
3.6 KiB
C++

#pragma once
#include <iostream>
#include <chrono>
#include <string>
#include <thread>
#include <unordered_map>
#include <rapidjson/document.h>
#include <rapidjson/prettywriter.h>
#include "src/platform.h"
#include "serializer.h"
#include "utils.h"
// TODO: We need to add support for payloads larger than the maximum shared memory buffer size.
enum class IpcId : int {
// Invalid request id.
Invalid = 0,
Quit = 1,
IsAlive,
OpenProject,
IndexTranslationUnitRequest,
IndexTranslationUnitResponse,
// This is a language server request. The actual request method
// id is embedded within the request state.
LanguageServerRequest,
// TODO: remove
DocumentSymbolsRequest,
DocumentSymbolsResponse,
DocumentCodeLensRequest,
DocumentCodeLensResponse,
CodeLensResolveRequest,
CodeLensResolveResponse,
WorkspaceSymbolsRequest,
WorkspaceSymbolsResponse,
Test
};
namespace std {
template <>
struct hash<IpcId> {
size_t operator()(const IpcId& k) const {
return hash<int>()(static_cast<int>(k));
}
};
}
struct IpcMessage {
IpcMessage(IpcId ipc_id) : ipc_id(ipc_id) {}
virtual ~IpcMessage() {}
const IpcId ipc_id;
virtual void Serialize(Writer& writer) = 0;
virtual void Deserialize(Reader& reader) = 0;
};
struct IpcRegistry {
using Allocator = std::function<IpcMessage*()>;
// Use unique_ptrs so we can initialize on first use
// (static init order might not be right).
std::unique_ptr<std::unordered_map<IpcId, Allocator>> allocators_;
template<typename T>
void Register(IpcId id);
std::unique_ptr<IpcMessage> Allocate(IpcId id);
static IpcRegistry* instance() {
if (!instance_)
instance_ = new IpcRegistry();
return instance_;
}
static IpcRegistry* instance_;
};
template<typename T>
void IpcRegistry::Register(IpcId id) {
if (!allocators_)
allocators_ = MakeUnique<std::unordered_map<IpcId, Allocator>>();
assert(allocators_->find(id) == allocators_->end() &&
"There is already an IPC message with the given id");
(*allocators_)[id] = [id]() {
return new T();
};
}
struct IpcDirectionalChannel {
// NOTE: We keep all pointers in terms of char* so pointer arithmetic is
// always relative to bytes.
explicit IpcDirectionalChannel(const std::string& name, bool initialize_shared_memory);
~IpcDirectionalChannel();
void PushMessage(IpcMessage* message);
std::vector<std::unique_ptr<IpcMessage>> TakeMessages();
struct MessageBuffer;
struct ResizableBuffer;
ResizableBuffer* CreateOrFindResizableBuffer(int id);
void RemoveResizableBuffer(int id);
std::unordered_map<int, std::unique_ptr<ResizableBuffer>> resizable_buffers;
// Pointer to process shared memory and process shared mutex.
std::unique_ptr<PlatformSharedMemory> shared;
std::unique_ptr<PlatformMutex> mutex;
// Pointer to process-local memory.
std::unique_ptr<char> local;
std::unique_ptr<MessageBuffer> shared_buffer;
std::unique_ptr<MessageBuffer> local_buffer;
};
struct IpcServer {
IpcServer(const std::string& name, int num_clients);
void SendToClient(int client_id, IpcMessage* message);
std::vector<std::unique_ptr<IpcMessage>> TakeMessages();
int num_clients() const { return clients_.size(); }
private:
IpcDirectionalChannel server_; // Local / us.
std::vector<std::unique_ptr<IpcDirectionalChannel>> clients_;
};
struct IpcClient {
IpcClient(const std::string& name, int client_id);
void SendToServer(IpcMessage* message);
std::vector<std::unique_ptr<IpcMessage>> TakeMessages();
IpcDirectionalChannel* client() { return &client_; }
private:
IpcDirectionalChannel server_;
IpcDirectionalChannel client_;
};