Merge https://github.com/nigels-com/glew into origin/master HEAD at Fri Aug 15 22:55:42 GMT 2014

This commit is contained in:
omniavinco 2014-08-16 07:55:42 +09:00
commit b2d8206b36
46 changed files with 2983 additions and 857 deletions

4
.gitignore vendored
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@ -2,6 +2,10 @@
/src/*.c
/include/GL/*.h
/build/vc6/*.rc
/build/*/*.sdf
/build/*/*.suo
/build/*/*.vcxproj.user
/build/*/tmp/
/auto/extensions
/auto/registry
/bin

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@ -40,11 +40,16 @@ else
$(error "Platform '$(SYSTEM)' not supported")
endif
GLEW_PREFIX ?= /usr
GLEW_DEST ?= /usr
BINDIR ?= $(GLEW_DEST)/bin
LIBDIR ?= $(GLEW_DEST)/lib
INCDIR ?= $(GLEW_DEST)/include/GL
ifneq ($(GLEW_NO_GLU), -DGLEW_NO_GLU)
LIBGLU = glu
endif
DIST_NAME ?= glew-$(GLEW_VERSION)
DIST_SRC_ZIP ?= $(shell pwd)/$(DIST_NAME).zip
DIST_SRC_TGZ ?= $(shell pwd)/$(DIST_NAME).tgz
@ -65,7 +70,7 @@ STRIP ?= strip
RM ?= rm -f
LN ?= ln -sf
ifeq ($(MAKECMDGOALS), debug)
ifneq (,$(filter debug,$(MAKECMDGOALS)))
OPT = -g
else
OPT = $(POPT)
@ -128,13 +133,14 @@ tmp/$(SYSTEM)/default/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wgl
glew.pc: glew.pc.in
sed \
-e "s|@prefix@|$(GLEW_DEST)|g" \
-e "s|@prefix@|$(GLEW_PREFIX)|g" \
-e "s|@libdir@|$(LIBDIR)|g" \
-e "s|@exec_prefix@|$(BINDIR)|g" \
-e "s|@includedir@|$(INCDIR)|g" \
-e "s|@version@|$(GLEW_VERSION)|g" \
-e "s|@cflags@||g" \
-e "s|@libname@|GLEW|g" \
-e "s|@libname@|$(NAME)|g" \
-e "s|@requireslib@|$(LIBGLU)|g" \
< $< > $@
# GLEW MX static and shared libraries
@ -168,13 +174,14 @@ tmp/$(SYSTEM)/mx/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h
glewmx.pc: glew.pc.in
sed \
-e "s|@prefix@|$(GLEW_DEST)|g" \
-e "s|@prefix@|$(GLEW_PREFIX)|g" \
-e "s|@libdir@|$(LIBDIR)|g" \
-e "s|@exec_prefix@|$(BINDIR)|g" \
-e "s|@includedir@|$(INCDIR)|g" \
-e "s|@version@|$(GLEW_VERSION)|g" \
-e "s|@cflags@|-DGLEW_MX|g" \
-e "s|@libname@|GLEWmx|g" \
-e "s|@libname@|$(NAME)mx|g" \
-e "s|@requireslib@|$(LIBGLU)|g" \
< $< > $@
# GLEW utility programs

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@ -467,12 +467,28 @@ EOT
# Fixup REGAL and ANGLE urls
for i in $1/GL_REGAL_*; do perl -e 's#http://www.opengl.org/registry/specs/gl/REGAL/.*#https://github.com/p3/regal/tree/master/doc/extensions#g' -pi $i; done
for i in $1/GL_ANGLE_*; do perl -e 's#http://www.opengl.org/registry/specs/gl/ANGLE/.*#https://code.google.com/p/angleproject/source/browse/\#git%2Fextensions#g' -pi $i; done
for i in $1/GL_REGAL_*; do perl -e 's#http://www.opengl.org/registry/specs/REGAL/.*#https://github.com/p3/regal/tree/master/doc/extensions#g' -pi $i; done
for i in $1/GL_ANGLE_*; do perl -e 's#http://www.opengl.org/registry/specs/ANGLE/.*#https://code.google.com/p/angleproject/source/browse/\#git%2Fextensions#g' -pi $i; done
# Filter out GL_NV_blend_equation_advanced_coherent enums and functions
head -n3 $1/GL_NV_blend_equation_advanced_coherent > tmp
mv tmp $1/GL_NV_blend_equation_advanced_coherent
# Filter out GL_AMD_gpu_shader_int64 enums and functions
head -n3 $1/GL_AMD_gpu_shader_int64 > tmp
mv tmp $1/GL_AMD_gpu_shader_int64
# Filter out GL_NO_ERROR enum from GL_KHR_robustness
grep -v 'GL_NO_ERROR' $1/GL_KHR_robustness > tmp
mv tmp $1/GL_KHR_robustness
# Filter out all enums from GL_KHR_blend_equation_advanced_coherent
grep -v '0x' $1/GL_KHR_blend_equation_advanced_coherent > tmp
mv tmp $1/GL_KHR_blend_equation_advanced_coherent
# Filter out glBlendBarrierKHR enum from GL_KHR_blend_equation_advanced_coherent
grep -v 'glBlendBarrierKHR' $1/GL_KHR_blend_equation_advanced_coherent > tmp
mv tmp $1/GL_KHR_blend_equation_advanced_coherent
# clean up
rm -f $1/*.bak

32
auto/bin/filter_spec.py Executable file
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@ -0,0 +1,32 @@
#!/usr/bin/python
import re
section = re.compile('^(Name|Name Strings?|Number|Dependencies|New Procedures and Functions|New Tokens|Additions to .*|Changes to .*|Modifications to .*|Add new Section .*)\s*$')
token = re.compile('^\s+(([A-Z0-9][A-Z0-9_x]*):?\s+((?:0x)?[0-9A-F]+)([^\?]*))?\s*$')
if __name__ == '__main__':
from optparse import OptionParser
import os
parser = OptionParser('usage: %prog [options] [SOURCES...]')
(options, args) = parser.parse_args()
for i in args:
lines = open(i).readlines()
f = open(i,'w')
current = ''
for j in lines:
m = section.match(j)
if m:
current = m.group(1).strip()
if current in [ 'Name', 'Name String', 'Name Strings', 'Number', 'Dependencies', 'New Procedures and Functions', 'New Tokens']:
print >>f, j,
continue
if current=='New Tokens':
if token.match(j):
print >>f, j,
elif current in [ 'Name', 'Name String', 'Name Strings', 'Number', 'Dependencies', 'New Procedures and Functions']:
print >>f, j,

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@ -142,7 +142,25 @@ sub output_tokens($$)
{
local $, = "\n";
print "\n";
print map { &{$fnc}($_, $tbl->{$_}) } sort { hex ${$tbl}{$a} <=> hex ${$tbl}{$b} } keys %{$tbl};
print map { &{$fnc}($_, $tbl->{$_}) } sort {
if (${$tbl}{$a} eq ${$tbl}{$b}) {
$a cmp $b
} else {
if (${$tbl}{$a} =~ /_/) {
if (${$tbl}{$b} =~ /_/) {
$a cmp $b
} else {
-1
}
} else {
if (${$tbl}{$b} =~ /_/) {
1
} else {
hex ${$tbl}{$a} <=> hex ${$tbl}{$b}
}
}
}
} keys %{$tbl};
print "\n";
} else {
print STDERR "no keys in table!\n";

