glew-cmake/CMakeLists.txt

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CMAKE_MINIMUM_REQUIRED( VERSION 2.6 )
PROJECT( "glew" )
SET( SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/src )
SET( INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include )
SET( RC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/build )
SET( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib )
SET( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib )
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin )
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OPTION( glew-cmake_BUILD_SHARED "Build the shared glew library" ON )
OPTION( glew-cmake_BUILD_STATIC "Build the static glew library" ON )
OPTION( glew-cmake_BUILD_SINGLE_CONTEXT "Build the single context glew library" ON )
OPTION( glew-cmake_BUILD_MULTI_CONTEXT "Build the multi context glew library" ON )
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SET( LIBGLEW_SRCS ${SRC_DIR}/glew.c )
IF( WIN32 )
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ADD_DEFINITIONS( -DWIN32_MEAN_AND_LEAN -DVC_EXTRALEAN -DGLEW_BUILD -D_CRT_SECURE_NO_WARNINGS )
ENDIF( )
IF( MSVC )
LIST( APPEND LIBGLEW_SRCS ${RC_DIR}/glew.rc )
ENDIF( )
IF( NOT USE_GLU )
ADD_DEFINITIONS( -DGLEW_NO_GLU )
ENDIF( )
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IF( WIN32 )
SET( GL_LIBRARY opengl32 )
ELSEIF( APPLE )
FIND_LIBRARY( GL_LIBRARY OpenGL )
FIND_LIBRARY( AGL_LIBRARY AGL )
SET( PLATFORM_SPECIFIC_LIBRARIES ${AGL_LIBRARY} )
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ELSE( )
SET( GL_LIBRARY GL )
SET( PLATFORM_SPECIFIC_LIBRARIES X11 dl Xext )
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ENDIF( )
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IF ( glew-cmake_BUILD_STATIC )
IF ( glew-cmake_BUILD_SINGLE_CONTEXT )
ADD_LIBRARY( libglew_static STATIC ${LIBGLEW_SRCS} )
SET_TARGET_PROPERTIES( libglew_static PROPERTIES
ARCHIVE_OUTPUT_NAME "glew"
DEBUG_POSTFIX d )
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TARGET_INCLUDE_DIRECTORIES( libglew_static PUBLIC ${INCLUDE_DIR} )
TARGET_LINK_LIBRARIES( libglew_static ${GL_LIBRARY} ${PLATFORM_SPECIFIC_LIBRARIES} )
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INSTALL( TARGETS libglew_static DESTINATION lib )
ENDIF ( )
IF ( glew-cmake_BUILD_MULTI_CONTEXT )
ADD_LIBRARY( libglewmx_static STATIC ${LIBGLEW_SRCS} )
SET_TARGET_PROPERTIES( libglewmx_static PROPERTIES
ARCHIVE_OUTPUT_NAME "glewmx"
DEBUG_POSTFIX d )
TARGET_COMPILE_DEFINITIONS( libglewmx_static INTERFACE GLEW_MX)
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TARGET_INCLUDE_DIRECTORIES( libglewmx_static PUBLIC ${INCLUDE_DIR} )
TARGET_LINK_LIBRARIES( libglewmx_static ${GL_LIBRARY} ${PLATFORM_SPECIFIC_LIBRARIES} )
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INSTALL( TARGETS libglewmx_static DESTINATION lib )
ENDIF ( )
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ENDIF ( )
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IF ( glew-cmake_BUILD_SHARED )
IF ( glew-cmake_BUILD_SINGLE_CONTEXT )
ADD_LIBRARY( libglew_shared SHARED ${LIBGLEW_SRCS} )
SET_TARGET_PROPERTIES( libglew_shared PROPERTIES
RUNTIME_OUTPUT_NAME "glew"
LIBRARY_OUTPUT_NAME "glew"
DEBUG_POSTFIX d )
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TARGET_INCLUDE_DIRECTORIES( libglew_shared PUBLIC ${INCLUDE_DIR} )
TARGET_LINK_LIBRARIES( libglew_shared ${GL_LIBRARY} ${PLATFORM_SPECIFIC_LIBRARIES} )
INSTALL( TARGETS libglew_shared DESTINATION lib )
ENDIF ( )
IF ( glew-cmake_BUILD_MULTI_CONTEXT )
ADD_LIBRARY( libglewmx_shared SHARED ${LIBGLEW_SRCS} )
SET_TARGET_PROPERTIES( libglewmx_shared PROPERTIES
RUNTIME_OUTPUT_NAME "glewmx"
LIBRARY_OUTPUT_NAME "glewmx"
DEBUG_POSTFIX d )
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TARGET_COMPILE_DEFINITIONS( libglewmx_shared INTERFACE GLEW_MX)
TARGET_INCLUDE_DIRECTORIES( libglewmx_shared PUBLIC ${INCLUDE_DIR} )
TARGET_LINK_LIBRARIES( libglewmx_shared ${GL_LIBRARY} ${PLATFORM_SPECIFIC_LIBRARIES} )
INSTALL( TARGETS libglewmx_shared DESTINATION lib )
ENDIF ( )
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ENDIF ( )
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FILE( GLOB PUBLIC_HEADERS "include/GL/*.h" )
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION include/GL/ )
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IF( ${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_SOURCE_DIR} AND NOT ONLY_LIBS )
SET( GLEWINFO_SRCS ${SRC_DIR}/glewinfo.c )
SET( VISUALINFO_SRCS ${SRC_DIR}/visualinfo.c )
IF( MSVS )
LIST( APPEND GLEWINFO_SRCS ${RC_DIR}/glewinfo.rc )
LIST( APPEND VISUALINFO_SRCS ${RC_DIR}/visualinfo.rc )
ENDIF( )
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ADD_EXECUTABLE( glewinfo ${GLEWINFO_SRCS} )
ADD_EXECUTABLE( visualinfo ${VISUALINFO_SRCS} )
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IF ( glew-cmake_BUILD_STATIC )
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TARGET_LINK_LIBRARIES( glewinfo libglew_static )
TARGET_LINK_LIBRARIES( visualinfo libglew_static )
ELSE ( )
TARGET_LINK_LIBRARIES( glewinfo libglew_shared )
TARGET_LINK_LIBRARIES( visualinfo libglew_shared )
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ENDIF ( )
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INSTALL( TARGETS glewinfo visualinfo DESTINATION bin )
ENDIF( )