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Add GL 3.2 Core support
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@559 783a27ee-832a-0410-bc00-9f386506c6dd
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auto/core/GL_VERSION_3_2
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auto/core/GL_VERSION_3_2
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GL_VERSION_3_2
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http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
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GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
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GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
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GL_LINES_ADJACENCY 0x000A
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GL_LINE_STRIP_ADJACENCY 0x000B
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GL_TRIANGLES_ADJACENCY 0x000C
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GL_TRIANGLE_STRIP_ADJACENCY 0x000D
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GL_PROGRAM_POINT_SIZE 0x8642
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GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
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GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
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GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
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GL_GEOMETRY_SHADER 0x8DD9
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GL_GEOMETRY_VERTICES_OUT 0x8916
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GL_GEOMETRY_INPUT_TYPE 0x8917
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GL_GEOMETRY_OUTPUT_TYPE 0x8918
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GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
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GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
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GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
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GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
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GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
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GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
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GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
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GL_CONTEXT_PROFILE_MASK 0x9126
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void glGetInteger64i_v (GLenum, GLuint, GLint64 *)
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void glGetBufferParameteri64v (GLenum, GLenum, GLint64 *)
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void glFramebufferTexture (GLenum, GLenum, GLuint, GLint)
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