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@ -46,18 +46,18 @@ if (@ARGV)
if (length($extstring))
{
print " CONST_CAST(" . $extvar . ") = _glewSearchExtension(\"$extstring\", extStart, extEnd);\n";
print " " . $extvar . " = _glewSearchExtension(\"$extstring\", extStart, extEnd);\n";
}
if (keys %$functions)
{
if ($extname =~ /WGL_.*/)
{
print " if (glewExperimental || " . $extvar . "|| crippled) CONST_CAST(" . $extvar . ")= !_glewInit_$extname(GLEW_CONTEXT_ARG_VAR_INIT);\n";
print " if (glewExperimental || " . $extvar . "|| crippled) " . $extvar . "= !_glewInit_$extname(GLEW_CONTEXT_ARG_VAR_INIT);\n";
}
else
{
print " if (glewExperimental || " . $extvar . ") CONST_CAST(" . $extvar . ") = !_glewInit_$extname(GLEW_CONTEXT_ARG_VAR_INIT);\n";
print " if (glewExperimental || " . $extvar . ") " . $extvar . " = !_glewInit_$extname(GLEW_CONTEXT_ARG_VAR_INIT);\n";
}
}
print "#endif /* $extname */\n";

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@ -309,7 +309,7 @@ my @speclist = ();
my %extensions = ();
my $ext_dir = shift;
my $reg_http = "http://www.opengl.org/registry/specs/gl/";
my $reg_http = "http://www.opengl.org/registry/specs/";
# Take command line arguments or read list from file
if (@ARGV)
@ -336,8 +336,26 @@ foreach my $spec (sort @speclist)
my $prefix = $ext;
$prefix =~ s/^(.+?)(_.+)$/$1/;
foreach my $token (sort { hex ${$tokens}{$a} <=> hex ${$tokens}{$b} } keys %{$tokens})
{
foreach my $token (sort {
if (${$tokens}{$a} eq ${$tokens}{$b}) {
$a cmp $b
} else {
if (${$tokens}{$a} =~ /_/) {
if (${$tokens}{$b} =~ /_/) {
$a cmp $b
} else {
-1
}
} else {
if (${$tokens}{$b} =~ /_/) {
1
} else {
hex ${$tokens}{$a} <=> hex ${$tokens}{$b}
}
}
}
} keys %{$tokens})
{
if ($token =~ /^$prefix\_.*/i)
{
print EXT "\t" . $token . " " . ${\%{$tokens}}{$token} . "\n";

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@ -85,11 +85,11 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
GL_STENCIL_BACK_REF 0x8CA3
GL_STENCIL_BACK_VALUE_MASK 0x8CA4
GL_STENCIL_BACK_WRITEMASK 0x8CA5
void glBlendEquationSeparate (GLenum, GLenum)
void glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha)
void glDrawBuffers (GLsizei n, const GLenum* bufs)
void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
void glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
void glStencilMaskSeparate (GLenum, GLuint)
void glStencilMaskSeparate (GLenum face, GLuint mask)
void glAttachShader (GLuint program, GLuint shader)
void glBindAttribLocation (GLuint program, GLuint index, const GLchar* name)
void glCompileShader (GLuint shader)
@ -98,8 +98,8 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
void glDeleteProgram (GLuint program)
void glDeleteShader (GLuint shader)
void glDetachShader (GLuint program, GLuint shader)
void glDisableVertexAttribArray (GLuint)
void glEnableVertexAttribArray (GLuint)
void glDisableVertexAttribArray (GLuint index)
void glEnableVertexAttribArray (GLuint index)
void glGetActiveAttrib (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
void glGetActiveUniform (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders)
@ -112,10 +112,10 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
GLint glGetUniformLocation (GLuint program, const GLchar* name)
void glGetUniformfv (GLuint program, GLint location, GLfloat* params)
void glGetUniformiv (GLuint program, GLint location, GLint* params)
void glGetVertexAttribdv (GLuint, GLenum, GLdouble*)
void glGetVertexAttribfv (GLuint, GLenum, GLfloat*)
void glGetVertexAttribiv (GLuint, GLenum, GLint*)
void glGetVertexAttribPointerv (GLuint, GLenum, void**)
void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble* params)
void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params)
void glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params)
void glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer)
GLboolean glIsProgram (GLuint program)
GLboolean glIsShader (GLuint shader)
void glLinkProgram (GLuint program)

