mirror of
https://github.com/Perlmint/glew-cmake.git
synced 2025-03-20 15:56:16 +00:00
Generate Sources of origin/master updated at Thu Jun 21 12:01:56 GMT 2018
This commit is contained in:
parent
f43a19ea26
commit
4fbb8fe14a
@ -20,8 +20,8 @@
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2, 0, 0, 0
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PRODUCTVERSION 2, 0, 0, 0
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FILEVERSION 2, 1, 0, 0
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PRODUCTVERSION 2, 1, 0, 0
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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@ -117,14 +117,14 @@ BEGIN
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||||
"MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0"
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||||
VALUE "CompanyName", "\0"
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VALUE "FileDescription", "The OpenGL Extension Wrangler Library\0"
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||||
VALUE "FileVersion", "2,0,0,0\0"
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||||
VALUE "FileVersion", "2,1,0,0\0"
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||||
VALUE "InternalName", "GLEW\0"
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||||
VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0"
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||||
VALUE "LegalTrademarks", "\0"
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||||
VALUE "OriginalFilename", FILENAME "\0"
|
||||
VALUE "PrivateBuild", "\0"
|
||||
VALUE "ProductName", "The OpenGL Extension Wrangler Library\0"
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||||
VALUE "ProductVersion", "2,0,0,0\0"
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VALUE "ProductVersion", "2,1,0,0\0"
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VALUE "SpecialBuild", "\0"
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||||
END
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||||
END
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|
@ -12,8 +12,8 @@
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// Version
|
||||
//
|
||||
VS_VERSION_INFO VERSIONINFO
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||||
FILEVERSION 2, 0, 0, 0
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||||
PRODUCTVERSION 2, 0, 0, 0
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||||
FILEVERSION 2, 1, 0, 0
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PRODUCTVERSION 2, 1, 0, 0
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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@ -105,14 +105,14 @@ BEGIN
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||||
"MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0"
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VALUE "CompanyName", "\0"
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||||
VALUE "FileDescription", "Utility for verifying extension entry points\0"
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||||
VALUE "FileVersion", "2,0,0,0\0"
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||||
VALUE "FileVersion", "2,1,0,0\0"
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||||
VALUE "InternalName", "glewinfo\0"
|
||||
VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0"
|
||||
VALUE "LegalTrademarks", "\0"
|
||||
VALUE "OriginalFilename", FILENAME "\0"
|
||||
VALUE "PrivateBuild", "\0"
|
||||
VALUE "ProductName", "The OpenGL Extension Wrangler Library\0"
|
||||
VALUE "ProductVersion", "2,0,0,0\0"
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||||
VALUE "ProductVersion", "2,1,0,0\0"
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||||
VALUE "SpecialBuild", "\0"
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||||
END
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||||
END
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||||
|
@ -12,8 +12,8 @@
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// Version
|
||||
//
|
||||
VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2, 0, 0, 0
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||||
PRODUCTVERSION 2, 0, 0, 0
|
||||
FILEVERSION 2, 1, 0, 0
|
||||
PRODUCTVERSION 2, 1, 0, 0
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||||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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||||
#ifdef _DEBUG
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||||
FILEFLAGS VS_FF_DEBUG
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||||
@ -105,14 +105,14 @@ BEGIN
|
||||
"MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0"
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||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "Utility for listing pixelformat capabilities\0"
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||||
VALUE "FileVersion", "2,0,0,0\0"
|
||||
VALUE "FileVersion", "2,1,0,0\0"
|
||||
VALUE "InternalName", "visualinfo\0"
|
||||
VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0"
|
||||
VALUE "LegalTrademarks", "\0"
|
||||
VALUE "OriginalFilename", FILENAME "\0"
|
||||
VALUE "PrivateBuild", "\0"
|
||||
VALUE "ProductName", "The OpenGL Extension Wrangler Library\0"
|
||||
VALUE "ProductVersion", "2,0,0,0\0"
|
||||
VALUE "ProductVersion", "2,1,0,0\0"
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||||
VALUE "SpecialBuild", "\0"
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||||
END
|
||||
END
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||||
|
745
doc/glew.html
745
doc/glew.html
@ -518,402 +518,405 @@ THE POSSIBILITY OF SUCH DAMAGE.
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||||
<tr><td class="num">407</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt">EXT_texture_buffer_object</a></td></tr>
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||||
<tr><td class="num">408</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_astc_decode_mode.txt">EXT_texture_compression_astc_decode_mode</a></td></tr>
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||||
<tr><td class="num">409</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_astc_decode_mode.txt">EXT_texture_compression_astc_decode_mode_rgb9e5</a></td></tr>
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||||
<tr><td class="num">410</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt">EXT_texture_compression_dxt1</a></td></tr>
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||||
<tr><td class="num">411</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt">EXT_texture_compression_latc</a></td></tr>
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<tr><td class="num">412</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt">EXT_texture_compression_rgtc</a></td></tr>
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||||
<tr><td class="num">413</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt">EXT_texture_compression_s3tc</a></td></tr>
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||||
<tr><td class="num">414</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt">EXT_texture_cube_map</a></td></tr>
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||||
<tr><td class="num">415</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_cube_map_array.txt">EXT_texture_cube_map_array</a></td></tr>
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||||
<tr><td class="num">416</td><td> </td><td><a href="http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt">EXT_texture_edge_clamp</a></td></tr>
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||||
<tr><td class="num">417</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env.txt">EXT_texture_env</a></td></tr>
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||||
<tr><td class="num">418</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_add.txt">EXT_texture_env_add</a></td></tr>
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||||
<tr><td class="num">419</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt">EXT_texture_env_combine</a></td></tr>
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||||
<tr><td class="num">420</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt">EXT_texture_env_dot3</a></td></tr>
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||||
<tr><td class="num">421</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt">EXT_texture_filter_anisotropic</a></td></tr>
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||||
<tr><td class="num">422</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_minmax.txt">EXT_texture_filter_minmax</a></td></tr>
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||||
<tr><td class="num">423</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_format_BGRA8888.txt">EXT_texture_format_BGRA8888</a></td></tr>
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<tr><td class="num">424</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt">EXT_texture_integer</a></td></tr>
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||||
<tr><td class="num">425</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt">EXT_texture_lod_bias</a></td></tr>
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||||
<tr><td class="num">426</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt">EXT_texture_mirror_clamp</a></td></tr>
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||||
<tr><td class="num">427</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_norm16.txt">EXT_texture_norm16</a></td></tr>
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||||
<tr><td class="num">428</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_object.txt">EXT_texture_object</a></td></tr>
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<tr><td class="num">429</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt">EXT_texture_perturb_normal</a></td></tr>
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<tr><td class="num">430</td><td> </td><td><a href="http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html">EXT_texture_rectangle</a></td></tr>
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<tr><td class="num">431</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_rg.txt">EXT_texture_rg</a></td></tr>
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<tr><td class="num">432</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt">EXT_texture_sRGB</a></td></tr>
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||||
<tr><td class="num">433</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_R8.txt">EXT_texture_sRGB_R8</a></td></tr>
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||||
<tr><td class="num">434</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_RG8.txt">EXT_texture_sRGB_RG8</a></td></tr>
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||||
<tr><td class="num">435</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt">EXT_texture_sRGB_decode</a></td></tr>
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||||
<tr><td class="num">436</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt">EXT_texture_shared_exponent</a></td></tr>
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<tr><td class="num">437</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_snorm.txt">EXT_texture_snorm</a></td></tr>
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||||
<tr><td class="num">438</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_storage.txt">EXT_texture_storage</a></td></tr>
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||||
<tr><td class="num">439</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_swizzle.txt">EXT_texture_swizzle</a></td></tr>
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||||
<tr><td class="num">440</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_type_2_10_10_10_REV.txt">EXT_texture_type_2_10_10_10_REV</a></td></tr>
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||||
<tr><td class="num">441</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_view.txt">EXT_texture_view</a></td></tr>
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||||
<tr><td class="num">442</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt">EXT_timer_query</a></td></tr>
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||||
<tr><td class="num">443</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/transform_feedback.txt">EXT_transform_feedback</a></td></tr>
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||||
<tr><td class="num">444</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/unpack_subimage.txt">EXT_unpack_subimage</a></td></tr>
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||||
<tr><td class="num">445</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array.txt">EXT_vertex_array</a></td></tr>
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||||
<tr><td class="num">446</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt">EXT_vertex_array_bgra</a></td></tr>
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||||
<tr><td class="num">447</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array_setXXX.txt">EXT_vertex_array_setXXX</a></td></tr>
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||||
<tr><td class="num">448</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt">EXT_vertex_attrib_64bit</a></td></tr>
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||||
<tr><td class="num">449</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt">EXT_vertex_shader</a></td></tr>
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||||
<tr><td class="num">450</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_weighting.txt">EXT_vertex_weighting</a></td></tr>
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||||
<tr><td class="num">451</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/win32_keyed_mutex.txt">EXT_win32_keyed_mutex</a></td></tr>
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||||
<tr><td class="num">452</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/window_rectangles.txt">EXT_window_rectangles</a></td></tr>
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||||
<tr><td class="num">453</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/x11_sync_object.txt">EXT_x11_sync_object</a></td></tr>
