Merge https://github.com/nigels-com/glew.git into master HEAD at Sat Feb 28 00:32:24 GMT 2015

This commit is contained in:
omniavinco 2015-02-28 09:32:23 +09:00
commit 0beff1381f
39 changed files with 3225 additions and 3163 deletions

7
.gitattributes vendored
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@ -1,3 +1,4 @@
* eol=lf * text eol=lf
*.png binary *.png binary
build/* eol=crlf build/*/* text eol=crlf
CMakeLists.txt text eol=lf

4
.gitignore vendored
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@ -6,6 +6,10 @@
/build/*/*.suo /build/*/*.suo
/build/*/*.vcxproj.user /build/*/*.vcxproj.user
/build/*/tmp/ /build/*/tmp/
/build/cmake/CMakeFiles/
/build/cmake/CMakeCache.txt
/build/cmake/cmake_install.cmake
/build/cmake/Makefile
/auto/extensions /auto/extensions
/auto/registry /auto/registry
/bin /bin

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@ -1,6 +1,8 @@
GL_VERSION_4_2 GL_VERSION_4_2
https://www.opengl.org/registry/doc/glspec42.compatibility.20120427.pdf https://www.opengl.org/registry/doc/glspec42.compatibility.20120427.pdf
GL_COPY_READ_BUFFER_BINDING 0x8F36
GL_COPY_WRITE_BUFFER_BINDING 0x8F37
GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E

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@ -1,2 +1,4 @@
GL_VERSION_4_5 GL_VERSION_4_5
https://www.opengl.org/registry/doc/glspec45.compatibility.pdf https://www.opengl.org/registry/doc/glspec45.compatibility.pdf
GLenum glGetGraphicsResetStatus (void)

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@ -42,7 +42,8 @@
<li>wget</li> <li>wget</li>
<li>GNU sed</li> <li>GNU sed</li>
<li>gcc compiler</li> <li>gcc compiler</li>
<li>git</li>
</ul> </ul>
Ubuntu: <pre>sudo apt-get install libXmu-dev libXi-dev libgl-dev dos2unix</pre> Ubuntu: <pre>sudo apt-get install libXmu-dev libXi-dev libgl-dev dos2unix git wget</pre>
Fedora: <pre>sudo yum install libXmu-devel libXi-devel libGL-devel dos2unix</pre> Fedora: <pre>sudo yum install libXmu-devel libXi-devel libGL-devel dos2unix git wget</pre>

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@ -13,7 +13,7 @@ Mac OS X, FreeBSD, Irix, and Solaris.
<a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed <a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed
as source and precompiled binaries.<br/> as source and precompiled binaries.<br/>
The latest release is The latest release is
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a>[08-11-14]: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a>[26-01-15]:
</p> </p>
<p> <p>
</p> </p>
@ -27,8 +27,8 @@ The latest release is
<td align="right"><b>Source</b></td> <td align="right"><b>Source</b></td>
<td></td> <td></td>
<td align="left"> <td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0.zip/download">ZIP</a>&nbsp;|&nbsp; <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/glew-1.12.0.zip/download">ZIP</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0.tgz/download">TGZ</a></td> <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/glew-1.12.0.tgz/download">TGZ</a></td>
<td></td> <td></td>
</tr> </tr>
<tr> <tr>
@ -36,7 +36,7 @@ The latest release is
<td align="right"><b>Binaries</b></td> <td align="right"><b>Binaries</b></td>
<td></td> <td></td>
<td align="left"> <td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0-win32.zip/download">Windows 32-bit and 64-bit</a> <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/glew-1.12.0-win32.zip/download">Windows 32-bit and 64-bit</a>
</td> </td>
<td></td> <td></td>
</tr> </tr>
@ -60,14 +60,13 @@ An up-to-date copy is also available using <a href="http://git-scm.com/">git</a>
<a href="https://sourceforge.net/projects/glew/files/glew/snapshots/">Unsupported snapshots</a> are also available: <a href="https://sourceforge.net/projects/glew/files/glew/snapshots/">Unsupported snapshots</a> are also available:
</p> </p>
<ul> <ul>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20150124.tgz/download">glew-20150124.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140918.tgz/download">glew-20140918.tgz</a></li> <li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140918.tgz/download">glew-20140918.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140820.tgz/download">glew-20140820.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140726.tgz/download">glew-20140726.tgz</a></li>
</ul> </ul>
<h2>Supported Extensions</h2> <h2>Supported Extensions</h2>
<p> <p>
The latest release contains support for OpenGL 4.4 and the following extensions: The latest release contains support for OpenGL 4.5 and the following extensions:
</p> </p>
<ul> <ul>
<li><a href="glew.html">OpenGL extensions</a> <li><a href="glew.html">OpenGL extensions</a>
@ -77,6 +76,7 @@ The latest release contains support for OpenGL 4.4 and the following extensions:
<h2>News</h2> <h2>News</h2>
<ul> <ul>
<li>[26-01-15] <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">GLEW 1.12.0</a> fixes minor bugs and adds new extensions</li>
<li>[08-11-14] <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">GLEW 1.11.0</a> adds support for OpenGL 4.5, new extensions</li> <li>[08-11-14] <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">GLEW 1.11.0</a> adds support for OpenGL 4.5, new extensions</li>
<li>[07-22-13] <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">GLEW 1.10.0</a> adds support for OpenGL 4.4, new extensions</li> <li>[07-22-13] <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">GLEW 1.10.0</a> adds support for OpenGL 4.4, new extensions</li>
<li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li> <li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li>
@ -112,9 +112,9 @@ The latest release contains support for OpenGL 4.4 and the following extensions:
<h2>Links</h2> <h2>Links</h2>
<ul> <ul>
<li><a href="http://www.opengl.org/sdk/">OpenGL Software Development Kit</a></li> <li><a href="http://www.opengl.org/sdk/">OpenGL Software Development Kit</a></li>
<li><a href="http://www.opengl.org/resources/features/OGLextensions/">All About OpenGL Extensions</a></li>
<li><a href="http://www.opengl.org/registry/">OpenGL Extension Registry</a></li> <li><a href="http://www.opengl.org/registry/">OpenGL Extension Registry</a></li>
<li><a href="http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/OpenGLExtensionsGuide/Reference/reference.html">APPLE OpenGL Extensions Guide</a></li> <li><a href="https://www.opengl.org/wiki/OpenGL_Extension">OpenGL Wiki: Extensions</a></li>
<li><a href="http://developer.nvidia.com/nvidia-opengl-specs">NVIDIA OpenGL Extension Specifications</a></li> <li><a href="http://developer.nvidia.com/nvidia-opengl-specs">NVIDIA OpenGL Extension Specifications</a></li>
<li><a href="http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/OpenGLExtensionsGuide/Reference/reference.html">Apple OpenGL Extensions Guide</a></li>
</ul> </ul>

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@ -1,5 +1,33 @@
<h2>Change Log</h2> <h2>Change Log</h2>
<hr align="center">
<ul class="none">
<li><b>1.12.0</b> [26-01-15]
<ul>
<li> New extensions:
<ul>
<li> GL_EXT_polygon_offset_clamp
<li> GL_EXT_post_depth_coverage
<li> GL_EXT_raster_multisample
<li> GL_EXT_sparse_texture2
<li> GL_EXT_texture_filter_minmax
<li> GL_NV_conservative_raster
<li> GL_NV_fill_rectangle
<li> GL_NV_fragment_coverage_to_color
<li> GL_NV_fragment_shader_interlock
<li> GL_NV_framebuffer_mixed_samples
<li> GL_NV_geometry_shader_passthrough
<li> GL_NV_internalformat_sample_query
<li> GL_NV_sample_locations
<li> GL_NV_sample_mask_override_coverage
<li> GL_NV_shader_atomic_fp16_vector
<li> GL_NV_uniform_buffer_unified_memory
<li> GL_NV_viewport_array2
</ul>
<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.12.0/">Bug fixes</a>
</ul>
</ul>
<hr align="center"> <hr align="center">
<ul class="none"> <ul class="none">
<li><b>1.11.0</b> [08-11-14] <li><b>1.11.0</b> [08-11-14]

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@ -1,6 +1,6 @@
/* /*
** The OpenGL Extension Wrangler Library ** The OpenGL Extension Wrangler Library
** Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> ** Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev ** Copyright (C) 2002, Lev Povalahev

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@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>

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@ -0,0 +1,88 @@
if ( NOT DEFINED CMAKE_BUILD_TYPE )
set( CMAKE_BUILD_TYPE Release CACHE STRING "Build type" )
endif ()
project (glew)
cmake_minimum_required (VERSION 2.4)
if (COMMAND cmake_policy)
cmake_policy (SET CMP0003 NEW)
endif()
option (BUILD_UTILS "utilities" ON)
set (GLEW_VERSION "1.12.0")
set (GLEW_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../..)
set (CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set (CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
if (WIN32)
set (GLEW_LIB_NAME glew32)
else ()
set (GLEW_LIB_NAME GLEW)
set (DLL_PREFIX lib)
endif ()
find_package (OpenGL REQUIRED)
set (GLEW_LIBRARIES ${OPENGL_LIBRARIES})
add_definitions (-DGLEW_BUILD -DGLEW_NO_GLU)
include_directories (${GLEW_DIR}/include)
add_library (glew SHARED ${GLEW_DIR}/src/glew.c)
add_library (glew_s STATIC ${GLEW_DIR}/src/glew.c)
target_link_libraries (glew ${GLEW_LIBRARIES})
target_link_libraries (glew_s ${GLEW_LIBRARIES})
set_target_properties (glew PROPERTIES OUTPUT_NAME ${GLEW_LIB_NAME})
set_target_properties (glew_s PROPERTIES OUTPUT_NAME ${GLEW_LIB_NAME})
set_target_properties (glew PROPERTIES PREFIX "${DLL_PREFIX}")
set_target_properties (glew_s PROPERTIES PREFIX lib)
add_library(glewmx SHARED ${GLEW_DIR}/src/glew.c )
add_library(glewmx_s STATIC ${GLEW_DIR}/src/glew.c )
target_link_libraries (glewmx ${GLEW_LIBRARIES})
target_link_libraries (glewmx_s ${GLEW_LIBRARIES})
set_target_properties (glewmx PROPERTIES COMPILE_FLAGS "-DGLEW_MX" OUTPUT_NAME ${GLEW_LIB_NAME}mx)
set_target_properties (glewmx_s PROPERTIES COMPILE_FLAGS "-DGLEW_MX" OUTPUT_NAME ${GLEW_LIB_NAME}mx)
set_target_properties (glewmx PROPERTIES PREFIX "${DLL_PREFIX}")
set_target_properties (glewmx_s PROPERTIES PREFIX lib)
install ( TARGETS glew glew_s glewmx glewmx_s
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib${LIB_SUFFIX}
ARCHIVE DESTINATION lib${LIB_SUFFIX}
)
if (BUILD_UTILS)
add_executable (glewinfo ${GLEW_DIR}/src/glewinfo.c)
target_link_libraries (glewinfo glew)
add_executable (visualinfo ${GLEW_DIR}/src/visualinfo.c)
target_link_libraries (visualinfo glew)
install ( TARGETS glewinfo visualinfo
DESTINATION bin)
endif ()
set (prefix ${CMAKE_INSTALL_PREFIX})
set (exec_prefix \${prefix})
set (libdir \${prefix}/lib)
set (includedir \${prefix}/include)
set (includedir \${prefix}/include)
set (version ${GLEW_VERSION})
set (libname ${GLEW_LIB_NAME})
set (cflags)
set (requireslib glu)
configure_file (${GLEW_DIR}/glew.pc.in ${GLEW_DIR}/glew.pc @ONLY)
set (cflags "-DGLEW_MX")
set (libname ${GLEW_LIB_NAME}mx)
configure_file (${GLEW_DIR}/glew.pc.in ${GLEW_DIR}/glewmx.pc @ONLY)
install(FILES ${GLEW_DIR}/glew.pc ${GLEW_DIR}/glewmx.pc
DESTINATION lib/pkgconfig
)