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@ -1,5 +1,5 @@
GL_VERSION_3_0
http://www.opengl.org/registry/doc/glspec30.20080811.pdf
https://www.opengl.org/registry/doc/glspec30.20080923.pdf
GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
@ -106,58 +106,58 @@ http://www.opengl.org/registry/doc/glspec30.20080811.pdf
GL_QUERY_NO_WAIT 0x8E14
GL_QUERY_BY_REGION_WAIT 0x8E15
GL_QUERY_BY_REGION_NO_WAIT 0x8E16
void glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean)
void glGetBooleani_v (GLenum, GLuint, GLboolean*)
void glEnablei (GLenum, GLuint)
void glDisablei (GLenum, GLuint)
GLboolean glIsEnabledi (GLenum, GLuint)
void glBeginTransformFeedback (GLenum)
void glColorMaski (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void glGetBooleani_v (GLenum pname, GLuint index, GLboolean* data)
void glEnablei (GLenum cap, GLuint index)
void glDisablei (GLenum cap, GLuint index)
GLboolean glIsEnabledi (GLenum cap, GLuint index)
void glBeginTransformFeedback (GLenum primitiveMode)
void glEndTransformFeedback (void)
void glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar *const*, GLenum)
void glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)
void glClampColor (GLenum, GLenum)
void glBeginConditionalRender (GLuint, GLenum)
void glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode)
void glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
void glClampColor (GLenum target, GLenum clamp)
void glBeginConditionalRender (GLuint id, GLenum mode)
void glEndConditionalRender (void)
void glVertexAttribI1i (GLuint, GLint)
void glVertexAttribI2i (GLuint, GLint, GLint)
void glVertexAttribI3i (GLuint, GLint, GLint, GLint)
void glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint)
void glVertexAttribI1ui (GLuint, GLuint)
void glVertexAttribI2ui (GLuint, GLuint, GLuint)
void glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint)
void glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint)
void glVertexAttribI1iv (GLuint, const GLint*)
void glVertexAttribI2iv (GLuint, const GLint*)
void glVertexAttribI3iv (GLuint, const GLint*)
void glVertexAttribI4iv (GLuint, const GLint*)
void glVertexAttribI1uiv (GLuint, const GLuint*)
void glVertexAttribI2uiv (GLuint, const GLuint*)
void glVertexAttribI3uiv (GLuint, const GLuint*)
void glVertexAttribI4uiv (GLuint, const GLuint*)
void glVertexAttribI4bv (GLuint, const GLbyte*)
void glVertexAttribI4sv (GLuint, const GLshort*)
void glVertexAttribI4ubv (GLuint, const GLubyte*)
void glVertexAttribI4usv (GLuint, const GLushort*)
void glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const void*)
void glGetVertexAttribIiv (GLuint, GLenum, GLint*)
void glGetVertexAttribIuiv (GLuint, GLenum, GLuint*)
void glGetUniformuiv (GLuint, GLint, GLuint*)
void glBindFragDataLocation (GLuint, GLuint, const GLchar*)
GLint glGetFragDataLocation (GLuint, const GLchar*)
void glUniform1ui (GLint, GLuint)
void glUniform2ui (GLint, GLuint, GLuint)
void glUniform3ui (GLint, GLuint, GLuint, GLuint)
void glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint)
void glUniform1uiv (GLint, GLsizei, const GLuint*)
void glUniform2uiv (GLint, GLsizei, const GLuint*)
void glUniform3uiv (GLint, GLsizei, const GLuint*)
void glUniform4uiv (GLint, GLsizei, const GLuint*)
void glTexParameterIiv (GLenum, GLenum, const GLint*)
void glTexParameterIuiv (GLenum, GLenum, const GLuint*)
void glGetTexParameterIiv (GLenum, GLenum, GLint*)
void glGetTexParameterIuiv (GLenum, GLenum, GLuint*)
void glClearBufferiv (GLenum, GLint, const GLint*)
void glClearBufferuiv (GLenum, GLint, const GLuint*)
void glClearBufferfv (GLenum, GLint, const GLfloat*)
void glClearBufferfi (GLenum, GLint, GLfloat, GLint)
const GLubyte* glGetStringi (GLenum, GLuint)
void glVertexAttribI1i (GLuint index, GLint v0)
void glVertexAttribI2i (GLuint index, GLint v0, GLint v1)
void glVertexAttribI3i (GLuint index, GLint v0, GLint v1, GLint v2)
void glVertexAttribI4i (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3)
void glVertexAttribI1ui (GLuint index, GLuint v0)
void glVertexAttribI2ui (GLuint index, GLuint v0, GLuint v1)
void glVertexAttribI3ui (GLuint index, GLuint v0, GLuint v1, GLuint v2)
void glVertexAttribI4ui (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
void glVertexAttribI1iv (GLuint index, const GLint* v0)
void glVertexAttribI2iv (GLuint index, const GLint* v0)
void glVertexAttribI3iv (GLuint index, const GLint* v0)
void glVertexAttribI4iv (GLuint index, const GLint* v0)
void glVertexAttribI1uiv (GLuint index, const GLuint* v0)
void glVertexAttribI2uiv (GLuint index, const GLuint* v0)
void glVertexAttribI3uiv (GLuint index, const GLuint* v0)
void glVertexAttribI4uiv (GLuint index, const GLuint* v0)
void glVertexAttribI4bv (GLuint index, const GLbyte* v0)
void glVertexAttribI4sv (GLuint index, const GLshort* v0)
void glVertexAttribI4ubv (GLuint index, const GLubyte* v0)
void glVertexAttribI4usv (GLuint index, const GLushort* v0)
void glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void*pointer)
void glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params)
void glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params)
void glGetUniformuiv (GLuint program, GLint location, GLuint* params)
void glBindFragDataLocation (GLuint program, GLuint colorNumber, const GLchar* name)
GLint glGetFragDataLocation (GLuint program, const GLchar* name)
void glUniform1ui (GLint location, GLuint v0)
void glUniform2ui (GLint location, GLuint v0, GLuint v1)
void glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2)
void glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
void glUniform1uiv (GLint location, GLsizei count, const GLuint* value)
void glUniform2uiv (GLint location, GLsizei count, const GLuint* value)
void glUniform3uiv (GLint location, GLsizei count, const GLuint* value)
void glUniform4uiv (GLint location, GLsizei count, const GLuint* value)
void glTexParameterIiv (GLenum target, GLenum pname, const GLint* params)
void glTexParameterIuiv (GLenum target, GLenum pname, const GLuint* params)
void glGetTexParameterIiv (GLenum target, GLenum pname, GLint* params)
void glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint* params)
void glClearBufferiv (GLenum buffer, GLint drawBuffer, const GLint* value)
void glClearBufferuiv (GLenum buffer, GLint drawBuffer, const GLuint* value)
void glClearBufferfv (GLenum buffer, GLint drawBuffer, const GLfloat* value)
void glClearBufferfi (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil)
const GLubyte* glGetStringi (GLenum name, GLuint index)

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@ -1,5 +1,5 @@
GL_VERSION_3_1
http://www.opengl.org/registry/doc/glspec30.20080811.pdf
https://www.opengl.org/registry/doc/glspec31.20090528.pdf
GL_SAMPLER_2D_RECT 0x8B63
GL_SAMPLER_2D_RECT_SHADOW 0x8B64
@ -35,7 +35,7 @@ http://www.opengl.org/registry/doc/glspec30.20080811.pdf
GL_BUFFER_ACCESS_FLAGS 0x911F
GL_BUFFER_MAP_LENGTH 0x9120
GL_BUFFER_MAP_OFFSET 0x9121
void glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei)
void glDrawElementsInstanced (GLenum, GLsizei, GLenum, const void*, GLsizei)
void glTexBuffer (GLenum, GLenum, GLuint)
void glPrimitiveRestartIndex (GLuint)
void glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
void glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount)
void glTexBuffer (GLenum target, GLenum internalFormat, GLuint buffer)
void glPrimitiveRestartIndex (GLuint buffer)

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@ -1,5 +1,5 @@
GL_VERSION_3_2
http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
https://www.opengl.org/registry/doc/glspec32.compatibility.20091207.pdf
GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
@ -23,6 +23,6 @@ http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
GL_CONTEXT_PROFILE_MASK 0x9126
void glGetInteger64i_v (GLenum, GLuint, GLint64 *)
void glGetBufferParameteri64v (GLenum, GLenum, GLint64 *)
void glFramebufferTexture (GLenum, GLenum, GLuint, GLint)
void glGetInteger64i_v (GLenum pname, GLuint index, GLint64 * data)
void glGetBufferParameteri64v (GLenum target, GLenum value, GLint64 * data)
void glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)

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@ -1,5 +1,5 @@
GL_VERSION_3_3
http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
https://www.opengl.org/registry/doc/glspec33.compatibility.20100311.pdf
GL_RGB10_A2UI 0x906F
GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE

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@ -1,5 +1,5 @@
GL_VERSION_4_0
http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
https://www.opengl.org/registry/doc/glspec40.compatibility.20100311.pdf
GL_SAMPLE_SHADING 0x8C36
GL_MIN_SAMPLE_SHADING_VALUE 0x8C37

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@ -1,3 +1,2 @@
GL_VERSION_4_1
http://www.opengl.org/registry/doc/glspec41.core.20100725.pdf
https://www.opengl.org/registry/doc/glspec41.compatibility.20100725.pdf

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@ -1,5 +1,5 @@
GL_VERSION_4_2
http://www.opengl.org/registry/doc/glspec42.core.20110822.pdf
https://www.opengl.org/registry/doc/glspec42.compatibility.20120427.pdf
GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D

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@ -1,5 +1,5 @@
GL_VERSION_4_3
http://www.opengl.org/registry/
https://www.opengl.org/registry/doc/glspec43.compatibility.20130214.pdf
GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9

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@ -1,5 +1,5 @@
GL_VERSION_4_4
http://www.opengl.org/registry/
https://www.opengl.org/registry/doc/glspec44.compatibility.pdf
GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221

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@ -0,0 +1,2 @@
GL_VERSION_4_5
https://www.opengl.org/registry/doc/glspec45.compatibility.pdf

