diff --git a/build/vc6/glew_shared.dsp b/build/vc6/glew_shared.dsp index eec0549..6c0d64d 100644 --- a/build/vc6/glew_shared.dsp +++ b/build/vc6/glew_shared.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 -CFG=glew_shared - Win32 Debug +CFG=glew_shared - Win32 Debug MX !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,12 +13,14 @@ CFG=glew_shared - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "glew_shared.mak" CFG="glew_shared - Win32 Debug" +!MESSAGE NMAKE /f "glew_shared.mak" CFG="glew_shared - Win32 Debug MX" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "glew_shared - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "glew_shared - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "glew_shared - Win32 Debug MX" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "glew_shared - Win32 Release MX" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project @@ -38,7 +40,7 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "../../lib/shared" +# PROP Output_Dir "../../lib" # PROP Intermediate_Dir "shared/release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" @@ -53,7 +55,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /implib:"../../lib/glew32.lib" /ignore:4089 +# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /ignore:4089 !ELSEIF "$(CFG)" == "glew_shared - Win32 Debug" @@ -64,7 +66,7 @@ LINK32=link.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "../../lib/shared" +# PROP Output_Dir "../../lib" # PROP Intermediate_Dir "shared/debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" @@ -79,15 +81,73 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /pdb:"../../lib/glew32d.pdb" /debug /machine:I386 /out:"../../lib/glew32d.dll" /implib:"../../lib/glew32d.lib" /pdbtype:sept +# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../lib/glew32d.dll" /pdbtype:sept # SUBTRACT LINK32 /pdb:none +!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug MX" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "glew_shared___Win32_Debug_MX" +# PROP BASE Intermediate_Dir "glew_shared___Win32_Debug_MX" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../../lib" +# PROP Intermediate_Dir "shared/debug-mx" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_BUILD" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 opengl32.lib /nologo /dll /incremental:no /pdb:"../../lib/glew32d.pdb" /debug /machine:I386 /out:"../../lib/glew32d.dll" /implib:"../../lib/glew32d.lib" /pdbtype:sept +# SUBTRACT BASE LINK32 /pdb:none +# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../lib/glew32mxd.dll" /pdbtype:sept +# SUBTRACT LINK32 /pdb:none + +!ELSEIF "$(CFG)" == "glew_shared - Win32 Release MX" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "glew_shared___Win32_Release_MX" +# PROP BASE Intermediate_Dir "glew_shared___Win32_Release_MX" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../../lib" +# PROP Intermediate_Dir "shared/release-mx" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_BUILD" /YX /FD /c +# ADD CPP /nologo /W3 /O2 /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_BUILD" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /implib:"../../lib/glew32.lib" /ignore:4089 +# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32mx.dll" /ignore:4089 + !ENDIF # Begin Target # Name "glew_shared - Win32 Release" # Name "glew_shared - Win32 Debug" +# Name "glew_shared - Win32 Debug MX" +# Name "glew_shared - Win32 Release MX" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/build/vc6/glew_static.dsp b/build/vc6/glew_static.dsp index a286add..82c7cec 100644 --- a/build/vc6/glew_static.dsp +++ b/build/vc6/glew_static.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=glew_static - Win32 Debug +CFG=glew_static - Win32 Debug MX !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,12 +13,14 @@ CFG=glew_static - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "glew_static.mak" CFG="glew_static - Win32 Debug" +!MESSAGE NMAKE /f "glew_static.mak" CFG="glew_static - Win32 Debug MX" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "glew_static - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "glew_static - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "glew_static - Win32 Debug MX" (based on "Win32 (x86) Static Library") +!MESSAGE "glew_static - Win32 Release MX" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -37,7 +39,7 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "../../lib/static" +# PROP Output_Dir "../../lib" # PROP Intermediate_Dir "static/release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -74,12 +76,60 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"../../lib/glew32sd.lib" +!ELSEIF "$(CFG)" == "glew_static - Win32 Debug MX" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "glew_static___Win32_Debug_MX" +# PROP BASE Intermediate_Dir "glew_static___Win32_Debug_MX" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../../lib" +# PROP Intermediate_Dir "static/debug-mx" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"../../lib/glew32sd.lib" +# ADD LIB32 /nologo /out:"../../lib/glew32mxsd.lib" + +!ELSEIF "$(CFG)" == "glew_static - Win32 Release MX" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "glew_static___Win32_Release_MX" +# PROP BASE Intermediate_Dir "glew_static___Win32_Release_MX" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../../lib" +# PROP Intermediate_Dir "static/release-mx" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"../../lib/glew32s.lib" +# ADD LIB32 /nologo /out:"../../lib/glew32mxs.lib" + !ENDIF # Begin Target # Name "glew_static - Win32 Release" # Name "glew_static - Win32 Debug" +# Name "glew_static - Win32 Debug MX" +# Name "glew_static - Win32 Release MX" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/build/vc6/glewinfo.dsp b/build/vc6/glewinfo.dsp index 93bca7d..7f0b62f 100644 --- a/build/vc6/glewinfo.dsp +++ b/build/vc6/glewinfo.