mirror of
https://github.com/Perlmint/glew-cmake.git
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221 lines
4.4 KiB
HTML
221 lines
4.4 KiB
HTML
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<!--
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Copyright (C) 2002 Milan Ikits
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This documentation may not be modified or redistributed in any
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form, except by the copyright holder.
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-->
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
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"http://www.w3.org/TR/html/4/loose.dtd">
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<html>
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<head>
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<title>
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GLEW: The OpenGL Extension Wrangler Library
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</title>
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<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
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</head>
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<body bgcolor="#ffffff" text="#000000" link="#1010f0" vlink="#000080" alink="#800000">
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<center>
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<table border=0 width="50%" cellpadding="5" cellspacing="10">
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<tr>
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<td align=center><font size="+2"><b>GLEW: OpenGL Extensions</b></font></td>
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</tr>
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<tr>
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<td width="80%">
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<table border=0 cellpadding=5 cellspacing=0 align=center>
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<tr>
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<td><a href="#ARB">ARB</a></td>
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<td><a href="#EXT">EXT</a></td>
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<td><a href="#ATI">ATI</a></td>
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<td><a href="#NV">NV</a></td>
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<td><a href="#SGI">SGI</a></td>
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<td><a href="#Misc">Misc</a></td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td bgcolor="#FFF0D0" align="center"><a
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name="ARB"><font size="+1"><b>ARB</b></font></a>
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</td>
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</tr>
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<tr>
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<td align="left">
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<b>
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ARB_depth_texture<br>
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ARB_fragment_program<br>
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ARB_imaging<br>
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ARB_matrix_palette<br>
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ARB_multisample<br>
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ARB_multitexture<br>
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ARB_point_parameters<br>
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ARB_shadow<br>
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ARB_shadow_ambient<br>
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ARB_texture_border_clamp<br>
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ARB_texture_compression<br>
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ARB_texture_cube_map<br>
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ARB_texture_env_add<br>
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ARB_texture_env_combine<br>
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ARB_texture_env_crossbar<br>
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ARB_texture_env_dot3<br>
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ARB_texture_mirrored_repeat<br>
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ARB_transpose_matrix<br>
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ARB_vertex_blend<br>
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ARB_vertex_program<br>
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ARB_window_pos<br>
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</b>
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</td>
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</tr>
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<tr>
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<td bgcolor="#FFF0D0" align="center"><a
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name="EXT"><font size="+1"><b>EXT</b></font></a>
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</td>
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</tr>
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<tr>
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<td align="left">
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<b>
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EXT_abgr<br>
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EXT_bgra<br>
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EXT_blend_color<br>
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EXT_blend_func_separate<br>
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EXT_blend_minmax<br>
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EXT_blend_subtract<br>
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EXT_clip_volume_hint<br>
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EXT_compiled_vertex_array<br>
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EXT_draw_range_elements<br>
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EXT_cull_vertex<br>
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EXT_fog_coord<br>
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EXT_multi_draw_arrays<br>
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EXT_packed_pixels<br>
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EXT_point_parameters<br>
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EXT_secondary_color<br>
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EXT_separate_specular_color<br>
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EXT_shadow_funcs<br>
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EXT_stencil_two_side<br>
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EXT_stencil_wrap<br>
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EXT_texture_compression_s3tc<br>
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EXT_texture_filter_anisotropic<br>
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EXT_texture_lod_bias<br>
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EXT_texture_rectangle<br>
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EXT_vertex_shader<br>
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EXT_vertex_weighting<br>
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</b>
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</td>
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</tr>
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<tr>
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<td bgcolor="#FFF0D0" align="center"><a
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name="ATI"><font size="+1"><b>ATI</b></font></a>
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</td>
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</tr>
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<tr>
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<td align="left">
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<b>
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ATI_draw_buffers<br>
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ATI_element_array<br>
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ATI_envmap_bumpmap<br>
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ATI_fragment_shader<br>
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ATI_map_object_buffer<br>
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ATI_mapped_texture<br>
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ATI_pn_triangles<br>
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ATI_point_cull_mode<br>
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ATI_separate_stencil<br>
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ATI_text_fragment_shader<br>
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ATI_texture_float<br>
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ATI_texture_mirror_once<br>
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ATI_timestamp<br>
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ATI_vertex_array_object<br>
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ATI_vertex_attrib_array_object<br>
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ATI_vertex_streams<br>
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ATIX_point_sprites<br>
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ATIX_texture_env_combine3<br>
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ATIX_texture_env_route<br>
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ATIX_vertex_shader_output_point_size<br>
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</b>
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</td>
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</tr>
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<tr>
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<td bgcolor="#FFF0D0" align="center"><a
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name="NV"><font size="+1"><b>NV</b></font></a>
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</td>
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</tr>
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<tr>
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<td align="left">
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<b>
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NV_blend_square<br>
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NV_copy_depth_to_color<br>
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NV_depth_clamp<br>
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NV_element_array<br>
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NV_evaluators<br>
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NV_fence<br>
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NV_fog_distance<br>
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NV_float_buffer<br>
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NV_fragment_program<br>
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NV_light_max_exponent<br>
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NV_multisample_filter_hint<br>
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NV_occlusion_query<br>
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NV_packed_depth_stencil<br>
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NV_pixel_data_range<br>
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NV_point_sprite<br>
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NV_primitive_restart<br>
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NV_register_combiners<br>
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NV_register_combiners2<br>
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NV_texgen_reflection<br>
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NV_texture_compression_vtc<br>
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NV_texture_env_combine4<br>
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NV_texture_rectangle<br>
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NV_texture_shader<br>
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NV_texture_shader2<br>
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NV_texture_shader3<br>
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NV_vertex_array_range<br>
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NV_vertex_array_range2<br>
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NV_vertex_program<br>
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NV_vertex_progra1_1<br>
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NV_vertex_program2<br>
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</b>
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</td>
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</tr>
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<tr>
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<td bgcolor="#FFF0D0" align="center"><a
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name="SGI"><font size="+1"><b>SGI</b></font></a>
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</td>
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</tr>
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<tr>
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<td align="left">
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<b>
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SGIS_generate_mipmap<br>
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SGIS_texture_lod<br>
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SGIX_depth_texture<br>
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SGIX_shadow<br>
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</b>
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</td>
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</tr>
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<tr>
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<td bgcolor="#FFF0D0" align="center"><a
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name="Misc"><font size="+1"><b>Misc</b></font></a>
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</td>
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</tr>
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<tr>
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<td align="left">
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<b>
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HP_occlusion_test<br>
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S3_s3tc<br>
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WIN_swap_hint<br>
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</b>
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</td>
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</tr>
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<tr>
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<td bgcolor="#FFF0D0">
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<table border="0" cellspacing="0" cellpadding="0" width="100%">
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<tr>
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<td align="left">
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<i>Last update: 12-21-02</i></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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</center>
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</body>
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