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||||
<tr><td class="num">410</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_bptc.txt">EXT_texture_compression_bptc</a></td></tr>
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||||
<tr><td class="num">411</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt">EXT_texture_compression_dxt1</a></td></tr>
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||||
<tr><td class="num">412</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt">EXT_texture_compression_latc</a></td></tr>
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||||
<tr><td class="num">413</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt">EXT_texture_compression_rgtc</a></td></tr>
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||||
<tr><td class="num">414</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt">EXT_texture_compression_s3tc</a></td></tr>
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||||
<tr><td class="num">415</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt">EXT_texture_cube_map</a></td></tr>
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<tr><td class="num">416</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_cube_map_array.txt">EXT_texture_cube_map_array</a></td></tr>
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<tr><td class="num">417</td><td> </td><td><a href="http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt">EXT_texture_edge_clamp</a></td></tr>
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<tr><td class="num">418</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env.txt">EXT_texture_env</a></td></tr>
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<tr><td class="num">419</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_add.txt">EXT_texture_env_add</a></td></tr>
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<tr><td class="num">420</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt">EXT_texture_env_combine</a></td></tr>
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<tr><td class="num">421</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt">EXT_texture_env_dot3</a></td></tr>
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||||
<tr><td class="num">422</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt">EXT_texture_filter_anisotropic</a></td></tr>
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<tr><td class="num">423</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_filter_minmax.txt">EXT_texture_filter_minmax</a></td></tr>
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||||
<tr><td class="num">424</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_format_BGRA8888.txt">EXT_texture_format_BGRA8888</a></td></tr>
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<tr><td class="num">425</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt">EXT_texture_integer</a></td></tr>
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<tr><td class="num">426</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt">EXT_texture_lod_bias</a></td></tr>
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<tr><td class="num">427</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt">EXT_texture_mirror_clamp</a></td></tr>
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<tr><td class="num">428</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_norm16.txt">EXT_texture_norm16</a></td></tr>
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||||
<tr><td class="num">429</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_object.txt">EXT_texture_object</a></td></tr>
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<tr><td class="num">430</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt">EXT_texture_perturb_normal</a></td></tr>
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<tr><td class="num">431</td><td> </td><td><a href="http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html">EXT_texture_rectangle</a></td></tr>
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<tr><td class="num">432</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_rg.txt">EXT_texture_rg</a></td></tr>
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||||
<tr><td class="num">433</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt">EXT_texture_sRGB</a></td></tr>
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||||
<tr><td class="num">434</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_R8.txt">EXT_texture_sRGB_R8</a></td></tr>
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||||
<tr><td class="num">435</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_RG8.txt">EXT_texture_sRGB_RG8</a></td></tr>
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<tr><td class="num">436</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt">EXT_texture_sRGB_decode</a></td></tr>
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||||
<tr><td class="num">437</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt">EXT_texture_shared_exponent</a></td></tr>
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<tr><td class="num">438</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_snorm.txt">EXT_texture_snorm</a></td></tr>
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||||
<tr><td class="num">439</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_storage.txt">EXT_texture_storage</a></td></tr>
|
||||
<tr><td class="num">440</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_swizzle.txt">EXT_texture_swizzle</a></td></tr>
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||||
<tr><td class="num">441</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_type_2_10_10_10_REV.txt">EXT_texture_type_2_10_10_10_REV</a></td></tr>
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||||
<tr><td class="num">442</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_view.txt">EXT_texture_view</a></td></tr>
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||||
<tr><td class="num">443</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt">EXT_timer_query</a></td></tr>
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||||
<tr><td class="num">444</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/transform_feedback.txt">EXT_transform_feedback</a></td></tr>
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||||
<tr><td class="num">445</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/unpack_subimage.txt">EXT_unpack_subimage</a></td></tr>
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||||
<tr><td class="num">446</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array.txt">EXT_vertex_array</a></td></tr>
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||||
<tr><td class="num">447</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt">EXT_vertex_array_bgra</a></td></tr>
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||||
<tr><td class="num">448</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_array_setXXX.txt">EXT_vertex_array_setXXX</a></td></tr>
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||||
<tr><td class="num">449</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt">EXT_vertex_attrib_64bit</a></td></tr>
|
||||
<tr><td class="num">450</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt">EXT_vertex_shader</a></td></tr>
|
||||
<tr><td class="num">451</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/vertex_weighting.txt">EXT_vertex_weighting</a></td></tr>
|
||||
<tr><td class="num">452</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/win32_keyed_mutex.txt">EXT_win32_keyed_mutex</a></td></tr>
|
||||
<tr><td class="num">453</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/window_rectangles.txt">EXT_window_rectangles</a></td></tr>
|
||||
<tr><td class="num">454</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/x11_sync_object.txt">EXT_x11_sync_object</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">454</td><td> </td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt">GREMEDY_frame_terminator</a></td></tr>
|
||||
<tr><td class="num">455</td><td> </td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt">GREMEDY_string_marker</a></td></tr>
|
||||
<tr><td class="num">455</td><td> </td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt">GREMEDY_frame_terminator</a></td></tr>
|
||||
<tr><td class="num">456</td><td> </td><td><a href="http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt">GREMEDY_string_marker</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">456</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/convolution_border_modes.txt">HP_convolution_border_modes</a></td></tr>
|
||||
<tr><td class="num">457</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/image_transform.txt">HP_image_transform</a></td></tr>
|
||||
<tr><td class="num">458</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/occlusion_test.txt">HP_occlusion_test</a></td></tr>
|
||||
<tr><td class="num">459</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/texture_lighting.txt">HP_texture_lighting</a></td></tr>
|
||||
<tr><td class="num">457</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/convolution_border_modes.txt">HP_convolution_border_modes</a></td></tr>
|
||||
<tr><td class="num">458</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/image_transform.txt">HP_image_transform</a></td></tr>
|
||||
<tr><td class="num">459</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/occlusion_test.txt">HP_occlusion_test</a></td></tr>
|
||||
<tr><td class="num">460</td><td> </td><td><a href="http://www.opengl.org/registry/specs/HP/texture_lighting.txt">HP_texture_lighting</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">460</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/cull_vertex.txt">IBM_cull_vertex</a></td></tr>
|
||||
<tr><td class="num">461</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt">IBM_multimode_draw_arrays</a></td></tr>
|
||||
<tr><td class="num">462</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt">IBM_rasterpos_clip</a></td></tr>
|
||||
<tr><td class="num">463</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/static_data.txt">IBM_static_data</a></td></tr>
|
||||
<tr><td class="num">464</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt">IBM_texture_mirrored_repeat</a></td></tr>
|
||||
<tr><td class="num">465</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt">IBM_vertex_array_lists</a></td></tr>
|
||||
<tr><td class="num">461</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/cull_vertex.txt">IBM_cull_vertex</a></td></tr>
|
||||
<tr><td class="num">462</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt">IBM_multimode_draw_arrays</a></td></tr>
|
||||
<tr><td class="num">463</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt">IBM_rasterpos_clip</a></td></tr>
|
||||
<tr><td class="num">464</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/static_data.txt">IBM_static_data</a></td></tr>
|
||||
<tr><td class="num">465</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt">IBM_texture_mirrored_repeat</a></td></tr>
|
||||
<tr><td class="num">466</td><td> </td><td><a href="http://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt">IBM_vertex_array_lists</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">466</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INGR/color_clamp.txt">INGR_color_clamp</a></td></tr>
|
||||
<tr><td class="num">467</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INGR/interlace_read.txt">INGR_interlace_read</a></td></tr>
|
||||
<tr><td class="num">467</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INGR/color_clamp.txt">INGR_color_clamp</a></td></tr>
|
||||
<tr><td class="num">468</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INGR/interlace_read.txt">INGR_interlace_read</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">468</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/conservative_rasterization.txt">INTEL_conservative_rasterization</a></td></tr>
|
||||
<tr><td class="num">469</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/fragment_shader_ordering.txt">INTEL_fragment_shader_ordering</a></td></tr>
|
||||
<tr><td class="num">470</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/framebuffer_CMAA.txt">INTEL_framebuffer_CMAA</a></td></tr>
|
||||
<tr><td class="num">471</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/map_texture.txt">INTEL_map_texture</a></td></tr>
|
||||
<tr><td class="num">472</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt">INTEL_parallel_arrays</a></td></tr>
|
||||
<tr><td class="num">473</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/performance_query.txt">INTEL_performance_query</a></td></tr>
|
||||
<tr><td class="num">474</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/texture_scissor.txt">INTEL_texture_scissor</a></td></tr>
|
||||
<tr><td class="num">469</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/conservative_rasterization.txt">INTEL_conservative_rasterization</a></td></tr>
|
||||
<tr><td class="num">470</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/fragment_shader_ordering.txt">INTEL_fragment_shader_ordering</a></td></tr>
|
||||
<tr><td class="num">471</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/framebuffer_CMAA.txt">INTEL_framebuffer_CMAA</a></td></tr>
|
||||
<tr><td class="num">472</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/map_texture.txt">INTEL_map_texture</a></td></tr>
|
||||
<tr><td class="num">473</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt">INTEL_parallel_arrays</a></td></tr>
|
||||
<tr><td class="num">474</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/performance_query.txt">INTEL_performance_query</a></td></tr>
|
||||
<tr><td class="num">475</td><td> </td><td><a href="http://www.opengl.org/registry/specs/INTEL/texture_scissor.txt">INTEL_texture_scissor</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">475</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced</a></td></tr>
|
||||
<tr><td class="num">476</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced_coherent</a></td></tr>
|
||||
<tr><td class="num">477</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/context_flush_control.txt">KHR_context_flush_control</a></td></tr>
|
||||