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@ -13,7 +13,7 @@ Mac OS X, FreeBSD, Irix, and Solaris.
<a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed
as source and precompiled binaries.<br/>
The latest release is
<a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a>[07-22-13]:
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a>[08-11-14]:
</p>
<p>
</p>
@ -27,8 +27,8 @@ The latest release is
<td align="right"><b>Source</b></td>
<td></td>
<td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0.zip/download">ZIP</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0.tgz/download">TGZ</a></td>
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0.zip/download">ZIP</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0.tgz/download">TGZ</a></td>
<td></td>
</tr>
<tr>
@ -36,7 +36,7 @@ The latest release is
<td align="right"><b>Binaries</b></td>
<td></td>
<td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0-win32.zip/download">Windows 32-bit and 64-bit</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0-win32.zip/download">Windows 32-bit and 64-bit</a>
</td>
<td></td>
</tr>
@ -60,9 +60,9 @@ An up-to-date copy is also available using <a href="http://git-scm.com/">git</a>
<a href="https://sourceforge.net/projects/glew/files/glew/snapshots/">Unsupported snapshots</a> are also available:
</p>
<ul>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140726.tgz/download">glew-20140726.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140206.tgz/download">glew-20140206.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140110.tgz/download">glew-20140110.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20131216.tgz/download">glew-20131216.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20130715.tgz/download">glew-20130715.tgz</a></li>
</ul>
<h2>Supported Extensions</h2>
@ -77,6 +77,7 @@ The latest release contains support for OpenGL 4.4 and the following extensions:
<h2>News</h2>
<ul>
<li>[08-11-14] <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">GLEW 1.11.0</a> adds support for OpenGL 4.5, new extensions</li>
<li>[07-22-13] <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">GLEW 1.10.0</a> adds support for OpenGL 4.4, new extensions</li>
<li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li>
<li>[07-17-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.8.0/">GLEW 1.8.0</a> fixes minor bugs and adds new extensions</li>

View File

@ -1,5 +1,61 @@
<h2>Change Log</h2>
<hr align="center">
<ul class="none">
<li><b>1.11.0</b> [08-11-14]
<ul>
<li> New features:
<ul>
<li> Support for OpenGL 4.5
</ul>
<li> New extensions:
<ul>
<li> GL_AMD_gcn_shader
<li> GL_AMD_gpu_shader_int64
<li> GL_AMD_occlusion_query_event
<li> GL_AMD_shader_atomic_counter_ops
<li> GL_AMD_shader_stencil_value_export
<li> GL_AMD_transform_feedback4
<li> GL_ARB_ES3_1_compatibility
<li> GL_ARB_clip_control
<li> GL_ARB_conditional_render_inverted
<li> GL_ARB_cull_distance
<li> GL_ARB_derivative_control
<li> GL_ARB_direct_state_access
<li> GL_ARB_get_texture_sub_image
<li> GL_ARB_pipeline_statistics_query
<li> GL_ARB_shader_texture_image_samples
<li> GL_ARB_sparse_buffer
<li> GL_ARB_texture_barrier
<li> GL_ARB_transform_feedback_overflow_query
<li> GL_EXT_debug_label
<li> GL_EXT_shader_image_load_formatted
<li> GL_EXT_shader_integer_mix
<li> GL_INTEL_fragment_shader_ordering
<li> GL_INTEL_performance_query
<li> GL_KHR_blend_equation_advanced
<li> GL_KHR_blend_equation_advanced_coherent
<li> GL_KHR_context_flush_control
<li> GL_KHR_robust_buffer_access_behavior
<li> GL_KHR_robustness
<li> GL_KHR_texture_compression_astc_hdr
<li> GL_NV_bindless_multi_draw_indirect_count
<li> GL_NV_shader_atomic_int64
<li> GL_NV_shader_thread_group
<li> GL_NV_shader_thread_shuffle
<li> GL_REGAL_proc_address
<li> GLX_ARB_context_flush_control
<li> GLX_EXT_stereo_tree
<li> GLX_MESA_query_renderer
<li> GLX_NV_copy_buffer
<li> GLX_NV_delay_before_swap
<li> WGL_ARB_context_flush_control
<li> WGL_NV_delay_before_swap
</ul>
<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.11.0/">Bug fixes</a>
</ul>
</ul>
<hr align="center">
<ul class="none">
<li><b>1.10.0</b> [07-22-13]
@ -56,7 +112,7 @@
<li> WGL_ARB_robustness_application_isolation
<li> WGL_ARB_robustness_share_group_isolation
</ul>
<li> <a href="https://sourceforge.net/p/glew/bugs/milestone/1.9.1/">Bug fixes</a>
<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.10.0/">Bug fixes</a>
</ul>
</ul>
@ -492,13 +548,13 @@
<li> Bug fixes:
<ul>
<li> Licensing issues with documentation
<li> Problems with long long and _MSC_VER on MINGW
<li> Problems with long long and _MSC_VER on MINGW
<li> Incorrect parameter for glGetUniformLocation
<li> glewGetExtension fails on last entry
<li> glewGetExtension fails on last entry
<li> Incomplete GL_NV_texture_shader tokens
<li> Scripting problems on Cygwin
<li> Incorrect definition for GLint on OS X
</ul>
</ul>
</ul>
</ul>
@ -526,7 +582,7 @@
<li> Missing tokens in GL_VERSION_2_1
<li> Missing functions in GL_VERSION_1_4
<li> Incorrect parameter type for glXCopyContext
</ul>
</ul>
</ul>
</ul>
<hr align="center">
@ -548,7 +604,7 @@ corruption of their values
<li> Incorrect function names in GL_EXT_gpu_program_parameters
<li> Missing tokens in GL_EXT_framebuffer_multisample
<li> GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string
</ul>
</ul>
</ul>
</ul>
<hr align="center">
@ -796,7 +852,7 @@ corruption of their values
<ul class="none">
<li><b>1.1.4</b> [12-15-03]
<ul>
<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
<li> Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader

View File

@ -6,6 +6,8 @@
# include <GL/glxew.h>
#endif
#include <stddef.h> /* For size_t */
/*
* Define glewGetContext and related helper macros.
*/
@ -152,9 +154,33 @@ void* NSGLGetProcAddress (const GLubyte *name)
#endif
/*
* Define GLboolean const cast.
* Redefine GLEW_GET_VAR etc without const cast
*/
#define CONST_CAST(x) (*(GLboolean*)&x)
#undef GLEW_GET_VAR
#ifdef GLEW_MX
# define GLEW_GET_VAR(x) (glewGetContext()->x)
#else /* GLEW_MX */
# define GLEW_GET_VAR(x) (x)
#endif /* GLEW_MX */
#ifdef WGLEW_GET_VAR
# undef WGLEW_GET_VAR
# ifdef GLEW_MX
# define WGLEW_GET_VAR(x) (wglewGetContext()->x)
# else /* GLEW_MX */
# define WGLEW_GET_VAR(x) (x)
# endif /* GLEW_MX */
#endif /* WGLEW_GET_VAR */
#ifdef GLXEW_GET_VAR
# undef GLXEW_GET_VAR
# ifdef GLEW_MX
# define GLXEW_GET_VAR(x) (glxewGetContext()->x)
# else /* GLEW_MX */
# define GLXEW_GET_VAR(x) (x)
# endif /* GLEW_MX */
#endif /* GLXEW_GET_VAR */
/*
* GLEW, just like OpenGL or GLU, does not rely on the standard C library.

