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Add support for #define GLEW_NO_GLU, contributed by Stefan Eilemann
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@ -1080,10 +1080,12 @@ GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei heigh
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/* ---------------------------------- GLU ---------------------------------- */
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#ifndef GLEW_NO_GLU
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/* this is where we can safely include GLU */
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#if defined(__APPLE__) && defined(__MACH__)
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#include <OpenGL/glu.h>
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#else
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#include <GL/glu.h>
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# if defined(__APPLE__) && defined(__MACH__)
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# include <OpenGL/glu.h>
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# else
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# include <GL/glu.h>
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# endif
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#endif
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@ -161,10 +161,13 @@ main (int argc, char** argv)
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fprintf(file, "OpenGL version string: %s\n", glGetString(GL_VERSION));
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fprintf(file, "OpenGL extensions (GL_): \n");
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PrintExtensions((char*)glGetString(GL_EXTENSIONS));
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#ifndef GLEW_NO_GLU
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/* GLU extensions */
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fprintf(file, "GLU version string: %s\n", gluGetString(GLU_VERSION));
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fprintf(file, "GLU extensions (GLU_): \n");
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PrintExtensions((char*)gluGetString(GLU_EXTENSIONS));
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#endif
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/* ---------------------------------------------------------------------- */
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/* extensions string */
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