diff --git a/doc/glew.html b/doc/glew.html index c5698f8..ef3651f 100644 --- a/doc/glew.html +++ b/doc/glew.html @@ -512,566 +512,567 @@ THE POSSIBILITY OF SUCH DAMAGE. 403 EXT_separate_depth_stencil 404 EXT_separate_shader_objects 405 EXT_separate_specular_color -406 EXT_shader_framebuffer_fetch -407 EXT_shader_framebuffer_fetch_non_coherent -408 EXT_shader_group_vote -409 EXT_shader_image_load_formatted -410 EXT_shader_image_load_store -411 EXT_shader_implicit_conversions -412 EXT_shader_integer_mix -413 EXT_shader_io_blocks -414 EXT_shader_non_constant_global_initializers -415 EXT_shader_pixel_local_storage -416 EXT_shader_pixel_local_storage2 -417 EXT_shader_samples_identical -418 EXT_shader_texture_lod -419 EXT_shadow_funcs -420 EXT_shadow_samplers -421 EXT_shared_texture_palette -422 EXT_sparse_texture -423 EXT_sparse_texture2 -424 EXT_static_vertex_array -425 EXT_stencil_clear_tag -426 EXT_stencil_two_side -427 EXT_stencil_wrap -428 EXT_subtexture -429 EXT_tessellation_point_size -430 EXT_tessellation_shader -431 EXT_texture -432 EXT_texture3D -433 EXT_texture_array -434 EXT_texture_border_clamp -435 EXT_texture_buffer -436 EXT_texture_buffer_object -437 EXT_texture_compression_astc_decode_mode -438 EXT_texture_compression_astc_decode_mode_rgb9e5 -439 EXT_texture_compression_bptc -440 EXT_texture_compression_dxt1 -441 EXT_texture_compression_latc -442 EXT_texture_compression_rgtc -443 EXT_texture_compression_s3tc -444 EXT_texture_compression_s3tc_srgb -445 EXT_texture_cube_map -446 EXT_texture_cube_map_array -447 EXT_texture_edge_clamp -448 EXT_texture_env -449 EXT_texture_env_add -450 EXT_texture_env_combine -451 EXT_texture_env_dot3 -452 EXT_texture_filter_anisotropic -453 EXT_texture_filter_minmax -454 EXT_texture_format_BGRA8888 -455 EXT_texture_format_sRGB_override -456 EXT_texture_integer -457 EXT_texture_lod_bias -458 EXT_texture_mirror_clamp -459 EXT_texture_mirror_clamp_to_edge -460 EXT_texture_norm16 -461 EXT_texture_object -462 EXT_texture_perturb_normal -463 EXT_texture_query_lod -464 EXT_texture_rectangle -465 EXT_texture_rg -466 EXT_texture_sRGB -467 EXT_texture_sRGB_R8 -468 EXT_texture_sRGB_RG8 -469 EXT_texture_sRGB_decode -470 EXT_texture_shadow_lod -471 EXT_texture_shared_exponent -472 EXT_texture_snorm -473 EXT_texture_storage -474 EXT_texture_storage_compression -475 EXT_texture_swizzle -476 EXT_texture_type_2_10_10_10_REV -477 EXT_texture_view -478 EXT_timer_query -479 EXT_transform_feedback -480 EXT_unpack_subimage -481 EXT_vertex_array -482 EXT_vertex_array_bgra -483 EXT_vertex_array_setXXX -484 EXT_vertex_attrib_64bit -485 EXT_vertex_shader -486 EXT_vertex_weighting -487 EXT_win32_keyed_mutex -488 EXT_window_rectangles -489 EXT_x11_sync_object +406 EXT_shader_clock +407 EXT_shader_framebuffer_fetch +408 EXT_shader_framebuffer_fetch_non_coherent +409 EXT_shader_group_vote +410 EXT_shader_image_load_formatted +411 EXT_shader_image_load_store +412 EXT_shader_implicit_conversions +413 EXT_shader_integer_mix +414 EXT_shader_io_blocks +415 EXT_shader_non_constant_global_initializers +416 EXT_shader_pixel_local_storage +417 EXT_shader_pixel_local_storage2 +418 EXT_shader_samples_identical +419 EXT_shader_texture_lod +420 EXT_shadow_funcs +421 EXT_shadow_samplers +422 EXT_shared_texture_palette +423 EXT_sparse_texture +424 EXT_sparse_texture2 +425 EXT_static_vertex_array +426 EXT_stencil_clear_tag +427 EXT_stencil_two_side +428 EXT_stencil_wrap +429 EXT_subtexture +430 EXT_tessellation_point_size +431 EXT_tessellation_shader +432 EXT_texture +433 EXT_texture3D +434 EXT_texture_array +435 EXT_texture_border_clamp +436 EXT_texture_buffer +437 EXT_texture_buffer_object +438 EXT_texture_compression_astc_decode_mode +439 EXT_texture_compression_astc_decode_mode_rgb9e5 +440 EXT_texture_compression_bptc +441 EXT_texture_compression_dxt1 +442 EXT_texture_compression_latc +443 EXT_texture_compression_rgtc +444 EXT_texture_compression_s3tc +445 EXT_texture_compression_s3tc_srgb +446 EXT_texture_cube_map +447 EXT_texture_cube_map_array +448 EXT_texture_edge_clamp +449 EXT_texture_env +450 EXT_texture_env_add +451 EXT_texture_env_combine +452 EXT_texture_env_dot3 +453 EXT_texture_filter_anisotropic +454 EXT_texture_filter_minmax +455 EXT_texture_format_BGRA8888 +456 EXT_texture_format_sRGB_override +457 EXT_texture_integer +458 EXT_texture_lod_bias +459 EXT_texture_mirror_clamp +460 EXT_texture_mirror_clamp_to_edge +461 EXT_texture_norm16 +462 EXT_texture_object +463 EXT_texture_perturb_normal +464 EXT_texture_query_lod +465 EXT_texture_rectangle +466 EXT_texture_rg +467 EXT_texture_sRGB +468 EXT_texture_sRGB_R8 +469 EXT_texture_sRGB_RG8 +470 EXT_texture_sRGB_decode +471 EXT_texture_shadow_lod +472 EXT_texture_shared_exponent +473 EXT_texture_snorm +474 EXT_texture_storage +475 EXT_texture_storage_compression +476 EXT_texture_swizzle +477 EXT_texture_type_2_10_10_10_REV +478 EXT_texture_view +479 EXT_timer_query +480 EXT_transform_feedback +481 EXT_unpack_subimage +482 EXT_vertex_array +483 EXT_vertex_array_bgra +484 EXT_vertex_array_setXXX +485 EXT_vertex_attrib_64bit +486 EXT_vertex_shader +487 EXT_vertex_weighting +488 EXT_win32_keyed_mutex +489 EXT_window_rectangles +490 EXT_x11_sync_object