View File

@ -1105,6 +1105,15 @@ GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei heigh
/* ---------------------------------- GLU ---------------------------------- */
#ifndef GLEW_NO_GLU
# ifdef __APPLE__
# include <Availability.h>
# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED)
# define GLEW_NO_GLU
# endif
# endif
#endif
#ifndef GLEW_NO_GLU
/* this is where we can safely include GLU */
# if defined(__APPLE__) && defined(__MACH__)

View File

@ -44,23 +44,24 @@ GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
}
else
{
CONST_CAST(GLEW_VERSION_4_4) = ( major > 4 ) || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_4_3) = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_4_2) = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_4_1) = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_4_0) = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_3_1) = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_3_0) = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_4_5 = ( major > 4 ) || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_4_4 = GLEW_VERSION_4_5 == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_4_3 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_4_2 = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_4_1 = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_4_0 = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_3_3 = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_3_2 = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_3_1 = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_3_0 = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_2_1 = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_2_0 = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_1_5 = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_1_4 = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_1_3 = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE;
GLEW_VERSION_1_2 = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
GLEW_VERSION_1_1 = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
}
/* query opengl extensions string */

View File

@ -20,11 +20,11 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
/* initialize core GLX 1.2 */
if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
/* initialize flags */
CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
GLXEW_VERSION_1_0 = GL_TRUE;
GLXEW_VERSION_1_1 = GL_TRUE;
GLXEW_VERSION_1_2 = GL_TRUE;
GLXEW_VERSION_1_3 = GL_TRUE;
GLXEW_VERSION_1_4 = GL_TRUE;
/* query GLX version */
glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
if (major == 1 && minor <= 3)
@ -32,11 +32,11 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
switch (minor)
{
case 3:
CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
GLXEW_VERSION_1_4 = GL_FALSE;
break;
case 2:
CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
GLXEW_VERSION_1_4 = GL_FALSE;
GLXEW_VERSION_1_3 = GL_FALSE;
break;
default:
return GLEW_ERROR_GLX_VERSION_11_ONLY;

View File

@ -10,8 +10,8 @@ const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
(const GLubyte*)"GLX 1.2 and up are not supported",
(const GLubyte*)"Unknown error"
};
const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
return _glewErrorString[(int)error > max_error ? max_error : (int)error];
const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error];
}
const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
@ -24,8 +24,8 @@ const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
(const GLubyte*)"GLEW_VERSION_MINOR_STRING",
(const GLubyte*)"GLEW_VERSION_MICRO_STRING"
};
const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
return _glewString[(int)name > max_string ? 0 : (int)name];
const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
return _glewString[(size_t)name > max_string ? 0 : (size_t)name];
}
/* ------------------------------------------------------------------------ */

View File

@ -1,6 +1,6 @@
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2008-2013, Nigel Stewart <nigels[]users sourceforge net>
** Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
<!--- <tr><td align="center"><a
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>

29
build/vc12/common.props Normal file
View File

@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<INCLUDE_DIR>..\..\include</INCLUDE_DIR>
<LIB_DIR>..\..\lib</LIB_DIR>
<BIN_DIR>..\..\bin</BIN_DIR>
</PropertyGroup>
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<BuildMacro Include="INCLUDE_DIR">
<Value>$(INCLUDE_DIR)</Value>
<EnvironmentVariable>true</EnvironmentVariable>
</BuildMacro>
<BuildMacro Include="LIB_DIR">
<Value>$(LIB_DIR)</Value>
<EnvironmentVariable>true</EnvironmentVariable>
</BuildMacro>
<BuildMacro Include="BIN_DIR">
<Value>$(BIN_DIR)</Value>
<EnvironmentVariable>true</EnvironmentVariable>
</BuildMacro>
</ItemGroup>
</Project>

92
build/vc12/glew.sln Normal file
View File

@ -0,0 +1,92 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_shared", "glew_shared.vcxproj", "{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glewinfo", "glewinfo.vcxproj", "{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visualinfo", "visualinfo.vcxproj", "{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug MX|Win32 = Debug MX|Win32
Debug MX|x64 = Debug MX|x64
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release MX|Win32 = Release MX|Win32
Release MX|x64 = Release MX|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.ActiveCfg = Debug MX|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.Build.0 = Debug MX|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|x64.ActiveCfg = Debug MX|x64
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|x64.Build.0 = Debug MX|x64
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.ActiveCfg = Debug|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.Build.0 = Debug|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.ActiveCfg = Debug|x64
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.Build.0 = Debug|x64
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|Win32.ActiveCfg = Release MX|Win32
{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|Win32.Build.0 = Release MX|Win32
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View File

@ -1,5 +1,5 @@
GLEW_MAJOR = 1
GLEW_MINOR = 10
GLEW_MINOR = 11
GLEW_MICRO = 0
GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO)
GLEW_NAME = GLEW

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
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href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
<!--- <tr><td align="center"><a
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
<!--- <tr><td align="center"><a
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
<!--- <tr><td align="center"><a
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>

