glew-cmake/auto/src/glew.rc

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#include <windows.h>
#ifdef GLEW_MX
# ifdef GLEW_STATIC
# ifdef _DEBUG
# define FILENAME "glew32mxsd.dll"
# else
# define FILENAME "glew32mxs.dll"
# endif
# else
# ifdef _DEBUG
# define FILENAME "glew32mxd.dll"
# else
# define FILENAME "glew32mx.dll"
# endif
# endif
#else
# ifdef GLEW_STATIC
# ifdef _DEBUG
# define FILENAME "glew32sd.dll"
# else
# define FILENAME "glew32s.dll"
# endif
# else
# ifdef _DEBUG
# define FILENAME "glew32d.dll"
# else
# define FILENAME "glew32.dll"
# endif
# endif
#endif
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0
PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS__WINDOWS32
#ifdef GLEW_STATIC
FILETYPE VFT_STATIC_LIB
#else
FILETYPE VFT_DLL
#endif
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "\0"
VALUE "FileDescription", "The OpenGL Extension Wrangler Library\0"
VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0"
VALUE "InternalName", "GLEW\0"
VALUE "LegalCopyright", "<22> 2003-2007 Milan Ikits & Marcelo Magallon\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", FILENAME "\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "The OpenGL Extension Wrangler Library\0"
VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END