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git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@88 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
mem 2003-07-06 21:14:26 +00:00
parent b43cf323a5
commit 1de60eb87c
33 changed files with 943 additions and 2 deletions

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@ -27,8 +27,8 @@ sub make_type($$)
sub make_pfn_type($%) sub make_pfn_type($%)
{ {
our $api; our $api;
return join('', "typedef ", $_[1]->{rtype}, return join(' ', "typedef", $_[1]->{rtype},
" ($api * PFN" . (uc $_[0]) . "PROC) ", "($api * PFN" . (uc $_[0]) . "PROC)",
"(" . $_[1]->{parms} . ")") . ";"; "(" . $_[1]->{parms} . ")") . ";";
} }

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@ -0,0 +1,2 @@
GLX_ARB_get_proc_address
extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void);

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@ -0,0 +1,3 @@
GLX_NV_vertex_array_range
void * glXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
void glXFreeMemoryNV (void *pointer)

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@ -0,0 +1,3 @@
GLX_SGIS_shared_multisample
GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027

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@ -0,0 +1,3 @@
GLX_SGIX_swap_barrier
void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier)
Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max)

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@ -0,0 +1,2 @@
GLX_SGIX_swap_group
void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member)

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@ -0,0 +1,2 @@
GLX_VERSION_1_2
Display* glXGetCurrentDisplay (void)

80
auto/core/GLX_VERSION_1_3 Normal file
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@ -0,0 +1,80 @@
GLX_VERSION_1_3
GLX_WINDOW_BIT 0x00000001
GLX_PIXMAP_BIT 0x00000002
GLX_PBUFFER_BIT 0x00000004
GLX_RGBA_BIT 0x00000001
GLX_COLOR_INDEX_BIT 0x00000002
GLX_PBUFFER_CLOBBER_MASK 0x08000000
GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
GLX_BACK_LEFT_BUFFER_BIT 0x00000004
GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
GLX_AUX_BUFFERS_BIT 0x00000010
GLX_DEPTH_BUFFER_BIT 0x00000020
GLX_STENCIL_BUFFER_BIT 0x00000040
GLX_ACCUM_BUFFER_BIT 0x00000080
GLX_CONFIG_CAVEAT 0x20
GLX_X_VISUAL_TYPE 0x22
GLX_TRANSPARENT_TYPE 0x23
GLX_TRANSPARENT_INDEX_VALUE 0x24
GLX_TRANSPARENT_RED_VALUE 0x25
GLX_TRANSPARENT_GREEN_VALUE 0x26
GLX_TRANSPARENT_BLUE_VALUE 0x27
GLX_TRANSPARENT_ALPHA_VALUE 0x28
GLX_DONT_CARE 0xFFFFFFFF
GLX_NONE 0x8000
GLX_SLOW_CONFIG 0x8001
GLX_TRUE_COLOR 0x8002
GLX_DIRECT_COLOR 0x8003
GLX_PSEUDO_COLOR 0x8004
GLX_STATIC_COLOR 0x8005
GLX_GRAY_SCALE 0x8006
GLX_STATIC_GRAY 0x8007
GLX_TRANSPARENT_RGB 0x8008
GLX_TRANSPARENT_INDEX 0x8009
GLX_VISUAL_ID 0x800B
GLX_SCREEN 0x800C
GLX_NON_CONFORMANT_CONFIG 0x800D
GLX_DRAWABLE_TYPE 0x8010
GLX_RENDER_TYPE 0x8011
GLX_X_RENDERABLE 0x8012
GLX_FBCONFIG_ID 0x8013
GLX_RGBA_TYPE 0x8014
GLX_COLOR_INDEX_TYPE 0x8015
GLX_MAX_PBUFFER_WIDTH 0x8016
GLX_MAX_PBUFFER_HEIGHT 0x8017
GLX_MAX_PBUFFER_PIXELS 0x8018
GLX_PRESERVED_CONTENTS 0x801B
GLX_LARGEST_PBUFFER 0x801C
GLX_WIDTH 0x801D
GLX_HEIGHT 0x801E
GLX_EVENT_MASK 0x801F
GLX_DAMAGED 0x8020
GLX_SAVED 0x8021
GLX_WINDOW 0x8022
GLX_PBUFFER 0x8023
GLX_PBUFFER_HEIGHT 0x8040
GLX_PBUFFER_WIDTH 0x8041
GLXFBConfig* glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements)
GLXFBConfig* glXGetFBConfigs (Display *dpy, int screen, int *nelements)
XVisualInfo* glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config)
int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value)
GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list)
void glXDestroyWindow (Display *dpy, GLXWindow win)
GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list)
void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap)
GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list)
void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf)
void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct)
Bool glXMakeContextCurrent (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
GLXDrawable glXGetCurrentReadDrawable (void)
int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value)
void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask)
void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask)
typedef XID GLXWindow
typedef XID GLXPbuffer
typedef XID GLXFBConfigID
typedef struct __GLXFBConfigRec *GLXFBConfig
typedef struct { int event_type; int draw_type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; unsigned int buffer_mask; unsigned int aux_buffer; int x, y; int width, height; int count; } GLXPbufferClobberEvent
typedef union __GLXEvent { GLXPbufferClobberEvent glxpbufferclobber; long pad[24]; } GLXEvent