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@ -1,92 +1,92 @@
 
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_shared", "glew_shared.vcxproj", "{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_shared", "glew_shared.vcxproj", "{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glewinfo", "glewinfo.vcxproj", "{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glewinfo", "glewinfo.vcxproj", "{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visualinfo", "visualinfo.vcxproj", "{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visualinfo", "visualinfo.vcxproj", "{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug MX|Win32 = Debug MX|Win32 Debug MX|Win32 = Debug MX|Win32
Debug MX|x64 = Debug MX|x64 Debug MX|x64 = Debug MX|x64
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64 Debug|x64 = Debug|x64
Release MX|Win32 = Release MX|Win32 Release MX|Win32 = Release MX|Win32
Release MX|x64 = Release MX|x64 Release MX|x64 = Release MX|x64
Release|Win32 = Release|Win32 Release|Win32 = Release|Win32
Release|x64 = Release|x64 Release|x64 = Release|x64
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.ActiveCfg = Debug MX|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.Build.0 = Debug MX|Win32 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.Build.0 = Debug MX|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|x64.ActiveCfg = Debug MX|x64 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|x64.ActiveCfg = Debug MX|x64
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|x64.Build.0 = Debug MX|x64 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|x64.Build.0 = Debug MX|x64
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.ActiveCfg = Debug|Win32 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.ActiveCfg = Debug|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.Build.0 = Debug|Win32 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.Build.0 = Debug|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.ActiveCfg = Debug|x64 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.ActiveCfg = Debug|x64
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.Build.0 = Debug|x64 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.Build.0 = Debug|x64
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|Win32.ActiveCfg = Release MX|Win32 {55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|Win32.ActiveCfg = Release MX|Win32
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# Name "glewinfo - Win32 Release" # Name "glewinfo - Win32 Release"
# Name "glewinfo - Win32 Debug" # Name "glewinfo - Win32 Debug"
# Name "glewinfo - Win32 Debug MX" # Name "glewinfo - Win32 Debug MX"
# Name "glewinfo - Win32 Release MX" # Name "glewinfo - Win32 Release MX"
# Begin Group "Source Files" # Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File # Begin Source File
SOURCE=..\..\src\glewinfo.c SOURCE=..\..\src\glewinfo.c
# End Source File # End Source File
# End Group # End Group
# Begin Group "Resource Files" # Begin Group "Resource Files"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Source File # Begin Source File
SOURCE=..\glewinfo.rc SOURCE=..\glewinfo.rc
# End Source File # End Source File
# End Group # End Group
# End Target # End Target
# End Project # End Project

View File

@ -1,159 +1,159 @@
# Microsoft Developer Studio Project File - Name="visualinfo" - Package Owner=<4> # Microsoft Developer Studio Project File - Name="visualinfo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00 # Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT ** # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103 # TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=visualinfo - Win32 Debug MX CFG=visualinfo - Win32 Debug MX
!MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run !MESSAGE use the Export Makefile command and run
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "visualinfo.mak". !MESSAGE NMAKE /f "visualinfo.mak".
!MESSAGE !MESSAGE
!MESSAGE You can specify a configuration when running NMAKE !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "visualinfo.mak" CFG="visualinfo - Win32 Debug MX" !MESSAGE NMAKE /f "visualinfo.mak" CFG="visualinfo - Win32 Debug MX"
!MESSAGE !MESSAGE
!MESSAGE Possible choices for configuration are: !MESSAGE Possible choices for configuration are:
!MESSAGE !MESSAGE
!MESSAGE "visualinfo - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "visualinfo - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "visualinfo - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "visualinfo - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "visualinfo - Win32 Debug MX" (based on "Win32 (x86) Console Application") !MESSAGE "visualinfo - Win32 Debug MX" (based on "Win32 (x86) Console Application")
!MESSAGE "visualinfo - Win32 Release MX" (based on "Win32 (x86) Console Application") !MESSAGE "visualinfo - Win32 Release MX" (based on "Win32 (x86) Console Application")
!MESSAGE !MESSAGE
# Begin Project # Begin Project
# PROP AllowPerConfigDependencies 0 # PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "" # PROP Scc_ProjName ""
# PROP Scc_LocalPath "" # PROP Scc_LocalPath ""
CPP=cl.exe CPP=cl.exe
RSC=rc.exe RSC=rc.exe
!IF "$(CFG)" == "visualinfo - Win32 Release" !IF "$(CFG)" == "visualinfo - Win32 Release"
# PROP BASE Use_MFC 0 # PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0 # PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release" # PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release" # PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir "" # PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 0 # PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../bin" # PROP Output_Dir "../../bin"
# PROP Intermediate_Dir "static/release" # PROP Intermediate_Dir "static/release"
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
# ADD BASE BSC32 /nologo # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ../../lib/glew32s.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 ../../lib/glew32s.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "visualinfo - Win32 Debug" !ELSEIF "$(CFG)" == "visualinfo - Win32 Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1 # PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug" # PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug" # PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir "" # PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 1 # PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../bin" # PROP Output_Dir "../../bin"
# PROP Intermediate_Dir "static/debug" # PROP Intermediate_Dir "static/debug"
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
# ADD BASE BSC32 /nologo # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept # ADD LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none # SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "visualinfo - Win32 Debug MX" !ELSEIF "$(CFG)" == "visualinfo - Win32 Debug MX"
# PROP BASE Use_MFC 0 # PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1 # PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "visualinfo___Win32_Debug_MX" # PROP BASE Output_Dir "visualinfo___Win32_Debug_MX"
# PROP BASE Intermediate_Dir "visualinfo___Win32_Debug_MX" # PROP BASE Intermediate_Dir "visualinfo___Win32_Debug_MX"
# PROP BASE Ignore_Export_Lib 0 # PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir "" # PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 1 # PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../bin" # PROP Output_Dir "../../bin"
# PROP Intermediate_Dir "static/debug-mx" # PROP Intermediate_Dir "static/debug-mx"
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c # ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_MX" # ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_MX"
BSC32=bscmake.exe BSC32=bscmake.exe
# ADD BASE BSC32 /nologo # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept # ADD BASE LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none # SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 ../../lib/glew32mxsd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfo-mxd.exe" /pdbtype:sept # ADD LINK32 ../../lib/glew32mxsd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfo-mxd.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none # SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "visualinfo - Win32 Release MX" !ELSEIF "$(CFG)" == "visualinfo - Win32 Release MX"
# PROP BASE Use_MFC 0 # PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0 # PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "visualinfo___Win32_Release_MX" # PROP BASE Output_Dir "visualinfo___Win32_Release_MX"
# PROP BASE Intermediate_Dir "visualinfo___Win32_Release_MX" # PROP BASE Intermediate_Dir "visualinfo___Win32_Release_MX"
# PROP BASE Ignore_Export_Lib 0 # PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir "" # PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 0 # PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../bin" # PROP Output_Dir "../../bin"
# PROP Intermediate_Dir "static/release-mx" # PROP Intermediate_Dir "static/release-mx"
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /D "_CRT_SECURE_NO_WARNINGS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_MX" # ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_MX"
BSC32=bscmake.exe BSC32=bscmake.exe
# ADD BASE BSC32 /nologo # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 ../../lib/glew32s.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 # ADD BASE LINK32 ../../lib/glew32s.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ../../lib/glew32mxs.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 /out:"../../bin/visualinfo-mx.exe" # ADD LINK32 ../../lib/glew32mxs.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 /out:"../../bin/visualinfo-mx.exe"
!ENDIF !ENDIF
# Begin Target # Begin Target
# Name "visualinfo - Win32 Release" # Name "visualinfo - Win32 Release"
# Name "visualinfo - Win32 Debug" # Name "visualinfo - Win32 Debug"
# Name "visualinfo - Win32 Debug MX" # Name "visualinfo - Win32 Debug MX"
# Name "visualinfo - Win32 Release MX" # Name "visualinfo - Win32 Release MX"
# Begin Group "Source Files" # Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File # Begin Source File
SOURCE=..\..\src\visualinfo.c SOURCE=..\..\src\visualinfo.c
# End Source File # End Source File
# End Group # End Group
# Begin Group "Resource Files" # Begin Group "Resource Files"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Source File # Begin Source File
SOURCE=..\visualinfo.rc SOURCE=..\visualinfo.rc
# End Source File # End Source File
# End Group # End Group
# End Target # End Target
# End Project # End Project

View File

@ -5,7 +5,7 @@ LDFLAGS.EXTRA = -L/usr/X11R6/lib
LDFLAGS.GL = -lGL -lX11 LDFLAGS.GL = -lGL -lX11
LDFLAGS.STATIC = -Wl,-Bstatic LDFLAGS.STATIC = -Wl,-Bstatic
LDFLAGS.DYNAMIC = -Wl,-Bdynamic LDFLAGS.DYNAMIC = -Wl,-Bdynamic
CFLAGS.EXTRA += -I/usr/X11R6/include CFLAGS.EXTRA += -I/usr/X11R6/include -fPIC
NAME = GLEW NAME = GLEW
WARN = -Wall -W WARN = -Wall -W
POPT = -O2 POPT = -O2

View File

@ -5,8 +5,9 @@
# #
NAME := glew32 NAME := glew32
CC := i586-mingw32msvc-gcc HOST := i586-mingw32msvc
LD := i586-mingw32msvc-ld CC := $(HOST)-gcc
LD := $(HOST)-ld
LN := LN :=
STRIP := STRIP :=
LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32

View File

@ -5,8 +5,9 @@
# #
NAME := glew32 NAME := glew32
CC := i686-w64-mingw32-gcc HOST := i686-w64-mingw32
LD := i686-w64-mingw32-ld CC := $(HOST)-gcc
LD := $(HOST)-ld
LN := LN :=
STRIP := STRIP :=
LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32

View File

@ -1,7 +1,7 @@
NAME = $(GLEW_NAME) NAME = $(GLEW_NAME)
CC = cc CC = cc
LD = ld LD = ld
CFLAGS.EXTRA = -I/usr/openwin/include CFLAGS.EXTRA = -I/usr/openwin/include -Kpic
LDFLAGS.SO = -G LDFLAGS.SO = -G
LDFLAGS.EXTRA = -L/usr/openwin/lib LDFLAGS.EXTRA = -L/usr/openwin/lib
LDFLAGS.GL = -lGL -lX11 LDFLAGS.GL = -lGL -lX11

View File

@ -1,7 +1,7 @@
NAME = $(GLEW_NAME) NAME = $(GLEW_NAME)
CC = gcc CC = gcc
LD = ld LD = ld
CFLAGS.EXTRA = -I/usr/openwin/include CFLAGS.EXTRA = -I/usr/openwin/include -fPIC
LDFLAGS.SO = -G LDFLAGS.SO = -G
LDFLAGS.EXTRA = -L/usr/openwin/lib LDFLAGS.EXTRA = -L/usr/openwin/lib
LDFLAGS.GL = -lGL -lX11 LDFLAGS.GL = -lGL -lX11

