Generate Sources of master updated at Thu Jan 28 00:01:46 GMT 2021

This commit is contained in:
Gyusun 2021-01-28 00:01:46 +00:00
parent 10f2e41b97
commit 7d525405e6
3 changed files with 57 additions and 0 deletions

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@ -695,6 +695,19 @@ typedef EGLBoolean ( * PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLS
#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
/* ---------------------- EGL_ANGLE_sync_control_rate ---------------------- */
#ifndef EGL_ANGLE_sync_control_rate
#define EGL_ANGLE_sync_control_rate 1
typedef EGLBoolean ( * PFNEGLGETMSCRATEANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint* numerator, EGLint* denominator);
#define eglGetMscRateANGLE EGLEW_GET_FUN(__eglewGetMscRateANGLE)
#define EGLEW_ANGLE_sync_control_rate EGLEW_GET_VAR(__EGLEW_ANGLE_sync_control_rate)
#endif /* EGL_ANGLE_sync_control_rate */
/* ---------------------- EGL_ANGLE_window_fixed_size ---------------------- */ /* ---------------------- EGL_ANGLE_window_fixed_size ---------------------- */
#ifndef EGL_ANGLE_window_fixed_size #ifndef EGL_ANGLE_window_fixed_size
@ -2794,6 +2807,8 @@ EGLEW_FUN_EXPORT PFNEGLPRESENTATIONTIMEANDROIDPROC __eglewPresentationTimeANDROI
EGLEW_FUN_EXPORT PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE; EGLEW_FUN_EXPORT PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE;
EGLEW_FUN_EXPORT PFNEGLGETMSCRATEANGLEPROC __eglewGetMscRateANGLE;
EGLEW_FUN_EXPORT PFNEGLCLIENTSIGNALSYNCEXTPROC __eglewClientSignalSyncEXT; EGLEW_FUN_EXPORT PFNEGLCLIENTSIGNALSYNCEXTPROC __eglewClientSignalSyncEXT;
EGLEW_FUN_EXPORT PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC __eglewCompositorBindTexWindowEXT; EGLEW_FUN_EXPORT PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC __eglewCompositorBindTexWindowEXT;
@ -2957,6 +2972,7 @@ EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_d3d_share_handle_client_buffer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_device_d3d; EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_device_d3d;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_query_surface_pointer; EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_query_surface_pointer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle; EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_sync_control_rate;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_window_fixed_size; EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_window_fixed_size;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_image_format; EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_image_format;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_implicit_external_sync; EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_implicit_external_sync;