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@ -0,0 +1,4 @@
GLX_VERSION_1_4
GLX_SAMPLE_BUFFERS 100000
GLX_SAMPLES 100001
extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);

112
auto/core/GL_ARB_imaging Normal file
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@ -0,0 +1,112 @@
GL_ARB_imaging
GL_CONSTANT_COLOR 0x8001
GL_ONE_MINUS_CONSTANT_COLOR 0x8002
GL_CONSTANT_ALPHA 0x8003
GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
GL_BLEND_COLOR 0x8005
GL_FUNC_ADD 0x8006
GL_MIN 0x8007
GL_MAX 0x8008
GL_BLEND_EQUATION 0x8009
GL_FUNC_SUBTRACT 0x800A
GL_FUNC_REVERSE_SUBTRACT 0x800B
GL_CONVOLUTION_1D 0x8010
GL_CONVOLUTION_2D 0x8011
GL_SEPARABLE_2D 0x8012
GL_CONVOLUTION_BORDER_MODE 0x8013
GL_CONVOLUTION_FILTER_SCALE 0x8014
GL_CONVOLUTION_FILTER_BIAS 0x8015
GL_REDUCE 0x8016
GL_CONVOLUTION_FORMAT 0x8017
GL_CONVOLUTION_WIDTH 0x8018
GL_CONVOLUTION_HEIGHT 0x8019
GL_MAX_CONVOLUTION_WIDTH 0x801A
GL_MAX_CONVOLUTION_HEIGHT 0x801B
GL_POST_CONVOLUTION_RED_SCALE 0x801C
GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
GL_POST_CONVOLUTION_RED_BIAS 0x8020
GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
GL_HISTOGRAM 0x8024
GL_PROXY_HISTOGRAM 0x8025
GL_HISTOGRAM_WIDTH 0x8026
GL_HISTOGRAM_FORMAT 0x8027
GL_HISTOGRAM_RED_SIZE 0x8028
GL_HISTOGRAM_GREEN_SIZE 0x8029
GL_HISTOGRAM_BLUE_SIZE 0x802A
GL_HISTOGRAM_ALPHA_SIZE 0x802B
GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
GL_HISTOGRAM_SINK 0x802D
GL_MINMAX 0x802E
GL_MINMAX_FORMAT 0x802F
GL_MINMAX_SINK 0x8030
GL_TABLE_TOO_LARGE 0x8031
GL_COLOR_MATRIX 0x80B1
GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
GL_COLOR_TABLE 0x80D0
GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
GL_PROXY_COLOR_TABLE 0x80D3
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
GL_COLOR_TABLE_SCALE 0x80D6
GL_COLOR_TABLE_BIAS 0x80D7
GL_COLOR_TABLE_FORMAT 0x80D8
GL_COLOR_TABLE_WIDTH 0x80D9
GL_COLOR_TABLE_RED_SIZE 0x80DA
GL_COLOR_TABLE_GREEN_SIZE 0x80DB
GL_COLOR_TABLE_BLUE_SIZE 0x80DC
GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
GL_IGNORE_BORDER 0x8150
GL_CONSTANT_BORDER 0x8151
GL_WRAP_BORDER 0x8152
GL_REPLICATE_BORDER 0x8153
GL_CONVOLUTION_BORDER_COLOR 0x8154
void glBlendEquation (GLenum mode)
void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)
void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)
void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table)
void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)
void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
void glResetHistogram (GLenum target)
void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)
void glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
void glResetMinmax (GLenum target)
void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)
void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)
void glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)
void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image)
void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)
void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)
void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)

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@ -0,0 +1,17 @@
GL_ARB_matrix_palette
GL_MATRIX_PALETTE_ARB 0x8840
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
GL_MAX_PALETTE_MATRICES_ARB 0x8842
GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
GL_MATRIX_INDEX_ARRAY_ARB 0x8844
GL_CURRENT_MATRIX_INDEX_ARB 0x8845
GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
void glCurrentPaletteMatrixARB (GLint index)
void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
void glMatrixIndexubvARB (GLint size, GLubyte *indices)
void glMatrixIndexusvARB (GLint size, GLushort *indices)
void glMatrixIndexuivARB (GLint size, GLuint *indices)