-490 FJ_shader_binary_GCCSO +491 FJ_shader_binary_GCCSO
-491 GREMEDY_frame_terminator -492 GREMEDY_string_marker +492 GREMEDY_frame_terminator +493 GREMEDY_string_marker
-493 HP_convolution_border_modes -494 HP_image_transform -495 HP_occlusion_test -496 HP_texture_lighting +494 HP_convolution_border_modes +495 HP_image_transform +496 HP_occlusion_test +497 HP_texture_lighting
-497 IBM_cull_vertex -498 IBM_multimode_draw_arrays -499 IBM_rasterpos_clip -500 IBM_static_data -501 IBM_texture_mirrored_repeat -502 IBM_vertex_array_lists +498 IBM_cull_vertex +499 IBM_multimode_draw_arrays +500 IBM_rasterpos_clip +501 IBM_static_data +502 IBM_texture_mirrored_repeat +503 IBM_vertex_array_lists
-503 IMG_bindless_texture -504 IMG_framebuffer_downsample -505 IMG_multisampled_render_to_texture -506 IMG_program_binary -507 IMG_pvric_end_to_end_signature -508 IMG_read_format -509 IMG_shader_binary -510 IMG_texture_compression_pvrtc -511 IMG_texture_compression_pvrtc2 -512 IMG_texture_env_enhanced_fixed_function -513 IMG_texture_filter_cubic -514 IMG_tile_region_protection +504 IMG_bindless_texture +505 IMG_framebuffer_downsample +506 IMG_multisampled_render_to_texture +507 IMG_program_binary +508 IMG_pvric_end_to_end_signature +509 IMG_read_format +510 IMG_shader_binary +511 IMG_texture_compression_pvrtc +512 IMG_texture_compression_pvrtc2 +513 IMG_texture_env_enhanced_fixed_function +514 IMG_texture_filter_cubic +515 IMG_tile_region_protection
-515 INGR_color_clamp -516 INGR_interlace_read +516 INGR_color_clamp +517 INGR_interlace_read
-517 INTEL_blackhole_render -518 INTEL_conservative_rasterization -519 INTEL_fragment_shader_ordering -520 INTEL_framebuffer_CMAA -521 INTEL_map_texture -522 INTEL_parallel_arrays -523 INTEL_performance_query -524 INTEL_shader_integer_functions2 -525 INTEL_texture_scissor +518 INTEL_blackhole_render +519 INTEL_conservative_rasterization +520 INTEL_fragment_shader_ordering +521 INTEL_framebuffer_CMAA +522 INTEL_map_texture +523 INTEL_parallel_arrays +524 INTEL_performance_query +525 INTEL_shader_integer_functions2 +526 INTEL_texture_scissor
-526 KHR_blend_equation_advanced -527 KHR_blend_equation_advanced_coherent -528 KHR_context_flush_control -529 KHR_debug -530 KHR_no_error -531 KHR_parallel_shader_compile -532 KHR_robust_buffer_access_behavior -533 KHR_robustness -534 KHR_shader_subgroup -535 KHR_texture_compression_astc_hdr -536 KHR_texture_compression_astc_ldr -537 KHR_texture_compression_astc_sliced_3d +527 KHR_blend_equation_advanced +528 KHR_blend_equation_advanced_coherent +529 KHR_context_flush_control +530 KHR_debug +531 KHR_no_error +532 KHR_parallel_shader_compile +533 KHR_robust_buffer_access_behavior +534 KHR_robustness +535 KHR_shader_subgroup +536 KHR_texture_compression_astc_hdr +537 KHR_texture_compression_astc_ldr +538 KHR_texture_compression_astc_sliced_3d
-538 KTX_buffer_region +539 KTX_buffer_region
-539 MESAX_texture_stack +540 MESAX_texture_stack
-540 MESA_bgra -541 MESA_framebuffer_flip_x -542 MESA_framebuffer_flip_y -543 MESA_framebuffer_swap_xy -544 MESA_pack_invert -545 MESA_program_binary_formats -546 MESA_resize_buffers -547 MESA_shader_integer_functions -548 MESA_texture_const_bandwidth -549 MESA_tile_raster_order -550 MESA_window_pos -551 MESA_ycbcr_texture +541 MESA_bgra +542 MESA_framebuffer_flip_x +543 MESA_framebuffer_flip_y +544 MESA_framebuffer_swap_xy +545 MESA_pack_invert +546 MESA_program_binary_formats +547 MESA_resize_buffers +548 MESA_shader_integer_functions +549 MESA_texture_const_bandwidth +550 MESA_tile_raster_order +551 MESA_window_pos +552 MESA_ycbcr_texture
-552 NVX_blend_equation_advanced_multi_draw_buffers -553 NVX_conditional_render -554 NVX_gpu_memory_info -555 NVX_gpu_multicast2 -556 NVX_linked_gpu_multicast -557 NVX_progress_fence +553 NVX_blend_equation_advanced_multi_draw_buffers +554 NVX_conditional_render +555 NVX_gpu_memory_info +556 NVX_gpu_multicast2 +557 NVX_linked_gpu_multicast +558 NVX_progress_fence
