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git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@76 783a27ee-832a-0410-bc00-9f386506c6dd
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2
Makefile
2
Makefile
@ -27,7 +27,7 @@
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## THE POSSIBILITY OF SUCH DAMAGE.
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GLEW_DEST ?= /usr
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GLEW_VERSION = 1.0.6
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GLEW_VERSION = 1.0.7
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SYSTEM = $(strip $(shell uname -s))
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@ -190,6 +190,7 @@ extern "C" {
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#define GL_EXT_blend_subtract 1 /* (1.4) */
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#define GL_EXT_clip_volume_hint 1
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#define GL_EXT_compiled_vertex_array 1
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#define GL_EXT_depth_bounds_test 1
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#define GL_EXT_draw_range_elements 1 /* (1.2) */
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#define GL_EXT_cull_vertex 1
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#define GL_EXT_fog_coord 1 /* (1.4) */
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@ -1682,7 +1683,7 @@ extern GLEW_EXPORT PFNGLWINDOWPOS3SVPROC glWindowPos3sv;
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#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
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#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
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#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
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#define GL_POST_COLOR_MATIX_ALPHA_BIAS 0x80BB
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#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
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#define GL_COLOR_TABLE 0x80D0
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#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
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#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
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@ -2591,29 +2592,42 @@ extern GLEW_EXPORT PFNGLUNLOCKARRAYSEXTPROC glUnlockArraysEXT;
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#ifdef GL_EXT_cull_vertex
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#define GL_CULL_VERTEX_EXT 0x81AA
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#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
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#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
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typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
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typedef void (APIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
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extern GLEW_EXPORT PFNGLCULLPARAMETERFVEXTPROC glCullParameterfvEXT;
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extern GLEW_EXPORT PFNGLCULLPARAMETERDVEXTPROC glCullParameterdvEXT;
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#define GL_CULL_VERTEX_EXT 0x81AA
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#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
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#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
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#endif /* GL_EXT_cull_vertex */
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/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */
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#ifdef GL_EXT_depth_bounds_test
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#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
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#define GL_DEPTH_BOUNDS_EXT 0x8891
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typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
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extern GLEW_EXPORT PFNGLDEPTHBOUNDSEXTPROC glDepthBoundsEXT;
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#endif /* GL_EXT_depth_bounds_test */
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/* ------------------------ EXT_draw_range_elements ----------------------- */
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#ifdef GL_EXT_draw_range_elements
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#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
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#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
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typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
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extern GLEW_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC glDrawRangeElementsEXT;
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#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
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#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
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#endif /* GL_EXT_draw_range_elements */
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/* ----------------------------- EXT_fog_coord ---------------------------- */
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@ -3786,7 +3800,6 @@ extern GLEW_EXPORT PFNGLGETFENCEIVNVPROC glGetFenceivNV;
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#define GL_FLOAT_RGBA_NV 0x8883
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#define GL_FLOAT_R32_NV 0x8885
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#define GL_FLOAT_R16_NV 0x8884
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#define GL_FLOAT_R32_NV 0x8885
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#define GL_FLOAT_RG16_NV 0x8886
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#define GL_FLOAT_RG32_NV 0x8887
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#define GL_FLOAT_RGB16_NV 0x8888
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@ -4644,6 +4657,7 @@ struct GLEW
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unsigned int EXT_clip_volume_hint : 1;
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unsigned int EXT_compiled_vertex_array : 1;
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unsigned int EXT_cull_vertex : 1;
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unsigned int EXT_depth_bounds_test : 1;
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unsigned int EXT_draw_range_elements : 1;
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unsigned int EXT_fog_coord : 1;
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unsigned int EXT_multi_draw_arrays : 1;
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17
src/glew.c
17
src/glew.c
@ -827,6 +827,19 @@ static GLboolean _glewInit_EXT_cull_vertex ()
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}
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#endif /* GL_EXT_cull_vertex */
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/* ------------------------ GL_EXT_depth_bounds_test ---------------------- */
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#ifdef GL_EXT_depth_bounds_test
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PFNGLDEPTHBOUNDSEXTPROC glDepthBoundsEXT = NULL;
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static GLboolean _glewInit_EXT_depth_bounds_test ()
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{
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GLboolean r = GL_FALSE;
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r = r || (glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress("glDepthBoundsEXT")) == NULL;
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return r;
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}
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#endif /* GL_EXT_depth_bounds_test */
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/* ------------------------ EXT_draw_range_elements ----------------------- */
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#ifdef GL_EXT_draw_range_elements
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@ -2848,6 +2861,10 @@ static GLint _glewInit ()
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glew.EXT_cull_vertex = glewGetExtension("GL_EXT_cull_vertex");
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if (glewExperimental || glew.EXT_cull_vertex) glew.EXT_cull_vertex = !_glewInit_EXT_cull_vertex();
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#endif
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#ifdef GL_EXT_depth_bounds_test
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glew.EXT_depth_bounds_test = glewGetExtension("GL_EXT_depth_bounds_test");
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if (glewExperimental || glew.EXT_depth_bounds_test) glew.EXT_depth_bounds_test = !_glewInit_EXT_depth_bounds_test();
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#endif
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#ifdef GL_EXT_draw_range_elements
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glew.EXT_draw_range_elements = glewGetExtension("GL_EXT_draw_range_elements");
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if (glewExperimental || glew.EXT_draw_range_elements) glew.EXT_draw_range_elements = !_glewInit_EXT_draw_range_elements();
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@ -518,6 +518,16 @@ static void glewInfo_EXT_cull_vertex ()
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}
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#endif /* GL_EXT_cull_vertex */
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/* ------------------------ GL_EXT_depth_bounds_test ---------------------- */
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#ifdef GL_EXT_depth_bounds_test
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static void _glewInfo_EXT_depth_bounds_test ()
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{
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char me[] = "GL_EXT_depth_bounds_test"; glewPrintExt(me, glew.EXT_depth_bounds_test);
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glewInfoFunc(glDepthBoundsEXT == NULL, "glDepthBoundsEXT");
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}
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#endif /* GL_EXT_depth_bounds_test */
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/* ------------------------ EXT_draw_range_elements ----------------------- */
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#ifdef GL_EXT_draw_range_elements
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@ -1782,6 +1792,9 @@ static void glewInfo ()
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#ifdef GL_EXT_cull_vertex
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glewInfo_EXT_cull_vertex();
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#endif
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#ifdef GL_EXT_depth_bounds_test
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glewInfo_EXT_depth_bounds_test();
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#endif
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#ifdef GL_EXT_draw_range_elements
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glewInfo_EXT_draw_range_elements();
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#endif
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