354
config/config.guess vendored
View File

@ -1,14 +1,12 @@
#! /bin/sh #! /bin/sh
# Attempt to guess a canonical system name. # Attempt to guess a canonical system name.
# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, # Copyright 1992-2015 Free Software Foundation, Inc.
# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010,
# 2011, 2012 Free Software Foundation, Inc.
timestamp='2012-02-10' timestamp='2015-01-01'
# This file is free software; you can redistribute it and/or modify it # This file is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by # under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or # the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version. # (at your option) any later version.
# #
# This program is distributed in the hope that it will be useful, but # This program is distributed in the hope that it will be useful, but
@ -22,19 +20,17 @@ timestamp='2012-02-10'
# As a special exception to the GNU General Public License, if you # As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a # distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under # configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program. # the same distribution terms that you use for the rest of that
# program. This Exception is an additional permission under section 7
# of the GNU General Public License, version 3 ("GPLv3").
# Originally written by Per Bothner. Please send patches (context
# diff format) to <config-patches@gnu.org> and include a ChangeLog
# entry.
# #
# This script attempts to guess a canonical system name similar to # Originally written by Per Bothner; maintained since 2000 by Ben Elliston.
# config.sub. If it succeeds, it prints the system name on stdout, and
# exits with 0. Otherwise, it exits with 1.
# #
# You can get the latest version of this script from: # You can get the latest version of this script from:
# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD # http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD
#
# Please send patches to <config-patches@gnu.org>.
me=`echo "$0" | sed -e 's,.*/,,'` me=`echo "$0" | sed -e 's,.*/,,'`
@ -54,9 +50,7 @@ version="\
GNU config.guess ($timestamp) GNU config.guess ($timestamp)
Originally written by Per Bothner. Originally written by Per Bothner.
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, Copyright 1992-2015 Free Software Foundation, Inc.
2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
@ -138,6 +132,27 @@ UNAME_RELEASE=`(uname -r) 2>/dev/null` || UNAME_RELEASE=unknown
UNAME_SYSTEM=`(uname -s) 2>/dev/null` || UNAME_SYSTEM=unknown UNAME_SYSTEM=`(uname -s) 2>/dev/null` || UNAME_SYSTEM=unknown
UNAME_VERSION=`(uname -v) 2>/dev/null` || UNAME_VERSION=unknown UNAME_VERSION=`(uname -v) 2>/dev/null` || UNAME_VERSION=unknown
case "${UNAME_SYSTEM}" in
Linux|GNU|GNU/*)
# If the system lacks a compiler, then just pick glibc.
# We could probably try harder.
LIBC=gnu
eval $set_cc_for_build
cat <<-EOF > $dummy.c
#include <features.h>
#if defined(__UCLIBC__)
LIBC=uclibc
#elif defined(__dietlibc__)
LIBC=dietlibc
#else
LIBC=gnu
#endif
EOF
eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^LIBC' | sed 's, ,,g'`
;;
esac
# Note: order is significant - the case branches are not exclusive. # Note: order is significant - the case branches are not exclusive.
case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
@ -200,6 +215,10 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
# CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used. # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used.
echo "${machine}-${os}${release}" echo "${machine}-${os}${release}"
exit ;; exit ;;
*:Bitrig:*:*)
UNAME_MACHINE_ARCH=`arch | sed 's/Bitrig.//'`
echo ${UNAME_MACHINE_ARCH}-unknown-bitrig${UNAME_RELEASE}
exit ;;
*:OpenBSD:*:*) *:OpenBSD:*:*)
UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'` UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'`
echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE} echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE}
@ -302,7 +321,7 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in
arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*) arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*)
echo arm-acorn-riscix${UNAME_RELEASE} echo arm-acorn-riscix${UNAME_RELEASE}
exit ;; exit ;;
arm:riscos:*:*|arm:RISCOS:*:*) arm*:riscos:*:*|arm*:RISCOS:*:*)
echo arm-unknown-riscos echo arm-unknown-riscos
exit ;; exit ;;
SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*) SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*)
@ -560,8 +579,9 @@ EOF
else else
IBM_ARCH=powerpc IBM_ARCH=powerpc
fi fi
if [ -x /usr/bin/oslevel ] ; then if [ -x /usr/bin/lslpp ] ; then
IBM_REV=`/usr/bin/oslevel` IBM_REV=`/usr/bin/lslpp -Lqc bos.rte.libc |
awk -F: '{ print $3 }' | sed s/[0-9]*$/0/`
else else
IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE}
fi fi
@ -801,10 +821,13 @@ EOF
i*:CYGWIN*:*) i*:CYGWIN*:*)
echo ${UNAME_MACHINE}-pc-cygwin echo ${UNAME_MACHINE}-pc-cygwin
exit ;; exit ;;
*:MINGW64*:*)
echo ${UNAME_MACHINE}-pc-mingw64
exit ;;
*:MINGW*:*) *:MINGW*:*)
echo ${UNAME_MACHINE}-pc-mingw32 echo ${UNAME_MACHINE}-pc-mingw32
exit ;; exit ;;
i*:MSYS*:*) *:MSYS*:*)
echo ${UNAME_MACHINE}-pc-msys echo ${UNAME_MACHINE}-pc-msys
exit ;; exit ;;
i*:windows32*:*) i*:windows32*:*)
@ -852,15 +875,22 @@ EOF
exit ;; exit ;;
*:GNU:*:*) *:GNU:*:*)
# the GNU system # the GNU system
echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-gnu`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-${LIBC}`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'`
exit ;; exit ;;
*:GNU/*:*:*) *:GNU/*:*:*)
# other systems with GNU libc and userland # other systems with GNU libc and userland
echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-gnu echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-${LIBC}
exit ;; exit ;;
i*86:Minix:*:*) i*86:Minix:*:*)
echo ${UNAME_MACHINE}-pc-minix echo ${UNAME_MACHINE}-pc-minix
exit ;; exit ;;
aarch64:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;;
aarch64_be:Linux:*:*)
UNAME_MACHINE=aarch64_be
echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;;
alpha:Linux:*:*) alpha:Linux:*:*)
case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in
EV5) UNAME_MACHINE=alphaev5 ;; EV5) UNAME_MACHINE=alphaev5 ;;
@ -872,59 +902,54 @@ EOF
EV68*) UNAME_MACHINE=alphaev68 ;; EV68*) UNAME_MACHINE=alphaev68 ;;
esac esac
objdump --private-headers /bin/sh | grep -q ld.so.1 objdump --private-headers /bin/sh | grep -q ld.so.1
if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi if test "$?" = 0 ; then LIBC="gnulibc1" ; fi
echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC} echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;;
arc:Linux:*:* | arceb:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
arm*:Linux:*:*) arm*:Linux:*:*)
eval $set_cc_for_build eval $set_cc_for_build
if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \ if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \
| grep -q __ARM_EABI__ | grep -q __ARM_EABI__
then then
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
else else
if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \ if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \
| grep -q __ARM_PCS_VFP | grep -q __ARM_PCS_VFP
then then
echo ${UNAME_MACHINE}-unknown-linux-gnueabi echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabi
else else
echo ${UNAME_MACHINE}-unknown-linux-gnueabihf echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabihf
fi fi
fi fi
exit ;; exit ;;
avr32*:Linux:*:*) avr32*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
cris:Linux:*:*) cris:Linux:*:*)
echo ${UNAME_MACHINE}-axis-linux-gnu echo ${UNAME_MACHINE}-axis-linux-${LIBC}
exit ;; exit ;;
crisv32:Linux:*:*) crisv32:Linux:*:*)
echo ${UNAME_MACHINE}-axis-linux-gnu echo ${UNAME_MACHINE}-axis-linux-${LIBC}
exit ;; exit ;;
frv:Linux:*:*) frv:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
hexagon:Linux:*:*) hexagon:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
i*86:Linux:*:*) i*86:Linux:*:*)
LIBC=gnu echo ${UNAME_MACHINE}-pc-linux-${LIBC}
eval $set_cc_for_build
sed 's/^ //' << EOF >$dummy.c
#ifdef __dietlibc__
LIBC=dietlibc
#endif
EOF
eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^LIBC'`
echo "${UNAME_MACHINE}-pc-linux-${LIBC}"
exit ;; exit ;;
ia64:Linux:*:*) ia64:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
m32r*:Linux:*:*) m32r*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
m68*:Linux:*:*) m68*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
mips:Linux:*:* | mips64:Linux:*:*) mips:Linux:*:* | mips64:Linux:*:*)
eval $set_cc_for_build eval $set_cc_for_build
@ -943,54 +968,63 @@ EOF
#endif #endif
EOF EOF
eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'` eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'`
test x"${CPU}" != x && { echo "${CPU}-unknown-linux-gnu"; exit; } test x"${CPU}" != x && { echo "${CPU}-unknown-linux-${LIBC}"; exit; }
;; ;;
or32:Linux:*:*) openrisc*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo or1k-unknown-linux-${LIBC}
exit ;;
or32:Linux:*:* | or1k*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
padre:Linux:*:*) padre:Linux:*:*)
echo sparc-unknown-linux-gnu echo sparc-unknown-linux-${LIBC}
exit ;; exit ;;
parisc64:Linux:*:* | hppa64:Linux:*:*) parisc64:Linux:*:* | hppa64:Linux:*:*)
echo hppa64-unknown-linux-gnu echo hppa64-unknown-linux-${LIBC}
exit ;; exit ;;
parisc:Linux:*:* | hppa:Linux:*:*) parisc:Linux:*:* | hppa:Linux:*:*)
# Look for CPU level # Look for CPU level
case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in
PA7*) echo hppa1.1-unknown-linux-gnu ;; PA7*) echo hppa1.1-unknown-linux-${LIBC} ;;
PA8*) echo hppa2.0-unknown-linux-gnu ;; PA8*) echo hppa2.0-unknown-linux-${LIBC} ;;
*) echo hppa-unknown-linux-gnu ;; *) echo hppa-unknown-linux-${LIBC} ;;
esac esac
exit ;; exit ;;
ppc64:Linux:*:*) ppc64:Linux:*:*)
echo powerpc64-unknown-linux-gnu echo powerpc64-unknown-linux-${LIBC}
exit ;; exit ;;
ppc:Linux:*:*) ppc:Linux:*:*)
echo powerpc-unknown-linux-gnu echo powerpc-unknown-linux-${LIBC}
exit ;;
ppc64le:Linux:*:*)
echo powerpc64le-unknown-linux-${LIBC}
exit ;;
ppcle:Linux:*:*)
echo powerpcle-unknown-linux-${LIBC}
exit ;; exit ;;
s390:Linux:*:* | s390x:Linux:*:*) s390:Linux:*:* | s390x:Linux:*:*)
echo ${UNAME_MACHINE}-ibm-linux echo ${UNAME_MACHINE}-ibm-linux-${LIBC}
exit ;; exit ;;
sh64*:Linux:*:*) sh64*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
sh*:Linux:*:*) sh*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
sparc:Linux:*:* | sparc64:Linux:*:*) sparc:Linux:*:* | sparc64:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
tile*:Linux:*:*) tile*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
vax:Linux:*:*) vax:Linux:*:*)
echo ${UNAME_MACHINE}-dec-linux-gnu echo ${UNAME_MACHINE}-dec-linux-${LIBC}
exit ;; exit ;;
x86_64:Linux:*:*) x86_64:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
xtensa*:Linux:*:*) xtensa*:Linux:*:*)
echo ${UNAME_MACHINE}-unknown-linux-gnu echo ${UNAME_MACHINE}-unknown-linux-${LIBC}
exit ;; exit ;;
i*86:DYNIX/ptx:4*:*) i*86:DYNIX/ptx:4*:*)
# ptx 4.0 does uname -s correctly, with DYNIX/ptx in there. # ptx 4.0 does uname -s correctly, with DYNIX/ptx in there.
@ -1194,6 +1228,9 @@ EOF
BePC:Haiku:*:*) # Haiku running on Intel PC compatible. BePC:Haiku:*:*) # Haiku running on Intel PC compatible.
echo i586-pc-haiku echo i586-pc-haiku
exit ;; exit ;;
x86_64:Haiku:*:*)
echo x86_64-unknown-haiku
exit ;;
SX-4:SUPER-UX:*:*) SX-4:SUPER-UX:*:*)
echo sx4-nec-superux${UNAME_RELEASE} echo sx4-nec-superux${UNAME_RELEASE}
exit ;; exit ;;
@ -1220,19 +1257,31 @@ EOF
exit ;; exit ;;
*:Darwin:*:*) *:Darwin:*:*)
UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown
case $UNAME_PROCESSOR in eval $set_cc_for_build
i386) if test "$UNAME_PROCESSOR" = unknown ; then
eval $set_cc_for_build UNAME_PROCESSOR=powerpc
if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then fi
if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \ if test `echo "$UNAME_RELEASE" | sed -e 's/\..*//'` -le 10 ; then
(CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \ if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then
grep IS_64BIT_ARCH >/dev/null if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \
then (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \
UNAME_PROCESSOR="x86_64" grep IS_64BIT_ARCH >/dev/null
fi then
fi ;; case $UNAME_PROCESSOR in
unknown) UNAME_PROCESSOR=powerpc ;; i386) UNAME_PROCESSOR=x86_64 ;;
esac powerpc) UNAME_PROCESSOR=powerpc64 ;;
esac
fi
fi
elif test "$UNAME_PROCESSOR" = i386 ; then
# Avoid executing cc on OS X 10.9, as it ships with a stub
# that puts up a graphical alert prompting to install
# developer tools. Any system running Mac OS X 10.7 or
# later (Darwin 11 and later) is required to have a 64-bit
# processor. This is not true of the ARM version of Darwin
# that Apple uses in portable devices.
UNAME_PROCESSOR=x86_64
fi
echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE} echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE}
exit ;; exit ;;
*:procnto*:*:* | *:QNX:[0123456789]*:*) *:procnto*:*:* | *:QNX:[0123456789]*:*)
@ -1249,7 +1298,7 @@ EOF
NEO-?:NONSTOP_KERNEL:*:*) NEO-?:NONSTOP_KERNEL:*:*)
echo neo-tandem-nsk${UNAME_RELEASE} echo neo-tandem-nsk${UNAME_RELEASE}
exit ;; exit ;;
NSE-?:NONSTOP_KERNEL:*:*) NSE-*:NONSTOP_KERNEL:*:*)
echo nse-tandem-nsk${UNAME_RELEASE} echo nse-tandem-nsk${UNAME_RELEASE}
exit ;; exit ;;
NSR-?:NONSTOP_KERNEL:*:*) NSR-?:NONSTOP_KERNEL:*:*)
@ -1323,157 +1372,6 @@ EOF
exit ;; exit ;;
esac esac
#echo '(No uname command or uname output not recognized.)' 1>&2
#echo "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" 1>&2
eval $set_cc_for_build
cat >$dummy.c <<EOF
#ifdef _SEQUENT_
# include <sys/types.h>
# include <sys/utsname.h>
#endif
main ()
{
#if defined (sony)
#if defined (MIPSEB)
/* BFD wants "bsd" instead of "newsos". Perhaps BFD should be changed,
I don't know.... */
printf ("mips-sony-bsd\n"); exit (0);
#else
#include <sys/param.h>
printf ("m68k-sony-newsos%s\n",
#ifdef NEWSOS4
"4"
#else
""
#endif
); exit (0);
#endif
#endif
#if defined (__arm) && defined (__acorn) && defined (__unix)
printf ("arm-acorn-riscix\n"); exit (0);
#endif
#if defined (hp300) && !defined (hpux)
printf ("m68k-hp-bsd\n"); exit (0);
#endif
#if defined (NeXT)
#if !defined (__ARCHITECTURE__)
#define __ARCHITECTURE__ "m68k"
#endif
int version;
version=`(hostinfo | sed -n 's/.*NeXT Mach \([0-9]*\).*/\1/p') 2>/dev/null`;
if (version < 4)
printf ("%s-next-nextstep%d\n", __ARCHITECTURE__, version);
else
printf ("%s-next-openstep%d\n", __ARCHITECTURE__, version);
exit (0);
#endif
#if defined (MULTIMAX) || defined (n16)
#if defined (UMAXV)
printf ("ns32k-encore-sysv\n"); exit (0);
#else
#if defined (CMU)
printf ("ns32k-encore-mach\n"); exit (0);
#else
printf ("ns32k-encore-bsd\n"); exit (0);
#endif
#endif
#endif
#if defined (__386BSD__)
printf ("i386-pc-bsd\n"); exit (0);
#endif
#if defined (sequent)
#if defined (i386)
printf ("i386-sequent-dynix\n"); exit (0);
#endif
#if defined (ns32000)
printf ("ns32k-sequent-dynix\n"); exit (0);
#endif
#endif
#if defined (_SEQUENT_)
struct utsname un;
uname(&un);
if (strncmp(un.version, "V2", 2) == 0) {
printf ("i386-sequent-ptx2\n"); exit (0);
}
if (strncmp(un.version, "V1", 2) == 0) { /* XXX is V1 correct? */
printf ("i386-sequent-ptx1\n"); exit (0);
}
printf ("i386-sequent-ptx\n"); exit (0);
#endif
#if defined (vax)
# if !defined (ultrix)
# include <sys/param.h>
# if defined (BSD)
# if BSD == 43
printf ("vax-dec-bsd4.3\n"); exit (0);
# else
# if BSD == 199006
printf ("vax-dec-bsd4.3reno\n"); exit (0);
# else
printf ("vax-dec-bsd\n"); exit (0);
# endif
# endif
# else
printf ("vax-dec-bsd\n"); exit (0);
# endif
# else
printf ("vax-dec-ultrix\n"); exit (0);
# endif
#endif
#if defined (alliant) && defined (i860)
printf ("i860-alliant-bsd\n"); exit (0);
#endif
exit (1);
}
EOF
$CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null && SYSTEM_NAME=`$dummy` &&
{ echo "$SYSTEM_NAME"; exit; }
# Apollos put the system type in the environment.
test -d /usr/apollo && { echo ${ISP}-apollo-${SYSTYPE}; exit; }
# Convex versions that predate uname can use getsysinfo(1)
if [ -x /usr/convex/getsysinfo ]
then
case `getsysinfo -f cpu_type` in
c1*)
echo c1-convex-bsd
exit ;;
c2*)
if getsysinfo -f scalar_acc
then echo c32-convex-bsd
else echo c2-convex-bsd
fi
exit ;;
c34*)
echo c34-convex-bsd
exit ;;
c38*)
echo c38-convex-bsd
exit ;;
c4*)
echo c4-convex-bsd
exit ;;
esac
fi
cat >&2 <<EOF cat >&2 <<EOF
$0: unable to guess system type $0: unable to guess system type