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@ -0,0 +1,70 @@
GL_ARB_multitexture
GL_TEXTURE0_ARB 0x84C0
GL_TEXTURE1_ARB 0x84C1
GL_TEXTURE2_ARB 0x84C2
GL_TEXTURE3_ARB 0x84C3
GL_TEXTURE4_ARB 0x84C4
GL_TEXTURE5_ARB 0x84C5
GL_TEXTURE6_ARB 0x84C6
GL_TEXTURE7_ARB 0x84C7
GL_TEXTURE8_ARB 0x84C8
GL_TEXTURE9_ARB 0x84C9
GL_TEXTURE10_ARB 0x84CA
GL_TEXTURE11_ARB 0x84CB
GL_TEXTURE12_ARB 0x84CC
GL_TEXTURE13_ARB 0x84CD
GL_TEXTURE14_ARB 0x84CE
GL_TEXTURE15_ARB 0x84CF
GL_TEXTURE16_ARB 0x84D0
GL_TEXTURE17_ARB 0x84D1
GL_TEXTURE18_ARB 0x84D2
GL_TEXTURE19_ARB 0x84D3
GL_TEXTURE20_ARB 0x84D4
GL_TEXTURE21_ARB 0x84D5
GL_TEXTURE22_ARB 0x84D6
GL_TEXTURE23_ARB 0x84D7
GL_TEXTURE24_ARB 0x84D8
GL_TEXTURE25_ARB 0x84D9
GL_TEXTURE26_ARB 0x84DA
GL_TEXTURE27_ARB 0x84DB
GL_TEXTURE28_ARB 0x84DC
GL_TEXTURE29_ARB 0x84DD
GL_TEXTURE30_ARB 0x84DE
GL_TEXTURE31_ARB 0x84DF
GL_ACTIVE_TEXTURE_ARB 0x84E0
GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
GL_MAX_TEXTURE_UNITS_ARB 0x84E2
void glActiveTextureARB (GLenum texture)
void glClientActiveTextureARB (GLenum texture)
void glMultiTexCoord1dARB (GLenum target, GLdouble s)
void glMultiTexCoord1dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord1fARB (GLenum target, GLfloat s)
void glMultiTexCoord1fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord1iARB (GLenum target, GLint s)
void glMultiTexCoord1ivARB (GLenum target, const GLint *v)
void glMultiTexCoord1sARB (GLenum target, GLshort s)
void glMultiTexCoord1svARB (GLenum target, const GLshort *v)
void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t)
void glMultiTexCoord2ivARB (GLenum target, const GLint *v)
void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2svARB (GLenum target, const GLshort *v)
void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3ivARB (GLenum target, const GLint *v)
void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3svARB (GLenum target, const GLshort *v)
void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dvARB (GLenum target, const GLdouble *v)
void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fvARB (GLenum target, const GLfloat *v)
void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4ivARB (GLenum target, const GLint *v)
void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4svARB (GLenum target, const GLshort *v)

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@ -0,0 +1,53 @@
GL_ARB_vertex_blend
GL_MAX_VERTEX_UNITS_ARB 0x86A4
GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
GL_WEIGHT_SUM_UNITY_ARB 0x86A6
GL_VERTEX_BLEND_ARB 0x86A7
GL_CURRENT_WEIGHT_ARB 0x86A8
GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
GL_WEIGHT_ARRAY_ARB 0x86AD
GL_MODELVIEW0_ARB 0x1700
GL_MODELVIEW1_ARB 0x850A
GL_MODELVIEW2_ARB 0x8722
GL_MODELVIEW3_ARB 0x8723
GL_MODELVIEW4_ARB 0x8724
GL_MODELVIEW5_ARB 0x8725
GL_MODELVIEW6_ARB 0x8726
GL_MODELVIEW7_ARB 0x8727
GL_MODELVIEW8_ARB 0x8728
GL_MODELVIEW9_ARB 0x8729
GL_MODELVIEW10_ARB 0x872A
GL_MODELVIEW11_ARB 0x872B
GL_MODELVIEW12_ARB 0x872C
GL_MODELVIEW13_ARB 0x872D
GL_MODELVIEW14_ARB 0x872E
GL_MODELVIEW15_ARB 0x872F
GL_MODELVIEW16_ARB 0x8730
GL_MODELVIEW17_ARB 0x8731
GL_MODELVIEW18_ARB 0x8732
GL_MODELVIEW19_ARB 0x8733
GL_MODELVIEW20_ARB 0x8734
GL_MODELVIEW21_ARB 0x8735
GL_MODELVIEW22_ARB 0x8736
GL_MODELVIEW23_ARB 0x8737
GL_MODELVIEW24_ARB 0x8738
GL_MODELVIEW25_ARB 0x8739
GL_MODELVIEW26_ARB 0x873A
GL_MODELVIEW27_ARB 0x873B
GL_MODELVIEW28_ARB 0x873C
GL_MODELVIEW29_ARB 0x873D
GL_MODELVIEW30_ARB 0x873E
GL_MODELVIEW31_ARB 0x873F
void glWeightbvARB (GLint size, GLbyte *weights)
void glWeightsvARB (GLint size, GLshort *weights)
void glWeightivARB (GLint size, GLint *weights)
void glWeightfvARB (GLint size, GLfloat *weights)
void glWeightdvARB (GLint size, GLdouble *weights)
void glWeightubvARB (GLint size, GLubyte *weights)
void glWeightusvARB (GLint size, GLushort *weights)
void glWeightuivARB (GLint size, GLuint *weights)
void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
void glVertexBlendARB (GLint count)