<tr><td class="num">478</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/debug.txt">KHR_debug</a></td></tr>
|
||||
<tr><td class="num">479</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/no_error.txt">KHR_no_error</a></td></tr>
|
||||
<tr><td class="num">480</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/robust_buffer_access_behavior.txt">KHR_robust_buffer_access_behavior</a></td></tr>
|
||||
<tr><td class="num">481</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/robustness.txt">KHR_robustness</a></td></tr>
|
||||
<tr><td class="num">482</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_hdr</a></td></tr>
|
||||
<tr><td class="num">483</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_ldr</a></td></tr>
|
||||
<tr><td class="num">484</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_sliced_3d.txt">KHR_texture_compression_astc_sliced_3d</a></td></tr>
|
||||
<tr><td class="num">476</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced</a></td></tr>
|
||||
<tr><td class="num">477</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt">KHR_blend_equation_advanced_coherent</a></td></tr>
|
||||
<tr><td class="num">478</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/context_flush_control.txt">KHR_context_flush_control</a></td></tr>
|
||||
<tr><td class="num">479</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/debug.txt">KHR_debug</a></td></tr>
|
||||
<tr><td class="num">480</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/no_error.txt">KHR_no_error</a></td></tr>
|
||||
<tr><td class="num">481</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/parallel_shader_compile.txt">KHR_parallel_shader_compile</a></td></tr>
|
||||
<tr><td class="num">482</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/robust_buffer_access_behavior.txt">KHR_robust_buffer_access_behavior</a></td></tr>
|
||||
<tr><td class="num">483</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/robustness.txt">KHR_robustness</a></td></tr>
|
||||
<tr><td class="num">484</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_hdr</a></td></tr>
|
||||
<tr><td class="num">485</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt">KHR_texture_compression_astc_ldr</a></td></tr>
|
||||
<tr><td class="num">486</td><td> </td><td><a href="http://www.opengl.org/registry/specs/KHR/texture_compression_astc_sliced_3d.txt">KHR_texture_compression_astc_sliced_3d</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">485</td><td> </td><td>KTX_buffer_region</td></tr>
|
||||
<tr><td class="num">487</td><td> </td><td>KTX_buffer_region</td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">486</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESAX/texture_stack.txt">MESAX_texture_stack</a></td></tr>
|
||||
<tr><td class="num">488</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESAX/texture_stack.txt">MESAX_texture_stack</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">487</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/pack_invert.txt">MESA_pack_invert</a></td></tr>
|
||||
<tr><td class="num">488</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/resize_buffers.txt">MESA_resize_buffers</a></td></tr>
|
||||
<tr><td class="num">489</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/shader_integer_functions.txt">MESA_shader_integer_functions</a></td></tr>
|
||||
<tr><td class="num">490</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/window_pos.txt">MESA_window_pos</a></td></tr>
|
||||
<tr><td class="num">491</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt">MESA_ycbcr_texture</a></td></tr>
|
||||
<tr><td class="num">489</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/pack_invert.txt">MESA_pack_invert</a></td></tr>
|
||||
<tr><td class="num">490</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/resize_buffers.txt">MESA_resize_buffers</a></td></tr>
|
||||
<tr><td class="num">491</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/shader_integer_functions.txt">MESA_shader_integer_functions</a></td></tr>
|
||||
<tr><td class="num">492</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/window_pos.txt">MESA_window_pos</a></td></tr>
|
||||
<tr><td class="num">493</td><td> </td><td><a href="http://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt">MESA_ycbcr_texture</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">492</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_blend_equation_advanced_multi_draw_buffers.txt">NVX_blend_equation_advanced_multi_draw_buffers</a></td></tr>
|
||||
<tr><td class="num">493</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt">NVX_conditional_render</a></td></tr>
|
||||
<tr><td class="num">494</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt">NVX_gpu_memory_info</a></td></tr>
|
||||
<tr><td class="num">495</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_linked_gpu_multicast.txt">NVX_linked_gpu_multicast</a></td></tr>
|
||||
<tr><td class="num">494</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_blend_equation_advanced_multi_draw_buffers.txt">NVX_blend_equation_advanced_multi_draw_buffers</a></td></tr>
|
||||
<tr><td class="num">495</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt">NVX_conditional_render</a></td></tr>
|
||||
<tr><td class="num">496</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt">NVX_gpu_memory_info</a></td></tr>
|
||||
<tr><td class="num">497</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NVX/nvx_linked_gpu_multicast.txt">NVX_linked_gpu_multicast</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">496</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/3dvision_settings.txt">NV_3dvision_settings</a></td></tr>
|
||||
<tr><td class="num">497</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/EGL_stream_consumer_external.txt">NV_EGL_stream_consumer_external</a></td></tr>
|
||||
<tr><td class="num">498</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/alpha_to_coverage_dither_control.txt">NV_alpha_to_coverage_dither_control</a></td></tr>
|
||||
<tr><td class="num">499</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bgr.txt">NV_bgr</a></td></tr>
|
||||
<tr><td class="num">500</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt">NV_bindless_multi_draw_indirect</a></td></tr>
|
||||
<tr><td class="num">501</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt">NV_bindless_multi_draw_indirect_count</a></td></tr>
|
||||
<tr><td class="num">502</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_texture.txt">NV_bindless_texture</a></td></tr>
|
||||
<tr><td class="num">503</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced</a></td></tr>
|
||||
<tr><td class="num">504</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced_coherent</a></td></tr>
|
||||
<tr><td class="num">505</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_square.txt">NV_blend_square</a></td></tr>
|
||||
<tr><td class="num">506</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/clip_space_w_scaling.txt">NV_clip_space_w_scaling</a></td></tr>
|
||||
<tr><td class="num">507</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/command_list.txt">NV_command_list</a></td></tr>
|
||||
<tr><td class="num">508</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/compute_program5.txt">NV_compute_program5</a></td></tr>
|
||||
<tr><td class="num">509</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conditional_render.txt">NV_conditional_render</a></td></tr>
|
||||
<tr><td class="num">510</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster.txt">NV_conservative_raster</a></td></tr>
|
||||
<tr><td class="num">511</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster_dilate.txt">NV_conservative_raster_dilate</a></td></tr>
|
||||
<tr><td class="num">512</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap_triangles.txt">NV_conservative_raster_pre_snap_triangles</a></td></tr>
|
||||
<tr><td class="num">513</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_buffer.txt">NV_copy_buffer</a></td></tr>
|
||||
<tr><td class="num">514</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt">NV_copy_depth_to_color</a></td></tr>
|
||||
<tr><td class="num">515</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
|
||||
<tr><td class="num">516</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/deep_texture3D.txt">NV_deep_texture3D</a></td></tr>
|
||||
<tr><td class="num">517</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt">NV_depth_buffer_float</a></td></tr>
|
||||
<tr><td class="num">518</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/depth_clamp.txt">NV_depth_clamp</a></td></tr>
|
||||
<tr><td class="num">519</td><td> </td><td>NV_depth_range_unclamped</td></tr>
|
||||
<tr><td class="num">520</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_buffers.txt">NV_draw_buffers</a></td></tr>
|
||||
<tr><td class="num">521</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_instanced.txt">NV_draw_instanced</a></td></tr>
|
||||
<tr><td class="num">522</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_texture.txt">NV_draw_texture</a></td></tr>
|
||||
<tr><td class="num">523</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_vulkan_image.txt">NV_draw_vulkan_image</a></td></tr>
|
||||
<tr><td class="num">524</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/evaluators.txt">NV_evaluators</a></td></tr>
|
||||
<tr><td class="num">525</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/explicit_attrib_location.txt">NV_explicit_attrib_location</a></td></tr>
|
||||
<tr><td class="num">526</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/explicit_multisample.txt">NV_explicit_multisample</a></td></tr>
|
||||
<tr><td class="num">527</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fbo_color_attachments.txt">NV_fbo_color_attachments</a></td></tr>
|
||||
<tr><td class="num">528</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fence.txt">NV_fence</a></td></tr>
|
||||
<tr><td class="num">529</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fill_rectangle.txt">NV_fill_rectangle</a></td></tr>
|
||||
<tr><td class="num">530</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
|
||||
<tr><td class="num">531</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fog_distance.txt">NV_fog_distance</a></td></tr>
|
||||
<tr><td class="num">532</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_coverage_to_color.txt">NV_fragment_coverage_to_color</a></td></tr>
|
||||
<tr><td class="num">533</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_program.txt">NV_fragment_program</a></td></tr>
|
||||
<tr><td class="num">534</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt">NV_fragment_program2</a></td></tr>
|
||||
<tr><td class="num">535</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt">NV_fragment_program4</a></td></tr>
|
||||
<tr><td class="num">536</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt">NV_fragment_program_option</a></td></tr>
|
||||
<tr><td class="num">537</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_shader_interlock.txt">NV_fragment_shader_interlock</a></td></tr>
|
||||
<tr><td class="num">538</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_blit.txt">NV_framebuffer_blit</a></td></tr>
|
||||
<tr><td class="num">539</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt">NV_framebuffer_mixed_samples</a></td></tr>
|
||||
<tr><td class="num">540</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_multisample.txt">NV_framebuffer_multisample</a></td></tr>
|
||||
<tr><td class="num">541</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt">NV_framebuffer_multisample_coverage</a></td></tr>
|
||||
<tr><td class="num">542</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/generate_mipmap_sRGB.txt">NV_generate_mipmap_sRGB</a></td></tr>
|
||||
<tr><td class="num">543</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt">NV_geometry_program4</a></td></tr>
|
||||
<tr><td class="num">544</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt">NV_geometry_shader4</a></td></tr>
|
||||
<tr><td class="num">545</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/geometry_shader_passthrough.txt">NV_geometry_shader_passthrough</a></td></tr>
|
||||
<tr><td class="num">546</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_multicast.txt">NV_gpu_multicast</a></td></tr>
|
||||
<tr><td class="num">547</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt">NV_gpu_program4</a></td></tr>
|
||||
<tr><td class="num">548</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program5</a></td></tr>
|
||||
<tr><td class="num">549</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5_mem_extended.txt">NV_gpu_program5_mem_extended</a></td></tr>
|
||||
<tr><td class="num">550</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program_fp64</a></td></tr>
|
||||
<tr><td class="num">551</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_shader5.txt">NV_gpu_shader5</a></td></tr>
|
||||
<tr><td class="num">552</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/half_float.txt">NV_half_float</a></td></tr>
|
||||
<tr><td class="num">553</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/image_formats.txt">NV_image_formats</a></td></tr>
|
||||
<tr><td class="num">554</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/instanced_arrays.txt">NV_instanced_arrays</a></td></tr>
|
||||
<tr><td class="num">555</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/internalformat_sample_query.txt">NV_internalformat_sample_query</a></td></tr>
|
||||
<tr><td class="num">556</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/light_max_exponent.txt">NV_light_max_exponent</a></td></tr>
|
||||
<tr><td class="num">557</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
|
||||
<tr><td class="num">558</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt">NV_multisample_filter_hint</a></td></tr>
|
||||
<tr><td class="num">559</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/non_square_matrices.txt">NV_non_square_matrices</a></td></tr>
|
||||
<tr><td class="num">560</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/occlusion_query.txt">NV_occlusion_query</a></td></tr>
|
||||
<tr><td class="num">561</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/pack_subimage.txt">NV_pack_subimage</a></td></tr>
