From 61c642b71b44e600fb28e6bdf270665c9b97a310 Mon Sep 17 00:00:00 2001 From: omniavinco Date: Fri, 25 Apr 2014 02:44:39 +0900 Subject: [PATCH] Generate Sources updated at Thu Apr 24 17:44:39 GMT 2014 --- include/GL/glew.h | 50 +++++++++++++++++++++++----------------------- include/GL/glxew.h | 12 +++++------ 2 files changed, 31 insertions(+), 31 deletions(-) diff --git a/include/GL/glew.h b/include/GL/glew.h index fe33eeb..806989b 100644 --- a/include/GL/glew.h +++ b/include/GL/glew.h @@ -1612,20 +1612,20 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 -#define GL_FOG_COORD GL_FOG_COORDINATE -#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE +#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA #define GL_SRC2_RGB GL_SOURCE2_RGB -#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY +#define GL_SRC0_RGB GL_SOURCE0_RGB +#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER +#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING +#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE -#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA -#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER -#define GL_SRC1_RGB GL_SOURCE1_RGB -#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING -#define GL_SRC0_RGB GL_SOURCE0_RGB +#define GL_FOG_COORD GL_FOG_COORDINATE #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE +#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE +#define GL_SRC1_RGB GL_SOURCE1_RGB #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_QUERY_COUNTER_BITS 0x8864 @@ -2044,15 +2044,15 @@ typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei #ifndef GL_VERSION_3_0 #define GL_VERSION_3_0 1 -#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 -#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 -#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 -#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 -#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS -#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 #define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES +#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 +#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 +#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 +#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS +#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 #define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 #define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB +#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 #define GL_MAJOR_VERSION 0x821B #define GL_MINOR_VERSION 0x821C @@ -7549,14 +7549,14 @@ typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint #define GL_RED_BIT_ATI 0x00000001 #define GL_2X_BIT_ATI 0x00000001 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_GREEN_BIT_ATI 0x00000002 #define GL_4X_BIT_ATI 0x00000002 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 #define GL_NEGATE_BIT_ATI 0x00000004 #define GL_8X_BIT_ATI 0x00000004 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_HALF_BIT_ATI 0x00000008 #define GL_BIAS_BIT_ATI 0x00000008 +#define GL_HALF_BIT_ATI 0x00000008 #define GL_QUARTER_BIT_ATI 0x00000010 #define GL_EIGHTH_BIT_ATI 0x00000020 #define GL_SATURATE_BIT_ATI 0x00000040 @@ -12445,17 +12445,17 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, #define GL_CLOSE_PATH_NV 0x00 #define GL_BOLD_BIT_NV 0x01 #define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 #define GL_MOVE_TO_NV 0x02 #define GL_ITALIC_BIT_NV 0x02 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 #define GL_RELATIVE_MOVE_TO_NV 0x03 #define GL_LINE_TO_NV 0x04 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 #define GL_RELATIVE_LINE_TO_NV 0x05 #define GL_HORIZONTAL_LINE_TO_NV 0x06 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_VERTICAL_LINE_TO_NV 0x08 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_VERTICAL_LINE_TO_NV 0x08 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 #define GL_QUADRATIC_CURVE_TO_NV 0x0A #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B @@ -12463,8 +12463,8 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 #define GL_SMALL_CCW_ARC_TO_NV 0x12 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 @@ -13082,10 +13082,10 @@ typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture #define GL_TEXTURE_SHADER_NV 0x86DE #define GL_SHADER_OPERATION_NV 0x86DF #define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 @@ -14556,8 +14556,8 @@ typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); #ifndef GL_SGIX_fog_texture #define GL_SGIX_fog_texture 1 -#define GL_FOG_PATCHY_FACTOR_SGIX 0 #define GL_TEXTURE_FOG_SGIX 0 +#define GL_FOG_PATCHY_FACTOR_SGIX 0 #define GL_FRAGMENT_FOG_SGIX 0 typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); diff --git a/include/GL/glxew.h b/include/GL/glxew.h index b449e36..8fe6bfe 100644 --- a/include/GL/glxew.h +++ b/include/GL/glxew.h @@ -201,18 +201,18 @@ typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); #ifndef GLX_VERSION_1_3 #define GLX_VERSION_1_3 1 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 #define GLX_WINDOW_BIT 0x00000001 +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_RGBA_BIT 0x00000001 #define GLX_PIXMAP_BIT 0x00000002 #define GLX_COLOR_INDEX_BIT 0x00000002 #define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 -#define GLX_PBUFFER_BIT 0x00000004 #define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_PBUFFER_BIT 0x00000004 #define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 #define GLX_AUX_BUFFERS_BIT 0x00000010 -#define GLX_DEPTH_BUFFER_BIT 0x00000020 #define GLX_CONFIG_CAVEAT 0x20 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 #define GLX_X_VISUAL_TYPE 0x22 #define GLX_TRANSPARENT_TYPE 0x23 #define GLX_TRANSPARENT_INDEX_VALUE 0x24 @@ -1159,8 +1159,8 @@ typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, i #define GLX_WINDOW_BIT_SGIX 0x00000001 #define GLX_RGBA_BIT_SGIX 0x00000001 -#define GLX_PIXMAP_BIT_SGIX 0x00000002 #define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 #define GLX_SCREEN_EXT 0x800C #define GLX_DRAWABLE_TYPE_SGIX 0x8010 #define GLX_RENDER_TYPE_SGIX 0x8011 @@ -1195,8 +1195,8 @@ typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLX #ifndef GLX_SGIX_hyperpipe #define GLX_SGIX_hyperpipe 1 -#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 #define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 #define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 #define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 #define GLX_HYPERPIPE_STEREO_SGIX 0x00000003