View File

@ -1,5 +1,5 @@
GLEW_MAJOR = 1 GLEW_MAJOR = 1
GLEW_MINOR = 11 GLEW_MINOR = 12
GLEW_MICRO = 0 GLEW_MICRO = 0
GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO) GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO)
GLEW_NAME = GLEW GLEW_NAME = GLEW

View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center">Source Generation</td></tr> <tr><td align="center">Source Generation</td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>

View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>

View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>
@ -138,10 +137,11 @@ width="88" height="31" border="0" alt="SourceForge Logo"></a>
<li>wget</li> <li>wget</li>
<li>GNU sed</li> <li>GNU sed</li>
<li>gcc compiler</li> <li>gcc compiler</li>
<li>git</li>
</ul> </ul>
Ubuntu: <pre>sudo apt-get install libXmu-dev libXi-dev libgl-dev dos2unix</pre> Ubuntu: <pre>sudo apt-get install libXmu-dev libXi-dev libgl-dev dos2unix git wget</pre>
Fedora: <pre>sudo yum install libXmu-devel libXi-devel libGL-devel dos2unix</pre> Fedora: <pre>sudo yum install libXmu-devel libXi-devel libGL-devel dos2unix git wget</pre>
<!-- begin footer.html --> <!-- begin footer.html -->
</td></tr></table></body> </td></tr></table></body>
<!-- end footer.html --> <!-- end footer.html -->

View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center">Credits & Copyright</td></tr> <tr><td align="center">Credits & Copyright</td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>