|
||||
<tr><td class="num">562</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt">NV_packed_depth_stencil</a></td></tr>
|
||||
<tr><td class="num">563</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/packed_float.txt">NV_packed_float</a></td></tr>
|
||||
<tr><td class="num">564</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/packed_float.txt">NV_packed_float_linear</a></td></tr>
|
||||
<tr><td class="num">565</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt">NV_parameter_buffer_object</a></td></tr>
|
||||
<tr><td class="num">566</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/parameter_buffer_object2.txt">NV_parameter_buffer_object2</a></td></tr>
|
||||
<tr><td class="num">567</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering.txt">NV_path_rendering</a></td></tr>
|
||||
<tr><td class="num">568</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering_shared_edge.txt">NV_path_rendering_shared_edge</a></td></tr>
|
||||
<tr><td class="num">569</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/pixel_buffer_object.txt">NV_pixel_buffer_object</a></td></tr>
|
||||
<tr><td class="num">570</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/pixel_data_range.txt">NV_pixel_data_range</a></td></tr>
|
||||
<tr><td class="num">571</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/platform_binary.txt">NV_platform_binary</a></td></tr>
|
||||
<tr><td class="num">572</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/point_sprite.txt">NV_point_sprite</a></td></tr>
|
||||
<tr><td class="num">573</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/polygon_mode.txt">NV_polygon_mode</a></td></tr>
|
||||
<tr><td class="num">574</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
|
||||
<tr><td class="num">575</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/primitive_restart.txt">NV_primitive_restart</a></td></tr>
|
||||
<tr><td class="num">576</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt">NV_read_depth</a></td></tr>
|
||||
<tr><td class="num">577</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt">NV_read_depth_stencil</a></td></tr>
|
||||
<tr><td class="num">578</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt">NV_read_stencil</a></td></tr>
|
||||
<tr><td class="num">579</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners.txt">NV_register_combiners</a></td></tr>
|
||||
<tr><td class="num">580</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners2.txt">NV_register_combiners2</a></td></tr>
|
||||
<tr><td class="num">581</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt">NV_robustness_video_memory_purge</a></td></tr>
|
||||
<tr><td class="num">582</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/sRGB_formats.txt">NV_sRGB_formats</a></td></tr>
|
||||
<tr><td class="num">583</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/sample_locations.txt">NV_sample_locations</a></td></tr>
|
||||
<tr><td class="num">584</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/sample_mask_override_coverage.txt">NV_sample_mask_override_coverage</a></td></tr>
|
||||
<tr><td class="num">585</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_counters.txt">NV_shader_atomic_counters</a></td></tr>
|
||||
<tr><td class="num">586</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_float.txt">NV_shader_atomic_float</a></td></tr>
|
||||
<tr><td class="num">587</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_float64.txt">NV_shader_atomic_float64</a></td></tr>
|
||||
<tr><td class="num">588</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_fp16_vector.txt">NV_shader_atomic_fp16_vector</a></td></tr>
|
||||
<tr><td class="num">589</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_int64.txt">NV_shader_atomic_int64</a></td></tr>
|
||||
<tr><td class="num">590</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt">NV_shader_buffer_load</a></td></tr>
|
||||
<tr><td class="num">591</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_noperspective_interpolation.txt">NV_shader_noperspective_interpolation</a></td></tr>
|
||||
<tr><td class="num">592</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt">NV_shader_storage_buffer_object</a></td></tr>
|
||||
<tr><td class="num">593</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_group.txt">NV_shader_thread_group</a></td></tr>
|
||||
<tr><td class="num">594</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_shuffle.txt">NV_shader_thread_shuffle</a></td></tr>
|
||||
<tr><td class="num">595</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shadow_samplers_array.txt">NV_shadow_samplers_array</a></td></tr>
|
||||
<tr><td class="num">596</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shadow_samplers_cube.txt">NV_shadow_samplers_cube</a></td></tr>
|
||||
<tr><td class="num">597</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/stereo_view_rendering.txt">NV_stereo_view_rendering</a></td></tr>
|
||||
<tr><td class="num">598</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/tessellation_program5.txt">NV_tessellation_program5</a></td></tr>
|
||||
<tr><td class="num">599</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_emboss.txt">NV_texgen_emboss</a></td></tr>
|
||||
<tr><td class="num">600</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_reflection.txt">NV_texgen_reflection</a></td></tr>
|
||||
<tr><td class="num">601</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_array.txt">NV_texture_array</a></td></tr>
|
||||
<tr><td class="num">602</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_barrier.txt">NV_texture_barrier</a></td></tr>
|
||||
<tr><td class="num">603</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_border_clamp.txt">NV_texture_border_clamp</a></td></tr>
|
||||
<tr><td class="num">604</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_latc.txt">NV_texture_compression_latc</a></td></tr>
|
||||
<tr><td class="num">605</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_s3tc.txt">NV_texture_compression_s3tc</a></td></tr>
|
||||
<tr><td class="num">606</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_s3tc_update.txt">NV_texture_compression_s3tc_update</a></td></tr>
|
||||
<tr><td class="num">607</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_vtc.txt">NV_texture_compression_vtc</a></td></tr>
|
||||
<tr><td class="num">608</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_env_combine4.txt">NV_texture_env_combine4</a></td></tr>
|
||||
<tr><td class="num">609</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt">NV_texture_expand_normal</a></td></tr>
|
||||
<tr><td class="num">610</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_multisample.txt">NV_texture_multisample</a></td></tr>
|
||||
<tr><td class="num">611</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_npot_2D_mipmap.txt">NV_texture_npot_2D_mipmap</a></td></tr>
|
||||
<tr><td class="num">612</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_rectangle.txt">NV_texture_rectangle</a></td></tr>
|
||||
<tr><td class="num">613</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_rectangle_compressed.txt">NV_texture_rectangle_compressed</a></td></tr>
|
||||
<tr><td class="num">614</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader.txt">NV_texture_shader</a></td></tr>
|
||||
<tr><td class="num">615</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader2.txt">NV_texture_shader2</a></td></tr>
|
||||
<tr><td class="num">616</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader3.txt">NV_texture_shader3</a></td></tr>
|
||||
<tr><td class="num">617</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt">NV_transform_feedback</a></td></tr>
|
||||
<tr><td class="num">618</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/transform_feedback2.txt">NV_transform_feedback2</a></td></tr>
|
||||
<tr><td class="num">619</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/uniform_buffer_unified_memory.txt">NV_uniform_buffer_unified_memory</a></td></tr>
|
||||
<tr><td class="num">620</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vdpau_interop.txt">NV_vdpau_interop</a></td></tr>
|
||||
<tr><td class="num">621</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
|
||||
<tr><td class="num">622</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt">NV_vertex_array_range2</a></td></tr>
|
||||
<tr><td class="num">623</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt">NV_vertex_attrib_integer_64bit</a></td></tr>
|
||||
<tr><td class="num">624</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt">NV_vertex_buffer_unified_memory</a></td></tr>
|
||||
<tr><td class="num">625</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program.txt">NV_vertex_program</a></td></tr>
|
||||
<tr><td class="num">626</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program1_1.txt">NV_vertex_program1_1</a></td></tr>
|
||||
<tr><td class="num">627</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program2.txt">NV_vertex_program2</a></td></tr>
|
||||
<tr><td class="num">628</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt">NV_vertex_program2_option</a></td></tr>
|
||||
<tr><td class="num">629</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt">NV_vertex_program3</a></td></tr>
|
||||
<tr><td class="num">630</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt">NV_vertex_program4</a></td></tr>
|
||||
<tr><td class="num">631</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
|
||||
<tr><td class="num">632</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_array.txt">NV_viewport_array</a></td></tr>
|
||||
<tr><td class="num">633</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_array2.txt">NV_viewport_array2</a></td></tr>
|
||||
<tr><td class="num">634</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_swizzle.txt">NV_viewport_swizzle</a></td></tr>
|
||||
<tr><td class="num">498</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/3dvision_settings.txt">NV_3dvision_settings</a></td></tr>
|
||||
<tr><td class="num">499</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/EGL_stream_consumer_external.txt">NV_EGL_stream_consumer_external</a></td></tr>
|
||||
<tr><td class="num">500</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/alpha_to_coverage_dither_control.txt">NV_alpha_to_coverage_dither_control</a></td></tr>
|
||||
<tr><td class="num">501</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bgr.txt">NV_bgr</a></td></tr>
|
||||
<tr><td class="num">502</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt">NV_bindless_multi_draw_indirect</a></td></tr>
|
||||
<tr><td class="num">503</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt">NV_bindless_multi_draw_indirect_count</a></td></tr>
|
||||
<tr><td class="num">504</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/bindless_texture.txt">NV_bindless_texture</a></td></tr>
|
||||
<tr><td class="num">505</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced</a></td></tr>
|
||||
<tr><td class="num">506</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt">NV_blend_equation_advanced_coherent</a></td></tr>
|
||||
<tr><td class="num">507</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_minmax_factor.txt">NV_blend_minmax_factor</a></td></tr>
|
||||
<tr><td class="num">508</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/blend_square.txt">NV_blend_square</a></td></tr>
|
||||
<tr><td class="num">509</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/clip_space_w_scaling.txt">NV_clip_space_w_scaling</a></td></tr>
|
||||
<tr><td class="num">510</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/command_list.txt">NV_command_list</a></td></tr>
|
||||
<tr><td class="num">511</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/compute_program5.txt">NV_compute_program5</a></td></tr>
|
||||
<tr><td class="num">512</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conditional_render.txt">NV_conditional_render</a></td></tr>
|
||||
<tr><td class="num">513</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster.txt">NV_conservative_raster</a></td></tr>
|
||||
<tr><td class="num">514</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster_dilate.txt">NV_conservative_raster_dilate</a></td></tr>
|
||||
<tr><td class="num">515</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap_triangles.txt">NV_conservative_raster_pre_snap_triangles</a></td></tr>
|
||||
<tr><td class="num">516</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_buffer.txt">NV_copy_buffer</a></td></tr>
|
||||
<tr><td class="num">517</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt">NV_copy_depth_to_color</a></td></tr>
|
||||
<tr><td class="num">518</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
|
||||
<tr><td class="num">519</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/deep_texture3D.txt">NV_deep_texture3D</a></td></tr>
|
||||
<tr><td class="num">520</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt">NV_depth_buffer_float</a></td></tr>
|
||||
<tr><td class="num">521</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/depth_clamp.txt">NV_depth_clamp</a></td></tr>
|
||||
<tr><td class="num">522</td><td> </td><td>NV_depth_range_unclamped</td></tr>
|
||||
<tr><td class="num">523</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_buffers.txt">NV_draw_buffers</a></td></tr>
|
||||
<tr><td class="num">524</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_instanced.txt">NV_draw_instanced</a></td></tr>
|
||||
<tr><td class="num">525</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_texture.txt">NV_draw_texture</a></td></tr>
|
||||
<tr><td class="num">526</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/draw_vulkan_image.txt">NV_draw_vulkan_image</a></td></tr>
|
||||
<tr><td class="num">527</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/evaluators.txt">NV_evaluators</a></td></tr>
|
||||
<tr><td class="num">528</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/explicit_attrib_location.txt">NV_explicit_attrib_location</a></td></tr>
|
||||
<tr><td class="num">529</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/explicit_multisample.txt">NV_explicit_multisample</a></td></tr>
|
||||
<tr><td class="num">530</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fbo_color_attachments.txt">NV_fbo_color_attachments</a></td></tr>