File diff suppressed because it is too large Load Diff

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
<!--- <tr><td align="center"><a
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>
@ -100,80 +97,83 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
<h2>Supported GLX Extensions</h2>
<table border="0" width="100%" cellpadding="1" cellspacing="0" align="center">
<tr><td class="num">1</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/3DFX/3dfx_multisample.txt">3DFX_multisample</a></td></tr>
<tr><td class="num">1</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt">3DFX_multisample</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">2</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt">AMD_gpu_association</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">3</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/glx_create_context.txt">ARB_create_context</a></td></tr>
<tr><td class="num">4</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/glx_create_context.txt">ARB_create_context_profile</a></td></tr>
<tr><td class="num">5</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/glx_create_context_robustness.txt">ARB_create_context_robustness</a></td></tr>
<tr><td class="num">6</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/color_buffer_float.txt">ARB_fbconfig_float</a></td></tr>
<tr><td class="num">7</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr>
<tr><td class="num">8</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.txt">ARB_get_proc_address</a></td></tr>
<tr><td class="num">9</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/multisample.txt">ARB_multisample</a></td></tr>
<tr><td class="num">10</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/glx_robustness_isolation.txt">ARB_robustness_application_isolation</a></td></tr>
<tr><td class="num">11</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/glx_robustness_isolation.txt">ARB_robustness_share_group_isolation</a></td></tr>
<tr><td class="num">12</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_buffer_object.txt">ARB_vertex_buffer_object</a></td></tr>
<tr><td class="num">3</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/context_flush_control.txt">ARB_context_flush_control</a></td></tr>
<tr><td class="num">4</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/glx_create_context.txt">ARB_create_context</a></td></tr>
<tr><td class="num">5</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/glx_create_context.txt">ARB_create_context_profile</a></td></tr>
<tr><td class="num">6</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/glx_create_context_robustness.txt">ARB_create_context_robustness</a></td></tr>
<tr><td class="num">7</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt">ARB_fbconfig_float</a></td></tr>
<tr><td class="num">8</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr>
<tr><td class="num">9</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.txt">ARB_get_proc_address</a></td></tr>
<tr><td class="num">10</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/multisample.txt">ARB_multisample</a></td></tr>
<tr><td class="num">11</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/glx_robustness_isolation.txt">ARB_robustness_application_isolation</a></td></tr>
<tr><td class="num">12</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/glx_robustness_isolation.txt">ARB_robustness_share_group_isolation</a></td></tr>
<tr><td class="num">13</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt">ARB_vertex_buffer_object</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">13</td><td>&nbsp;</td><td>ATI_pixel_format_float</td></tr>
<tr><td class="num">14</td><td>&nbsp;</td><td>ATI_render_texture</td></tr>
<tr><td class="num">14</td><td>&nbsp;</td><td>ATI_pixel_format_float</td></tr>
<tr><td class="num">15</td><td>&nbsp;</td><td>ATI_render_texture</td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">15</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/glx_buffer_age.txt">EXT_buffer_age</a></td></tr>
<tr><td class="num">16</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/glx_create_context_es2_profile.txt">EXT_create_context_es2_profile</a></td></tr>
<tr><td class="num">17</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/glx_create_context_es_profile.txt">EXT_create_context_es_profile</a></td></tr>
<tr><td class="num">18</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_fbconfig_packed_float</a></td></tr>
<tr><td class="num">19</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr>
<tr><td class="num">20</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/import_context.txt">EXT_import_context</a></td></tr>
<tr><td class="num">21</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/scene_marker.txt">EXT_scene_marker</a></td></tr>
<tr><td class="num">22</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/swap_control.txt">EXT_swap_control</a></td></tr>
<tr><td class="num">23</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/glx_swap_control_tear.txt">EXT_swap_control_tear</a></td></tr>
<tr><td class="num">24</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_from_pixmap.txt">EXT_texture_from_pixmap</a></td></tr>
<tr><td class="num">25</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/visual_info.txt">EXT_visual_info</a></td></tr>
<tr><td class="num">26</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/visual_rating.txt">EXT_visual_rating</a></td></tr>
<tr><td class="num">16</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/glx_buffer_age.txt">EXT_buffer_age</a></td></tr>
<tr><td class="num">17</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/glx_create_context_es2_profile.txt">EXT_create_context_es2_profile</a></td></tr>
<tr><td class="num">18</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/glx_create_context_es_profile.txt">EXT_create_context_es_profile</a></td></tr>
<tr><td class="num">19</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_fbconfig_packed_float</a></td></tr>
<tr><td class="num">20</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr>
<tr><td class="num">21</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/import_context.txt">EXT_import_context</a></td></tr>
<tr><td class="num">22</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/scene_marker.txt">EXT_scene_marker</a></td></tr>
<tr><td class="num">23</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/glx_stereo_tree.txt">EXT_stereo_tree</a></td></tr>
<tr><td class="num">24</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/swap_control.txt">EXT_swap_control</a></td></tr>
<tr><td class="num">25</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/glx_swap_control_tear.txt">EXT_swap_control_tear</a></td></tr>
<tr><td class="num">26</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/texture_from_pixmap.txt">EXT_texture_from_pixmap</a></td></tr>
<tr><td class="num">27</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/visual_info.txt">EXT_visual_info</a></td></tr>
<tr><td class="num">28</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/visual_rating.txt">EXT_visual_rating</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">27</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/INTEL/swap_event.txt">INTEL_swap_event</a></td></tr>
<tr><td class="num">29</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/INTEL/swap_event.txt">INTEL_swap_event</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">28</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/agp_offset.txt">MESA_agp_offset</a></td></tr>
<tr><td class="num">29</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/copy_sub_buffer.txt">MESA_copy_sub_buffer</a></td></tr>
<tr><td class="num">30</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/pixmap_colormap.txt">MESA_pixmap_colormap</a></td></tr>
<tr><td class="num">31</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/glx_query_renderer.txt">MESA_query_renderer</a></td></tr>
<tr><td class="num">32</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/release_buffers.txt">MESA_release_buffers</a></td></tr>
<tr><td class="num">33</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/set_3dfx_mode.txt">MESA_set_3dfx_mode</a></td></tr>
<tr><td class="num">34</td><td>&nbsp;</td><td><a href="http://cgit.freedesktop.org/mesa/mesa/plain/docs/MESA_swap_control.spec">MESA_swap_control</a></td></tr>
<tr><td class="num">30</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/agp_offset.txt">MESA_agp_offset</a></td></tr>
<tr><td class="num">31</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/copy_sub_buffer.txt">MESA_copy_sub_buffer</a></td></tr>
<tr><td class="num">32</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/pixmap_colormap.txt">MESA_pixmap_colormap</a></td></tr>
<tr><td class="num">33</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/glx_query_renderer.txt">MESA_query_renderer</a></td></tr>
<tr><td class="num">34</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/release_buffers.txt">MESA_release_buffers</a></td></tr>
<tr><td class="num">35</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/MESA/set_3dfx_mode.txt">MESA_set_3dfx_mode</a></td></tr>
<tr><td class="num">36</td><td>&nbsp;</td><td><a href="http://cgit.freedesktop.org/mesa/mesa/plain/docs/MESA_swap_control.spec">MESA_swap_control</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">35</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/copy_image.txt">NV_copy_image</a></td></tr>
<tr><td class="num">36</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/glx_delay_before_swap.txt">NV_delay_before_swap</a></td></tr>
<tr><td class="num">37</td><td>&nbsp;</td><td><a href="http://cvs1.nvidia.com/inc/GL/glxtokens.h">NV_float_buffer</a></td></tr>
<tr><td class="num">38</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
<tr><td class="num">39</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/present_video.txt">NV_present_video</a></td></tr>
<tr><td class="num">40</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/glx_swap_group.txt">NV_swap_group</a></td></tr>
<tr><td class="num">41</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
<tr><td class="num">42</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/video_capture.txt">NV_video_capture</a></td></tr>
<tr><td class="num">43</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/glx_video_output.txt">NV_video_output</a></td></tr>
<tr><td class="num">37</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/glx_copy_buffer.txt">NV_copy_buffer</a></td></tr>
<tr><td class="num">38</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
<tr><td class="num">39</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/glx_delay_before_swap.txt">NV_delay_before_swap</a></td></tr>
<tr><td class="num">40</td><td>&nbsp;</td><td><a href="http://cvs1.nvidia.com/inc/GL/glxtokens.h">NV_float_buffer</a></td></tr>
<tr><td class="num">41</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
<tr><td class="num">42</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
<tr><td class="num">43</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/glx_swap_group.txt">NV_swap_group</a></td></tr>
<tr><td class="num">44</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
<tr><td class="num">45</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
<tr><td class="num">46</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/glx_video_output.txt">NV_video_out</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">44</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/OML/glx_swap_method.txt">OML_swap_method</a></td></tr>
<tr><td class="num">45</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/OML/glx_sync_control.txt">OML_sync_control</a></td></tr>
<tr><td class="num">47</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/glx_swap_method.txt">OML_swap_method</a></td></tr>
<tr><td class="num">48</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/glx_sync_control.txt">OML_sync_control</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">46</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/blended_overlay.txt">SGIS_blended_overlay</a></td></tr>
<tr><td class="num">47</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/color_range.txt">SGIS_color_range</a></td></tr>
<tr><td class="num">48</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/multisample.txt">SGIS_multisample</a></td></tr>
<tr><td class="num">49</td><td>&nbsp;</td><td>SGIS_shared_multisample</td></tr>
<tr><td class="num">49</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/blended_overlay.txt">SGIS_blended_overlay</a></td></tr>
<tr><td class="num">50</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/color_range.txt">SGIS_color_range</a></td></tr>
<tr><td class="num">51</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIS/multisample.txt">SGIS_multisample</a></td></tr>
<tr><td class="num">52</td><td>&nbsp;</td><td>SGIS_shared_multisample</td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">50</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/fbconfig.txt">SGIX_fbconfig</a></td></tr>
<tr><td class="num">51</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/hyperpipe_group.txt">SGIX_hyperpipe</a></td></tr>
<tr><td class="num">52</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/pbuffer.txt">SGIX_pbuffer</a></td></tr>
<tr><td class="num">53</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_barrier.txt">SGIX_swap_barrier</a></td></tr>
<tr><td class="num">54</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_group.txt">SGIX_swap_group</a></td></tr>
<tr><td class="num">55</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/video_resize.txt">SGIX_video_resize</a></td></tr>
<tr><td class="num">56</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/visual_select_group.txt">SGIX_visual_select_group</a></td></tr>
<tr><td class="num">53</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/fbconfig.txt">SGIX_fbconfig</a></td></tr>
<tr><td class="num">54</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/hyperpipe_group.txt">SGIX_hyperpipe</a></td></tr>
<tr><td class="num">55</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/pbuffer.txt">SGIX_pbuffer</a></td></tr>
<tr><td class="num">56</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_barrier.txt">SGIX_swap_barrier</a></td></tr>
<tr><td class="num">57</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_group.txt">SGIX_swap_group</a></td></tr>
<tr><td class="num">58</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/video_resize.txt">SGIX_video_resize</a></td></tr>
<tr><td class="num">59</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGIX/visual_select_group.txt">SGIX_visual_select_group</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">57</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/cushion.txt">SGI_cushion</a></td></tr>
<tr><td class="num">58</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/make_current_read.txt">SGI_make_current_read</a></td></tr>
<tr><td class="num">59</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/swap_control.txt">SGI_swap_control</a></td></tr>
<tr><td class="num">60</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/video_sync.txt">SGI_video_sync</a></td></tr>
<tr><td class="num">60</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/cushion.txt">SGI_cushion</a></td></tr>
<tr><td class="num">61</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">SGI_make_current_read</a></td></tr>
<tr><td class="num">62</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/swap_control.txt">SGI_swap_control</a></td></tr>
<tr><td class="num">63</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SGI/video_sync.txt">SGI_video_sync</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">61</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/get_transparent_index.txt">SUN_get_transparent_index</a></td></tr>
<tr><td class="num">62</td><td>&nbsp;</td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/glx_sun_video_resize.txt">SUN_video_resize</a></td></tr>
<tr><td class="num">64</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/SUN/get_transparent_index.txt">SUN_get_transparent_index</a></td></tr>
<tr><td class="num">65</td><td>&nbsp;</td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/glx_sun_video_resize.txt">SUN_video_resize</a></td></tr>
</table>
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@ -1,6 +1,7 @@
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<!--
The OpenGL Extension Wrangler Library
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Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
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@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
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@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
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<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
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href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>
@ -112,7 +109,7 @@ Mac OS X, FreeBSD, Irix, and Solaris.
<a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed
as source and precompiled binaries.<br/>
The latest release is
<a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a>[07-22-13]:
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a>[08-11-14]:
</p>
<p>
</p>
@ -126,8 +123,8 @@ The latest release is
<td align="right"><b>Source</b></td>
<td></td>
<td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0.zip/download">ZIP</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0.tgz/download">TGZ</a></td>
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0.zip/download">ZIP</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0.tgz/download">TGZ</a></td>
<td></td>
</tr>
<tr>
@ -135,7 +132,7 @@ The latest release is
<td align="right"><b>Binaries</b></td>
<td></td>
<td align="left">
<a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0-win32.zip/download">Windows 32-bit and 64-bit</a>&nbsp;|&nbsp;
<a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/glew-1.11.0-win32.zip/download">Windows 32-bit and 64-bit</a>
</td>
<td></td>
</tr>
@ -159,9 +156,9 @@ An up-to-date copy is also available using <a href="http://git-scm.com/">git</a>
<a href="https://sourceforge.net/projects/glew/files/glew/snapshots/">Unsupported snapshots</a> are also available:
</p>
<ul>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140726.tgz/download">glew-20140726.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140206.tgz/download">glew-20140206.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20140110.tgz/download">glew-20140110.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20131216.tgz/download">glew-20131216.tgz</a></li>
<li><a href="http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20130715.tgz/download">glew-20130715.tgz</a></li>
</ul>
<h2>Supported Extensions</h2>
@ -176,6 +173,7 @@ The latest release contains support for OpenGL 4.4 and the following extensions:
<h2>News</h2>
<ul>
<li>[08-11-14] <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">GLEW 1.11.0</a> adds support for OpenGL 4.5, new extensions</li>
<li>[07-22-13] <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">GLEW 1.10.0</a> adds support for OpenGL 4.4, new extensions</li>
<li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li>
<li>[07-17-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.8.0/">GLEW 1.8.0</a> fixes minor bugs and adds new extensions</li>