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<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>
@ -394,271 +393,289 @@ width="88" height="31" border="0" alt="SourceForge Logo"></a>
<tr><td class="num">288</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/pixel_transform_color_table.txt">EXT_pixel_transform_color_table</a></td></tr> <tr><td class="num">288</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/pixel_transform_color_table.txt">EXT_pixel_transform_color_table</a></td></tr>
<tr><td class="num">289</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/point_parameters.txt">EXT_point_parameters</a></td></tr> <tr><td class="num">289</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/point_parameters.txt">EXT_point_parameters</a></td></tr>
<tr><td class="num">290</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/polygon_offset.txt">EXT_polygon_offset</a></td></tr> <tr><td class="num">290</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/polygon_offset.txt">EXT_polygon_offset</a></td></tr>
<tr><td class="num">291</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/provoking_vertex.txt">EXT_provoking_vertex</a></td></tr> <tr><td class="num">291</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/polygon_offset_clamp.txt">EXT_polygon_offset_clamp</a></td></tr>
<tr><td class="num">292</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/rescale_normal.txt">EXT_rescale_normal</a></td></tr> <tr><td class="num">292</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/post_depth_coverage.txt">EXT_post_depth_coverage</a></td></tr>
<tr><td class="num">293</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/scene_marker.txt">EXT_scene_marker</a></td></tr> <tr><td class="num">293</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/provoking_vertex.txt">EXT_provoking_vertex</a></td></tr>
<tr><td class="num">294</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt">EXT_secondary_color</a></td></tr> <tr><td class="num">294</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt">EXT_raster_multisample</a></td></tr>
<tr><td class="num">295</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt">EXT_separate_shader_objects</a></td></tr> <tr><td class="num">295</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/rescale_normal.txt">EXT_rescale_normal</a></td></tr>
<tr><td class="num">296</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/separate_specular_color.txt">EXT_separate_specular_color</a></td></tr> <tr><td class="num">296</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/scene_marker.txt">EXT_scene_marker</a></td></tr>
<tr><td class="num">297</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_image_load_formatted.txt">EXT_shader_image_load_formatted</a></td></tr> <tr><td class="num">297</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt">EXT_secondary_color</a></td></tr>
<tr><td class="num">298</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt">EXT_shader_image_load_store</a></td></tr> <tr><td class="num">298</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt">EXT_separate_shader_objects</a></td></tr>
<tr><td class="num">299</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_integer_mix.txt">EXT_shader_integer_mix</a></td></tr> <tr><td class="num">299</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/separate_specular_color.txt">EXT_separate_specular_color</a></td></tr>
<tr><td class="num">300</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shadow_funcs.txt">EXT_shadow_funcs</a></td></tr> <tr><td class="num">300</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_image_load_formatted.txt">EXT_shader_image_load_formatted</a></td></tr>
<tr><td class="num">301</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt">EXT_shared_texture_palette</a></td></tr> <tr><td class="num">301</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt">EXT_shader_image_load_store</a></td></tr>
<tr><td class="num">302</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt">EXT_stencil_clear_tag</a></td></tr> <tr><td class="num">302</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shader_integer_mix.txt">EXT_shader_integer_mix</a></td></tr>
<tr><td class="num">303</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_two_side.txt">EXT_stencil_two_side</a></td></tr> <tr><td class="num">303</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shadow_funcs.txt">EXT_shadow_funcs</a></td></tr>
<tr><td class="num">304</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_wrap.txt">EXT_stencil_wrap</a></td></tr> <tr><td class="num">304</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt">EXT_shared_texture_palette</a></td></tr>
<tr><td class="num">305</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/subtexture.txt">EXT_subtexture</a></td></tr> <tr><td class="num">305</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/sparse_texture2.txt">EXT_sparse_texture2</a></td></tr>
<tr><td class="num">306</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture.txt">EXT_texture</a></td></tr> <tr><td class="num">306</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt">EXT_stencil_clear_tag</a></td></tr>
<tr><td class="num">307</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture3D.txt">EXT_texture3D</a></td></tr> <tr><td class="num">307</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_two_side.txt">EXT_stencil_two_side</a></td></tr>
<tr><td class="num">308</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt">EXT_texture_array</a></td></tr> <tr><td class="num">308</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/stencil_wrap.txt">EXT_stencil_wrap</a></td></tr>
<tr><td class="num">309</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt">EXT_texture_buffer_object</a></td></tr> <tr><td class="num">309</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/subtexture.txt">EXT_subtexture</a></td></tr>
<tr><td class="num">310</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt">EXT_texture_compression_dxt1</a></td></tr> <tr><td class="num">310</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture.txt">EXT_texture</a></td></tr>
<tr><td class="num">311</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt">EXT_texture_compression_latc</a></td></tr> <tr><td class="num">311</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture3D.txt">EXT_texture3D</a></td></tr>
<tr><td class="num">312</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt">EXT_texture_compression_rgtc</a></td></tr> <tr><td class="num">312</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt">EXT_texture_array</a></td></tr>
<tr><td class="num">313</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt">EXT_texture_compression_s3tc</a></td></tr> <tr><td class="num">313</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt">EXT_texture_buffer_object</a></td></tr>
<tr><td class="num">314</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt">EXT_texture_cube_map</a></td></tr> <tr><td class="num">314</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt">EXT_texture_compression_dxt1</a></td></tr>
<tr><td class="num">315</td><td>&nbsp;</td><td><a href="http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt">EXT_texture_edge_clamp</a></td></tr> <tr><td class="num">315</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt">EXT_texture_compression_latc</a></td></tr>
<tr><td class="num">316</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env.txt">EXT_texture_env</a></td></tr> <tr><td class="num">316</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt">EXT_texture_compression_rgtc</a></td></tr>
<tr><td class="num">317</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_add.txt">EXT_texture_env_add</a></td></tr> <tr><td class="num">317</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt">EXT_texture_compression_s3tc</a></td></tr>
<tr><td class="num">318</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt">EXT_texture_env_combine</a></td></tr> <tr><td class="num">318</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt">EXT_texture_cube_map</a></td></tr>
<tr><td class="num">319</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt">EXT_texture_env_dot3</a></td></tr> <tr><td class="num">319</td><td>&nbsp;</td><td><a href="http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt">EXT_texture_edge_clamp</a></td></tr>
<tr><td class="num">320</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt">EXT_texture_filter_anisotropic</a></td></tr> <tr><td class="num">320</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env.txt">EXT_texture_env</a></td></tr>
<tr><td class="num">321</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt">EXT_texture_integer</a></td></tr> <tr><td class="num">321</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_add.txt">EXT_texture_env_add</a></td></tr>
<tr><td class="num">322</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt">EXT_texture_lod_bias</a></td></tr> <tr><td class="num">322</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt">EXT_texture_env_combine</a></td></tr>
<tr><td class="num">323</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt">EXT_texture_mirror_clamp</a></td></tr> <tr><td class="num">323</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt">EXT_texture_env_dot3</a></td></tr>
<tr><td class="num">324</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_object.txt">EXT_texture_object</a></td></tr> <tr><td class="num">324</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt">EXT_texture_filter_anisotropic</a></td></tr>
<tr><td class="num">325</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt">EXT_texture_perturb_normal</a></td></tr> <tr><td class="num">325</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_minmax.txt">EXT_texture_filter_minmax</a></td></tr>
<tr><td class="num">326</td><td>&nbsp;</td><td><a href="http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html">EXT_texture_rectangle</a></td></tr> <tr><td class="num">326</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt">EXT_texture_integer</a></td></tr>
<tr><td class="num">327</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt">EXT_texture_sRGB</a></td></tr> <tr><td class="num">327</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt">EXT_texture_lod_bias</a></td></tr>
<tr><td class="num">328</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt">EXT_texture_sRGB_decode</a></td></tr> <tr><td class="num">328</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt">EXT_texture_mirror_clamp</a></td></tr>
<tr><td class="num">329</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt">EXT_texture_shared_exponent</a></td></tr> <tr><td class="num">329</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_object.txt">EXT_texture_object</a></td></tr>
<tr><td class="num">330</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_snorm.txt">EXT_texture_snorm</a></td></tr> <tr><td class="num">330</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt">EXT_texture_perturb_normal</a></td></tr>
<tr><td class="num">331</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_swizzle.txt">EXT_texture_swizzle</a></td></tr> <tr><td class="num">331</td><td>&nbsp;</td><td><a href="http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html">EXT_texture_rectangle</a></td></tr>
<tr><td class="num">332</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt">EXT_timer_query</a></td></tr> <tr><td class="num">332</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt">EXT_texture_sRGB</a></td></tr>
<tr><td class="num">333</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/transform_feedback.txt">EXT_transform_feedback</a></td></tr> <tr><td class="num">333</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt">EXT_texture_sRGB_decode</a></td></tr>
<tr><td class="num">334</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array.txt">EXT_vertex_array</a></td></tr> <tr><td class="num">334</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt">EXT_texture_shared_exponent</a></td></tr>
<tr><td class="num">335</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt">EXT_vertex_array_bgra</a></td></tr> <tr><td class="num">335</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_snorm.txt">EXT_texture_snorm</a></td></tr>
<tr><td class="num">336</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt">EXT_vertex_attrib_64bit</a></td></tr> <tr><td class="num">336</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_swizzle.txt">EXT_texture_swizzle</a></td></tr>
<tr><td class="num">337</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt">EXT_vertex_shader</a></td></tr> <tr><td class="num">337</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt">EXT_timer_query</a></td></tr>
<tr><td class="num">338</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_weighting.txt">EXT_vertex_weighting</a></td></tr> <tr><td class="num">338</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/transform_feedback.txt">EXT_transform_feedback</a></td></tr>
<tr><td class="num">339</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/x11_sync_object.txt">EXT_x11_sync_object</a></td></tr> <tr><td class="num">339</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array.txt">EXT_vertex_array</a></td></tr>
<tr><td class="num">340</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt">EXT_vertex_array_bgra</a></td></tr>
<tr><td class="num">341</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt">EXT_vertex_attrib_64bit</a></td></tr>
<tr><td class="num">342</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt">EXT_vertex_shader</a></td></tr>
<tr><td class="num">343</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_weighting.txt">EXT_vertex_weighting</a></td></tr>
<tr><td class="num">344</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/x11_sync_object.txt">EXT_x11_sync_object</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">340</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt">GREMEDY_frame_terminator</a></td></tr> <tr><td class="num">345</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt">GREMEDY_frame_terminator</a></td></tr>
<tr><td class="num">341</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt">GREMEDY_string_marker</a></td></tr> <tr><td class="num">346</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt">GREMEDY_string_marker</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">342</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/HP/convolution_border_modes.txt">HP_convolution_border_modes</a></td></tr> <tr><td class="num">347</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/HP/convolution_border_modes.txt">HP_convolution_border_modes</a></td></tr>
<tr><td class="num">343</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/HP/image_transform.txt">HP_image_transform</a></td></tr> <tr><td class="num">348</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/HP/image_transform.txt">HP_image_transform</a></td></tr>
<tr><td class="num">344</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/HP/occlusion_test.txt">HP_occlusion_test</a></td></tr> <tr><td class="num">349</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/HP/occlusion_test.txt">HP_occlusion_test</a></td></tr>
<tr><td class="num">345</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/HP/texture_lighting.txt">HP_texture_lighting</a></td></tr> <tr><td class="num">350</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/HP/texture_lighting.txt">HP_texture_lighting</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">346</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/cull_vertex.txt">IBM_cull_vertex</a></td></tr> <tr><td class="num">351</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/cull_vertex.txt">IBM_cull_vertex</a></td></tr>
<tr><td class="num">347</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt">IBM_multimode_draw_arrays</a></td></tr> <tr><td class="num">352</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt">IBM_multimode_draw_arrays</a></td></tr>
<tr><td class="num">348</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt">IBM_rasterpos_clip</a></td></tr> <tr><td class="num">353</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt">IBM_rasterpos_clip</a></td></tr>
<tr><td class="num">349</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/static_data.txt">IBM_static_data</a></td></tr> <tr><td class="num">354</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/static_data.txt">IBM_static_data</a></td></tr>
<tr><td class="num">350</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt">IBM_texture_mirrored_repeat</a></td></tr> <tr><td class="num">355</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt">IBM_texture_mirrored_repeat</a></td></tr>
<tr><td class="num">351</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt">IBM_vertex_array_lists</a></td></tr> <tr><td class="num">356</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt">IBM_vertex_array_lists</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">352</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INGR/color_clamp.txt">INGR_color_clamp</a></td></tr> <tr><td class="num">357</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INGR/color_clamp.txt">INGR_color_clamp</a></td></tr>
<tr><td class="num">353</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INGR/interlace_read.txt">INGR_interlace_read</a></td></tr> <tr><td class="num">358</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INGR/interlace_read.txt">INGR_interlace_read</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">354</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/fragment_shader_ordering.txt">INTEL_fragment_shader_ordering</a></td></tr> <tr><td class="num">359</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/fragment_shader_ordering.txt">INTEL_fragment_shader_ordering</a></td></tr>
<tr><td class="num">355</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/map_texture.txt">INTEL_map_texture</a></td></tr> <tr><td class="num">360</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/map_texture.txt">INTEL_map_texture</a></td></tr>
<tr><td class="num">356</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt">INTEL_parallel_arrays</a></td></tr> <tr><td class="num">361</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt">INTEL_parallel_arrays</a></td></tr>
<tr><td class="num">357</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/performance_query.txt">INTEL_performance_query</a></td></tr> <tr><td class="num">362</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/performance_query.txt">INTEL_performance_query</a></td></tr>
<tr><td class="num">358</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/texture_scissor.txt">INTEL_texture_scissor</a></td></tr> <tr><td class="num">363</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/texture_scissor.txt">INTEL_texture_scissor</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">359</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced</a></td></tr> <tr><td class="num">364</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced</a></td></tr>
<tr><td class="num">360</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced_coherent</a></td></tr> <tr><td class="num">365</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced_coherent</a></td></tr>
<tr><td class="num">361</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/context_flush_control.txt">KHR_context_flush_control</a></td></tr> <tr><td class="num">366</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/context_flush_control.txt">KHR_context_flush_control</a></td></tr>
<tr><td class="num">362</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/debug.txt">KHR_debug</a></td></tr> <tr><td class="num">367</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/debug.txt">KHR_debug</a></td></tr>
<tr><td class="num">363</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/robust_buffer_access_behavior.txt">KHR_robust_buffer_access_behavior</a></td></tr> <tr><td class="num">368</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/robust_buffer_access_behavior.txt">KHR_robust_buffer_access_behavior</a></td></tr>
<tr><td class="num">364</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/robustness.txt">KHR_robustness</a></td></tr> <tr><td class="num">369</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/robustness.txt">KHR_robustness</a></td></tr>
<tr><td class="num">365</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_hdr</a></td></tr> <tr><td class="num">370</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_hdr</a></td></tr>
<tr><td class="num">366</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_ldr</a></td></tr> <tr><td class="num">371</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_ldr</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">367</td><td>&nbsp;</td><td>KTX_buffer_region</td></tr> <tr><td class="num">372</td><td>&nbsp;</td><td>KTX_buffer_region</td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">368</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESAX/texture_stack.txt">MESAX_texture_stack</a></td></tr> <tr><td class="num">373</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESAX/texture_stack.txt">MESAX_texture_stack</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">369</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/pack_invert.txt">MESA_pack_invert</a></td></tr> <tr><td class="num">374</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/pack_invert.txt">MESA_pack_invert</a></td></tr>
<tr><td class="num">370</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/resize_buffers.txt">MESA_resize_buffers</a></td></tr> <tr><td class="num">375</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/resize_buffers.txt">MESA_resize_buffers</a></td></tr>
<tr><td class="num">371</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/window_pos.txt">MESA_window_pos</a></td></tr> <tr><td class="num">376</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/window_pos.txt">MESA_window_pos</a></td></tr>
<tr><td class="num">372</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt">MESA_ycbcr_texture</a></td></tr> <tr><td class="num">377</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt">MESA_ycbcr_texture</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">373</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt">NVX_conditional_render</a></td></tr> <tr><td class="num">378</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt">NVX_conditional_render</a></td></tr>
<tr><td class="num">374</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt">NVX_gpu_memory_info</a></td></tr> <tr><td class="num">379</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt">NVX_gpu_memory_info</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">375</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt">NV_bindless_multi_draw_indirect</a></td></tr> <tr><td class="num">380</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt">NV_bindless_multi_draw_indirect</a></td></tr>
<tr><td class="num">376</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt">NV_bindless_multi_draw_indirect_count</a></td></tr> <tr><td class="num">381</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt">NV_bindless_multi_draw_indirect_count</a></td></tr>
<tr><td class="num">377</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_texture.txt">NV_bindless_texture</a></td></tr> <tr><td class="num">382</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_texture.txt">NV_bindless_texture</a></td></tr>
<tr><td class="num">378</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced</a></td></tr> <tr><td class="num">383</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced</a></td></tr>
<tr><td class="num">379</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced_coherent</a></td></tr> <tr><td class="num">384</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced_coherent</a></td></tr>
<tr><td class="num">380</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/blend_square.txt">NV_blend_square</a></td></tr> <tr><td class="num">385</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/blend_square.txt">NV_blend_square</a></td></tr>
<tr><td class="num">381</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/compute_program5.txt">NV_compute_program5</a></td></tr> <tr><td class="num">386</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/compute_program5.txt">NV_compute_program5</a></td></tr>
<tr><td class="num">382</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/conditional_render.txt">NV_conditional_render</a></td></tr> <tr><td class="num">387</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/conditional_render.txt">NV_conditional_render</a></td></tr>
<tr><td class="num">383</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt">NV_copy_depth_to_color</a></td></tr> <tr><td class="num">388</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster.txt">NV_conservative_raster</a></td></tr>
<tr><td class="num">384</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr> <tr><td class="num">389</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt">NV_copy_depth_to_color</a></td></tr>
<tr><td class="num">385</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/deep_texture3D.txt">NV_deep_texture3D</a></td></tr> <tr><td class="num">390</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
<tr><td class="num">386</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt">NV_depth_buffer_float</a></td></tr> <tr><td class="num">391</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/deep_texture3D.txt">NV_deep_texture3D</a></td></tr>
<tr><td class="num">387</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/depth_clamp.txt">NV_depth_clamp</a></td></tr> <tr><td class="num">392</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt">NV_depth_buffer_float</a></td></tr>
<tr><td class="num">388</td><td>&nbsp;</td><td>NV_depth_range_unclamped</td></tr> <tr><td class="num">393</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/depth_clamp.txt">NV_depth_clamp</a></td></tr>
<tr><td class="num">389</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/draw_texture.txt">NV_draw_texture</a></td></tr> <tr><td class="num">394</td><td>&nbsp;</td><td>NV_depth_range_unclamped</td></tr>
<tr><td class="num">390</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/evaluators.txt">NV_evaluators</a></td></tr> <tr><td class="num">395</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/draw_texture.txt">NV_draw_texture</a></td></tr>
<tr><td class="num">391</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/explicit_multisample.txt">NV_explicit_multisample</a></td></tr> <tr><td class="num">396</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/evaluators.txt">NV_evaluators</a></td></tr>
<tr><td class="num">392</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fence.txt">NV_fence</a></td></tr> <tr><td class="num">397</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/explicit_multisample.txt">NV_explicit_multisample</a></td></tr>
<tr><td class="num">393</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr> <tr><td class="num">398</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fence.txt">NV_fence</a></td></tr>
<tr><td class="num">394</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fog_distance.txt">NV_fog_distance</a></td></tr> <tr><td class="num">399</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fill_rectangle.txt">NV_fill_rectangle</a></td></tr>
<tr><td class="num">395</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_program.txt">NV_fragment_program</a></td></tr> <tr><td class="num">400</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
<tr><td class="num">396</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt">NV_fragment_program2</a></td></tr> <tr><td class="num">401</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fog_distance.txt">NV_fog_distance</a></td></tr>
<tr><td class="num">397</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt">NV_fragment_program4</a></td></tr> <tr><td class="num">402</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_coverage_to_color.txt">NV_fragment_coverage_to_color</a></td></tr>
<tr><td class="num">398</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt">NV_fragment_program_option</a></td></tr> <tr><td class="num">403</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_program.txt">NV_fragment_program</a></td></tr>
<tr><td class="num">399</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt">NV_framebuffer_multisample_coverage</a></td></tr> <tr><td class="num">404</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt">NV_fragment_program2</a></td></tr>
<tr><td class="num">400</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt">NV_geometry_program4</a></td></tr> <tr><td class="num">405</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt">NV_fragment_program4</a></td></tr>
<tr><td class="num">401</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt">NV_geometry_shader4</a></td></tr> <tr><td class="num">406</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt">NV_fragment_program_option</a></td></tr>
<tr><td class="num">402</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt">NV_gpu_program4</a></td></tr> <tr><td class="num">407</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_shader_interlock.txt">NV_fragment_shader_interlock</a></td></tr>
<tr><td class="num">403</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program5</a></td></tr> <tr><td class="num">408</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt">NV_framebuffer_mixed_samples</a></td></tr>
<tr><td class="num">404</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5_mem_extended.txt">NV_gpu_program5_mem_extended</a></td></tr> <tr><td class="num">409</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt">NV_framebuffer_multisample_coverage</a></td></tr>
<tr><td class="num">405</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program_fp64</a></td></tr> <tr><td class="num">410</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt">NV_geometry_program4</a></td></tr>
<tr><td class="num">406</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_shader5.txt">NV_gpu_shader5</a></td></tr> <tr><td class="num">411</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt">NV_geometry_shader4</a></td></tr>
<tr><td class="num">407</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/half_float.txt">NV_half_float</a></td></tr> <tr><td class="num">412</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/geometry_shader_passthrough.txt">NV_geometry_shader_passthrough</a></td></tr>
<tr><td class="num">408</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/light_max_exponent.txt">NV_light_max_exponent</a></td></tr> <tr><td class="num">413</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt">NV_gpu_program4</a></td></tr>
<tr><td class="num">409</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr> <tr><td class="num">414</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program5</a></td></tr>
<tr><td class="num">410</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt">NV_multisample_filter_hint</a></td></tr> <tr><td class="num">415</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5_mem_extended.txt">NV_gpu_program5_mem_extended</a></td></tr>
<tr><td class="num">411</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/occlusion_query.txt">NV_occlusion_query</a></td></tr> <tr><td class="num">416</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program_fp64</a></td></tr>
<tr><td class="num">412</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt">NV_packed_depth_stencil</a></td></tr> <tr><td class="num">417</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_shader5.txt">NV_gpu_shader5</a></td></tr>