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GL_ATIX_point_sprites
GL_TEXTURE_POINT_MODE_ATIX 0x60b0
GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60b1
GL_TEXTURE_POINT_SPRITE_ATIX 0x60b2
GL_POINT_SPRITE_CULL_MODE_ATIX 0x60b3
GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60b4
GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60b5

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@ -0,0 +1,4 @@
GL_ATIX_texture_env_combine3
GL_MODULATE_ADD_ATIX 0x8744
GL_MODULATE_SIGNED_ADD_ATIX 0x8745
GL_MODULATE_SUBTRACT_ATIX 0x8746

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@ -0,0 +1,4 @@
GL_ATIX_texture_env_route
GL_SECONDARY_COLOR_ATIX 0x8747
GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749

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@ -0,0 +1,2 @@
GL_ATIX_vertex_shader_output_point_size
GL_OUTPUT_POINT_SIZE_ATIX 0x610E

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@ -0,0 +1,13 @@
GL_ATI_envmap_bumpmap
GL_BUMP_ROT_MATRIX_ATI 0x8775
GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
GL_BUMP_TEX_UNITS_ATI 0x8778
GL_DUDV_ATI 0x8779
GL_DU8DV8_ATI 0x877A
GL_BUMP_ENVMAP_ATI 0x877B
GL_BUMP_TARGET_ATI 0x877C
void glTexBumpParameterivATI (GLenum pname, GLint *param)
void glTexBumpParameterfvATI (GLenum pname, GLfloat *param)
void glGetTexBumpParameterivATI (GLenum pname, GLint *param)
void glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param)

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@ -0,0 +1,3 @@
GL_ATI_map_object_buffer
void glMapObjectBufferATI (GLuint buffer)
void glUnmapObjectBufferATI (GLuint buffer)

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@ -0,0 +1,12 @@
GL_ATI_pn_triangles
GL_PN_TRIANGLES_ATI 0x87F0
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
void glPNTrianglesiATI (GLenum pname, GLint param)
void glPNTrianglesfATI (GLenum pname, GLfloat param)

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@ -0,0 +1,7 @@
GL_ATI_separate_stencil
GL_STENCIL_BACK_FUNC_ATI 0x8800
GL_STENCIL_BACK_FAIL_ATI 0x8801
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
void glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
void glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)

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@ -0,0 +1,48 @@
GL_ATI_vertex_streams
GL_MAX_VERTEX_STREAMS_ATI 0x876B
GL_VERTEX_SOURCE_ATI 0x876C
GL_VERTEX_STREAM0_ATI 0x876D
GL_VERTEX_STREAM1_ATI 0x876E
GL_VERTEX_STREAM2_ATI 0x876F
GL_VERTEX_STREAM3_ATI 0x8770
GL_VERTEX_STREAM4_ATI 0x8771
GL_VERTEX_STREAM5_ATI 0x8772
GL_VERTEX_STREAM6_ATI 0x8773
GL_VERTEX_STREAM7_ATI 0x8774
void glClientActiveVertexStreamATI (GLenum stream)
void glVertexBlendEnviATI (GLenum pname, GLint param)
void glVertexBlendEnvfATI (GLenum pname, GLfloat param)
void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)
void glVertexStream2svATI (GLenum stream, const GLshort *v)
void glVertexStream2iATI (GLenum stream, GLint x, GLint y)
void glVertexStream2ivATI (GLenum stream, const GLint *v)
void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)
void glVertexStream2fvATI (GLenum stream, const GLfloat *v)
void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)
void glVertexStream2dvATI (GLenum stream, const GLdouble *v)
void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glVertexStream3svATI (GLenum stream, const GLshort *v)
void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glVertexStream3ivATI (GLenum stream, const GLint *v)
void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glVertexStream3fvATI (GLenum stream, const GLfloat *v)
void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glVertexStream3dvATI (GLenum stream, const GLdouble *v)
void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexStream4svATI (GLenum stream, const GLshort *v)
void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)
void glVertexStream4ivATI (GLenum stream, const GLint *v)
void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexStream4fvATI (GLenum stream, const GLfloat *v)
void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexStream4dvATI (GLenum stream, const GLdouble *v)
void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
void glNormalStream3bvATI (GLenum stream, const GLbyte *v)
void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glNormalStream3svATI (GLenum stream, const GLshort *v)
void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glNormalStream3ivATI (GLenum stream, const GLint *v)
void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glNormalStream3fvATI (GLenum stream, const GLfloat *v)
void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glNormalStream3dvATI (GLenum stream, const GLdouble *v)