|
||||
<tr><td class="num">531</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fence.txt">NV_fence</a></td></tr>
|
||||
<tr><td class="num">532</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fill_rectangle.txt">NV_fill_rectangle</a></td></tr>
|
||||
<tr><td class="num">533</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
|
||||
<tr><td class="num">534</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fog_distance.txt">NV_fog_distance</a></td></tr>
|
||||
<tr><td class="num">535</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_coverage_to_color.txt">NV_fragment_coverage_to_color</a></td></tr>
|
||||
<tr><td class="num">536</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_program.txt">NV_fragment_program</a></td></tr>
|
||||
<tr><td class="num">537</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt">NV_fragment_program2</a></td></tr>
|
||||
<tr><td class="num">538</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt">NV_fragment_program4</a></td></tr>
|
||||
<tr><td class="num">539</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt">NV_fragment_program_option</a></td></tr>
|
||||
<tr><td class="num">540</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/fragment_shader_interlock.txt">NV_fragment_shader_interlock</a></td></tr>
|
||||
<tr><td class="num">541</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_blit.txt">NV_framebuffer_blit</a></td></tr>
|
||||
<tr><td class="num">542</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt">NV_framebuffer_mixed_samples</a></td></tr>
|
||||
<tr><td class="num">543</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/framebuffer_multisample.txt">NV_framebuffer_multisample</a></td></tr>
|
||||
<tr><td class="num">544</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt">NV_framebuffer_multisample_coverage</a></td></tr>
|
||||
<tr><td class="num">545</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/generate_mipmap_sRGB.txt">NV_generate_mipmap_sRGB</a></td></tr>
|
||||
<tr><td class="num">546</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt">NV_geometry_program4</a></td></tr>
|
||||
<tr><td class="num">547</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt">NV_geometry_shader4</a></td></tr>
|
||||
<tr><td class="num">548</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/geometry_shader_passthrough.txt">NV_geometry_shader_passthrough</a></td></tr>
|
||||
<tr><td class="num">549</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_multicast.txt">NV_gpu_multicast</a></td></tr>
|
||||
<tr><td class="num">550</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt">NV_gpu_program4</a></td></tr>
|
||||
<tr><td class="num">551</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program5</a></td></tr>
|
||||
<tr><td class="num">552</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5_mem_extended.txt">NV_gpu_program5_mem_extended</a></td></tr>
|
||||
<tr><td class="num">553</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program_fp64</a></td></tr>
|
||||
<tr><td class="num">554</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_shader5.txt">NV_gpu_shader5</a></td></tr>
|
||||
<tr><td class="num">555</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/half_float.txt">NV_half_float</a></td></tr>
|
||||
<tr><td class="num">556</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/image_formats.txt">NV_image_formats</a></td></tr>
|
||||
<tr><td class="num">557</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/instanced_arrays.txt">NV_instanced_arrays</a></td></tr>
|
||||
<tr><td class="num">558</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/internalformat_sample_query.txt">NV_internalformat_sample_query</a></td></tr>
|
||||
<tr><td class="num">559</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/light_max_exponent.txt">NV_light_max_exponent</a></td></tr>
|
||||
<tr><td class="num">560</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
|
||||
<tr><td class="num">561</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt">NV_multisample_filter_hint</a></td></tr>
|
||||
<tr><td class="num">562</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/non_square_matrices.txt">NV_non_square_matrices</a></td></tr>
|
||||
<tr><td class="num">563</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/occlusion_query.txt">NV_occlusion_query</a></td></tr>
|
||||
<tr><td class="num">564</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/pack_subimage.txt">NV_pack_subimage</a></td></tr>
|
||||
<tr><td class="num">565</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt">NV_packed_depth_stencil</a></td></tr>
|
||||
<tr><td class="num">566</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/packed_float.txt">NV_packed_float</a></td></tr>
|
||||
<tr><td class="num">567</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/packed_float.txt">NV_packed_float_linear</a></td></tr>
|
||||
<tr><td class="num">568</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt">NV_parameter_buffer_object</a></td></tr>
|
||||
<tr><td class="num">569</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/parameter_buffer_object2.txt">NV_parameter_buffer_object2</a></td></tr>
|
||||
<tr><td class="num">570</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering.txt">NV_path_rendering</a></td></tr>
|
||||
<tr><td class="num">571</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering_shared_edge.txt">NV_path_rendering_shared_edge</a></td></tr>
|
||||
<tr><td class="num">572</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/pixel_buffer_object.txt">NV_pixel_buffer_object</a></td></tr>
|
||||
<tr><td class="num">573</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/pixel_data_range.txt">NV_pixel_data_range</a></td></tr>
|
||||
<tr><td class="num">574</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/platform_binary.txt">NV_platform_binary</a></td></tr>
|
||||
<tr><td class="num">575</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/point_sprite.txt">NV_point_sprite</a></td></tr>
|
||||
<tr><td class="num">576</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/polygon_mode.txt">NV_polygon_mode</a></td></tr>
|
||||
<tr><td class="num">577</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
|
||||
<tr><td class="num">578</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/primitive_restart.txt">NV_primitive_restart</a></td></tr>
|
||||
<tr><td class="num">579</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt">NV_read_depth</a></td></tr>
|
||||
<tr><td class="num">580</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt">NV_read_depth_stencil</a></td></tr>
|
||||
<tr><td class="num">581</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/read_depth_stencil.txt">NV_read_stencil</a></td></tr>
|
||||
<tr><td class="num">582</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners.txt">NV_register_combiners</a></td></tr>
|
||||
<tr><td class="num">583</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/register_combiners2.txt">NV_register_combiners2</a></td></tr>
|
||||
<tr><td class="num">584</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt">NV_robustness_video_memory_purge</a></td></tr>
|
||||
<tr><td class="num">585</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/sRGB_formats.txt">NV_sRGB_formats</a></td></tr>
|
||||
<tr><td class="num">586</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/sample_locations.txt">NV_sample_locations</a></td></tr>
|
||||
<tr><td class="num">587</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/sample_mask_override_coverage.txt">NV_sample_mask_override_coverage</a></td></tr>
|
||||
<tr><td class="num">588</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_counters.txt">NV_shader_atomic_counters</a></td></tr>
|
||||
<tr><td class="num">589</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_float.txt">NV_shader_atomic_float</a></td></tr>
|
||||
<tr><td class="num">590</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_float64.txt">NV_shader_atomic_float64</a></td></tr>
|
||||
<tr><td class="num">591</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_fp16_vector.txt">NV_shader_atomic_fp16_vector</a></td></tr>
|
||||
<tr><td class="num">592</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_atomic_int64.txt">NV_shader_atomic_int64</a></td></tr>
|
||||
<tr><td class="num">593</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt">NV_shader_buffer_load</a></td></tr>
|
||||
<tr><td class="num">594</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_noperspective_interpolation.txt">NV_shader_noperspective_interpolation</a></td></tr>
|
||||
<tr><td class="num">595</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt">NV_shader_storage_buffer_object</a></td></tr>
|
||||
<tr><td class="num">596</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_group.txt">NV_shader_thread_group</a></td></tr>
|
||||
<tr><td class="num">597</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shader_thread_shuffle.txt">NV_shader_thread_shuffle</a></td></tr>
|
||||
<tr><td class="num">598</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shadow_samplers_array.txt">NV_shadow_samplers_array</a></td></tr>
|
||||
<tr><td class="num">599</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/shadow_samplers_cube.txt">NV_shadow_samplers_cube</a></td></tr>
|
||||
<tr><td class="num">600</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/stereo_view_rendering.txt">NV_stereo_view_rendering</a></td></tr>
|
||||
<tr><td class="num">601</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/tessellation_program5.txt">NV_tessellation_program5</a></td></tr>
|
||||
<tr><td class="num">602</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_emboss.txt">NV_texgen_emboss</a></td></tr>
|
||||
<tr><td class="num">603</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texgen_reflection.txt">NV_texgen_reflection</a></td></tr>
|
||||
<tr><td class="num">604</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_array.txt">NV_texture_array</a></td></tr>
|
||||
<tr><td class="num">605</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_barrier.txt">NV_texture_barrier</a></td></tr>
|
||||
<tr><td class="num">606</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_border_clamp.txt">NV_texture_border_clamp</a></td></tr>
|
||||
<tr><td class="num">607</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_latc.txt">NV_texture_compression_latc</a></td></tr>
|
||||
<tr><td class="num">608</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_s3tc.txt">NV_texture_compression_s3tc</a></td></tr>
|
||||
<tr><td class="num">609</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_s3tc_update.txt">NV_texture_compression_s3tc_update</a></td></tr>
|
||||
<tr><td class="num">610</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_compression_vtc.txt">NV_texture_compression_vtc</a></td></tr>
|
||||
<tr><td class="num">611</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_env_combine4.txt">NV_texture_env_combine4</a></td></tr>
|
||||
<tr><td class="num">612</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt">NV_texture_expand_normal</a></td></tr>
|
||||
<tr><td class="num">613</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_multisample.txt">NV_texture_multisample</a></td></tr>
|
||||
<tr><td class="num">614</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_npot_2D_mipmap.txt">NV_texture_npot_2D_mipmap</a></td></tr>
|
||||
<tr><td class="num">615</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_rectangle.txt">NV_texture_rectangle</a></td></tr>
|
||||
<tr><td class="num">616</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_rectangle_compressed.txt">NV_texture_rectangle_compressed</a></td></tr>
|
||||
<tr><td class="num">617</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader.txt">NV_texture_shader</a></td></tr>
|
||||
<tr><td class="num">618</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader2.txt">NV_texture_shader2</a></td></tr>
|
||||
<tr><td class="num">619</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/texture_shader3.txt">NV_texture_shader3</a></td></tr>
|
||||
<tr><td class="num">620</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt">NV_transform_feedback</a></td></tr>
|
||||
<tr><td class="num">621</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/transform_feedback2.txt">NV_transform_feedback2</a></td></tr>
|
||||
<tr><td class="num">622</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/uniform_buffer_unified_memory.txt">NV_uniform_buffer_unified_memory</a></td></tr>
|
||||
<tr><td class="num">623</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vdpau_interop.txt">NV_vdpau_interop</a></td></tr>
|
||||
<tr><td class="num">624</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
|
||||
<tr><td class="num">625</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt">NV_vertex_array_range2</a></td></tr>
|
||||
<tr><td class="num">626</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt">NV_vertex_attrib_integer_64bit</a></td></tr>
|
||||
<tr><td class="num">627</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt">NV_vertex_buffer_unified_memory</a></td></tr>
|
||||
<tr><td class="num">628</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program.txt">NV_vertex_program</a></td></tr>
|
||||
<tr><td class="num">629</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program1_1.txt">NV_vertex_program1_1</a></td></tr>
|
||||
<tr><td class="num">630</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vertex_program2.txt">NV_vertex_program2</a></td></tr>
|
||||
<tr><td class="num">631</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt">NV_vertex_program2_option</a></td></tr>
|
||||
<tr><td class="num">632</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt">NV_vertex_program3</a></td></tr>
|
||||
<tr><td class="num">633</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt">NV_vertex_program4</a></td></tr>
|
||||
<tr><td class="num">634</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
|
||||
<tr><td class="num">635</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_array.txt">NV_viewport_array</a></td></tr>
|
||||