<tr><td class="num">413</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt">NV_parameter_buffer_object</a></td></tr> <tr><td class="num">418</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/half_float.txt">NV_half_float</a></td></tr>
<tr><td class="num">414</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/parameter_buffer_object2.txt">NV_parameter_buffer_object2</a></td></tr> <tr><td class="num">419</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/internalformat_sample_query.txt">NV_internalformat_sample_query</a></td></tr>
<tr><td class="num">415</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering.txt">NV_path_rendering</a></td></tr> <tr><td class="num">420</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/light_max_exponent.txt">NV_light_max_exponent</a></td></tr>
<tr><td class="num">416</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/pixel_data_range.txt">NV_pixel_data_range</a></td></tr> <tr><td class="num">421</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
<tr><td class="num">417</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/point_sprite.txt">NV_point_sprite</a></td></tr> <tr><td class="num">422</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt">NV_multisample_filter_hint</a></td></tr>
<tr><td class="num">418</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr> <tr><td class="num">423</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/occlusion_query.txt">NV_occlusion_query</a></td></tr>
<tr><td class="num">419</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/primitive_restart.txt">NV_primitive_restart</a></td></tr> <tr><td class="num">424</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt">NV_packed_depth_stencil</a></td></tr>
<tr><td class="num">420</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners.txt">NV_register_combiners</a></td></tr> <tr><td class="num">425</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt">NV_parameter_buffer_object</a></td></tr>
<tr><td class="num">421</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners2.txt">NV_register_combiners2</a></td></tr> <tr><td class="num">426</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/parameter_buffer_object2.txt">NV_parameter_buffer_object2</a></td></tr>
<tr><td class="num">422</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_counters.txt">NV_shader_atomic_counters</a></td></tr> <tr><td class="num">427</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering.txt">NV_path_rendering</a></td></tr>
<tr><td class="num">423</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_float.txt">NV_shader_atomic_float</a></td></tr> <tr><td class="num">428</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering_shared_edge.txt">NV_path_rendering_shared_edge</a></td></tr>
<tr><td class="num">424</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_int64.txt">NV_shader_atomic_int64</a></td></tr> <tr><td class="num">429</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/pixel_data_range.txt">NV_pixel_data_range</a></td></tr>
<tr><td class="num">425</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt">NV_shader_buffer_load</a></td></tr> <tr><td class="num">430</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/point_sprite.txt">NV_point_sprite</a></td></tr>
<tr><td class="num">426</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt">NV_shader_storage_buffer_object</a></td></tr> <tr><td class="num">431</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
<tr><td class="num">427</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_group.txt">NV_shader_thread_group</a></td></tr> <tr><td class="num">432</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/primitive_restart.txt">NV_primitive_restart</a></td></tr>
<tr><td class="num">428</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_shuffle.txt">NV_shader_thread_shuffle</a></td></tr> <tr><td class="num">433</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners.txt">NV_register_combiners</a></td></tr>
<tr><td class="num">429</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/tessellation_program5.txt">NV_tessellation_program5</a></td></tr> <tr><td class="num">434</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners2.txt">NV_register_combiners2</a></td></tr>
<tr><td class="num">430</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_emboss.txt">NV_texgen_emboss</a></td></tr> <tr><td class="num">435</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/sample_locations.txt">NV_sample_locations</a></td></tr>
<tr><td class="num">431</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_reflection.txt">NV_texgen_reflection</a></td></tr> <tr><td class="num">436</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/sample_mask_override_coverage.txt">NV_sample_mask_override_coverage</a></td></tr>
<tr><td class="num">432</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_barrier.txt">NV_texture_barrier</a></td></tr> <tr><td class="num">437</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_counters.txt">NV_shader_atomic_counters</a></td></tr>
<tr><td class="num">433</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_vtc.txt">NV_texture_compression_vtc</a></td></tr> <tr><td class="num">438</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_float.txt">NV_shader_atomic_float</a></td></tr>
<tr><td class="num">434</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_env_combine4.txt">NV_texture_env_combine4</a></td></tr> <tr><td class="num">439</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_fp16_vector.txt">NV_shader_atomic_fp16_vector</a></td></tr>
<tr><td class="num">435</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt">NV_texture_expand_normal</a></td></tr> <tr><td class="num">440</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_int64.txt">NV_shader_atomic_int64</a></td></tr>
<tr><td class="num">436</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_multisample.txt">NV_texture_multisample</a></td></tr> <tr><td class="num">441</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt">NV_shader_buffer_load</a></td></tr>
<tr><td class="num">437</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_rectangle.txt">NV_texture_rectangle</a></td></tr> <tr><td class="num">442</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt">NV_shader_storage_buffer_object</a></td></tr>
<tr><td class="num">438</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader.txt">NV_texture_shader</a></td></tr> <tr><td class="num">443</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_group.txt">NV_shader_thread_group</a></td></tr>
<tr><td class="num">439</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader2.txt">NV_texture_shader2</a></td></tr> <tr><td class="num">444</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_shuffle.txt">NV_shader_thread_shuffle</a></td></tr>
<tr><td class="num">440</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader3.txt">NV_texture_shader3</a></td></tr> <tr><td class="num">445</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/tessellation_program5.txt">NV_tessellation_program5</a></td></tr>
<tr><td class="num">441</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt">NV_transform_feedback</a></td></tr> <tr><td class="num">446</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_emboss.txt">NV_texgen_emboss</a></td></tr>
<tr><td class="num">442</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/transform_feedback2.txt">NV_transform_feedback2</a></td></tr> <tr><td class="num">447</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_reflection.txt">NV_texgen_reflection</a></td></tr>
<tr><td class="num">443</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vdpau_interop.txt">NV_vdpau_interop</a></td></tr> <tr><td class="num">448</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_barrier.txt">NV_texture_barrier</a></td></tr>
<tr><td class="num">444</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr> <tr><td class="num">449</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_vtc.txt">NV_texture_compression_vtc</a></td></tr>
<tr><td class="num">445</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt">NV_vertex_array_range2</a></td></tr> <tr><td class="num">450</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_env_combine4.txt">NV_texture_env_combine4</a></td></tr>
<tr><td class="num">446</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt">NV_vertex_attrib_integer_64bit</a></td></tr> <tr><td class="num">451</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt">NV_texture_expand_normal</a></td></tr>
<tr><td class="num">447</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt">NV_vertex_buffer_unified_memory</a></td></tr> <tr><td class="num">452</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_multisample.txt">NV_texture_multisample</a></td></tr>
<tr><td class="num">448</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program.txt">NV_vertex_program</a></td></tr> <tr><td class="num">453</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_rectangle.txt">NV_texture_rectangle</a></td></tr>
<tr><td class="num">449</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program1_1.txt">NV_vertex_program1_1</a></td></tr> <tr><td class="num">454</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader.txt">NV_texture_shader</a></td></tr>
<tr><td class="num">450</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program2.txt">NV_vertex_program2</a></td></tr> <tr><td class="num">455</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader2.txt">NV_texture_shader2</a></td></tr>
<tr><td class="num">451</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt">NV_vertex_program2_option</a></td></tr> <tr><td class="num">456</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader3.txt">NV_texture_shader3</a></td></tr>
<tr><td class="num">452</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt">NV_vertex_program3</a></td></tr> <tr><td class="num">457</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt">NV_transform_feedback</a></td></tr>
<tr><td class="num">453</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt">NV_vertex_program4</a></td></tr> <tr><td class="num">458</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/transform_feedback2.txt">NV_transform_feedback2</a></td></tr>
<tr><td class="num">454</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr> <tr><td class="num">459</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/uniform_buffer_unified_memory.txt">NV_uniform_buffer_unified_memory</a></td></tr>
<tr><td class="num">460</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vdpau_interop.txt">NV_vdpau_interop</a></td></tr>
<tr><td class="num">461</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
<tr><td class="num">462</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt">NV_vertex_array_range2</a></td></tr>
<tr><td class="num">463</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt">NV_vertex_attrib_integer_64bit</a></td></tr>
<tr><td class="num">464</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt">NV_vertex_buffer_unified_memory</a></td></tr>
<tr><td class="num">465</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program.txt">NV_vertex_program</a></td></tr>
<tr><td class="num">466</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program1_1.txt">NV_vertex_program1_1</a></td></tr>
<tr><td class="num">467</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program2.txt">NV_vertex_program2</a></td></tr>
<tr><td class="num">468</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt">NV_vertex_program2_option</a></td></tr>
<tr><td class="num">469</td><td>&nbsp;</td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt">NV_vertex_program3</a></td></tr>
<tr><td class="num">470</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt">NV_vertex_program4</a></td></tr>
<tr><td class="num">471</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
<tr><td class="num">472</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_array2.txt">NV_viewport_array2</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">455</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt">OES_byte_coordinates</a></td></tr> <tr><td class="num">473</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt">OES_byte_coordinates</a></td></tr>
<tr><td class="num">456</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OES/OES_compressed_paletted_texture.txt">OES_compressed_paletted_texture</a></td></tr> <tr><td class="num">474</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OES/OES_compressed_paletted_texture.txt">OES_compressed_paletted_texture</a></td></tr>
<tr><td class="num">457</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OES/OES_read_format.txt">OES_read_format</a></td></tr> <tr><td class="num">475</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OES/OES_read_format.txt">OES_read_format</a></td></tr>
<tr><td class="num">458</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OES/OES_single_precision.txt">OES_single_precision</a></td></tr> <tr><td class="num">476</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OES/OES_single_precision.txt">OES_single_precision</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">459</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/interlace.txt">OML_interlace</a></td></tr> <tr><td class="num">477</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/interlace.txt">OML_interlace</a></td></tr>
<tr><td class="num">460</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/resample.txt">OML_resample</a></td></tr> <tr><td class="num">478</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/resample.txt">OML_resample</a></td></tr>
<tr><td class="num">461</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/subsample.txt">OML_subsample</a></td></tr> <tr><td class="num">479</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/subsample.txt">OML_subsample</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">462</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/PGI/misc_hints.txt">PGI_misc_hints</a></td></tr> <tr><td class="num">480</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/PGI/misc_hints.txt">PGI_misc_hints</a></td></tr>
<tr><td class="num">463</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/PGI/vertex_hints.txt">PGI_vertex_hints</a></td></tr> <tr><td class="num">481</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/PGI/vertex_hints.txt">PGI_vertex_hints</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">464</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_0_compatibility</a></td></tr> <tr><td class="num">482</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_0_compatibility</a></td></tr>
<tr><td class="num">465</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_1_compatibility</a></td></tr> <tr><td class="num">483</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_1_compatibility</a></td></tr>
<tr><td class="num">466</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_enable</a></td></tr> <tr><td class="num">484</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_enable</a></td></tr>
<tr><td class="num">467</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_error_string</a></td></tr> <tr><td class="num">485</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_error_string</a></td></tr>
<tr><td class="num">468</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_extension_query</a></td></tr> <tr><td class="num">486</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_extension_query</a></td></tr>
<tr><td class="num">469</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_log</a></td></tr> <tr><td class="num">487</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_log</a></td></tr>
<tr><td class="num">470</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_proc_address</a></td></tr> <tr><td class="num">488</td><td>&nbsp;</td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_proc_address</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">471</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/REND/screen_coordinates.txt">REND_screen_coordinates</a></td></tr> <tr><td class="num">489</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/REND/screen_coordinates.txt">REND_screen_coordinates</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">472</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/S3/s3tc.txt">S3_s3tc</a></td></tr> <tr><td class="num">490</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/S3/s3tc.txt">S3_s3tc</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">473</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/color_range.txt">SGIS_color_range</a></td></tr> <tr><td class="num">491</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/color_range.txt">SGIS_color_range</a></td></tr>
<tr><td class="num">474</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/detail_texture.txt">SGIS_detail_texture</a></td></tr> <tr><td class="num">492</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/detail_texture.txt">SGIS_detail_texture</a></td></tr>
<tr><td class="num">475</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/fog_func.txt">SGIS_fog_function</a></td></tr> <tr><td class="num">493</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/fog_func.txt">SGIS_fog_function</a></td></tr>
<tr><td class="num">476</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt">SGIS_generate_mipmap</a></td></tr> <tr><td class="num">494</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt">SGIS_generate_mipmap</a></td></tr>
<tr><td class="num">477</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/multisample.txt">SGIS_multisample</a></td></tr> <tr><td class="num">495</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/multisample.txt">SGIS_multisample</a></td></tr>
<tr><td class="num">478</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/pixel_texture.txt">SGIS_pixel_texture</a></td></tr> <tr><td class="num">496</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/pixel_texture.txt">SGIS_pixel_texture</a></td></tr>
<tr><td class="num">479</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt">SGIS_point_line_texgen</a></td></tr> <tr><td class="num">497</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt">SGIS_point_line_texgen</a></td></tr>
<tr><td class="num">480</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt">SGIS_sharpen_texture</a></td></tr> <tr><td class="num">498</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt">SGIS_sharpen_texture</a></td></tr>
<tr><td class="num">481</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture4D.txt">SGIS_texture4D</a></td></tr> <tr><td class="num">499</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture4D.txt">SGIS_texture4D</a></td></tr>
<tr><td class="num">482</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt">SGIS_texture_border_clamp</a></td></tr> <tr><td class="num">500</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt">SGIS_texture_border_clamp</a></td></tr>
<tr><td class="num">483</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt">SGIS_texture_edge_clamp</a></td></tr> <tr><td class="num">501</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt">SGIS_texture_edge_clamp</a></td></tr>
<tr><td class="num">484</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt">SGIS_texture_filter4</a></td></tr> <tr><td class="num">502</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt">SGIS_texture_filter4</a></td></tr>
<tr><td class="num">485</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_lod.txt">SGIS_texture_lod</a></td></tr> <tr><td class="num">503</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_lod.txt">SGIS_texture_lod</a></td></tr>
<tr><td class="num">486</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_select.txt">SGIS_texture_select</a></td></tr> <tr><td class="num">504</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_select.txt">SGIS_texture_select</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">487</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/async.txt">SGIX_async</a></td></tr> <tr><td class="num">505</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/async.txt">SGIX_async</a></td></tr>
<tr><td class="num">488</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_histogram.txt">SGIX_async_histogram</a></td></tr> <tr><td class="num">506</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_histogram.txt">SGIX_async_histogram</a></td></tr>
<tr><td class="num">489</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_pixel.txt">SGIX_async_pixel</a></td></tr> <tr><td class="num">507</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_pixel.txt">SGIX_async_pixel</a></td></tr>
<tr><td class="num">490</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt">SGIX_blend_alpha_minmax</a></td></tr> <tr><td class="num">508</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt">SGIX_blend_alpha_minmax</a></td></tr>
<tr><td class="num">491</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/clipmap.txt">SGIX_clipmap</a></td></tr> <tr><td class="num">509</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/clipmap.txt">SGIX_clipmap</a></td></tr>
<tr><td class="num">492</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt">SGIX_convolution_accuracy</a></td></tr> <tr><td class="num">510</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt">SGIX_convolution_accuracy</a></td></tr>
<tr><td class="num">493</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/depth_texture.txt">SGIX_depth_texture</a></td></tr> <tr><td class="num">511</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/depth_texture.txt">SGIX_depth_texture</a></td></tr>
<tr><td class="num">494</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/flush_raster.txt">SGIX_flush_raster</a></td></tr> <tr><td class="num">512</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/flush_raster.txt">SGIX_flush_raster</a></td></tr>
<tr><td class="num">495</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_offset.txt">SGIX_fog_offset</a></td></tr> <tr><td class="num">513</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_offset.txt">SGIX_fog_offset</a></td></tr>
<tr><td class="num">496</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_texture.txt">SGIX_fog_texture</a></td></tr> <tr><td class="num">514</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_texture.txt">SGIX_fog_texture</a></td></tr>
<tr><td class="num">497</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt">SGIX_fragment_specular_lighting</a></td></tr> <tr><td class="num">515</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt">SGIX_fragment_specular_lighting</a></td></tr>
<tr><td class="num">498</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/framezoom.txt">SGIX_framezoom</a></td></tr> <tr><td class="num">516</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/framezoom.txt">SGIX_framezoom</a></td></tr>
<tr><td class="num">499</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/interlace.txt">SGIX_interlace</a></td></tr> <tr><td class="num">517</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/interlace.txt">SGIX_interlace</a></td></tr>
<tr><td class="num">500</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt">SGIX_ir_instrument1</a></td></tr> <tr><td class="num">518</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt">SGIX_ir_instrument1</a></td></tr>
<tr><td class="num">501</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/list_priority.txt">SGIX_list_priority</a></td></tr> <tr><td class="num">519</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/list_priority.txt">SGIX_list_priority</a></td></tr>
<tr><td class="num">502</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt">SGIX_pixel_texture</a></td></tr> <tr><td class="num">520</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt">SGIX_pixel_texture</a></td></tr>
<tr><td class="num">503</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_texture_bits.txt">SGIX_pixel_texture_bits</a></td></tr> <tr><td class="num">521</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_texture_bits.txt">SGIX_pixel_texture_bits</a></td></tr>
<tr><td class="num">504</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/reference_plane.txt">SGIX_reference_plane</a></td></tr> <tr><td class="num">522</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/reference_plane.txt">SGIX_reference_plane</a></td></tr>
<tr><td class="num">505</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/resample.txt">SGIX_resample</a></td></tr> <tr><td class="num">523</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/resample.txt">SGIX_resample</a></td></tr>
<tr><td class="num">506</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt">SGIX_shadow</a></td></tr> <tr><td class="num">524</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt">SGIX_shadow</a></td></tr>
<tr><td class="num">507</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt">SGIX_shadow_ambient</a></td></tr> <tr><td class="num">525</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt">SGIX_shadow_ambient</a></td></tr>
<tr><td class="num">508</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/sprite.txt">SGIX_sprite</a></td></tr> <tr><td class="num">526</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/sprite.txt">SGIX_sprite</a></td></tr>
<tr><td class="num">509</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt">SGIX_tag_sample_buffer</a></td></tr> <tr><td class="num">527</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt">SGIX_tag_sample_buffer</a></td></tr>
<tr><td class="num">510</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_env_add.txt">SGIX_texture_add_env</a></td></tr> <tr><td class="num">528</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_env_add.txt">SGIX_texture_add_env</a></td></tr>
<tr><td class="num">511</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt">SGIX_texture_coordinate_clamp</a></td></tr> <tr><td class="num">529</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt">SGIX_texture_coordinate_clamp</a></td></tr>
<tr><td class="num">512</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt">SGIX_texture_lod_bias</a></td></tr> <tr><td class="num">530</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt">SGIX_texture_lod_bias</a></td></tr>
<tr><td class="num">513</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt">SGIX_texture_multi_buffer</a></td></tr> <tr><td class="num">531</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt">SGIX_texture_multi_buffer</a></td></tr>
<tr><td class="num">514</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_range.txt">SGIX_texture_range</a></td></tr> <tr><td class="num">532</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_range.txt">SGIX_texture_range</a></td></tr>
<tr><td class="num">515</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt">SGIX_texture_scale_bias</a></td></tr> <tr><td class="num">533</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt">SGIX_texture_scale_bias</a></td></tr>
<tr><td class="num">516</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip</a></td></tr> <tr><td class="num">534</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip</a></td></tr>
<tr><td class="num">517</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip_hint</a></td></tr> <tr><td class="num">535</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip_hint</a></td></tr>
<tr><td class="num">518</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcb.txt">SGIX_ycrcb</a></td></tr> <tr><td class="num">536</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcb.txt">SGIX_ycrcb</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">519</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/color_matrix.txt">SGI_color_matrix</a></td></tr> <tr><td class="num">537</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/color_matrix.txt">SGI_color_matrix</a></td></tr>
<tr><td class="num">520</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/color_table.txt">SGI_color_table</a></td></tr> <tr><td class="num">538</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/color_table.txt">SGI_color_table</a></td></tr>
<tr><td class="num">521</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/texture_color_table.txt">SGI_texture_color_table</a></td></tr> <tr><td class="num">539</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/texture_color_table.txt">SGI_texture_color_table</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">522</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUNX/constant_data.txt">SUNX_constant_data</a></td></tr> <tr><td class="num">540</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUNX/constant_data.txt">SUNX_constant_data</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">523</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt">SUN_convolution_border_modes</a></td></tr> <tr><td class="num">541</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt">SUN_convolution_border_modes</a></td></tr>
<tr><td class="num">524</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/global_alpha.txt">SUN_global_alpha</a></td></tr> <tr><td class="num">542</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/global_alpha.txt">SUN_global_alpha</a></td></tr>
<tr><td class="num">525</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/mesh_array.txt">SUN_mesh_array</a></td></tr> <tr><td class="num">543</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/mesh_array.txt">SUN_mesh_array</a></td></tr>
<tr><td class="num">526</td><td>&nbsp;</td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt">SUN_read_video_pixels</a></td></tr> <tr><td class="num">544</td><td>&nbsp;</td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt">SUN_read_video_pixels</a></td></tr>
<tr><td class="num">527</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/slice_accum.txt">SUN_slice_accum</a></td></tr> <tr><td class="num">545</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/slice_accum.txt">SUN_slice_accum</a></td></tr>
<tr><td class="num">528</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/triangle_list.txt">SUN_triangle_list</a></td></tr> <tr><td class="num">546</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/triangle_list.txt">SUN_triangle_list</a></td></tr>
<tr><td class="num">529</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/vertex.txt">SUN_vertex</a></td></tr> <tr><td class="num">547</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/vertex.txt">SUN_vertex</a></td></tr>
<tr><td><br></td><td></td><td></td></tr> <tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">530</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/WIN/phong_shading.txt">WIN_phong_shading</a></td></tr> <tr><td class="num">548</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/WIN/phong_shading.txt">WIN_phong_shading</a></td></tr>
<tr><td class="num">531</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/WIN/specular_fog.txt">WIN_specular_fog</a></td></tr> <tr><td class="num">549</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/WIN/specular_fog.txt">WIN_specular_fog</a></td></tr>
<tr><td class="num">532</td><td>&nbsp;</td><td><a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp">WIN_swap_hint</a></td></tr> <tr><td class="num">550</td><td>&nbsp;</td><td><a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp">WIN_swap_hint</a></td></tr>
</table> </table>
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View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
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<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>

