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Windows instructions
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Build.md
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Build.md
@ -8,11 +8,6 @@ See [[Getting-started]] for recommended configuration options for common systems
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You may append `-G Ninja -DCMAKE_CXX_LINK_FLAGS=-fuse-ld=lld -DCMAKE_CXX_COMPILER=clang++`
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[**Windows**] On Windows you have to explicitly tell CMake to target 64-bit
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architecture by adding the `-DCMAKE_GENERATOR_PLATFORM=x64` option to the
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cmake invocation (`cmake -DCMAKE_GENERATOR_PLATFORM=x64 ..`). 32-bit builds
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are not supported at the moment.
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## CMake Options
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* `-DCMAKE_BUILD_TYPE=(Debug|MinSizeRel|Release|RelWithDebInfo)`
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@ -80,7 +75,22 @@ Build ccls with `/usr/bin/clang++`. You may use the absolute path of `Release/cl
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## Windows
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If using Windows the automatically downloaded LLVM binaries are 64-bit; you should build ccls in 64-bit as well. You can tell cmake to build 64-bit using `-DCMAKE_GENERATOR_PLATFORM=x64`
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The Windows archive on releases.llvm.org does not contain library headers, since ccls uses Clang C++ APIs, it is not possible to build ccls with these releases. You have to either:
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1. Build LLVM+Clang by yourself with your favorite toolchain.
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2. Get prebuilt LLVM+Clang from other sources.
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For 2, one possible way is use MSYS2, in MSYS2 MinGW 64-bit shell:
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```
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pacman -S mingw-w64-x86_64-clang mingw-w64-x86_64-jq mingw-w64-x86_64-ninja mingw-w64-x86_64-ncurses
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mkdir build
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cd build
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cmake .. -G Ninja -DSYSTEM_CLANG=ON
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cmake --build .
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```
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Building ccls with MSVC 2017 and locally built LLVM+Clang on Windows does not work right now, contributions welcome.
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## Link against clang+llvm libraries compiled from source
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