<tr><td class="num">636</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_array2.txt">NV_viewport_array2</a></td></tr>
|
||||
<tr><td class="num">637</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/viewport_swizzle.txt">NV_viewport_swizzle</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">635</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt">OES_byte_coordinates</a></td></tr>
|
||||
<tr><td class="num">638</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt">OES_byte_coordinates</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">636</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/interlace.txt">OML_interlace</a></td></tr>
|
||||
<tr><td class="num">637</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/resample.txt">OML_resample</a></td></tr>
|
||||
<tr><td class="num">638</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/subsample.txt">OML_subsample</a></td></tr>
|
||||
<tr><td class="num">639</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/interlace.txt">OML_interlace</a></td></tr>
|
||||
<tr><td class="num">640</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/resample.txt">OML_resample</a></td></tr>
|
||||
<tr><td class="num">641</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/subsample.txt">OML_subsample</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">639</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OVR/multiview.txt">OVR_multiview</a></td></tr>
|
||||
<tr><td class="num">640</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OVR/multiview2.txt">OVR_multiview2</a></td></tr>
|
||||
<tr><td class="num">641</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OVR/multiview_multisampled_render_to_texture.txt">OVR_multiview_multisampled_render_to_texture</a></td></tr>
|
||||
<tr><td class="num">642</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OVR/multiview.txt">OVR_multiview</a></td></tr>
|
||||
<tr><td class="num">643</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OVR/multiview2.txt">OVR_multiview2</a></td></tr>
|
||||
<tr><td class="num">644</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OVR/multiview_multisampled_render_to_texture.txt">OVR_multiview_multisampled_render_to_texture</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">642</td><td> </td><td><a href="http://www.opengl.org/registry/specs/PGI/misc_hints.txt">PGI_misc_hints</a></td></tr>
|
||||
<tr><td class="num">643</td><td> </td><td><a href="http://www.opengl.org/registry/specs/PGI/vertex_hints.txt">PGI_vertex_hints</a></td></tr>
|
||||
<tr><td class="num">645</td><td> </td><td><a href="http://www.opengl.org/registry/specs/PGI/misc_hints.txt">PGI_misc_hints</a></td></tr>
|
||||
<tr><td class="num">646</td><td> </td><td><a href="http://www.opengl.org/registry/specs/PGI/vertex_hints.txt">PGI_vertex_hints</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">644</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/alpha_test.txt">QCOM_alpha_test</a></td></tr>
|
||||
<tr><td class="num">645</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/binning_control.txt">QCOM_binning_control</a></td></tr>
|
||||
<tr><td class="num">646</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/driver_control.txt">QCOM_driver_control</a></td></tr>
|
||||
<tr><td class="num">647</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/extended_get.txt">QCOM_extended_get</a></td></tr>
|
||||
<tr><td class="num">648</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/extended_get2.txt">QCOM_extended_get2</a></td></tr>
|
||||
<tr><td class="num">649</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/framebuffer_foveated.txt">QCOM_framebuffer_foveated</a></td></tr>
|
||||
<tr><td class="num">650</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/performance_monitor_global_mode.txt">QCOM_perfmon_global_mode</a></td></tr>
|
||||
<tr><td class="num">651</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/shader_framebuffer_fetch_noncoherent.txt">QCOM_shader_framebuffer_fetch_noncoherent</a></td></tr>
|
||||
<tr><td class="num">652</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/tiled_rendering.txt">QCOM_tiled_rendering</a></td></tr>
|
||||
<tr><td class="num">653</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/writeonly_rendering.txt">QCOM_writeonly_rendering</a></td></tr>
|
||||
<tr><td class="num">647</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/alpha_test.txt">QCOM_alpha_test</a></td></tr>
|
||||
<tr><td class="num">648</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/binning_control.txt">QCOM_binning_control</a></td></tr>
|
||||
<tr><td class="num">649</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/driver_control.txt">QCOM_driver_control</a></td></tr>
|
||||
<tr><td class="num">650</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/extended_get.txt">QCOM_extended_get</a></td></tr>
|
||||
<tr><td class="num">651</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/extended_get2.txt">QCOM_extended_get2</a></td></tr>
|
||||
<tr><td class="num">652</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/framebuffer_foveated.txt">QCOM_framebuffer_foveated</a></td></tr>
|
||||
<tr><td class="num">653</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/performance_monitor_global_mode.txt">QCOM_perfmon_global_mode</a></td></tr>
|
||||
<tr><td class="num">654</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/shader_framebuffer_fetch_noncoherent.txt">QCOM_shader_framebuffer_fetch_noncoherent</a></td></tr>
|
||||
<tr><td class="num">655</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/tiled_rendering.txt">QCOM_tiled_rendering</a></td></tr>
|
||||
<tr><td class="num">656</td><td> </td><td><a href="http://www.opengl.org/registry/specs/QCOM/writeonly_rendering.txt">QCOM_writeonly_rendering</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">654</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_0_compatibility</a></td></tr>
|
||||
<tr><td class="num">655</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_1_compatibility</a></td></tr>
|
||||
<tr><td class="num">656</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_enable</a></td></tr>
|
||||
<tr><td class="num">657</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_error_string</a></td></tr>
|
||||
<tr><td class="num">658</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_extension_query</a></td></tr>
|
||||
<tr><td class="num">659</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_log</a></td></tr>
|
||||
<tr><td class="num">660</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_proc_address</a></td></tr>
|
||||
<tr><td class="num">657</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_0_compatibility</a></td></tr>
|
||||
<tr><td class="num">658</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_1_compatibility</a></td></tr>
|
||||
<tr><td class="num">659</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_enable</a></td></tr>
|
||||
<tr><td class="num">660</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_error_string</a></td></tr>
|
||||
<tr><td class="num">661</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_extension_query</a></td></tr>
|
||||
<tr><td class="num">662</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_log</a></td></tr>
|
||||
<tr><td class="num">663</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_proc_address</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">661</td><td> </td><td><a href="http://www.opengl.org/registry/specs/REND/screen_coordinates.txt">REND_screen_coordinates</a></td></tr>
|
||||
<tr><td class="num">664</td><td> </td><td><a href="http://www.opengl.org/registry/specs/REND/screen_coordinates.txt">REND_screen_coordinates</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">662</td><td> </td><td><a href="http://www.opengl.org/registry/specs/S3/s3tc.txt">S3_s3tc</a></td></tr>
|
||||
<tr><td class="num">665</td><td> </td><td><a href="http://www.opengl.org/registry/specs/S3/s3tc.txt">S3_s3tc</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">663</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/clip_band_hint.txt">SGIS_clip_band_hint</a></td></tr>
|
||||
<tr><td class="num">664</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/color_range.txt">SGIS_color_range</a></td></tr>
|
||||
<tr><td class="num">665</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/detail_texture.txt">SGIS_detail_texture</a></td></tr>
|
||||
<tr><td class="num">666</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/fog_function.txt">SGIS_fog_function</a></td></tr>
|
||||
<tr><td class="num">667</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt">SGIS_generate_mipmap</a></td></tr>
|
||||
<tr><td class="num">668</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/line_texgen.txt">SGIS_line_texgen</a></td></tr>
|
||||
<tr><td class="num">669</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/multisample.txt">SGIS_multisample</a></td></tr>
|
||||
<tr><td class="num">670</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/multitexture.txt">SGIS_multitexture</a></td></tr>
|
||||
<tr><td class="num">671</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/pixel_texture.txt">SGIS_pixel_texture</a></td></tr>
|
||||
<tr><td class="num">672</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt">SGIS_point_line_texgen</a></td></tr>
|
||||
<tr><td class="num">673</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/shared_multisample.txt">SGIS_shared_multisample</a></td></tr>
|
||||
<tr><td class="num">674</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt">SGIS_sharpen_texture</a></td></tr>
|
||||
<tr><td class="num">675</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture4D.txt">SGIS_texture4D</a></td></tr>
|
||||
<tr><td class="num">676</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt">SGIS_texture_border_clamp</a></td></tr>
|
||||
<tr><td class="num">677</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt">SGIS_texture_edge_clamp</a></td></tr>
|
||||
<tr><td class="num">678</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt">SGIS_texture_filter4</a></td></tr>
|
||||
<tr><td class="num">679</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_lod.txt">SGIS_texture_lod</a></td></tr>
|
||||
<tr><td class="num">680</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_select.txt">SGIS_texture_select</a></td></tr>
|
||||
<tr><td class="num">666</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/clip_band_hint.txt">SGIS_clip_band_hint</a></td></tr>
|
||||
<tr><td class="num">667</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/color_range.txt">SGIS_color_range</a></td></tr>
|
||||
<tr><td class="num">668</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/detail_texture.txt">SGIS_detail_texture</a></td></tr>
|
||||
<tr><td class="num">669</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/fog_function.txt">SGIS_fog_function</a></td></tr>
|
||||
<tr><td class="num">670</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt">SGIS_generate_mipmap</a></td></tr>
|
||||
<tr><td class="num">671</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/line_texgen.txt">SGIS_line_texgen</a></td></tr>
|
||||
<tr><td class="num">672</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/multisample.txt">SGIS_multisample</a></td></tr>
|
||||
<tr><td class="num">673</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/multitexture.txt">SGIS_multitexture</a></td></tr>
|
||||
<tr><td class="num">674</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/pixel_texture.txt">SGIS_pixel_texture</a></td></tr>
|
||||
<tr><td class="num">675</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt">SGIS_point_line_texgen</a></td></tr>
|
||||
<tr><td class="num">676</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/shared_multisample.txt">SGIS_shared_multisample</a></td></tr>
|
||||
<tr><td class="num">677</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt">SGIS_sharpen_texture</a></td></tr>
|
||||
<tr><td class="num">678</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture4D.txt">SGIS_texture4D</a></td></tr>
|
||||
<tr><td class="num">679</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt">SGIS_texture_border_clamp</a></td></tr>
|
||||
<tr><td class="num">680</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt">SGIS_texture_edge_clamp</a></td></tr>
|
||||
<tr><td class="num">681</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt">SGIS_texture_filter4</a></td></tr>
|
||||
<tr><td class="num">682</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_lod.txt">SGIS_texture_lod</a></td></tr>
|
||||
<tr><td class="num">683</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIS/texture_select.txt">SGIS_texture_select</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">681</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async.txt">SGIX_async</a></td></tr>
|
||||
<tr><td class="num">682</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_histogram.txt">SGIX_async_histogram</a></td></tr>
|
||||
<tr><td class="num">683</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_pixel.txt">SGIX_async_pixel</a></td></tr>
|
||||
<tr><td class="num">684</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/bali_g_instruments.txt">SGIX_bali_g_instruments</a></td></tr>
|
||||
<tr><td class="num">685</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/bali_r_instruments.txt">SGIX_bali_r_instruments</a></td></tr>
|
||||
<tr><td class="num">686</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/bali_timer_instruments.txt">SGIX_bali_timer_instruments</a></td></tr>
|
||||
<tr><td class="num">687</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt">SGIX_blend_alpha_minmax</a></td></tr>
|
||||
<tr><td class="num">688</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_cadd.txt">SGIX_blend_cadd</a></td></tr>
|
||||
<tr><td class="num">689</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_cmultiply.txt">SGIX_blend_cmultiply</a></td></tr>
|
||||
<tr><td class="num">690</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/calligraphic_fragment.txt">SGIX_calligraphic_fragment</a></td></tr>
|
||||
<tr><td class="num">691</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/clipmap.txt">SGIX_clipmap</a></td></tr>
|
||||