-558 NV_3dvision_settings -559 NV_EGL_stream_consumer_external -560 NV_alpha_to_coverage_dither_control -561 NV_bgr -562 NV_bindless_multi_draw_indirect -563 NV_bindless_multi_draw_indirect_count -564 NV_bindless_texture -565 NV_blend_equation_advanced -566 NV_blend_equation_advanced_coherent -567 NV_blend_minmax_factor -568 NV_blend_square -569 NV_clip_space_w_scaling -570 NV_command_list -571 NV_compute_program5 -572 NV_compute_shader_derivatives -573 NV_conditional_render -574 NV_conservative_raster -575 NV_conservative_raster_dilate -576 NV_conservative_raster_pre_snap -577 NV_conservative_raster_pre_snap_triangles -578 NV_conservative_raster_underestimation -579 NV_copy_buffer -580 NV_copy_depth_to_color -581 NV_copy_image -582 NV_deep_texture3D -583 NV_depth_buffer_float -584 NV_depth_clamp -585 NV_depth_nonlinear -586 NV_depth_range_unclamped -587 NV_draw_buffers -588 NV_draw_instanced -589 NV_draw_texture -590 NV_draw_vulkan_image -591 NV_evaluators -592 NV_explicit_attrib_location -593 NV_explicit_multisample -594 NV_fbo_color_attachments -595 NV_fence -596 NV_fill_rectangle -597 NV_float_buffer -598 NV_fog_distance -599 NV_fragment_coverage_to_color -600 NV_fragment_program -601 NV_fragment_program2 -602 NV_fragment_program4 -603 NV_fragment_program_option -604 NV_fragment_shader_barycentric -605 NV_fragment_shader_interlock -606 NV_framebuffer_blit -607 NV_framebuffer_mixed_samples -608 NV_framebuffer_multisample -609 NV_framebuffer_multisample_coverage -610 NV_generate_mipmap_sRGB -611 NV_geometry_program4 -612 NV_geometry_shader4 -613 NV_geometry_shader_passthrough -614 NV_gpu_multicast -615 NV_gpu_program4 -616 NV_gpu_program5 -617 NV_gpu_program5_mem_extended -618 NV_gpu_program_fp64 -619 NV_gpu_shader5 -620 NV_half_float -621 NV_image_formats -622 NV_instanced_arrays -623 NV_internalformat_sample_query -624 NV_light_max_exponent -625 NV_memory_attachment -626 NV_memory_object_sparse -627 NV_mesh_shader -628 NV_multisample_coverage -629 NV_multisample_filter_hint -630 NV_non_square_matrices -631 NV_occlusion_query -632 NV_pack_subimage -633 NV_packed_depth_stencil -634 NV_packed_float -635 NV_packed_float_linear -636 NV_parameter_buffer_object -637 NV_parameter_buffer_object2 -638 NV_path_rendering -639 NV_path_rendering_shared_edge -640 NV_pixel_buffer_object -641 NV_pixel_data_range -642 NV_platform_binary -643 NV_point_sprite -644 NV_polygon_mode -645 NV_present_video -646 NV_primitive_restart -647 NV_primitive_shading_rate -648 NV_query_resource_tag -649 NV_read_buffer -650 NV_read_buffer_front -651 NV_read_depth -652 NV_read_depth_stencil -653 NV_read_stencil -654 NV_register_combiners -655 NV_register_combiners2 -656 NV_representative_fragment_test -657 NV_robustness_video_memory_purge -658 NV_sRGB_formats -659 NV_sample_locations -660 NV_sample_mask_override_coverage -661 NV_scissor_exclusive -662 NV_shader_atomic_counters -663 NV_shader_atomic_float -664 NV_shader_atomic_float64 -665 NV_shader_atomic_fp16_vector -666 NV_shader_atomic_int64 -667 NV_shader_buffer_load -668 NV_shader_noperspective_interpolation -669 NV_shader_storage_buffer_object -670 NV_shader_subgroup_partitioned -671 NV_shader_texture_footprint -672 NV_shader_thread_group -673 NV_shader_thread_shuffle -674 NV_shading_rate_image -675 NV_shadow_samplers_array -676 NV_shadow_samplers_cube -677 NV_stereo_view_rendering -678 NV_tessellation_program5 -679 NV_texgen_emboss -680 NV_texgen_reflection -681 NV_texture_array -682 NV_texture_barrier -683 NV_texture_border_clamp -684 NV_texture_compression_latc -685 NV_texture_compression_s3tc -686 NV_texture_compression_s3tc_update -687 NV_texture_compression_vtc -688 NV_texture_env_combine4 -689 NV_texture_expand_normal -690 NV_texture_multisample -691 NV_texture_npot_2D_mipmap -692 NV_texture_rectangle -693 NV_texture_rectangle_compressed -694 NV_texture_shader -695 NV_texture_shader2 -696 NV_texture_shader3 -697 NV_timeline_semaphore -698 NV_transform_feedback -699 NV_transform_feedback2 -700 NV_uniform_buffer_std430_layout -701 NV_uniform_buffer_unified_memory -702 NV_vdpau_interop -703 NV_vdpau_interop2 -704 NV_vertex_array_range -705 NV_vertex_array_range2 -706 NV_vertex_attrib_integer_64bit -707 NV_vertex_buffer_unified_memory -708 NV_vertex_program -709 NV_vertex_program1_1 -710 NV_vertex_program2 -711 NV_vertex_program2_option -712 NV_vertex_program3 -713 NV_vertex_program4 -714 NV_video_capture -715 NV_viewport_array -716 NV_viewport_array2 -717 NV_viewport_swizzle +559 NV_3dvision_settings +560 NV_EGL_stream_consumer_external +561 NV_alpha_to_coverage_dither_control +562 NV_bgr +563 NV_bindless_multi_draw_indirect +564 NV_bindless_multi_draw_indirect_count +565 NV_bindless_texture +566 NV_blend_equation_advanced +567 NV_blend_equation_advanced_coherent +568 NV_blend_minmax_factor +569 NV_blend_square +570 NV_clip_space_w_scaling +571 NV_command_list +572 NV_compute_program5 +573 NV_compute_shader_derivatives +574 NV_conditional_render +575 NV_conservative_raster +576 NV_conservative_raster_dilate +577 NV_conservative_raster_pre_snap +578 NV_conservative_raster_pre_snap_triangles +579 NV_conservative_raster_underestimation +580 NV_copy_buffer +581 NV_copy_depth_to_color +582 NV_copy_image +583 NV_deep_texture3D +584 NV_depth_buffer_float +585 NV_depth_clamp +586 NV_depth_nonlinear +587 NV_depth_range_unclamped +588 NV_draw_buffers +589 NV_draw_instanced +590 NV_draw_texture +591 NV_draw_vulkan_image +592 NV_evaluators +593 NV_explicit_attrib_location +594 NV_explicit_multisample +595 NV_fbo_color_attachments +596 NV_fence +597 NV_fill_rectangle +598 NV_float_buffer +599 NV_fog_distance +600 NV_fragment_coverage_to_color +601 NV_fragment_program +602 NV_fragment_program2 +603 NV_fragment_program4 +604 NV_fragment_program_option +605 NV_fragment_shader_barycentric +606 NV_fragment_shader_interlock +607 NV_framebuffer_blit +608 NV_framebuffer_mixed_samples +609 NV_framebuffer_multisample +610 NV_framebuffer_multisample_coverage +611 NV_generate_mipmap_sRGB +612 NV_geometry_program4 +613 NV_geometry_shader4 +614 NV_geometry_shader_passthrough +615 NV_gpu_multicast +616 NV_gpu_program4 +617 NV_gpu_program5 +618 NV_gpu_program5_mem_extended +619 NV_gpu_program_fp64 +620 NV_gpu_shader5 +621 NV_half_float +622 NV_image_formats +623 NV_instanced_arrays +624 NV_internalformat_sample_query +625 NV_light_max_exponent +626 NV_memory_attachment +627 NV_memory_object_sparse +628 NV_mesh_shader +629 NV_multisample_coverage +630 NV_multisample_filter_hint +631 NV_non_square_matrices +632 NV_occlusion_query +633 NV_pack_subimage +634 NV_packed_depth_stencil +635 NV_packed_float +636 NV_packed_float_linear +637 NV_parameter_buffer_object +638 NV_parameter_buffer_object2 +639 NV_path_rendering +640 NV_path_rendering_shared_edge +641 NV_pixel_buffer_object +642 NV_pixel_data_range +643 NV_platform_binary +644 NV_point_sprite +645 NV_polygon_mode +646 NV_present_video +647 NV_primitive_restart +648 NV_primitive_shading_rate +649 NV_query_resource_tag +650 NV_read_buffer +651 NV_read_buffer_front +652 NV_read_depth +653 NV_read_depth_stencil +654 NV_read_stencil +655 NV_register_combiners +656 NV_register_combiners2 +657 NV_representative_fragment_test +658 NV_robustness_video_memory_purge +659 NV_sRGB_formats +660 NV_sample_locations +661 NV_sample_mask_override_coverage +662 NV_scissor_exclusive +663 NV_shader_atomic_counters +664 NV_shader_atomic_float +665 NV_shader_atomic_float64 +666 NV_shader_atomic_fp16_vector +667 NV_shader_atomic_int64 +668 NV_shader_buffer_load +669 NV_shader_noperspective_interpolation +670 NV_shader_storage_buffer_object +671 NV_shader_subgroup_partitioned +672 NV_shader_texture_footprint +673 NV_shader_thread_group +674 NV_shader_thread_shuffle +675 NV_shading_rate_image +676 NV_shadow_samplers_array +677 NV_shadow_samplers_cube +678 NV_stereo_view_rendering +679 NV_tessellation_program5 +680 NV_texgen_emboss +681 NV_texgen_reflection +682 NV_texture_array +683 NV_texture_barrier +684 NV_texture_border_clamp +685 NV_texture_compression_latc +686 NV_texture_compression_s3tc +687 NV_texture_compression_s3tc_update +688 NV_texture_compression_vtc +689 NV_texture_env_combine4 +690 NV_texture_expand_normal +691 NV_texture_multisample +692 NV_texture_npot_2D_mipmap +693 NV_texture_rectangle +694 NV_texture_rectangle_compressed +695 NV_texture_shader +696 NV_texture_shader2 +697 NV_texture_shader3 +698 NV_timeline_semaphore +699 NV_transform_feedback +700 NV_transform_feedback2 +701 NV_uniform_buffer_std430_layout +702 NV_uniform_buffer_unified_memory +703 NV_vdpau_interop +704 NV_vdpau_interop2 +705 NV_vertex_array_range +706 NV_vertex_array_range2 +707 NV_vertex_attrib_integer_64bit +708 NV_vertex_buffer_unified_memory +709 NV_vertex_program +710 NV_vertex_program1_1 +711 NV_vertex_program2 +712 NV_vertex_program2_option +713 NV_vertex_program3 +714 NV_vertex_program4 +715 NV_video_capture +716 NV_viewport_array +717 NV_viewport_array2 +718 NV_viewport_swizzle