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@ -19539,6 +19539,8 @@ PFNEGLPRESENTATIONTIMEANDROIDPROC __eglewPresentationTimeANDROID = NULL;
PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE = NULL; PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE = NULL;
PFNEGLGETMSCRATEANGLEPROC __eglewGetMscRateANGLE = NULL;
PFNEGLCLIENTSIGNALSYNCEXTPROC __eglewClientSignalSyncEXT = NULL; PFNEGLCLIENTSIGNALSYNCEXTPROC __eglewClientSignalSyncEXT = NULL;
PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC __eglewCompositorBindTexWindowEXT = NULL; PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC __eglewCompositorBindTexWindowEXT = NULL;
@ -19702,6 +19704,7 @@ GLboolean __EGLEW_ANGLE_d3d_share_handle_client_buffer = GL_FALSE;
GLboolean __EGLEW_ANGLE_device_d3d = GL_FALSE; GLboolean __EGLEW_ANGLE_device_d3d = GL_FALSE;
GLboolean __EGLEW_ANGLE_query_surface_pointer = GL_FALSE; GLboolean __EGLEW_ANGLE_query_surface_pointer = GL_FALSE;
GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = GL_FALSE; GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = GL_FALSE;
GLboolean __EGLEW_ANGLE_sync_control_rate = GL_FALSE;
GLboolean __EGLEW_ANGLE_window_fixed_size = GL_FALSE; GLboolean __EGLEW_ANGLE_window_fixed_size = GL_FALSE;
GLboolean __EGLEW_ARM_image_format = GL_FALSE; GLboolean __EGLEW_ARM_image_format = GL_FALSE;
GLboolean __EGLEW_ARM_implicit_external_sync = GL_FALSE; GLboolean __EGLEW_ARM_implicit_external_sync = GL_FALSE;
@ -20037,6 +20040,19 @@ static GLboolean _glewInit_EGL_ANGLE_query_surface_pointer ()
#endif /* EGL_ANGLE_query_surface_pointer */ #endif /* EGL_ANGLE_query_surface_pointer */
#ifdef EGL_ANGLE_sync_control_rate
static GLboolean _glewInit_EGL_ANGLE_sync_control_rate ()
{
GLboolean r = GL_FALSE;
r = ((eglGetMscRateANGLE = (PFNEGLGETMSCRATEANGLEPROC)glewGetProcAddress((const GLubyte*)"eglGetMscRateANGLE")) == NULL) || r;
return r;
}
#endif /* EGL_ANGLE_sync_control_rate */
#ifdef EGL_EXT_client_sync #ifdef EGL_EXT_client_sync
static GLboolean _glewInit_EGL_EXT_client_sync () static GLboolean _glewInit_EGL_EXT_client_sync ()
@ -20776,6 +20792,10 @@ GLenum eglewInit (EGLDisplay display)
#ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle #ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = _glewSearchExtension("EGL_ANGLE_surface_d3d_texture_2d_share_handle", extStart, extEnd); EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = _glewSearchExtension("EGL_ANGLE_surface_d3d_texture_2d_share_handle", extStart, extEnd);
#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
#ifdef EGL_ANGLE_sync_control_rate
EGLEW_ANGLE_sync_control_rate = _glewSearchExtension("EGL_ANGLE_sync_control_rate", extStart, extEnd);
if (glewExperimental || EGLEW_ANGLE_sync_control_rate) EGLEW_ANGLE_sync_control_rate = !_glewInit_EGL_ANGLE_sync_control_rate();
#endif /* EGL_ANGLE_sync_control_rate */
#ifdef EGL_ANGLE_window_fixed_size #ifdef EGL_ANGLE_window_fixed_size
EGLEW_ANGLE_window_fixed_size = _glewSearchExtension("EGL_ANGLE_window_fixed_size", extStart, extEnd); EGLEW_ANGLE_window_fixed_size = _glewSearchExtension("EGL_ANGLE_window_fixed_size", extStart, extEnd);
#endif /* EGL_ANGLE_window_fixed_size */ #endif /* EGL_ANGLE_window_fixed_size */
@ -31251,6 +31271,13 @@ GLboolean eglewIsSupported (const char* name)
continue; continue;
} }
#endif #endif
#ifdef EGL_ANGLE_sync_control_rate
if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control_rate", 17))
{
ret = EGLEW_ANGLE_sync_control_rate;
continue;
}
#endif
#ifdef EGL_ANGLE_window_fixed_size #ifdef EGL_ANGLE_window_fixed_size
if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_fixed_size", 17)) if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_fixed_size", 17))
{ {

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@ -12009,6 +12009,17 @@ static void _glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle (void)
#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
#ifdef EGL_ANGLE_sync_control_rate
static void _glewInfo_EGL_ANGLE_sync_control_rate (void)
{
GLboolean fi = glewPrintExt("EGL_ANGLE_sync_control_rate", EGLEW_ANGLE_sync_control_rate, eglewIsSupported("EGL_ANGLE_sync_control_rate"), eglewGetExtension("EGL_ANGLE_sync_control_rate"));
glewInfoFunc(fi, "eglGetMscRateANGLE", eglGetMscRateANGLE == NULL);
}
#endif /* EGL_ANGLE_sync_control_rate */
#ifdef EGL_ANGLE_window_fixed_size #ifdef EGL_ANGLE_window_fixed_size
static void _glewInfo_EGL_ANGLE_window_fixed_size (void) static void _glewInfo_EGL_ANGLE_window_fixed_size (void)
@ -18187,6 +18198,9 @@ static void eglewInfo ()
#ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle #ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
_glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle(); _glewInfo_EGL_ANGLE_surface_d3d_texture_2d_share_handle();
#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
#ifdef EGL_ANGLE_sync_control_rate
_glewInfo_EGL_ANGLE_sync_control_rate();
#endif /* EGL_ANGLE_sync_control_rate */
#ifdef EGL_ANGLE_window_fixed_size #ifdef EGL_ANGLE_window_fixed_size
_glewInfo_EGL_ANGLE_window_fixed_size(); _glewInfo_EGL_ANGLE_window_fixed_size();
#endif /* EGL_ANGLE_window_fixed_size */ #endif /* EGL_ANGLE_window_fixed_size */