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Generate Sources of master updated at Sat May 30 00:01:22 GMT 2020
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@ -2277,6 +2277,30 @@ typedef EGLBoolean ( * PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface su
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#endif /* EGL_NV_robustness_video_memory_purge */
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#endif /* EGL_NV_robustness_video_memory_purge */
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/* -------------------- EGL_NV_stream_consumer_eglimage -------------------- */
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#ifndef EGL_NV_stream_consumer_eglimage
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#define EGL_NV_stream_consumer_eglimage 1
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#define EGL_STREAM_CONSUMER_IMAGE_NV 0x3373
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#define EGL_STREAM_IMAGE_ADD_NV 0x3374
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#define EGL_STREAM_IMAGE_REMOVE_NV 0x3375
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#define EGL_STREAM_IMAGE_AVAILABLE_NV 0x3376
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typedef EGLint ( * PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum* event, EGLAttrib* aux);
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typedef EGLBoolean ( * PFNEGLSTREAMACQUIREIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage* pImage, EGLSync sync);
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typedef EGLBoolean ( * PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR* modifiers, EGLAttrib* attrib_list);
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typedef EGLBoolean ( * PFNEGLSTREAMRELEASEIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
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#define eglQueryStreamConsumerEventNV EGLEW_GET_FUN(__eglewQueryStreamConsumerEventNV)
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#define eglStreamAcquireImageNV EGLEW_GET_FUN(__eglewStreamAcquireImageNV)
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#define eglStreamImageConsumerConnectNV EGLEW_GET_FUN(__eglewStreamImageConsumerConnectNV)
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#define eglStreamReleaseImageNV EGLEW_GET_FUN(__eglewStreamReleaseImageNV)
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#define EGLEW_NV_stream_consumer_eglimage EGLEW_GET_VAR(__EGLEW_NV_stream_consumer_eglimage)
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#endif /* EGL_NV_stream_consumer_eglimage */
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/* ------------------ EGL_NV_stream_consumer_gltexture_yuv ----------------- */
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/* ------------------ EGL_NV_stream_consumer_gltexture_yuv ----------------- */
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#ifndef EGL_NV_stream_consumer_gltexture_yuv
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#ifndef EGL_NV_stream_consumer_gltexture_yuv
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@ -2852,6 +2876,11 @@ EGLEW_FUN_EXPORT PFNEGLQUERYNATIVEWINDOWNVPROC __eglewQueryNativeWindowNV;
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EGLEW_FUN_EXPORT PFNEGLPOSTSUBBUFFERNVPROC __eglewPostSubBufferNV;
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EGLEW_FUN_EXPORT PFNEGLPOSTSUBBUFFERNVPROC __eglewPostSubBufferNV;
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EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC __eglewQueryStreamConsumerEventNV;
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EGLEW_FUN_EXPORT PFNEGLSTREAMACQUIREIMAGENVPROC __eglewStreamAcquireImageNV;
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EGLEW_FUN_EXPORT PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC __eglewStreamImageConsumerConnectNV;
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EGLEW_FUN_EXPORT PFNEGLSTREAMRELEASEIMAGENVPROC __eglewStreamReleaseImageNV;
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EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC __eglewStreamConsumerGLTextureExternalAttribsNV;
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EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC __eglewStreamConsumerGLTextureExternalAttribsNV;
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EGLEW_FUN_EXPORT PFNEGLSTREAMFLUSHNVPROC __eglewStreamFlushNV;
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EGLEW_FUN_EXPORT PFNEGLSTREAMFLUSHNVPROC __eglewStreamFlushNV;
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@ -3008,6 +3037,7 @@ EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_post_convert_rounding;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_post_sub_buffer;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_post_sub_buffer;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_quadruple_buffer;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_quadruple_buffer;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_robustness_video_memory_purge;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_robustness_video_memory_purge;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_consumer_eglimage;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_consumer_gltexture_yuv;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_consumer_gltexture_yuv;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_display;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_display;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_object;
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EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_object;
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33
src/glew.c
33
src/glew.c
@ -19547,6 +19547,11 @@ PFNEGLQUERYNATIVEWINDOWNVPROC __eglewQueryNativeWindowNV = NULL;