View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>
@ -109,7 +108,7 @@ Mac OS X, FreeBSD, Irix, and Solaris.
<a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed <a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed
as source and precompiled binaries.<br/> as source and precompiled binaries.<br/>
The latest release is The latest release is
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a>[08-11-14]: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a>[26-01-15]:
</p> </p>
<p> <p>
</p> </p>
@ -123,8 +122,8 @@ The latest release is
<td align="right"><b>Source</b></td> <td align="right"><b>Source</b></td>
<td></td> <td></td>
<td align="left"> <td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0.zip/download">ZIP</a>&nbsp;|&nbsp; <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/glew-1.12.0.zip/download">ZIP</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0.tgz/download">TGZ</a></td> <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/glew-1.12.0.tgz/download">TGZ</a></td>
<td></td> <td></td>
</tr> </tr>
<tr> <tr>
@ -132,7 +131,7 @@ The latest release is
<td align="right"><b>Binaries</b></td> <td align="right"><b>Binaries</b></td>
<td></td> <td></td>
<td align="left"> <td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0-win32.zip/download">Windows 32-bit and 64-bit</a> <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/glew-1.12.0-win32.zip/download">Windows 32-bit and 64-bit</a>
</td> </td>
<td></td> <td></td>
</tr> </tr>
@ -156,14 +155,13 @@ An up-to-date copy is also available using <a href="http://git-scm.com/">git</a>
<a href="https://sourceforge.net/projects/glew/files/glew/snapshots/">Unsupported snapshots</a> are also available: <a href="https://sourceforge.net/projects/glew/files/glew/snapshots/">Unsupported snapshots</a> are also available:
</p> </p>
<ul> <ul>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20150124.tgz/download">glew-20150124.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140918.tgz/download">glew-20140918.tgz</a></li> <li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140918.tgz/download">glew-20140918.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140820.tgz/download">glew-20140820.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140726.tgz/download">glew-20140726.tgz</a></li>
</ul> </ul>
<h2>Supported Extensions</h2> <h2>Supported Extensions</h2>
<p> <p>
The latest release contains support for OpenGL 4.4 and the following extensions: The latest release contains support for OpenGL 4.5 and the following extensions:
</p> </p>
<ul> <ul>
<li><a href="glew.html">OpenGL extensions</a> <li><a href="glew.html">OpenGL extensions</a>
@ -173,6 +171,7 @@ The latest release contains support for OpenGL 4.4 and the following extensions:
<h2>News</h2> <h2>News</h2>
<ul> <ul>
<li>[26-01-15] <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">GLEW 1.12.0</a> fixes minor bugs and adds new extensions</li>
<li>[08-11-14] <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">GLEW 1.11.0</a> adds support for OpenGL 4.5, new extensions</li> <li>[08-11-14] <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">GLEW 1.11.0</a> adds support for OpenGL 4.5, new extensions</li>
<li>[07-22-13] <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">GLEW 1.10.0</a> adds support for OpenGL 4.4, new extensions</li> <li>[07-22-13] <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">GLEW 1.10.0</a> adds support for OpenGL 4.4, new extensions</li>
<li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li> <li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li>
@ -208,10 +207,10 @@ The latest release contains support for OpenGL 4.4 and the following extensions:
<h2>Links</h2> <h2>Links</h2>
<ul> <ul>
<li><a href="http://www.opengl.org/sdk/">OpenGL Software Development Kit</a></li> <li><a href="http://www.opengl.org/sdk/">OpenGL Software Development Kit</a></li>
<li><a href="http://www.opengl.org/resources/features/OGLextensions/">All About OpenGL Extensions</a></li>
<li><a href="http://www.opengl.org/registry/">OpenGL Extension Registry</a></li> <li><a href="http://www.opengl.org/registry/">OpenGL Extension Registry</a></li>
<li><a href="http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/OpenGLExtensionsGuide/Reference/reference.html">APPLE OpenGL Extensions Guide</a></li> <li><a href="https://www.opengl.org/wiki/OpenGL_Extension">OpenGL Wiki: Extensions</a></li>
<li><a href="http://developer.nvidia.com/nvidia-opengl-specs">NVIDIA OpenGL Extension Specifications</a></li> <li><a href="http://developer.nvidia.com/nvidia-opengl-specs">NVIDIA OpenGL Extension Specifications</a></li>
<li><a href="http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/OpenGLExtensionsGuide/Reference/reference.html">Apple OpenGL Extensions Guide</a></li>
</ul> </ul>
<!-- begin footer.html --> <!-- begin footer.html -->