-718 OES_EGL_image -719 OES_EGL_image_external -720 OES_EGL_image_external_essl3 -721 OES_blend_equation_separate -722 OES_blend_func_separate -723 OES_blend_subtract -724 OES_byte_coordinates -725 OES_compressed_ETC1_RGB8_texture -726 OES_compressed_paletted_texture -727 OES_copy_image -728 OES_depth24 -729 OES_depth32 -730 OES_depth_texture -731 OES_depth_texture_cube_map -732 OES_draw_buffers_indexed -733 OES_draw_texture -734 OES_element_index_uint -735 OES_extended_matrix_palette -736 OES_fbo_render_mipmap -737 OES_fragment_precision_high -738 OES_framebuffer_object -739 OES_geometry_point_size -740 OES_geometry_shader -741 OES_get_program_binary -742 OES_gpu_shader5 -743 OES_mapbuffer -744 OES_matrix_get -745 OES_matrix_palette -746 OES_packed_depth_stencil -747 OES_point_size_array -748 OES_point_sprite -749 OES_read_format -750 OES_required_internalformat -751 OES_rgb8_rgba8 -752 OES_sample_shading -753 OES_sample_variables -754 OES_shader_image_atomic -755 OES_shader_io_blocks -756 OES_shader_multisample_interpolation -757 OES_single_precision -758 OES_standard_derivatives -759 OES_stencil1 -760 OES_stencil4 -761 OES_stencil8 -762 OES_surfaceless_context -763 OES_tessellation_point_size -764 OES_tessellation_shader -765 OES_texture_3D -766 OES_texture_border_clamp -767 OES_texture_buffer -768 OES_texture_compression_astc -769 OES_texture_cube_map -770 OES_texture_cube_map_array -771 OES_texture_env_crossbar -772 OES_texture_mirrored_repeat -773 OES_texture_npot -774 OES_texture_stencil8 -775 OES_texture_storage_multisample_2d_array -776 OES_texture_view -777 OES_vertex_array_object -778 OES_vertex_half_float -779 OES_vertex_type_10_10_10_2 +719 OES_EGL_image +720 OES_EGL_image_external +721 OES_EGL_image_external_essl3 +722 OES_blend_equation_separate +723 OES_blend_func_separate +724 OES_blend_subtract +725 OES_byte_coordinates +726 OES_compressed_ETC1_RGB8_texture +727 OES_compressed_paletted_texture +728 OES_copy_image +729 OES_depth24 +730 OES_depth32 +731 OES_depth_texture +732 OES_depth_texture_cube_map +733 OES_draw_buffers_indexed +734 OES_draw_texture +735 OES_element_index_uint +736 OES_extended_matrix_palette +737 OES_fbo_render_mipmap +738 OES_fragment_precision_high +739 OES_framebuffer_object +740 OES_geometry_point_size +741 OES_geometry_shader +742 OES_get_program_binary +743 OES_gpu_shader5 +744 OES_mapbuffer +745 OES_matrix_get +746 OES_matrix_palette +747 OES_packed_depth_stencil +748 OES_point_size_array +749 OES_point_sprite +750 OES_read_format +751 OES_required_internalformat +752 OES_rgb8_rgba8 +753 OES_sample_shading +754 OES_sample_variables +755 OES_shader_image_atomic +756 OES_shader_io_blocks +757 OES_shader_multisample_interpolation +758 OES_single_precision +759 OES_standard_derivatives +760 OES_stencil1 +761 OES_stencil4 +762 OES_stencil8 +763 OES_surfaceless_context +764 OES_tessellation_point_size +765 OES_tessellation_shader +766 OES_texture_3D +767 OES_texture_border_clamp +768 OES_texture_buffer +769 OES_texture_compression_astc +770 OES_texture_cube_map +771 OES_texture_cube_map_array +772 OES_texture_env_crossbar +773 OES_texture_mirrored_repeat +774 OES_texture_npot +775 OES_texture_stencil8 +776 OES_texture_storage_multisample_2d_array +777 OES_texture_view +778 OES_vertex_array_object +779 OES_vertex_half_float +780 OES_vertex_type_10_10_10_2
-780 OML_interlace -781 OML_resample -782 OML_subsample +781 OML_interlace +782 OML_resample +783 OML_subsample
-783 OVR_multiview -784 OVR_multiview2 -785 OVR_multiview_multisampled_render_to_texture +784 OVR_multiview +785 OVR_multiview2 +786 OVR_multiview_multisampled_render_to_texture
-786 PGI_misc_hints -787 PGI_vertex_hints +787 PGI_misc_hints +788 PGI_vertex_hints
-788 QCOM_YUV_texture_gather -789 QCOM_alpha_test -790 QCOM_binning_control -791 QCOM_driver_control -792 QCOM_extended_get -793 QCOM_extended_get2 -794 QCOM_frame_extrapolation -795 QCOM_framebuffer_foveated -796 QCOM_motion_estimation -797 QCOM_perfmon_global_mode -798 QCOM_render_sRGB_R8_RG8 -799 QCOM_render_shared_exponent -800 QCOM_shader_framebuffer_fetch_noncoherent -801 QCOM_shader_framebuffer_fetch_rate -802 QCOM_shading_rate -803 QCOM_texture_foveated -804 QCOM_texture_foveated2 -805 QCOM_texture_foveated_subsampled_layout -806 QCOM_texture_lod_bias -807 QCOM_tiled_rendering -808 QCOM_writeonly_rendering -809 QCOM_ycbcr_degamma +789 QCOM_YUV_texture_gather +790 QCOM_alpha_test +791 QCOM_binning_control +792 QCOM_driver_control +793 QCOM_extended_get +794 QCOM_extended_get2 +795 QCOM_frame_extrapolation +796 QCOM_framebuffer_foveated +797 QCOM_motion_estimation +798 QCOM_perfmon_global_mode +799 QCOM_render_sRGB_R8_RG8 +800 QCOM_render_shared_exponent +801 QCOM_shader_framebuffer_fetch_noncoherent +802 QCOM_shader_framebuffer_fetch_rate +803 QCOM_shading_rate +804 QCOM_texture_foveated +805 QCOM_texture_foveated2 +806 QCOM_texture_foveated_subsampled_layout +807 QCOM_texture_lod_bias +808 QCOM_tiled_rendering +809 QCOM_writeonly_rendering +810 QCOM_ycbcr_degamma