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PFNEGLPOSTSUBBUFFERNVPROC __eglewPostSubBufferNV = NULL;
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PFNEGLPOSTSUBBUFFERNVPROC __eglewPostSubBufferNV = NULL;
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PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC __eglewQueryStreamConsumerEventNV = NULL;
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PFNEGLSTREAMACQUIREIMAGENVPROC __eglewStreamAcquireImageNV = NULL;
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PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC __eglewStreamImageConsumerConnectNV = NULL;
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PFNEGLSTREAMRELEASEIMAGENVPROC __eglewStreamReleaseImageNV = NULL;
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PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC __eglewStreamConsumerGLTextureExternalAttribsNV = NULL;
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PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC __eglewStreamConsumerGLTextureExternalAttribsNV = NULL;
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PFNEGLSTREAMFLUSHNVPROC __eglewStreamFlushNV = NULL;
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PFNEGLSTREAMFLUSHNVPROC __eglewStreamFlushNV = NULL;
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@ -19703,6 +19708,7 @@ GLboolean __EGLEW_NV_post_convert_rounding = GL_FALSE;
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GLboolean __EGLEW_NV_post_sub_buffer = GL_FALSE;
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GLboolean __EGLEW_NV_post_sub_buffer = GL_FALSE;
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GLboolean __EGLEW_NV_quadruple_buffer = GL_FALSE;
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GLboolean __EGLEW_NV_quadruple_buffer = GL_FALSE;
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GLboolean __EGLEW_NV_robustness_video_memory_purge = GL_FALSE;
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GLboolean __EGLEW_NV_robustness_video_memory_purge = GL_FALSE;
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GLboolean __EGLEW_NV_stream_consumer_eglimage = GL_FALSE;
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GLboolean __EGLEW_NV_stream_consumer_gltexture_yuv = GL_FALSE;
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GLboolean __EGLEW_NV_stream_consumer_gltexture_yuv = GL_FALSE;
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GLboolean __EGLEW_NV_stream_cross_display = GL_FALSE;
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GLboolean __EGLEW_NV_stream_cross_display = GL_FALSE;
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GLboolean __EGLEW_NV_stream_cross_object = GL_FALSE;
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GLboolean __EGLEW_NV_stream_cross_object = GL_FALSE;
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@ -20411,6 +20417,22 @@ static GLboolean _glewInit_EGL_NV_post_sub_buffer ()
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#endif /* EGL_NV_post_sub_buffer */
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#endif /* EGL_NV_post_sub_buffer */
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#ifdef EGL_NV_stream_consumer_eglimage
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static GLboolean _glewInit_EGL_NV_stream_consumer_eglimage ()
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{
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GLboolean r = GL_FALSE;
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r = ((eglQueryStreamConsumerEventNV = (PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamConsumerEventNV")) == NULL) || r;
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r = ((eglStreamAcquireImageNV = (PFNEGLSTREAMACQUIREIMAGENVPROC)glewGetProcAddress((const GLubyte*)"eglStreamAcquireImageNV")) == NULL) || r;
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r = ((eglStreamImageConsumerConnectNV = (PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC)glewGetProcAddress((const GLubyte*)"eglStreamImageConsumerConnectNV")) == NULL) || r;
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r = ((eglStreamReleaseImageNV = (PFNEGLSTREAMRELEASEIMAGENVPROC)glewGetProcAddress((const GLubyte*)"eglStreamReleaseImageNV")) == NULL) || r;
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return r;
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}
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#endif /* EGL_NV_stream_consumer_eglimage */
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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static GLboolean _glewInit_EGL_NV_stream_consumer_gltexture_yuv ()
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static GLboolean _glewInit_EGL_NV_stream_consumer_gltexture_yuv ()
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@ -21008,6 +21030,10 @@ GLenum eglewInit (EGLDisplay display)
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#ifdef EGL_NV_robustness_video_memory_purge
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#ifdef EGL_NV_robustness_video_memory_purge
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EGLEW_NV_robustness_video_memory_purge = _glewSearchExtension("EGL_NV_robustness_video_memory_purge", extStart, extEnd);
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EGLEW_NV_robustness_video_memory_purge = _glewSearchExtension("EGL_NV_robustness_video_memory_purge", extStart, extEnd);
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#endif /* EGL_NV_robustness_video_memory_purge */
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#endif /* EGL_NV_robustness_video_memory_purge */
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#ifdef EGL_NV_stream_consumer_eglimage
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EGLEW_NV_stream_consumer_eglimage = _glewSearchExtension("EGL_NV_stream_consumer_eglimage", extStart, extEnd);