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GL_EXT_depth_bounds_test
GL_DEPTH_BOUNDS_TEST_EXT 0x8890
GL_DEPTH_BOUNDS_EXT 0x8891
void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax)

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GL_EXT_fog_coord
GL_FOG_COORDINATE_SOURCE_EXT 0x8450
GL_FOG_COORDINATE_EXT 0x8451
GL_FRAGMENT_DEPTH_EXT 0x8452
GL_CURRENT_FOG_COORDINATE_EXT 0x8453
GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
GL_FOG_COORDINATE_ARRAY_EXT 0x8457
void glFogCoordfEXT (GLfloat coord)
void glFogCoordfvEXT (const GLfloat *coord)
void glFogCoorddEXT (GLdouble coord)
void glFogCoorddvEXT (const GLdouble *coord)
void glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)

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GL_EXT_secondary_color
GL_COLOR_SUM_EXT 0x8458
GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue)
void glSecondaryColor3bvEXT (const GLbyte *v)
void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue)
void glSecondaryColor3dvEXT (const GLdouble *v)
void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue)
void glSecondaryColor3fvEXT (const GLfloat *v)
void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue)
void glSecondaryColor3ivEXT (const GLint *v)
void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue)
void glSecondaryColor3svEXT (const GLshort *v)
void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue)
void glSecondaryColor3ubvEXT (const GLubyte *v)
void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue)
void glSecondaryColor3uivEXT (const GLuint *v)
void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue)
void glSecondaryColor3usvEXT (const GLushort *v)
void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)

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GL_EXT_texture_rectangle
GL_TEXTURE_RECTANGLE_EXT 0x85B3
GL_TEXTURE_BINDING_RECTANGLE_EXT 0x85B4
GL_PROXY_TEXTURE_RECTANGLE_EXT 0x85B5
GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x85B6

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GL_EXT_vertex_shader
GL_VERTEX_SHADER_EXT 0x8780
GL_VERTEX_SHADER_BINDING_EXT 0x8781
GL_OP_INDEX_EXT 0x8782
GL_OP_NEGATE_EXT 0x8783
GL_OP_DOT3_EXT 0x8784
GL_OP_DOT4_EXT 0x8785
GL_OP_MUL_EXT 0x8786
GL_OP_ADD_EXT 0x8787
GL_OP_MADD_EXT 0x8788
GL_OP_FRAC_EXT 0x8789
GL_OP_MAX_EXT 0x878A
GL_OP_MIN_EXT 0x878B
GL_OP_SET_GE_EXT 0x878C
GL_OP_SET_LT_EXT 0x878D
GL_OP_CLAMP_EXT 0x878E
GL_OP_FLOOR_EXT 0x878F
GL_OP_ROUND_EXT 0x8790
GL_OP_EXP_BASE_2_EXT 0x8791
GL_OP_LOG_BASE_2_EXT 0x8792
GL_OP_POWER_EXT 0x8793
GL_OP_RECIP_EXT 0x8794
GL_OP_RECIP_SQRT_EXT 0x8795
GL_OP_SUB_EXT 0x8796
GL_OP_CROSS_PRODUCT_EXT 0x8797
GL_OP_MULTIPLY_MATRIX_EXT 0x8798
GL_OP_MOV_EXT 0x8799
GL_OUTPUT_VERTEX_EXT 0x879A
GL_OUTPUT_COLOR0_EXT 0x879B
GL_OUTPUT_COLOR1_EXT 0x879C
GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
GL_OUTPUT_FOG_EXT 0x87BD
GL_SCALAR_EXT 0x87BE
GL_VECTOR_EXT 0x87BF
GL_MATRIX_EXT 0x87C0
GL_VARIANT_EXT 0x87C1
GL_INVARIANT_EXT 0x87C2
GL_LOCAL_CONSTANT_EXT 0x87C3
GL_LOCAL_EXT 0x87C4
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
GL_X_EXT 0x87D5
GL_Y_EXT 0x87D6
GL_Z_EXT 0x87D7
GL_W_EXT 0x87D8
GL_NEGATIVE_X_EXT 0x87D9
GL_NEGATIVE_Y_EXT 0x87DA
GL_NEGATIVE_Z_EXT 0x87DB
GL_NEGATIVE_W_EXT 0x87DC
GL_ZERO_EXT 0x87DD
GL_ONE_EXT 0x87DE
GL_NEGATIVE_ONE_EXT 0x87DF
GL_NORMALIZED_RANGE_EXT 0x87E0
GL_FULL_RANGE_EXT 0x87E1
GL_CURRENT_VERTEX_EXT 0x87E2
GL_MVP_MATRIX_EXT 0x87E3
GL_VARIANT_VALUE_EXT 0x87E4
GL_VARIANT_DATATYPE_EXT 0x87E5
GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
GL_VARIANT_ARRAY_EXT 0x87E8
GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
GL_INVARIANT_VALUE_EXT 0x87EA
GL_INVARIANT_DATATYPE_EXT 0x87EB
GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
void glBeginVertexShaderEXT (void)
void glEndVertexShaderEXT (void)
void glBindVertexShaderEXT (GLuint id)
GLuint glGenVertexShadersEXT (GLuint range)
void glDeleteVertexShaderEXT (GLuint id)
void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1)
void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components)
void glSetInvariantEXT (GLuint id, GLenum type, GLvoid *addr)
void glSetLocalConstantEXT (GLuint id, GLenum type, GLvoid *addr)
void glVariantbvEXT (GLuint id, GLbyte *addr)
void glVariantsvEXT (GLuint id, GLshort *addr)
void glVariantivEXT (GLuint id, GLint *addr)
void glVariantfvEXT (GLuint id, GLfloat *addr)
void glVariantdvEXT (GLuint id, GLdouble *addr)
void glVariantubvEXT (GLuint id, GLubyte *addr)
void glVariantusvEXT (GLuint id, GLushort *addr)
void glVariantuivEXT (GLuint id, GLuint *addr)
void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, GLvoid *addr)
void glEnableVariantClientStateEXT (GLuint id)
void glDisableVariantClientStateEXT (GLuint id)
GLuint glBindLightParameterEXT (GLenum light, GLenum value)
GLuint glBindMaterialParameterEXT (GLenum face, GLenum value)
GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)
GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value)
GLuint glBindParameterEXT (GLenum value)
GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap)
void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
void glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data)
void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data)
void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data)