-810 REGAL_ES1_0_compatibility -811 REGAL_ES1_1_compatibility -812 REGAL_enable -813 REGAL_error_string -814 REGAL_extension_query -815 REGAL_log -816 REGAL_proc_address +811 REGAL_ES1_0_compatibility +812 REGAL_ES1_1_compatibility +813 REGAL_enable +814 REGAL_error_string +815 REGAL_extension_query +816 REGAL_log +817 REGAL_proc_address
-817 REND_screen_coordinates +818 REND_screen_coordinates
-818 S3_s3tc +819 S3_s3tc
-819 SGIS_clip_band_hint -820 SGIS_color_range -821 SGIS_detail_texture -822 SGIS_fog_function -823 SGIS_generate_mipmap -824 SGIS_line_texgen -825 SGIS_multisample -826 SGIS_multitexture -827 SGIS_pixel_texture -828 SGIS_point_line_texgen -829 SGIS_shared_multisample -830 SGIS_sharpen_texture -831 SGIS_texture4D -832 SGIS_texture_border_clamp -833 SGIS_texture_edge_clamp -834 SGIS_texture_filter4 -835 SGIS_texture_lod -836 SGIS_texture_select +820 SGIS_clip_band_hint +821 SGIS_color_range +822 SGIS_detail_texture +823 SGIS_fog_function +824 SGIS_generate_mipmap +825 SGIS_line_texgen +826 SGIS_multisample +827 SGIS_multitexture +828 SGIS_pixel_texture +829 SGIS_point_line_texgen +830 SGIS_shared_multisample +831 SGIS_sharpen_texture +832 SGIS_texture4D +833 SGIS_texture_border_clamp +834 SGIS_texture_edge_clamp +835 SGIS_texture_filter4 +836 SGIS_texture_lod +837 SGIS_texture_select
-837 SGIX_async -838 SGIX_async_histogram -839 SGIX_async_pixel -840 SGIX_bali_g_instruments -841 SGIX_bali_r_instruments -842 SGIX_bali_timer_instruments -843 SGIX_blend_alpha_minmax -844 SGIX_blend_cadd -845 SGIX_blend_cmultiply -846 SGIX_calligraphic_fragment -847 SGIX_clipmap -848 SGIX_color_matrix_accuracy -849 SGIX_color_table_index_mode -850 SGIX_complex_polar -851 SGIX_convolution_accuracy -852 SGIX_cube_map -853 SGIX_cylinder_texgen -854 SGIX_datapipe -855 SGIX_decimation -856 SGIX_depth_pass_instrument -857 SGIX_depth_texture -858 SGIX_dvc -859 SGIX_flush_raster -860 SGIX_fog_blend -861 SGIX_fog_factor_to_alpha -862 SGIX_fog_layers -863 SGIX_fog_offset -864 SGIX_fog_patchy -865 SGIX_fog_scale -866 SGIX_fog_texture -867 SGIX_fragment_lighting_space -868 SGIX_fragment_specular_lighting -869 SGIX_fragments_instrument -870 SGIX_framezoom -871 SGIX_icc_texture -872 SGIX_igloo_interface -873 SGIX_image_compression -874 SGIX_impact_pixel_texture -875 SGIX_instrument_error -876 SGIX_interlace -877 SGIX_ir_instrument1 -878 SGIX_line_quality_hint -879 SGIX_list_priority -880 SGIX_mpeg1 -881 SGIX_mpeg2 -882 SGIX_nonlinear_lighting_pervertex -883 SGIX_nurbs_eval -884 SGIX_occlusion_instrument -885 SGIX_packed_6bytes -886 SGIX_pixel_texture -887 SGIX_pixel_texture_bits -888 SGIX_pixel_texture_lod -889 SGIX_pixel_tiles -890 SGIX_polynomial_ffd -891 SGIX_quad_mesh -892 SGIX_reference_plane -893 SGIX_resample -894 SGIX_scalebias_hint -895 SGIX_shadow -896 SGIX_shadow_ambient -897 SGIX_slim -898 SGIX_spotlight_cutoff -899 SGIX_sprite -900 SGIX_subdiv_patch -901 SGIX_subsample -902 SGIX_tag_sample_buffer -903 SGIX_texture_add_env -904 SGIX_texture_coordinate_clamp -905 SGIX_texture_lod_bias -906 SGIX_texture_mipmap_anisotropic -907 SGIX_texture_multi_buffer -908 SGIX_texture_phase -909 SGIX_texture_range -910 SGIX_texture_scale_bias -911 SGIX_texture_supersample -912 SGIX_vector_ops -913 SGIX_vertex_array_object -914 SGIX_vertex_preclip -915 SGIX_vertex_preclip_hint -916 SGIX_ycrcb -917 SGIX_ycrcb_subsample -918 SGIX_ycrcba +838 SGIX_async +839 SGIX_async_histogram +840 SGIX_async_pixel +841 SGIX_bali_g_instruments +842 SGIX_bali_r_instruments +843 SGIX_bali_timer_instruments +844 SGIX_blend_alpha_minmax +845 SGIX_blend_cadd +846 SGIX_blend_cmultiply +847 SGIX_calligraphic_fragment +848 SGIX_clipmap +849 SGIX_color_matrix_accuracy +850 SGIX_color_table_index_mode +851 SGIX_complex_polar +852 SGIX_convolution_accuracy +853 SGIX_cube_map +854 SGIX_cylinder_texgen +855 SGIX_datapipe +856 SGIX_decimation +857 SGIX_depth_pass_instrument +858 SGIX_depth_texture +859 SGIX_dvc +860 SGIX_flush_raster +861 SGIX_fog_blend +862 SGIX_fog_factor_to_alpha +863 SGIX_fog_layers +864 SGIX_fog_offset +865 SGIX_fog_patchy +866 SGIX_fog_scale +867 SGIX_fog_texture +868 SGIX_fragment_lighting_space +869 SGIX_fragment_specular_lighting +870 SGIX_fragments_instrument +871 SGIX_framezoom +872 SGIX_icc_texture +873 SGIX_igloo_interface +874 SGIX_image_compression +875 SGIX_impact_pixel_texture +876 SGIX_instrument_error +877 SGIX_interlace +878 SGIX_ir_instrument1 +879 SGIX_line_quality_hint +880 SGIX_list_priority +881 SGIX_mpeg1 +882 SGIX_mpeg2 +883 