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if (glewExperimental || EGLEW_NV_stream_consumer_eglimage) EGLEW_NV_stream_consumer_eglimage = !_glewInit_EGL_NV_stream_consumer_eglimage();
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#endif /* EGL_NV_stream_consumer_eglimage */
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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EGLEW_NV_stream_consumer_gltexture_yuv = _glewSearchExtension("EGL_NV_stream_consumer_gltexture_yuv", extStart, extEnd);
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EGLEW_NV_stream_consumer_gltexture_yuv = _glewSearchExtension("EGL_NV_stream_consumer_gltexture_yuv", extStart, extEnd);
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if (glewExperimental || EGLEW_NV_stream_consumer_gltexture_yuv) EGLEW_NV_stream_consumer_gltexture_yuv = !_glewInit_EGL_NV_stream_consumer_gltexture_yuv();
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if (glewExperimental || EGLEW_NV_stream_consumer_gltexture_yuv) EGLEW_NV_stream_consumer_gltexture_yuv = !_glewInit_EGL_NV_stream_consumer_gltexture_yuv();
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@ -31849,6 +31875,13 @@ GLboolean eglewIsSupported (const char* name)
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continue;
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continue;
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}
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}
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#endif
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#endif
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#ifdef EGL_NV_stream_consumer_eglimage
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if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_eglimage", 24))
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{
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ret = EGLEW_NV_stream_consumer_eglimage;
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continue;
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}
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#endif
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_gltexture_yuv", 29))
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if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_gltexture_yuv", 29))
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{
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{
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@ -13035,6 +13035,20 @@ static void _glewInfo_EGL_NV_robustness_video_memory_purge (void)
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#endif /* EGL_NV_robustness_video_memory_purge */
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#endif /* EGL_NV_robustness_video_memory_purge */
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#ifdef EGL_NV_stream_consumer_eglimage
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static void _glewInfo_EGL_NV_stream_consumer_eglimage (void)
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{
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GLboolean fi = glewPrintExt("EGL_NV_stream_consumer_eglimage", EGLEW_NV_stream_consumer_eglimage, eglewIsSupported("EGL_NV_stream_consumer_eglimage"), eglewGetExtension("EGL_NV_stream_consumer_eglimage"));
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glewInfoFunc(fi, "eglQueryStreamConsumerEventNV", eglQueryStreamConsumerEventNV == NULL);
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glewInfoFunc(fi, "eglStreamAcquireImageNV", eglStreamAcquireImageNV == NULL);
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glewInfoFunc(fi, "eglStreamImageConsumerConnectNV", eglStreamImageConsumerConnectNV == NULL);
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glewInfoFunc(fi, "eglStreamReleaseImageNV", eglStreamReleaseImageNV == NULL);
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}
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#endif /* EGL_NV_stream_consumer_eglimage */
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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static void _glewInfo_EGL_NV_stream_consumer_gltexture_yuv (void)
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static void _glewInfo_EGL_NV_stream_consumer_gltexture_yuv (void)
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@ -18396,6 +18410,9 @@ static void eglewInfo ()
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#ifdef EGL_NV_robustness_video_memory_purge
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#ifdef EGL_NV_robustness_video_memory_purge
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_glewInfo_EGL_NV_robustness_video_memory_purge();
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_glewInfo_EGL_NV_robustness_video_memory_purge();
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#endif /* EGL_NV_robustness_video_memory_purge */
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#endif /* EGL_NV_robustness_video_memory_purge */
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#ifdef EGL_NV_stream_consumer_eglimage
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_glewInfo_EGL_NV_stream_consumer_eglimage();
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#endif /* EGL_NV_stream_consumer_eglimage */
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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#ifdef EGL_NV_stream_consumer_gltexture_yuv
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_glewInfo_EGL_NV_stream_consumer_gltexture_yuv();
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_glewInfo_EGL_NV_stream_consumer_gltexture_yuv();
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#endif /* EGL_NV_stream_consumer_gltexture_yuv */
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#endif /* EGL_NV_stream_consumer_gltexture_yuv */
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