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Generate Sources of master updated at Thu Jan 28 00:01:46 GMT 2021
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@ -695,6 +695,19 @@ typedef EGLBoolean ( * PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLS
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#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
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#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
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/* ---------------------- EGL_ANGLE_sync_control_rate ---------------------- */
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#ifndef EGL_ANGLE_sync_control_rate
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#define EGL_ANGLE_sync_control_rate 1
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typedef EGLBoolean ( * PFNEGLGETMSCRATEANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint* numerator, EGLint* denominator);
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#define eglGetMscRateANGLE EGLEW_GET_FUN(__eglewGetMscRateANGLE)
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#define EGLEW_ANGLE_sync_control_rate EGLEW_GET_VAR(__EGLEW_ANGLE_sync_control_rate)
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#endif /* EGL_ANGLE_sync_control_rate */
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/* ---------------------- EGL_ANGLE_window_fixed_size ---------------------- */
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/* ---------------------- EGL_ANGLE_window_fixed_size ---------------------- */
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#ifndef EGL_ANGLE_window_fixed_size
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#ifndef EGL_ANGLE_window_fixed_size
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@ -2794,6 +2807,8 @@ EGLEW_FUN_EXPORT PFNEGLPRESENTATIONTIMEANDROIDPROC __eglewPresentationTimeANDROI
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EGLEW_FUN_EXPORT PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE;
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EGLEW_FUN_EXPORT PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE;
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EGLEW_FUN_EXPORT PFNEGLGETMSCRATEANGLEPROC __eglewGetMscRateANGLE;
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EGLEW_FUN_EXPORT PFNEGLCLIENTSIGNALSYNCEXTPROC __eglewClientSignalSyncEXT;
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EGLEW_FUN_EXPORT PFNEGLCLIENTSIGNALSYNCEXTPROC __eglewClientSignalSyncEXT;
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EGLEW_FUN_EXPORT PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC __eglewCompositorBindTexWindowEXT;
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EGLEW_FUN_EXPORT PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC __eglewCompositorBindTexWindowEXT;
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@ -2957,6 +2972,7 @@ EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_d3d_share_handle_client_buffer;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_device_d3d;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_device_d3d;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_query_surface_pointer;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_query_surface_pointer;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_sync_control_rate;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_window_fixed_size;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_window_fixed_size;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_image_format;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_image_format;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_implicit_external_sync;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_implicit_external_sync;
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27
src/glew.c
27
src/glew.c
@ -19539,6 +19539,8 @@ PFNEGLPRESENTATIONTIMEANDROIDPROC __eglewPresentationTimeANDROID = NULL;
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PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE = NULL;
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PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE = NULL;
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PFNEGLGETMSCRATEANGLEPROC __eglewGetMscRateANGLE = NULL;
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PFNEGLCLIENTSIGNALSYNCEXTPROC __eglewClientSignalSyncEXT = NULL;
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PFNEGLCLIENTSIGNALSYNCEXTPROC __eglewClientSignalSyncEXT = NULL;
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PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC __eglewCompositorBindTexWindowEXT = NULL;
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PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC __eglewCompositorBindTexWindowEXT = NULL;
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@ -19702,6 +19704,7 @@ GLboolean __EGLEW_ANGLE_d3d_share_handle_client_buffer = GL_FALSE;
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GLboolean __EGLEW_ANGLE_device_d3d = GL_FALSE;
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GLboolean __EGLEW_ANGLE_device_d3d = GL_FALSE;
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GLboolean __EGLEW_ANGLE_query_surface_pointer = GL_FALSE;
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GLboolean __EGLEW_ANGLE_query_surface_pointer = GL_FALSE;
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GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = GL_FALSE;
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GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = GL_FALSE;
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GLboolean __EGLEW_ANGLE_sync_control_rate = GL_FALSE;
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GLboolean __EGLEW_ANGLE_window_fixed_size = GL_FALSE;
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GLboolean __EGLEW_ANGLE_window_fixed_size = GL_FALSE;
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GLboolean __EGLEW_ARM_image_format = GL_FALSE;
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GLboolean __EGLEW_ARM_image_format = GL_FALSE;
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GLboolean __EGLEW_ARM_implicit_external_sync = GL_FALSE;
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GLboolean __EGLEW_ARM_implicit_external_sync = GL_FALSE;
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@ -20037,6 +20040,19 @@ static GLboolean _glewInit_EGL_ANGLE_query_surface_pointer ()
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#endif /* EGL_ANGLE_query_surface_pointer */
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#endif /* EGL_ANGLE_query_surface_pointer */
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#ifdef EGL_ANGLE_sync_control_rate
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static GLboolean _glewInit_EGL_ANGLE_sync_control_rate ()
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{
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GLboolean r = GL_FALSE;
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r = ((eglGetMscRateANGLE = (PFNEGLGETMSCRATEANGLEPROC)glewGetProcAddress((const GLubyte*)"eglGetMscRateANGLE")) == NULL) || r;
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return r;