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Console Application" 0x0103 -CFG=glewinfo - Win32 Debug +CFG=glewinfo - Win32 Debug MX !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,12 +13,14 @@ CFG=glewinfo - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "glewinfo.mak" CFG="glewinfo - Win32 Debug" +!MESSAGE NMAKE /f "glewinfo.mak" CFG="glewinfo - Win32 Debug MX" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "glewinfo - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "glewinfo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "glewinfo - Win32 Debug MX" (based on "Win32 (x86) Console Application") +!MESSAGE "glewinfo - Win32 Release MX" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project @@ -77,12 +79,66 @@ LINK32=link.exe # ADD LINK32 ../../lib/glew32sd.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/glewinfod.pdb" /debug /machine:I386 /out:"../../bin/glewinfod.exe" /pdbtype:sept # SUBTRACT LINK32 /pdb:none +!ELSEIF "$(CFG)" == "glewinfo - Win32 Debug MX" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "glewinfo___Win32_Debug_MX" +# PROP BASE Intermediate_Dir "glewinfo___Win32_Debug_MX" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../../bin" +# PROP Intermediate_Dir "static/debug-mx" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 ../../lib/glew32sd.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/glewinfod.pdb" /debug /machine:I386 /out:"../../bin/glewinfod.exe" /pdbtype:sept +# SUBTRACT BASE LINK32 /pdb:none +# ADD LINK32 ../../lib/glew32mxsd.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/glewinfod.pdb" /debug /machine:I386 /out:"../../bin/glewinfo-mxd.exe" /pdbtype:sept +# SUBTRACT LINK32 /pdb:none + +!ELSEIF "$(CFG)" == "glewinfo - Win32 Release MX" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "glewinfo___Win32_Release_MX" +# PROP BASE Intermediate_Dir "glewinfo___Win32_Release_MX" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../../bin" +# PROP Intermediate_Dir "static/release-mx" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 ../../lib/glew32s.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ../../lib/glew32mxs.lib opengl32.lib gdi32.lib user32.lib /nologo /subsystem:console /machine:I386 /out:"../../bin/glewinfo-mx.exe" + !ENDIF # Begin Target # Name "glewinfo - Win32 Release" # Name "glewinfo - Win32 Debug" +# Name "glewinfo - Win32 Debug MX" +# Name "glewinfo - Win32 Release MX" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/build/vc6/visualinfo.dsp b/build/vc6/visualinfo.dsp index eebf446..fd46cbc 100644 --- a/build/vc6/visualinfo.dsp +++ b/build/vc6/visualinfo.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Console Application" 0x0103 -CFG=visualinfo - Win32 Debug +CFG=visualinfo - Win32 Debug MX !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,12 +13,14 @@ CFG=visualinfo - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "visualinfo.mak" CFG="visualinfo - Win32 Debug" +!MESSAGE NMAKE /f "visualinfo.mak" CFG="visualinfo - Win32 Debug MX" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "visualinfo - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "visualinfo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "visualinfo - Win32 Debug MX" (based on "Win32 (x86) Console Application") +!MESSAGE "visualinfo - Win32 Release MX" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project @@ -77,12 +79,66 @@ LINK32=link.exe # ADD LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept # SUBTRACT LINK32 /pdb:none +!ELSEIF "$(CFG)" == "visualinfo - Win32 Debug MX" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "visualinfo___Win32_Debug_MX" +# PROP BASE Intermediate_Dir "visualinfo___Win32_Debug_MX" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../../bin" +# PROP Intermediate_Dir "static/debug-mx" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 ../../lib/glew32sd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfod.exe" /pdbtype:sept +# SUBTRACT BASE LINK32 /pdb:none +# ADD LINK32 ../../lib/glew32mxsd.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /incremental:no /pdb:"static/debug/visualinfod.pdb" /debug /machine:I386 /out:"../../bin/visualinfo-mxd.exe" /pdbtype:sept +# SUBTRACT LINK32 /pdb:none + +!ELSEIF "$(CFG)" == "visualinfo - Win32 Release MX" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "visualinfo___Win32_Release_MX" +# PROP BASE Intermediate_Dir "visualinfo___Win32_Release_MX" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../../bin" +# PROP Intermediate_Dir "static/release-mx" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 ../../lib/glew32s.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ../../lib/glew32mxs.lib glu32.lib opengl32.lib gdi32.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 /out:"../../bin/visualinfo-mx.exe" + !ENDIF # Begin Target # Name "visualinfo - Win32 Release" # Name "visualinfo - Win32 Debug" +# Name "visualinfo - Win32 Debug MX" +# Name "visualinfo - Win32 Release MX" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"