<tr><td class="num">692</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/color_matrix_accuracy.txt">SGIX_color_matrix_accuracy</a></td></tr>
|
||||
<tr><td class="num">693</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/color_table_index_mode.txt">SGIX_color_table_index_mode</a></td></tr>
|
||||
<tr><td class="num">694</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/complex_polar.txt">SGIX_complex_polar</a></td></tr>
|
||||
<tr><td class="num">695</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt">SGIX_convolution_accuracy</a></td></tr>
|
||||
<tr><td class="num">696</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/cube_map.txt">SGIX_cube_map</a></td></tr>
|
||||
<tr><td class="num">697</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/cylinder_texgen.txt">SGIX_cylinder_texgen</a></td></tr>
|
||||
<tr><td class="num">698</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/datapipe.txt">SGIX_datapipe</a></td></tr>
|
||||
<tr><td class="num">699</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/decimation.txt">SGIX_decimation</a></td></tr>
|
||||
<tr><td class="num">700</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/depth_pass_instrument.txt">SGIX_depth_pass_instrument</a></td></tr>
|
||||
<tr><td class="num">701</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/depth_texture.txt">SGIX_depth_texture</a></td></tr>
|
||||
<tr><td class="num">702</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/dvc.txt">SGIX_dvc</a></td></tr>
|
||||
<tr><td class="num">703</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/flush_raster.txt">SGIX_flush_raster</a></td></tr>
|
||||
<tr><td class="num">704</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_blend.txt">SGIX_fog_blend</a></td></tr>
|
||||
<tr><td class="num">705</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_factor_to_alpha.txt">SGIX_fog_factor_to_alpha</a></td></tr>
|
||||
<tr><td class="num">706</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_layers.txt">SGIX_fog_layers</a></td></tr>
|
||||
<tr><td class="num">707</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_offset.txt">SGIX_fog_offset</a></td></tr>
|
||||
<tr><td class="num">708</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_patchy.txt">SGIX_fog_patchy</a></td></tr>
|
||||
<tr><td class="num">709</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_scale.txt">SGIX_fog_scale</a></td></tr>
|
||||
<tr><td class="num">710</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_texture.txt">SGIX_fog_texture</a></td></tr>
|
||||
<tr><td class="num">711</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragment_lighting_space.txt">SGIX_fragment_lighting_space</a></td></tr>
|
||||
<tr><td class="num">712</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt">SGIX_fragment_specular_lighting</a></td></tr>
|
||||
<tr><td class="num">713</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragments_instrument.txt">SGIX_fragments_instrument</a></td></tr>
|
||||
<tr><td class="num">714</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/framezoom.txt">SGIX_framezoom</a></td></tr>
|
||||
<tr><td class="num">715</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/icc_texture.txt">SGIX_icc_texture</a></td></tr>
|
||||
<tr><td class="num">716</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/igloo_interface.txt">SGIX_igloo_interface</a></td></tr>
|
||||
<tr><td class="num">717</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/image_compression.txt">SGIX_image_compression</a></td></tr>
|
||||
<tr><td class="num">718</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/impact_pixel_texture.txt">SGIX_impact_pixel_texture</a></td></tr>
|
||||
<tr><td class="num">719</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/instrument_error.txt">SGIX_instrument_error</a></td></tr>
|
||||
<tr><td class="num">720</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/interlace.txt">SGIX_interlace</a></td></tr>
|
||||
<tr><td class="num">721</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt">SGIX_ir_instrument1</a></td></tr>
|
||||
<tr><td class="num">722</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/line_quality_hint.txt">SGIX_line_quality_hint</a></td></tr>
|
||||
<tr><td class="num">723</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/list_priority.txt">SGIX_list_priority</a></td></tr>
|
||||
<tr><td class="num">724</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/mpeg1.txt">SGIX_mpeg1</a></td></tr>
|
||||
<tr><td class="num">725</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/mpeg2.txt">SGIX_mpeg2</a></td></tr>
|
||||
<tr><td class="num">726</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/nonlinear_lighting_pervertex.txt">SGIX_nonlinear_lighting_pervertex</a></td></tr>
|
||||
<tr><td class="num">727</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/nurbs_eval.txt">SGIX_nurbs_eval</a></td></tr>
|
||||
<tr><td class="num">728</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/occlusion_instrument.txt">SGIX_occlusion_instrument</a></td></tr>
|
||||
<tr><td class="num">729</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/packed_6bytes.txt">SGIX_packed_6bytes</a></td></tr>
|
||||
<tr><td class="num">730</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt">SGIX_pixel_texture</a></td></tr>
|
||||
<tr><td class="num">731</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_texture_bits.txt">SGIX_pixel_texture_bits</a></td></tr>
|
||||
<tr><td class="num">732</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_texture_lod.txt">SGIX_pixel_texture_lod</a></td></tr>
|
||||
<tr><td class="num">733</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_tiles.txt">SGIX_pixel_tiles</a></td></tr>
|
||||
<tr><td class="num">734</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/polynomial_ffd.txt">SGIX_polynomial_ffd</a></td></tr>
|
||||
<tr><td class="num">735</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/quad_mesh.txt">SGIX_quad_mesh</a></td></tr>
|
||||
<tr><td class="num">736</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/reference_plane.txt">SGIX_reference_plane</a></td></tr>
|
||||
<tr><td class="num">737</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/resample.txt">SGIX_resample</a></td></tr>
|
||||
<tr><td class="num">738</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/scalebias_hint.txt">SGIX_scalebias_hint</a></td></tr>
|
||||
<tr><td class="num">739</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt">SGIX_shadow</a></td></tr>
|
||||
<tr><td class="num">740</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt">SGIX_shadow_ambient</a></td></tr>
|
||||
<tr><td class="num">741</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/slim.txt">SGIX_slim</a></td></tr>
|
||||
<tr><td class="num">742</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/spotlight_cutoff.txt">SGIX_spotlight_cutoff</a></td></tr>
|
||||
<tr><td class="num">743</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/sprite.txt">SGIX_sprite</a></td></tr>
|
||||
<tr><td class="num">744</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/subdiv_patch.txt">SGIX_subdiv_patch</a></td></tr>
|
||||
<tr><td class="num">745</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/subsample.txt">SGIX_subsample</a></td></tr>
|
||||
<tr><td class="num">746</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt">SGIX_tag_sample_buffer</a></td></tr>
|
||||
<tr><td class="num">747</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_env_add.txt">SGIX_texture_add_env</a></td></tr>
|
||||
<tr><td class="num">748</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt">SGIX_texture_coordinate_clamp</a></td></tr>
|
||||
<tr><td class="num">749</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt">SGIX_texture_lod_bias</a></td></tr>
|
||||
<tr><td class="num">750</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_mipmap_anisotropic.txt">SGIX_texture_mipmap_anisotropic</a></td></tr>
|
||||
<tr><td class="num">751</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt">SGIX_texture_multi_buffer</a></td></tr>
|
||||
<tr><td class="num">752</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_phase.txt">SGIX_texture_phase</a></td></tr>
|
||||
<tr><td class="num">753</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_range.txt">SGIX_texture_range</a></td></tr>
|
||||
<tr><td class="num">754</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt">SGIX_texture_scale_bias</a></td></tr>
|
||||
<tr><td class="num">755</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_supersample.txt">SGIX_texture_supersample</a></td></tr>
|
||||
<tr><td class="num">756</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vector_ops.txt">SGIX_vector_ops</a></td></tr>
|
||||
<tr><td class="num">757</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_array_object.txt">SGIX_vertex_array_object</a></td></tr>
|
||||
<tr><td class="num">758</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip</a></td></tr>
|
||||
<tr><td class="num">759</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip_hint</a></td></tr>
|
||||
<tr><td class="num">760</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcb.txt">SGIX_ycrcb</a></td></tr>
|
||||
<tr><td class="num">761</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcb_subsample.txt">SGIX_ycrcb_subsample</a></td></tr>
|
||||
<tr><td class="num">762</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcba.txt">SGIX_ycrcba</a></td></tr>
|
||||
<tr><td class="num">684</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async.txt">SGIX_async</a></td></tr>
|
||||
<tr><td class="num">685</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_histogram.txt">SGIX_async_histogram</a></td></tr>
|
||||
<tr><td class="num">686</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/async_pixel.txt">SGIX_async_pixel</a></td></tr>
|
||||
<tr><td class="num">687</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/bali_g_instruments.txt">SGIX_bali_g_instruments</a></td></tr>
|
||||
<tr><td class="num">688</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/bali_r_instruments.txt">SGIX_bali_r_instruments</a></td></tr>
|
||||
<tr><td class="num">689</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/bali_timer_instruments.txt">SGIX_bali_timer_instruments</a></td></tr>
|
||||
<tr><td class="num">690</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt">SGIX_blend_alpha_minmax</a></td></tr>
|
||||
<tr><td class="num">691</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_cadd.txt">SGIX_blend_cadd</a></td></tr>
|
||||
<tr><td class="num">692</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/blend_cmultiply.txt">SGIX_blend_cmultiply</a></td></tr>
|
||||
<tr><td class="num">693</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/calligraphic_fragment.txt">SGIX_calligraphic_fragment</a></td></tr>
|
||||
<tr><td class="num">694</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/clipmap.txt">SGIX_clipmap</a></td></tr>
|
||||
<tr><td class="num">695</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/color_matrix_accuracy.txt">SGIX_color_matrix_accuracy</a></td></tr>
|
||||
<tr><td class="num">696</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/color_table_index_mode.txt">SGIX_color_table_index_mode</a></td></tr>
|
||||
<tr><td class="num">697</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/complex_polar.txt">SGIX_complex_polar</a></td></tr>
|
||||
<tr><td class="num">698</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt">SGIX_convolution_accuracy</a></td></tr>
|
||||
<tr><td class="num">699</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/cube_map.txt">SGIX_cube_map</a></td></tr>
|
||||
<tr><td class="num">700</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/cylinder_texgen.txt">SGIX_cylinder_texgen</a></td></tr>
|
||||
<tr><td class="num">701</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/datapipe.txt">SGIX_datapipe</a></td></tr>
|
||||
<tr><td class="num">702</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/decimation.txt">SGIX_decimation</a></td></tr>
|
||||
<tr><td class="num">703</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/depth_pass_instrument.txt">SGIX_depth_pass_instrument</a></td></tr>
|
||||
<tr><td class="num">704</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/depth_texture.txt">SGIX_depth_texture</a></td></tr>
|
||||
<tr><td class="num">705</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/dvc.txt">SGIX_dvc</a></td></tr>
|
||||
<tr><td class="num">706</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/flush_raster.txt">SGIX_flush_raster</a></td></tr>
|
||||
<tr><td class="num">707</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_blend.txt">SGIX_fog_blend</a></td></tr>
|
||||
<tr><td class="num">708</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_factor_to_alpha.txt">SGIX_fog_factor_to_alpha</a></td></tr>
|
||||
<tr><td class="num">709</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_layers.txt">SGIX_fog_layers</a></td></tr>
|
||||
<tr><td class="num">710</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_offset.txt">SGIX_fog_offset</a></td></tr>
|
||||
<tr><td class="num">711</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_patchy.txt">SGIX_fog_patchy</a></td></tr>
|
||||
<tr><td class="num">712</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_scale.txt">SGIX_fog_scale</a></td></tr>
|
||||
<tr><td class="num">713</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fog_texture.txt">SGIX_fog_texture</a></td></tr>
|
||||
<tr><td class="num">714</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragment_lighting_space.txt">SGIX_fragment_lighting_space</a></td></tr>
|
||||
<tr><td class="num">715</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt">SGIX_fragment_specular_lighting</a></td></tr>
|
||||
<tr><td class="num">716</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/fragments_instrument.txt">SGIX_fragments_instrument</a></td></tr>
|
||||
<tr><td class="num">717</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/framezoom.txt">SGIX_framezoom</a></td></tr>
|
||||
<tr><td class="num">718</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/icc_texture.txt">SGIX_icc_texture</a></td></tr>
|
||||