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
<!--- <tr><td align="center"><a
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center">Change Log</td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
<!--- <tr><td align="center"><a
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>
@ -99,6 +96,62 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
<h2>Change Log</h2>
<hr align="center">
<ul class="none">
<li><b>1.11.0</b> [08-11-14]
<ul>
<li> New features:
<ul>
<li> Support for OpenGL 4.5
</ul>
<li> New extensions:
<ul>
<li> GL_AMD_gcn_shader
<li> GL_AMD_gpu_shader_int64
<li> GL_AMD_occlusion_query_event
<li> GL_AMD_shader_atomic_counter_ops
<li> GL_AMD_shader_stencil_value_export
<li> GL_AMD_transform_feedback4
<li> GL_ARB_ES3_1_compatibility
<li> GL_ARB_clip_control
<li> GL_ARB_conditional_render_inverted
<li> GL_ARB_cull_distance
<li> GL_ARB_derivative_control
<li> GL_ARB_direct_state_access
<li> GL_ARB_get_texture_sub_image
<li> GL_ARB_pipeline_statistics_query
<li> GL_ARB_shader_texture_image_samples
<li> GL_ARB_sparse_buffer
<li> GL_ARB_texture_barrier
<li> GL_ARB_transform_feedback_overflow_query
<li> GL_EXT_debug_label
<li> GL_EXT_shader_image_load_formatted
<li> GL_EXT_shader_integer_mix
<li> GL_INTEL_fragment_shader_ordering
<li> GL_INTEL_performance_query
<li> GL_KHR_blend_equation_advanced
<li> GL_KHR_blend_equation_advanced_coherent
<li> GL_KHR_context_flush_control
<li> GL_KHR_robust_buffer_access_behavior
<li> GL_KHR_robustness
<li> GL_KHR_texture_compression_astc_hdr
<li> GL_NV_bindless_multi_draw_indirect_count
<li> GL_NV_shader_atomic_int64
<li> GL_NV_shader_thread_group
<li> GL_NV_shader_thread_shuffle
<li> GL_REGAL_proc_address
<li> GLX_ARB_context_flush_control
<li> GLX_EXT_stereo_tree
<li> GLX_MESA_query_renderer
<li> GLX_NV_copy_buffer
<li> GLX_NV_delay_before_swap
<li> WGL_ARB_context_flush_control
<li> WGL_NV_delay_before_swap
</ul>
<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.11.0/">Bug fixes</a>
</ul>
</ul>
<hr align="center">
<ul class="none">
<li><b>1.10.0</b> [07-22-13]
@ -155,7 +208,7 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
<li> WGL_ARB_robustness_application_isolation
<li> WGL_ARB_robustness_share_group_isolation
</ul>
<li> <a href="https://sourceforge.net/p/glew/bugs/milestone/1.9.1/">Bug fixes</a>
<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.10.0/">Bug fixes</a>
</ul>
</ul>
@ -591,13 +644,13 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
<li> Bug fixes:
<ul>
<li> Licensing issues with documentation
<li> Problems with long long and _MSC_VER on MINGW
<li> Problems with long long and _MSC_VER on MINGW
<li> Incorrect parameter for glGetUniformLocation
<li> glewGetExtension fails on last entry
<li> glewGetExtension fails on last entry
<li> Incomplete GL_NV_texture_shader tokens
<li> Scripting problems on Cygwin
<li> Incorrect definition for GLint on OS X
</ul>
</ul>
</ul>
</ul>
@ -625,7 +678,7 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
<li> Missing tokens in GL_VERSION_2_1
<li> Missing functions in GL_VERSION_1_4
<li> Incorrect parameter type for glXCopyContext
</ul>
</ul>
</ul>
</ul>
<hr align="center">
@ -647,7 +700,7 @@ corruption of their values
<li> Incorrect function names in GL_EXT_gpu_program_parameters
<li> Missing tokens in GL_EXT_framebuffer_multisample
<li> GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string
</ul>
</ul>
</ul>
</ul>
<hr align="center">
@ -895,7 +948,7 @@ corruption of their values
<ul class="none">
<li><b>1.1.4</b> [12-15-03]
<ul>
<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
<li> Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader