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GL_NV_element_array
GL_ELEMENT_ARRAY_TYPE_NV 0x8769
GL_ELEMENT_ARRAY_POINTER_NV 0x876A
void glElementPointerNV (GLenum type, const GLvoid *pointer)
void glDrawElementArrayNV (GLenum mode, GLint first, GLsizei count)
void glDrawRangeElementArrayNV (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
void glMultiDrawElementArrayNV (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
void glMultiDrawRangeElementArrayNV (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)

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GL_VERSION_1_2
GL_UNSIGNED_BYTE_3_3_2 0x8032
GL_UNSIGNED_SHORT_4_4_4_4 0x8033
GL_UNSIGNED_SHORT_5_5_5_1 0x8034
GL_UNSIGNED_INT_8_8_8_8 0x8035
GL_UNSIGNED_INT_10_10_10_2 0x8036
GL_RESCALE_NORMAL 0x803A
GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
GL_UNSIGNED_SHORT_5_6_5 0x8363
GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
GL_BGR 0x80E0
GL_BGRA 0x80E1
GL_MAX_ELEMENTS_VERTICES 0x80E8
GL_MAX_ELEMENTS_INDICES 0x80E9
GL_CLAMP_TO_EDGE 0x812F
GL_TEXTURE_MIN_LOD 0x813A
GL_TEXTURE_MAX_LOD 0x813B
GL_TEXTURE_BASE_LEVEL 0x813C
GL_TEXTURE_MAX_LEVEL 0x813D
GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
GL_SINGLE_COLOR 0x81F9
GL_SEPARATE_SPECULAR_COLOR 0x81FA
GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
GL_ALIASED_POINT_SIZE_RANGE 0x846D
GL_ALIASED_LINE_WIDTH_RANGE 0x846E
GL_PACK_SKIP_IMAGES 0x806B
GL_PACK_IMAGE_HEIGHT 0x806C
GL_UNPACK_SKIP_IMAGES 0x806D
GL_UNPACK_IMAGE_HEIGHT 0x806E
GL_TEXTURE_3D 0x806F
GL_PROXY_TEXTURE_3D 0x8070
GL_TEXTURE_DEPTH 0x8071
GL_TEXTURE_WRAP_R 0x8072
GL_MAX_3D_TEXTURE_SIZE 0x8073
GL_TEXTURE_BINDING_3D 0x806A
void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
void glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

