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git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@181 783a27ee-832a-0410-bc00-9f386506c6dd
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auto/core/GL_APPLE_texture_range
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11
auto/core/GL_APPLE_texture_range
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GL_APPLE_texture_range
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http://developer.apple.com/opengl/extensions/apple_texture_range.html
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GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
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GL_STORAGE_PRIVATE_APPLE 0x85BD
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GL_STORAGE_CACHED_APPLE 0x85BE
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GL_STORAGE_SHARED_APPLE 0x85BF
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GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
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GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
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void glTextureRangeAPPLE (GLenum target, GLsizei length, GLvoid *pointer)
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void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params)
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@ -501,9 +501,9 @@ generation scripts are released under the <a href="gpl.txt">GPL</a>.
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<ul class="none">
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<li><b>1.1.4</b> [12-15-03]
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<ul>
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<li> Added GL_APPLE_float_pixels, GL_EXT_texture_cube_map,
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GL_EXT_texture_edge_clamp, GLX_ATI_pixel_format_float, and
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GLX_ATI_render_texture
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<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
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GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
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GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
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<li> Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader
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</ul>
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<p>
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