View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>

View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center">Change Log</td></tr> <tr><td align="center">Change Log</td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
<a href="http://sourceforge.net"> <img <a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1" width="88" height="31" border="0" alt="SourceForge Logo"></a>
src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td> </td>
</tr> </tr>
</table> </table>
@ -96,6 +95,34 @@ width="88" height="31" border="0" alt="SourceForge Logo"></a>
<h2>Change Log</h2> <h2>Change Log</h2>
<hr align="center">
<ul class="none">
<li><b>1.12.0</b> [26-01-15]
<ul>
<li> New extensions:
<ul>
<li> GL_EXT_polygon_offset_clamp
<li> GL_EXT_post_depth_coverage
<li> GL_EXT_raster_multisample
<li> GL_EXT_sparse_texture2
<li> GL_EXT_texture_filter_minmax
<li> GL_NV_conservative_raster
<li> GL_NV_fill_rectangle
<li> GL_NV_fragment_coverage_to_color
<li> GL_NV_fragment_shader_interlock
<li> GL_NV_framebuffer_mixed_samples
<li> GL_NV_geometry_shader_passthrough
<li> GL_NV_internalformat_sample_query
<li> GL_NV_sample_locations
<li> GL_NV_sample_mask_override_coverage
<li> GL_NV_shader_atomic_fp16_vector
<li> GL_NV_uniform_buffer_unified_memory
<li> GL_NV_viewport_array2
</ul>
<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.12.0/">Bug fixes</a>
</ul>
</ul>
<hr align="center"> <hr align="center">
<ul class="none"> <ul class="none">
<li><b>1.11.0</b> [08-11-14] <li><b>1.11.0</b> [08-11-14]

View File

@ -1,7 +1,7 @@
<!-- begin header.html --> <!-- begin header.html -->
<!-- <!--
The OpenGL Extension Wrangler Library The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net> Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev Copyright (C) 2002, Lev Povalahev
@ -47,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top"> <td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr> <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.12.0/">1.12.0</a></i></td></tr>
<tr><td align="center"><br></td></tr> <tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
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@ -60,8 +60,9 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr> <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr> <tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
<tr><td align="center"><a href="log.html">Change Log</a></td></tr> <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr></tr>
<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr> <tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr> <tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table> </table>
<tr><td align="center"><br></tr> <tr><td align="center"><br></tr>
@ -72,13 +73,11 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom"> <td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr> <tr><td align="center"><i>Last Update: 26-01-15</i></td></tr>
<tr><td align="center"> <tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
height="35" border="0" alt="OpenGL Logo"></a> <a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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View File

@ -1,7 +1,7 @@
prefix=@prefix@ prefix=@prefix@
exec_prefix=${prefix} exec_prefix=${prefix}
libdir=${exec_prefix}/lib libdir=@libdir@
includedir=${prefix}/include/GL includedir=${prefix}/include
Name: glew Name: glew
Description: The OpenGL Extension Wrangler library Description: The OpenGL Extension Wrangler library