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GL_VERSION_1_3
GL_TEXTURE0 0x84C0
GL_TEXTURE1 0x84C1
GL_TEXTURE2 0x84C2
GL_TEXTURE3 0x84C3
GL_TEXTURE4 0x84C4
GL_TEXTURE5 0x84C5
GL_TEXTURE6 0x84C6
GL_TEXTURE7 0x84C7
GL_TEXTURE8 0x84C8
GL_TEXTURE9 0x84C9
GL_TEXTURE10 0x84CA
GL_TEXTURE11 0x84CB
GL_TEXTURE12 0x84CC
GL_TEXTURE13 0x84CD
GL_TEXTURE14 0x84CE
GL_TEXTURE15 0x84CF
GL_TEXTURE16 0x84D0
GL_TEXTURE17 0x84D1
GL_TEXTURE18 0x84D2
GL_TEXTURE19 0x84D3
GL_TEXTURE20 0x84D4
GL_TEXTURE21 0x84D5
GL_TEXTURE22 0x84D6
GL_TEXTURE23 0x84D7
GL_TEXTURE24 0x84D8
GL_TEXTURE25 0x84D9
GL_TEXTURE26 0x84DA
GL_TEXTURE27 0x84DB
GL_TEXTURE28 0x84DC
GL_TEXTURE29 0x84DD
GL_TEXTURE30 0x84DE
GL_TEXTURE31 0x84DF
GL_ACTIVE_TEXTURE 0x84E0
GL_CLIENT_ACTIVE_TEXTURE 0x84E1
GL_MAX_TEXTURE_UNITS 0x84E2
GL_NORMAL_MAP 0x8511
GL_REFLECTION_MAP 0x8512
GL_TEXTURE_CUBE_MAP 0x8513
GL_TEXTURE_BINDING_CUBE_MAP 0x8514
GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
GL_PROXY_TEXTURE_CUBE_MAP 0x851B
GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
GL_COMPRESSED_ALPHA 0x84E9
GL_COMPRESSED_LUMINANCE 0x84EA
GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
GL_COMPRESSED_INTENSITY 0x84EC
GL_COMPRESSED_RGB 0x84ED
GL_COMPRESSED_RGBA 0x84EE
GL_TEXTURE_COMPRESSION_HINT 0x84EF
GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
GL_TEXTURE_COMPRESSED 0x86A1
GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
GL_MULTISAMPLE 0x809D
GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
GL_SAMPLE_ALPHA_TO_ONE 0x809F
GL_SAMPLE_COVERAGE 0x80A0
GL_SAMPLE_BUFFERS 0x80A8
GL_SAMPLES 0x80A9
GL_SAMPLE_COVERAGE_VALUE 0x80AA
GL_SAMPLE_COVERAGE_INVERT 0x80AB
GL_MULTISAMPLE_BIT 0x20000000
GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
GL_TRANSPOSE_COLOR_MATRIX 0x84E6
GL_COMBINE 0x8570
GL_COMBINE_RGB 0x8571
GL_COMBINE_ALPHA 0x8572
GL_SOURCE0_RGB 0x8580
GL_SOURCE1_RGB 0x8581
GL_SOURCE2_RGB 0x8582
GL_SOURCE0_ALPHA 0x8588
GL_SOURCE1_ALPHA 0x8589
GL_SOURCE2_ALPHA 0x858A
GL_OPERAND0_RGB 0x8590
GL_OPERAND1_RGB 0x8591
GL_OPERAND2_RGB 0x8592
GL_OPERAND0_ALPHA 0x8598
GL_OPERAND1_ALPHA 0x8599
GL_OPERAND2_ALPHA 0x859A
GL_RGB_SCALE 0x8573
GL_ADD_SIGNED 0x8574
GL_INTERPOLATE 0x8575
GL_SUBTRACT 0x84E7
GL_CONSTANT 0x8576
GL_PRIMARY_COLOR 0x8577
GL_PREVIOUS 0x8578
GL_DOT3_RGB 0x86AE
GL_DOT3_RGBA 0x86AF
GL_CLAMP_TO_BORDER 0x812D
void glActiveTexture (GLenum texture)
void glClientActiveTexture (GLenum texture)
void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img)
void glLoadTransposeMatrixd (const GLdouble m[16])
void glLoadTransposeMatrixf (const GLfloat m[16])
void glMultTransposeMatrixd (const GLdouble m[16])
void glMultTransposeMatrixf (const GLfloat m[16])
void glMultiTexCoord1d (GLenum target, GLdouble s)
void glMultiTexCoord1dv (GLenum target, const GLdouble *v)
void glMultiTexCoord1f (GLenum target, GLfloat s)
void glMultiTexCoord1fv (GLenum target, const GLfloat *v)
void glMultiTexCoord1i (GLenum target, GLint s)
void glMultiTexCoord1iv (GLenum target, const GLint *v)
void glMultiTexCoord1s (GLenum target, GLshort s)
void glMultiTexCoord1sv (GLenum target, const GLshort *v)
void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)
void glMultiTexCoord2dv (GLenum target, const GLdouble *v)
void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)
void glMultiTexCoord2fv (GLenum target, const GLfloat *v)
void glMultiTexCoord2i (GLenum target, GLint s, GLint t)
void glMultiTexCoord2iv (GLenum target, const GLint *v)
void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)
void glMultiTexCoord2sv (GLenum target, const GLshort *v)
void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)
void glMultiTexCoord3dv (GLenum target, const GLdouble *v)
void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)
void glMultiTexCoord3fv (GLenum target, const GLfloat *v)
void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)
void glMultiTexCoord3iv (GLenum target, const GLint *v)
void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)
void glMultiTexCoord3sv (GLenum target, const GLshort *v)
void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
void glMultiTexCoord4dv (GLenum target, const GLdouble *v)
void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
void glMultiTexCoord4fv (GLenum target, const GLfloat *v)
void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)
void glMultiTexCoord4iv (GLenum target, const GLint *v)
void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
void glMultiTexCoord4sv (GLenum target, const GLshort *v)
void glSampleCoverage (GLclampf value, GLboolean invert)

