preliminary spec file for GL 3.1

git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@555 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
ikits 2009-07-27 21:41:47 +00:00
parent 18d358e0d6
commit 8de12f59f0
2 changed files with 37 additions and 3 deletions

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@ -110,14 +110,11 @@ http://www.opengl.org/registry/doc/glspec30.20080811.pdf
GL_QUERY_BY_REGION_NO_WAIT 0x8E16
void glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean)
void glGetBooleani_v (GLenum, GLuint, GLboolean*)
void glGetIntegeri_v (GLenum, GLuint, GLint*)
void glEnablei (GLenum, GLuint)
void glDisablei (GLenum, GLuint)
GLboolean glIsEnabledi (GLenum, GLuint)
void glBeginTransformFeedback (GLenum)
void glEndTransformFeedback (void)
void glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)
void glBindBufferBase (GLenum, GLuint, GLuint)
void glTransformFeedbackVaryings (GLuint, GLsizei, const GLint*, GLenum)
void glGetTransformFeedbackVarying (GLuint, GLuint, GLint*)
void glClampColor (GLenum, GLenum)

37
auto/core/GL_VERSION_3_1 Normal file
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@ -0,0 +1,37 @@
GL_VERSION_3_1
http://www.opengl.org/registry/doc/glspec30.20080811.pdf
GL_SAMPLER_2D_RECT 0x8B63
GL_SAMPLER_2D_RECT_SHADOW 0x8B64
GL_SAMPLER_BUFFER 0x8DC2
GL_INT_SAMPLER_2D_RECT 0x8DCD
GL_INT_SAMPLER_BUFFER 0x8DD0
GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
GL_TEXTURE_BUFFER 0x8C2A
GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
GL_TEXTURE_BINDING_BUFFER 0x8C2C
GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
GL_TEXTURE_BUFFER_FORMAT 0x8C2E
GL_TEXTURE_RECTANGLE 0x84F5
GL_TEXTURE_BINDING_RECTANGLE 0x84F6
GL_PROXY_TEXTURE_RECTANGLE 0x84F7
GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
GL_RED_SNORM 0x8F90
GL_RG_SNORM 0x8F91
GL_RGB_SNORM 0x8F92
GL_RGBA_SNORM 0x8F93
GL_R8_SNORM 0x8F94
GL_RG8_SNORM 0x8F95
GL_RGB8_SNORM 0x8F96
GL_RGBA8_SNORM 0x8F97
GL_R16_SNORM 0x8F98
GL_RG16_SNORM 0x8F99
GL_RGB16_SNORM 0x8F9A
GL_RGBA16_SNORM 0x8F9B
GL_SIGNED_NORMALIZED 0x8F9C
GL_PRIMITIVE_RESTART 0x8F9D
GL_PRIMITIVE_RESTART_INDEX 0x8F9E
void glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei)
void glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei)
void glTexBuffer (GLenum, GLenum, GLuint)
void glPrimitiveRestartIndex (GLuint)