SGIX_nonlinear_lighting_pervertex +884 SGIX_nurbs_eval +885 SGIX_occlusion_instrument +886 SGIX_packed_6bytes +887 SGIX_pixel_texture +888 SGIX_pixel_texture_bits +889 SGIX_pixel_texture_lod +890 SGIX_pixel_tiles +891 SGIX_polynomial_ffd +892 SGIX_quad_mesh +893 SGIX_reference_plane +894 SGIX_resample +895 SGIX_scalebias_hint +896 SGIX_shadow +897 SGIX_shadow_ambient +898 SGIX_slim +899 SGIX_spotlight_cutoff +900 SGIX_sprite +901 SGIX_subdiv_patch +902 SGIX_subsample +903 SGIX_tag_sample_buffer +904 SGIX_texture_add_env +905 SGIX_texture_coordinate_clamp +906 SGIX_texture_lod_bias +907 SGIX_texture_mipmap_anisotropic +908 SGIX_texture_multi_buffer +909 SGIX_texture_phase +910 SGIX_texture_range +911 SGIX_texture_scale_bias +912 SGIX_texture_supersample +913 SGIX_vector_ops +914 SGIX_vertex_array_object +915 SGIX_vertex_preclip +916 SGIX_vertex_preclip_hint +917 SGIX_ycrcb +918 SGIX_ycrcb_subsample +919 SGIX_ycrcba
-919 SGI_color_matrix -920 SGI_color_table -921 SGI_complex -922 SGI_complex_type -923 SGI_fft -924 SGI_texture_color_table +920 SGI_color_matrix +921 SGI_color_table +922 SGI_complex +923 SGI_complex_type +924 SGI_fft +925 SGI_texture_color_table
-925 SUNX_constant_data +926 SUNX_constant_data
-926 SUN_convolution_border_modes -927 SUN_global_alpha -928 SUN_mesh_array -929 SUN_read_video_pixels -930 SUN_slice_accum -931 SUN_triangle_list -932 SUN_vertex +927 SUN_convolution_border_modes +928 SUN_global_alpha +929 SUN_mesh_array +930 SUN_read_video_pixels +931 SUN_slice_accum +932 SUN_triangle_list +933 SUN_vertex
-933 VIV_shader_binary +934 VIV_shader_binary
-934 WIN_phong_shading -935 WIN_scene_markerXXX -936 WIN_specular_fog -937 WIN_swap_hint +935 WIN_phong_shading +936 WIN_scene_markerXXX +937 WIN_specular_fog +938 WIN_swap_hint diff --git a/include/GL/glew.h b/include/GL/glew.h index 01048ba..d85ae47 100644 --- a/include/GL/glew.h +++ b/include/GL/glew.h @@ -9469,10 +9469,8 @@ typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); #define glBufferStorageEXT GLEW_GET_FUN(__glewBufferStorageEXT) -#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT) #define GLEW_EXT_buffer_storage GLEW_GET_VAR(__GLEW_EXT_buffer_storage) @@ -12056,6 +12054,15 @@ typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint pr #endif /* GL_EXT_separate_specular_color */ +/* -------------------------- GL_EXT_shader_clock -------------------------- */ + +#ifndef GL_EXT_shader_clock +#define GL_EXT_shader_clock 1 + +#define GLEW_EXT_shader_clock GLEW_GET_VAR(__GLEW_EXT_shader_clock) + +#endif /* GL_EXT_shader_clock */ + /* -------------------- GL_EXT_shader_framebuffer_fetch -------------------- */ #ifndef GL_EXT_shader_framebuffer_fetch @@ -12316,10 +12323,8 @@ typedef GLsizei (GLAPIENTRY * PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) ( #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); #define glTexPageCommitmentEXT GLEW_GET_FUN(__glewTexPageCommitmentEXT) -#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT) #define GLEW_EXT_sparse_texture GLEW_GET_VAR(__GLEW_EXT_sparse_texture) @@ -24023,7 +24028,6 @@ GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTPROC __glewBufferStorageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT; GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEEXTPROC __glewClearTexImageEXT; GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEEXTPROC __glewClearTexSubImageEXT; @@ -24572,7 +24576,6 @@ GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewFramebufferPi GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewGetFramebufferPixelLocalStorageSizeEXT; GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTEXTPROC __glewTexPageCommitmentEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT; GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; @@ -26229,6 +26232,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_win32; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_depth_stencil; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color; +GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_clock; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_framebuffer_fetch; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_framebuffer_fetch_non_coherent; GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_group_vote; diff --git a/src/glew.c b/src/glew.c index d71ae7f..ac404c3 100644 --- a/src/glew.c +++ b/src/glew.c @@ -1724,7 +1724,6 @@ PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; PFNGLBUFFERSTORAGEEXTPROC __glewBufferStorageEXT = NULL; -PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL; PFNGLCLEARTEXIMAGEEXTPROC __glewClearTexImageEXT = NULL; PFNGLCLEARTEXSUBIMAGEEXTPROC __glewClearTexSubImageEXT = NULL; @@ -2273,7 +2272,6 @@ PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewFramebufferPixelLocalStorageS PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewGetFramebufferPixelLocalStorageSizeEXT = NULL; PFNGLTEXPAGECOMMITMENTEXTPROC __glewTexPageCommitmentEXT = NULL; -PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL; PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; @@ -3931,6 +3929,7 @@ GLboolean __GLEW_EXT_semaphore_win32 = GL_FALSE; GLboolean __GLEW_EXT_separate_depth_stencil = GL_FALSE; GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; +GLboolean __GLEW_EXT_shader_clock = GL_FALSE; GLboolean __GLEW_EXT_shader_framebuffer_fetch = GL_FALSE; GLboolean __GLEW_EXT_shader_framebuffer_fetch_non_coherent = GL_FALSE; GLboolean __GLEW_EXT_shader_group_vote = GL_FALSE; @@ -5680,6 +5679,9 @@ static const char * _glewExtensionLookup[] = { #ifdef GL_EXT_separate_specular_color "GL_EXT_separate_specular_color", #endif +#ifdef GL_EXT_shader_clock + "GL_EXT_shader_clock", +#endif #ifdef GL_EXT_shader_framebuffer_fetch "GL_EXT_shader_framebuffer_fetch", #endif @@ -7335,7 +7337,7 @@ static const char * _glewExtensionLookup[] = { /* Detected in the extension string or strings */ -static GLboolean _glewExtensionString[955]; +static GLboolean _glewExtensionString[956]; /* Detected via extension string or experimental mode */ static GLboolean* _glewExtensionEnabled[] = { #ifdef GL_3DFX_multisample @@ -8553,6 +8555,9 @@ static GLboolean* _glewExtensionEnabled[] = { #ifdef GL_EXT_separate_specular_color &__GLEW_EXT_separate_specular_color, #endif +#ifdef GL_EXT_shader_clock + &__GLEW_EXT_shader_clock, +#endif #ifdef GL_EXT_shader_framebuffer_fetch &__GLEW_EXT_shader_framebuffer_fetch, #endif @@ -13664,7 +13669,6 @@ static GLboolean _glewInit_GL_EXT_buffer_storage () GLboolean r = GL_FALSE; r = ((glBufferStorageEXT = (PFNGLBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferStorageEXT")) == NULL) || r; - r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r; return r; } @@ -14928,7 +14932,6 @@ static GLboolean _glewInit_GL_EXT_sparse_texture () GLboolean r = GL_FALSE; r = ((glTexPageCommitmentEXT = (PFNGLTEXPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentEXT")) == NULL) || r; - r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r; return r; } @@ -26670,6 +26673,13 @@ GLboolean GLEWAPIENTRY glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_shader_clock + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_clock", 12)) + { + ret = GLEW_EXT_shader_clock; + continue; + } +#endif #ifdef GL_EXT_shader_framebuffer_fetch if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_framebuffer_fetch", 24)) { diff --git a/src/glewinfo.c b/src/glewinfo.c index 914ce22..0d504f0 100644 --- a/src/glewinfo.c +++ b/src/glewinfo.c @@ -4418,7 +4418,6 @@ static void _glewInfo_GL_EXT_buffer_storage (void) GLboolean fi = glewPrintExt("GL_EXT_buffer_storage", GLEW_EXT_buffer_storage, glewIsSupported("GL_EXT_buffer_storage"), glewGetExtension("GL_EXT_buffer_storage")); glewInfoFunc(fi, "glBufferStorageEXT", glBufferStorageEXT == NULL); - glewInfoFunc(fi, "glNamedBufferStorageEXT", glNamedBufferStorageEXT == NULL); } #endif /* GL_EXT_buffer_storage */ @@ -5869,6 +5868,15 @@ static void _glewInfo_GL_EXT_separate_specular_color (void) #endif /* GL_EXT_separate_specular_color */ +#ifdef GL_EXT_shader_clock + +static void _glewInfo_GL_EXT_shader_clock (void) +{ + glewPrintExt("GL_EXT_shader_clock", GLEW_EXT_shader_clock, glewIsSupported("GL_EXT_shader_clock"), glewGetExtension("GL_EXT_shader_clock")); +} + +#endif /* GL_EXT_shader_clock */ + #ifdef GL_EXT_shader_framebuffer_fetch static void _glewInfo_GL_EXT_shader_framebuffer_fetch (void) @@ -6029,7 +6037,6 @@ static void _glewInfo_GL_EXT_sparse_texture (void) GLboolean fi = glewPrintExt("GL_EXT_sparse_texture", GLEW_EXT_sparse_texture, glewIsSupported("GL_EXT_sparse_texture"), glewGetExtension("GL_EXT_sparse_texture")); glewInfoFunc(fi, "glTexPageCommitmentEXT", glTexPageCommitmentEXT == NULL); - glewInfoFunc(fi, "glTexturePageCommitmentEXT", glTexturePageCommitmentEXT == NULL); } #endif /* GL_EXT_sparse_texture */ @@ -16440,6 +16447,9 @@ static void glewInfo (void) #ifdef GL_EXT_separate_specular_color _glewInfo_GL_EXT_separate_specular_color(); #endif /* GL_EXT_separate_specular_color */ +#ifdef GL_EXT_shader_clock + _glewInfo_GL_EXT_shader_clock(); +#endif /* GL_EXT_shader_clock */ #ifdef GL_EXT_shader_framebuffer_fetch _glewInfo_GL_EXT_shader_framebuffer_fetch(); #endif /* GL_EXT_shader_framebuffer_fetch */