ccls/task.cc
Jacob Dufault 5faf9d1f6b wip
2017-02-23 01:23:23 -08:00

111 lines
3.0 KiB
C++

#include <condition_variable>
#include <iostream>
#include <thread>
#include <vector>
#include "indexer.h"
#include "query.h"
#include "third_party/tiny-process-library/process.hpp"
struct BaseTask {
int priority = 0;
bool writes_to_index = false;
};
// Task running in a separate process, parsing a file into something we can
// import.
struct IndexCreateTask : public BaseTask {
IndexCreateTask() {
writes_to_index = true;
}
};
// Completed parse task that wants to import content into the global database.
// Runs in main process, primary thread. Stops all other threads.
struct IndexImportTask : public BaseTask {
IndexImportTask() {
writes_to_index = true;
}
};
// Completed parse task that wants to update content previously imported into
// the global database. Runs in main process, primary thread. Stops all other
// threads.
//
// Note that this task just contains a set of operations to apply to the global
// database. The operations come from a diff based on the previously indexed
// state in comparison to the newly indexed state.
//
// TODO: We may be able to run multiple freshen and import tasks in parallel if
// we restrict what ranges of the db they may change.
struct IndexFreshenTask : public BaseTask {
IndexFreshenTask() {
writes_to_index = true;
}
};
// Task running a query against the global database. Run in main process,
// separate thread.
struct QueryTask : public BaseTask {
QueryTask() {
writes_to_index = false;
}
Command query;
Location location;
std::string argument;
};
// NOTE: When something enters a value into master db, it will have to have a
// ref count, since multiple parsings could enter it (unless we require
// that it be defined in that declaration unit!)
struct TaskManager {
// Tasks that are currently executing.
std::vector<BaseTask> running;
std::vector<BaseTask> pending;
// Available threads.
std::vector<std::thread> threads;
std::condition_variable wakeup_thread;
std::mutex mutex;
TaskManager(int num_threads);
};
static void ThreadMain(int id, std::condition_variable* waiter, std::mutex* mutex) {
std::unique_lock<std::mutex> lock(*mutex);
waiter->wait(lock);
std::cout << id << ": running in thread main" << std::endl;
}
TaskManager::TaskManager(int num_threads) {
for (int i = 0; i < num_threads; ++i) {
threads.push_back(std::thread(&ThreadMain, i, &wakeup_thread, &mutex));
}
}
void Pump(TaskManager* tm) {
//tm->threads[0].
}
int main(int argc, char** argv) {
TaskManager tm(10);
// TODO: looks like we will have to write shared memory support.
// TODO: We signal thread to pick data, thread signals data pick is done.
// Repeat until we encounter a writer, wait for all threads to signal
// they are done.
// TODO: Let's use a thread safe queue/vector/etc instead.
tm.wakeup_thread.notify_one();
tm.wakeup_thread.notify_one();
for (std::thread& thread : tm.threads)
thread.join();
std::cin.get();
return 0;
}