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auto/core/GL_VERSION_1_4 Normal file
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GL_VERSION_1_4
GL_GENERATE_MIPMAP 0x8191
GL_GENERATE_MIPMAP_HINT 0x8192
GL_DEPTH_COMPONENT16 0x81A5
GL_DEPTH_COMPONENT24 0x81A6
GL_DEPTH_COMPONENT32 0x81A7
GL_TEXTURE_DEPTH_SIZE 0x884A
GL_DEPTH_TEXTURE_MODE 0x884B
GL_TEXTURE_COMPARE_MODE 0x884C
GL_TEXTURE_COMPARE_FUNC 0x884D
GL_COMPARE_R_TO_TEXTURE 0x884E
GL_FOG_COORDINATE_SOURCE 0x8450
GL_FOG_COORDINATE 0x8451
GL_FRAGMENT_DEPTH 0x8452
GL_CURRENT_FOG_COORDINATE 0x8453
GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
GL_FOG_COORDINATE_ARRAY 0x8457
GL_POINT_SIZE_MIN 0x8126
GL_POINT_SIZE_MAX 0x8127
GL_POINT_FADE_THRESHOLD_SIZE 0x8128
GL_POINT_DISTANCE_ATTENUATION 0x8129
GL_COLOR_SUM 0x8458
GL_CURRENT_SECONDARY_COLOR 0x8459
GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
GL_SECONDARY_COLOR_ARRAY 0x845E
GL_BLEND_DST_RGB 0x80C8
GL_BLEND_SRC_RGB 0x80C9
GL_BLEND_DST_ALPHA 0x80CA
GL_BLEND_SRC_ALPHA 0x80CB
GL_INCR_WRAP 0x8507
GL_DECR_WRAP 0x8508
GL_TEXTURE_FILTER_CONTROL 0x8500
GL_TEXTURE_LOD_BIAS 0x8501
GL_MAX_TEXTURE_LOD_BIAS 0x84FD
GL_MIRRORED_REPEAT 0x8370
void glBlendColor (GLenum mode)
void glBlendEquation (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glFogCoordf (GLfloat coord)
void glFogCoordfv (const GLfloat *coord)
void glFogCoordd (GLdouble coord)
void glFogCoorddv (const GLdouble *coord)
void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
void glMultiDrawArrays (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
void glMultiDrawElements (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
void glPointParameterf (GLenum pname, GLfloat param)
void glPointParameterfv (GLenum pname, GLfloat *params)
void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue)
void glSecondaryColor3bv (const GLbyte *v)
void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue)
void glSecondaryColor3dv (const GLdouble *v)
void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue)
void glSecondaryColor3fv (const GLfloat *v)
void glSecondaryColor3i (GLint red, GLint green, GLint blue)
void glSecondaryColor3iv (const GLint *v)
void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue)
void glSecondaryColor3sv (const GLshort *v)
void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue)
void glSecondaryColor3ubv (const GLubyte *v)
void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue)
void glSecondaryColor3uiv (const GLuint *v)
void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue)
void glSecondaryColor3usv (const GLushort *v)
void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
void glWindowPos2d (GLdouble x, GLdouble y)
void glWindowPos2f (GLfloat x, GLfloat y)
void glWindowPos2i (GLint x, GLint y)
void glWindowPos2s (GLshort x, GLshort y)
void glWindowPos2dv (const GLdouble *p)
void glWindowPos2fv (const GLfloat *p)
void glWindowPos2iv (const GLint *p)
void glWindowPos2sv (const GLshort *p)
void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z)
void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z)
void glWindowPos3i (GLint x, GLint y, GLint z)
void glWindowPos3s (GLshort x, GLshort y, GLshort z)
void glWindowPos3dv (const GLdouble *p)
void glWindowPos3fv (const GLfloat *p)
void glWindowPos3iv (const GLint *p)
void glWindowPos3sv (const GLshort *p)

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GL_WIN_swap_hint
void glAddSwapHintRectWin (GLint x, GLint y, GLsizei width, GLsizei height)

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WGL_NV_vertex_array_range
void * wglAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
void wglFreeMemoryNV (void *pointer)