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}
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#endif /* EGL_ANGLE_sync_control_rate */
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#ifdef EGL_EXT_client_sync
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#ifdef EGL_EXT_client_sync
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static GLboolean _glewInit_EGL_EXT_client_sync ()
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static GLboolean _glewInit_EGL_EXT_client_sync ()
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@ -20776,6 +20792,10 @@ GLenum eglewInit (EGLDisplay display)
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#ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
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#ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
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EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = _glewSearchExtension("EGL_ANGLE_surface_d3d_texture_2d_share_handle", extStart, extEnd);
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EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = _glewSearchExtension("EGL_ANGLE_surface_d3d_texture_2d_share_handle", extStart, extEnd);
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#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
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#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
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#ifdef EGL_ANGLE_sync_control_rate
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EGLEW_ANGLE_sync_control_rate = _glewSearchExtension("EGL_ANGLE_sync_control_rate", extStart, extEnd);
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if (glewExperimental || EGLEW_ANGLE_sync_control_rate) EGLEW_ANGLE_sync_control_rate = !_glewInit_EGL_ANGLE_sync_control_rate();
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#endif /* EGL_ANGLE_sync_control_rate */
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#ifdef EGL_ANGLE_window_fixed_size
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#ifdef EGL_ANGLE_window_fixed_size
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EGLEW_ANGLE_window_fixed_size = _glewSearchExtension("EGL_ANGLE_window_fixed_size", extStart, extEnd);
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EGLEW_ANGLE_window_fixed_size = _glewSearchExtension("EGL_ANGLE_window_fixed_size", extStart, extEnd);
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#endif /* EGL_ANGLE_window_fixed_size */
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#endif /* EGL_ANGLE_window_fixed_size */
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@ -31251,6 +31271,13 @@ GLboolean eglewIsSupported (const char* name)
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continue;
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continue;
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}
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}
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#endif
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#endif
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#ifdef EGL_ANGLE_sync_control_rate
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if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control_rate", 17))
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{
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ret = EGLEW_ANGLE_sync_control_rate;
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continue;
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}
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#endif
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#ifdef EGL_ANGLE_window_fixed_size
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#ifdef EGL_ANGLE_window_fixed_size
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if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_fixed_size", 17))
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if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_fixed_size", 17))
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{
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{
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@ -12009,6 +12009,17 @@ static void _glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle (void)
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#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
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#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
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#ifdef EGL_ANGLE_sync_control_rate
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static void _glewInfo_EGL_ANGLE_sync_control_rate (void)
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{
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GLboolean fi = glewPrintExt("EGL_ANGLE_sync_control_rate", EGLEW_ANGLE_sync_control_rate, eglewIsSupported("EGL_ANGLE_sync_control_rate"), eglewGetExtension("EGL_ANGLE_sync_control_rate"));
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glewInfoFunc(fi, "eglGetMscRateANGLE", eglGetMscRateANGLE == NULL);
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}
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#endif /* EGL_ANGLE_sync_control_rate */
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#ifdef EGL_ANGLE_window_fixed_size
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#ifdef EGL_ANGLE_window_fixed_size
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static void _glewInfo_EGL_ANGLE_window_fixed_size (void)
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static void _glewInfo_EGL_ANGLE_window_fixed_size (void)
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@ -18187,6 +18198,9 @@ static void eglewInfo ()
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#ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
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#ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
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_glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle();
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_glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle();
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#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
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#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
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#ifdef EGL_ANGLE_sync_control_rate
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_glewInfo_EGL_ANGLE_sync_control_rate();
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#endif /* EGL_ANGLE_sync_control_rate */
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#ifdef EGL_ANGLE_window_fixed_size
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#ifdef EGL_ANGLE_window_fixed_size
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_glewInfo_EGL_ANGLE_window_fixed_size();
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_glewInfo_EGL_ANGLE_window_fixed_size();
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#endif /* EGL_ANGLE_window_fixed_size */
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#endif /* EGL_ANGLE_window_fixed_size */
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