From 50944b4a88e0e2fb5ab1957ebd16004ff9948633 Mon Sep 17 00:00:00 2001 From: Nigel Stewart Date: Sat, 26 May 2012 00:06:11 -0500 Subject: [PATCH] Add VertexStream1{sifd}v? MIA from GL_ATI_vertex_streams. --- auto/core/GL_ATI_vertex_streams | 44 +++++++++++++++++++-------------- 1 file changed, 26 insertions(+), 18 deletions(-) diff --git a/auto/core/GL_ATI_vertex_streams b/auto/core/GL_ATI_vertex_streams index 56005f9..060f844 100644 --- a/auto/core/GL_ATI_vertex_streams +++ b/auto/core/GL_ATI_vertex_streams @@ -1,5 +1,5 @@ GL_ATI_vertex_streams -http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_vertex_streams.txt +http://www.opengl.org/registry/specs/ATI/vertex_streams.txt GL_ATI_vertex_streams GL_MAX_VERTEX_STREAMS_ATI 0x876B GL_VERTEX_SOURCE_ATI 0x876C @@ -14,37 +14,45 @@ GL_ATI_vertex_streams void glClientActiveVertexStreamATI (GLenum stream) void glVertexBlendEnviATI (GLenum pname, GLint param) void glVertexBlendEnvfATI (GLenum pname, GLfloat param) + void glVertexStream1sATI (GLenum stream, GLshort x) + void glVertexStream1svATI (GLenum stream, const GLshort *coords) + void glVertexStream1iATI (GLenum stream, GLint x) + void glVertexStream1ivATI (GLenum stream, const GLint *coords) + void glVertexStream1fATI (GLenum stream, GLfloat x) + void glVertexStream1fvATI (GLenum stream, const GLfloat *coords) + void glVertexStream1dATI (GLenum stream, GLdouble x) + void glVertexStream1dvATI (GLenum stream, const GLdouble *coords) void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y) - void glVertexStream2svATI (GLenum stream, const GLshort *v) + void glVertexStream2svATI (GLenum stream, const GLshort *coords) void glVertexStream2iATI (GLenum stream, GLint x, GLint y) - void glVertexStream2ivATI (GLenum stream, const GLint *v) + void glVertexStream2ivATI (GLenum stream, const GLint *coords) void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y) - void glVertexStream2fvATI (GLenum stream, const GLfloat *v) + void glVertexStream2fvATI (GLenum stream, const GLfloat *coords) void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y) - void glVertexStream2dvATI (GLenum stream, const GLdouble *v) + void glVertexStream2dvATI (GLenum stream, const GLdouble *coords) void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) - void glVertexStream3svATI (GLenum stream, const GLshort *v) + void glVertexStream3svATI (GLenum stream, const GLshort *coords) void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z) - void glVertexStream3ivATI (GLenum stream, const GLint *v) + void glVertexStream3ivATI (GLenum stream, const GLint *coords) void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) - void glVertexStream3fvATI (GLenum stream, const GLfloat *v) + void glVertexStream3fvATI (GLenum stream, const GLfloat *coords) void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) - void glVertexStream3dvATI (GLenum stream, const GLdouble *v) + void glVertexStream3dvATI (GLenum stream, const GLdouble *coords) void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) - void glVertexStream4svATI (GLenum stream, const GLshort *v) + void glVertexStream4svATI (GLenum stream, const GLshort *coords) void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w) - void glVertexStream4ivATI (GLenum stream, const GLint *v) + void glVertexStream4ivATI (GLenum stream, const GLint *coords) void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glVertexStream4fvATI (GLenum stream, const GLfloat *v) + void glVertexStream4fvATI (GLenum stream, const GLfloat *coords) void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexStream4dvATI (GLenum stream, const GLdouble *v) + void glVertexStream4dvATI (GLenum stream, const GLdouble *coords) void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z) - void glNormalStream3bvATI (GLenum stream, const GLbyte *v) + void glNormalStream3bvATI (GLenum stream, const GLbyte *coords) void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) - void glNormalStream3svATI (GLenum stream, const GLshort *v) + void glNormalStream3svATI (GLenum stream, const GLshort *coords) void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z) - void glNormalStream3ivATI (GLenum stream, const GLint *v) + void glNormalStream3ivATI (GLenum stream, const GLint *coords) void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) - void glNormalStream3fvATI (GLenum stream, const GLfloat *v) + void glNormalStream3fvATI (GLenum stream, const GLfloat *coords) void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) - void glNormalStream3dvATI (GLenum stream, const GLdouble *v) + void glNormalStream3dvATI (GLenum stream, const GLdouble *coords)