<tr><td class="num">719</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/igloo_interface.txt">SGIX_igloo_interface</a></td></tr>
|
||||
<tr><td class="num">720</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/image_compression.txt">SGIX_image_compression</a></td></tr>
|
||||
<tr><td class="num">721</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/impact_pixel_texture.txt">SGIX_impact_pixel_texture</a></td></tr>
|
||||
<tr><td class="num">722</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/instrument_error.txt">SGIX_instrument_error</a></td></tr>
|
||||
<tr><td class="num">723</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/interlace.txt">SGIX_interlace</a></td></tr>
|
||||
<tr><td class="num">724</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt">SGIX_ir_instrument1</a></td></tr>
|
||||
<tr><td class="num">725</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/line_quality_hint.txt">SGIX_line_quality_hint</a></td></tr>
|
||||
<tr><td class="num">726</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/list_priority.txt">SGIX_list_priority</a></td></tr>
|
||||
<tr><td class="num">727</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/mpeg1.txt">SGIX_mpeg1</a></td></tr>
|
||||
<tr><td class="num">728</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/mpeg2.txt">SGIX_mpeg2</a></td></tr>
|
||||
<tr><td class="num">729</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/nonlinear_lighting_pervertex.txt">SGIX_nonlinear_lighting_pervertex</a></td></tr>
|
||||
<tr><td class="num">730</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/nurbs_eval.txt">SGIX_nurbs_eval</a></td></tr>
|
||||
<tr><td class="num">731</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/occlusion_instrument.txt">SGIX_occlusion_instrument</a></td></tr>
|
||||
<tr><td class="num">732</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/packed_6bytes.txt">SGIX_packed_6bytes</a></td></tr>
|
||||
<tr><td class="num">733</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt">SGIX_pixel_texture</a></td></tr>
|
||||
<tr><td class="num">734</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_texture_bits.txt">SGIX_pixel_texture_bits</a></td></tr>
|
||||
<tr><td class="num">735</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_texture_lod.txt">SGIX_pixel_texture_lod</a></td></tr>
|
||||
<tr><td class="num">736</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/pixel_tiles.txt">SGIX_pixel_tiles</a></td></tr>
|
||||
<tr><td class="num">737</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/polynomial_ffd.txt">SGIX_polynomial_ffd</a></td></tr>
|
||||
<tr><td class="num">738</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/quad_mesh.txt">SGIX_quad_mesh</a></td></tr>
|
||||
<tr><td class="num">739</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/reference_plane.txt">SGIX_reference_plane</a></td></tr>
|
||||
<tr><td class="num">740</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/resample.txt">SGIX_resample</a></td></tr>
|
||||
<tr><td class="num">741</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/scalebias_hint.txt">SGIX_scalebias_hint</a></td></tr>
|
||||
<tr><td class="num">742</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt">SGIX_shadow</a></td></tr>
|
||||
<tr><td class="num">743</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt">SGIX_shadow_ambient</a></td></tr>
|
||||
<tr><td class="num">744</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/slim.txt">SGIX_slim</a></td></tr>
|
||||
<tr><td class="num">745</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/spotlight_cutoff.txt">SGIX_spotlight_cutoff</a></td></tr>
|
||||
<tr><td class="num">746</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/sprite.txt">SGIX_sprite</a></td></tr>
|
||||
<tr><td class="num">747</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/subdiv_patch.txt">SGIX_subdiv_patch</a></td></tr>
|
||||
<tr><td class="num">748</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/subsample.txt">SGIX_subsample</a></td></tr>
|
||||
<tr><td class="num">749</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt">SGIX_tag_sample_buffer</a></td></tr>
|
||||
<tr><td class="num">750</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_env_add.txt">SGIX_texture_add_env</a></td></tr>
|
||||
<tr><td class="num">751</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt">SGIX_texture_coordinate_clamp</a></td></tr>
|
||||
<tr><td class="num">752</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt">SGIX_texture_lod_bias</a></td></tr>
|
||||
<tr><td class="num">753</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_mipmap_anisotropic.txt">SGIX_texture_mipmap_anisotropic</a></td></tr>
|
||||
<tr><td class="num">754</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt">SGIX_texture_multi_buffer</a></td></tr>
|
||||
<tr><td class="num">755</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_phase.txt">SGIX_texture_phase</a></td></tr>
|
||||
<tr><td class="num">756</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_range.txt">SGIX_texture_range</a></td></tr>
|
||||
<tr><td class="num">757</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt">SGIX_texture_scale_bias</a></td></tr>
|
||||
<tr><td class="num">758</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/texture_supersample.txt">SGIX_texture_supersample</a></td></tr>
|
||||
<tr><td class="num">759</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vector_ops.txt">SGIX_vector_ops</a></td></tr>
|
||||
<tr><td class="num">760</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_array_object.txt">SGIX_vertex_array_object</a></td></tr>
|
||||
<tr><td class="num">761</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip</a></td></tr>
|
||||
<tr><td class="num">762</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt">SGIX_vertex_preclip_hint</a></td></tr>
|
||||
<tr><td class="num">763</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcb.txt">SGIX_ycrcb</a></td></tr>
|
||||
<tr><td class="num">764</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcb_subsample.txt">SGIX_ycrcb_subsample</a></td></tr>
|
||||
<tr><td class="num">765</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGIX/ycrcba.txt">SGIX_ycrcba</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">763</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/color_matrix.txt">SGI_color_matrix</a></td></tr>
|
||||
<tr><td class="num">764</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/color_table.txt">SGI_color_table</a></td></tr>
|
||||
<tr><td class="num">765</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/complex.txt">SGI_complex</a></td></tr>
|
||||
<tr><td class="num">766</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/complex_type.txt">SGI_complex_type</a></td></tr>
|
||||
<tr><td class="num">767</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/fft.txt">SGI_fft</a></td></tr>
|
||||
<tr><td class="num">768</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/texture_color_table.txt">SGI_texture_color_table</a></td></tr>
|
||||
<tr><td class="num">766</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/color_matrix.txt">SGI_color_matrix</a></td></tr>
|
||||
<tr><td class="num">767</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/color_table.txt">SGI_color_table</a></td></tr>
|
||||
<tr><td class="num">768</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/complex.txt">SGI_complex</a></td></tr>
|
||||
<tr><td class="num">769</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/complex_type.txt">SGI_complex_type</a></td></tr>
|
||||
<tr><td class="num">770</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/fft.txt">SGI_fft</a></td></tr>
|
||||
<tr><td class="num">771</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SGI/texture_color_table.txt">SGI_texture_color_table</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">769</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUNX/constant_data.txt">SUNX_constant_data</a></td></tr>
|
||||
<tr><td class="num">772</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUNX/constant_data.txt">SUNX_constant_data</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">770</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt">SUN_convolution_border_modes</a></td></tr>
|
||||
<tr><td class="num">771</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/global_alpha.txt">SUN_global_alpha</a></td></tr>
|
||||
<tr><td class="num">772</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/mesh_array.txt">SUN_mesh_array</a></td></tr>
|
||||
<tr><td class="num">773</td><td> </td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt">SUN_read_video_pixels</a></td></tr>
|
||||
<tr><td class="num">774</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/slice_accum.txt">SUN_slice_accum</a></td></tr>
|
||||
<tr><td class="num">775</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/triangle_list.txt">SUN_triangle_list</a></td></tr>
|
||||
<tr><td class="num">776</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/vertex.txt">SUN_vertex</a></td></tr>
|
||||
<tr><td class="num">773</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt">SUN_convolution_border_modes</a></td></tr>
|
||||
<tr><td class="num">774</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/global_alpha.txt">SUN_global_alpha</a></td></tr>
|
||||
<tr><td class="num">775</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/mesh_array.txt">SUN_mesh_array</a></td></tr>
|
||||
<tr><td class="num">776</td><td> </td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt">SUN_read_video_pixels</a></td></tr>
|
||||
<tr><td class="num">777</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/slice_accum.txt">SUN_slice_accum</a></td></tr>
|
||||
<tr><td class="num">778</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/triangle_list.txt">SUN_triangle_list</a></td></tr>
|
||||
<tr><td class="num">779</td><td> </td><td><a href="http://www.opengl.org/registry/specs/SUN/vertex.txt">SUN_vertex</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">777</td><td> </td><td><a href="http://www.opengl.org/registry/specs/WIN/phong_shading.txt">WIN_phong_shading</a></td></tr>
|
||||
<tr><td class="num">778</td><td> </td><td><a href="http://www.opengl.org/registry/specs/WIN/scene_markerXXX.txt">WIN_scene_markerXXX</a></td></tr>
|
||||
<tr><td class="num">779</td><td> </td><td><a href="http://www.opengl.org/registry/specs/WIN/specular_fog.txt">WIN_specular_fog</a></td></tr>
|
||||
<tr><td class="num">780</td><td> </td><td><a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp">WIN_swap_hint</a></td></tr>
|
||||
<tr><td class="num">780</td><td> </td><td><a href="http://www.opengl.org/registry/specs/WIN/phong_shading.txt">WIN_phong_shading</a></td></tr>
|
||||
<tr><td class="num">781</td><td> </td><td><a href="http://www.opengl.org/registry/specs/WIN/scene_markerXXX.txt">WIN_scene_markerXXX</a></td></tr>
|
||||
<tr><td class="num">782</td><td> </td><td><a href="http://www.opengl.org/registry/specs/WIN/specular_fog.txt">WIN_specular_fog</a></td></tr>
|
||||
<tr><td class="num">783</td><td> </td><td><a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp">WIN_swap_hint</a></td></tr>
|
||||
</table>
|
||||
<!-- begin footer.html -->
|
||||
</td></tr></table></body>
|
||||
|
3729
include/GL/glew.h
3729
include/GL/glew.h
File diff suppressed because it is too large
Load Diff
@ -392,10 +392,6 @@ typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx);
|
||||
#ifndef GLX_ARB_context_flush_control
|
||||
#define GLX_ARB_context_flush_control 1
|
||||
|
||||
#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000
|
||||
#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
|
||||
#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
|
||||
|
||||
#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control)
|
||||
|
||||
#endif /* GLX_ARB_context_flush_control */
|
||||
@ -419,6 +415,15 @@ typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBCo
|
||||
|
||||
#endif /* GLX_ARB_create_context */
|
||||
|
||||
/* -------------------- GLX_ARB_create_context_no_error -------------------- */
|
||||
|
||||
#ifndef GLX_ARB_create_context_no_error
|
||||
#define GLX_ARB_create_context_no_error 1
|
||||
|
||||
#define GLXEW_ARB_create_context_no_error GLXEW_GET_VAR(__GLXEW_ARB_create_context_no_error)
|
||||
|
||||
#endif /* GLX_ARB_create_context_no_error */
|
||||
|
||||
/* --------------------- GLX_ARB_create_context_profile -------------------- */
|
||||
|
||||
#ifndef GLX_ARB_create_context_profile
|
||||
@ -1684,6 +1689,7 @@ GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_no_error;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness;
|
||||
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float;
|
||||
|
@ -188,10 +188,6 @@ typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, in
|
||||
#ifndef WGL_ARB_context_flush_control
|
||||
#define WGL_ARB_context_flush_control 1
|
||||
|
||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000
|
||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
|
||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
|
||||
|
||||
#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
|
||||
|
||||
#endif /* WGL_ARB_context_flush_control */
|
||||
@ -218,6 +214,15 @@ typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShar
|
||||
|
||||
#endif /* WGL_ARB_create_context */
|
||||
|
||||
/* -------------------- WGL_ARB_create_context_no_error -------------------- */
|
||||
|
||||
#ifndef WGL_ARB_create_context_no_error
|
||||
#define WGL_ARB_create_context_no_error 1
|
||||
|
||||
#define WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error)
|
||||
|
||||
#endif /* WGL_ARB_create_context_no_error */
|
||||
|
||||
/* --------------------- WGL_ARB_create_context_profile -------------------- */
|
||||
|
||||
#ifndef WGL_ARB_create_context_profile
|
||||
@ -1368,6 +1373,7 @@ WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_no_error;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
|
||||
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string;
|
||||
|
4416
src/glew.c
4416
src/glew.c
File diff suppressed because it is too large
Load Diff
2720
src/glewinfo.c
2720
src/glewinfo.c
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user