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127 lines
3.7 KiB
C++
127 lines
3.7 KiB
C++
#pragma once
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#include <algorithm>
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#include <cassert>
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#include <limits>
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#include <memory>
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#include <vector>
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// Cache that evicts old entries which have not been used recently. Implemented
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// using array/linear search so this works well for small array sizes.
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template <typename TKey, typename TValue>
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struct LruCache {
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explicit LruCache(int max_entries);
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// Fetches an entry for |key|. If it does not exist, |allocator| will be
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// invoked to create one.
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template <typename TAllocator>
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std::shared_ptr<TValue> Get(const TKey& key, TAllocator allocator);
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// Fetches the entry for |filename| and updates it's usage so it is less
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// likely to be evicted.
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std::shared_ptr<TValue> TryGet(const TKey& key);
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// TryGetEntry, except the entry is removed from the cache.
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std::shared_ptr<TValue> TryTake(const TKey& key);
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// Inserts an entry. Evicts the oldest unused entry if there is no space.
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void Insert(const TKey& key, const std::shared_ptr<TValue>& value);
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// Call |func| on existing entries. If |func| returns false iteration
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// temrinates early.
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template <typename TFunc>
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void IterateValues(TFunc func);
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private:
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// There is a global score counter, when we access an element we increase
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// its score to the current global value, so it has the highest overall
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// score. This means that the oldest/least recently accessed value has the
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// lowest score.
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//
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// There is a bit of special logic to handle score overlow.
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struct Entry {
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uint32_t score = 0;
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TKey key;
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std::shared_ptr<TValue> value;
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bool operator<(const Entry& other) const { return score < other.score; }
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};
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void IncrementScore();
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std::vector<Entry> entries_;
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int max_entries_ = 1;
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uint32_t next_score_ = 0;
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};
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template <typename TKey, typename TValue>
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LruCache<TKey, TValue>::LruCache(int max_entries) : max_entries_(max_entries) {
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assert(max_entries > 0);
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}
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template <typename TKey, typename TValue>
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template <typename TAllocator>
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std::shared_ptr<TValue> LruCache<TKey, TValue>::Get(const TKey& key,
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TAllocator allocator) {
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std::shared_ptr<TValue> result = TryGet(key);
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if (!result)
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Insert(key, result = allocator());
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return result;
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}
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template <typename TKey, typename TValue>
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std::shared_ptr<TValue> LruCache<TKey, TValue>::TryGet(const TKey& key) {
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// Assign new score.
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for (Entry& entry : entries_) {
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if (entry.key == key) {
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entry.score = next_score_;
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IncrementScore();
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return entry.value;
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}
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}
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return nullptr;
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}
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template <typename TKey, typename TValue>
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std::shared_ptr<TValue> LruCache<TKey, TValue>::TryTake(const TKey& key) {
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for (size_t i = 0; i < entries_.size(); ++i) {
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if (entries_[i].key == key) {
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std::shared_ptr<TValue> copy = entries_[i].value;
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entries_.erase(entries_.begin() + i);
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return copy;
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}
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}
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return nullptr;
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}
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template <typename TKey, typename TValue>
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void LruCache<TKey, TValue>::Insert(const TKey& key,
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const std::shared_ptr<TValue>& value) {
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if ((int)entries_.size() >= max_entries_)
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entries_.erase(std::min_element(entries_.begin(), entries_.end()));
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Entry entry;
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entry.score = next_score_;
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IncrementScore();
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entry.key = key;
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entry.value = value;
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entries_.push_back(entry);
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}
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template <typename TKey, typename TValue>
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template <typename TFunc>
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void LruCache<TKey, TValue>::IterateValues(TFunc func) {
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for (Entry& entry : entries_) {
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if (!func(entry.value))
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break;
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}
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}
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template <typename TKey, typename TValue>
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void LruCache<TKey, TValue>::IncrementScore() {
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// Overflow.
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if (++next_score_ == 0) {
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std::sort(entries_.begin(), entries_.end());
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for (Entry& entry : entries_)
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entry.score = next_score_++;
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}
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}
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