View File

@ -1,6 +1,7 @@
<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2008-2014, Nigel Stewart <nigels[]users sourceforge net>
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
@ -46,7 +47,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="top">
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.11.0/">1.11.0</a></i></td></tr>
<tr><td align="center"><br></td></tr>
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
<tr><td align="center"><br></td></tr>
@ -61,7 +62,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
<tr><td align="center"><a href="http://sourceforge.net/p/glew/bugs/">Bug Tracker</a></td></tr>
</table>
<tr><td align="center"><br></tr>
</table>
@ -71,7 +72,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<td valign="bottom">
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
<tr><td align="center"><i>Last Update: 08-11-14</i></td></tr>
<tr><td align="center">
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
height="35" border="0" alt="OpenGL Logo"></a>
@ -80,10 +81,6 @@ src="http://sourceforge.net/sflogo.php?group_id=67586&amp;type=1"
width="88" height="31" border="0" alt="SourceForge Logo"></a>
</td>
</tr>
<!--- <tr><td align="center"><a
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
src="http://images.sourceforge.net/images/project-support.jpg"
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
</table>
</td>
</tr>
@ -100,67 +97,68 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
<h2>Supported WGL Extensions</h2>
<table border="0" width="100%" cellpadding="1" cellspacing="0" align="center">
<tr><td class="num">1</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/3DFX/3dfx_multisample.txt">3DFX_multisample</a></td></tr>
<tr><td class="num">1</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt">3DFX_multisample</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">2</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/3DL/stereo_control.txt">3DL_stereo_control</a></td></tr>
<tr><td class="num">2</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DL/stereo_control.txt">3DL_stereo_control</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">3</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/AMD/wgl_gpu_association.txt">AMD_gpu_association</a></td></tr>
<tr><td class="num">3</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt">AMD_gpu_association</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">4</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_buffer_region.txt">ARB_buffer_region</a></td></tr>
<tr><td class="num">5</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt">ARB_create_context</a></td></tr>
<tr><td class="num">6</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_create_context.txt">ARB_create_context_profile</a></td></tr>
<tr><td class="num">7</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_create_context_robustness.txt">ARB_create_context_robustness</a></td></tr>
<tr><td class="num">8</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_extensions_string.txt">ARB_extensions_string</a></td></tr>
<tr><td class="num">9</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr>
<tr><td class="num">10</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_make_current_read.txt">ARB_make_current_read</a></td></tr>
<tr><td class="num">11</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/multisample.txt">ARB_multisample</a></td></tr>
<tr><td class="num">12</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_pbuffer.txt">ARB_pbuffer</a></td></tr>
<tr><td class="num">13</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_pixel_format.txt">ARB_pixel_format</a></td></tr>
<tr><td class="num">14</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/color_buffer_float.txt">ARB_pixel_format_float</a></td></tr>
<tr><td class="num">15</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_render_texture.txt">ARB_render_texture</a></td></tr>
<tr><td class="num">16</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_robustness_isolation.txt">ARB_robustness_application_isolation</a></td></tr>
<tr><td class="num">17</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/wgl_robustness_isolation.txt">ARB_robustness_share_group_isolation</a></td></tr>
<tr><td class="num">4</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt">ARB_buffer_region</a></td></tr>
<tr><td class="num">5</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/context_flush_control.txt">ARB_context_flush_control</a></td></tr>
<tr><td class="num">6</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt">ARB_create_context</a></td></tr>
<tr><td class="num">7</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt">ARB_create_context_profile</a></td></tr>
<tr><td class="num">8</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_create_context_robustness.txt">ARB_create_context_robustness</a></td></tr>
<tr><td class="num">9</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_extensions_string.txt">ARB_extensions_string</a></td></tr>
<tr><td class="num">10</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr>
<tr><td class="num">11</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_make_current_read.txt">ARB_make_current_read</a></td></tr>
<tr><td class="num">12</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/multisample.txt">ARB_multisample</a></td></tr>
<tr><td class="num">13</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt">ARB_pbuffer</a></td></tr>
<tr><td class="num">14</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt">ARB_pixel_format</a></td></tr>
<tr><td class="num">15</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt">ARB_pixel_format_float</a></td></tr>
<tr><td class="num">16</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_render_texture.txt">ARB_render_texture</a></td></tr>
<tr><td class="num">17</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt">ARB_robustness_application_isolation</a></td></tr>
<tr><td class="num">18</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt">ARB_robustness_share_group_isolation</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">18</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/pixel_format_float.txt">ATI_pixel_format_float</a></td></tr>
<tr><td class="num">19</td><td>&nbsp;</td><td>ATI_render_texture_rectangle</td></tr>
<tr><td class="num">19</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/pixel_format_float.txt">ATI_pixel_format_float</a></td></tr>
<tr><td class="num">20</td><td>&nbsp;</td><td>ATI_render_texture_rectangle</td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">20</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt">EXT_create_context_es2_profile</a></td></tr>
<tr><td class="num">21</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt">EXT_create_context_es_profile</a></td></tr>
<tr><td class="num">22</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_depth_float.txt">EXT_depth_float</a></td></tr>
<tr><td class="num">23</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_display_color_table.txt">EXT_display_color_table</a></td></tr>
<tr><td class="num">24</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_extensions_string.txt">EXT_extensions_string</a></td></tr>
<tr><td class="num">25</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr>
<tr><td class="num">26</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_make_current_read.txt">EXT_make_current_read</a></td></tr>
<tr><td class="num">27</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_multisample.txt">EXT_multisample</a></td></tr>
<tr><td class="num">28</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_pbuffer.txt">EXT_pbuffer</a></td></tr>
<tr><td class="num">29</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_pixel_format.txt">EXT_pixel_format</a></td></tr>
<tr><td class="num">30</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_pixel_format_packed_float</a></td></tr>
<tr><td class="num">31</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_swap_control.txt">EXT_swap_control</a></td></tr>
<tr><td class="num">32</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_swap_control_tear.txt">EXT_swap_control_tear</a></td></tr>
<tr><td class="num">21</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt">EXT_create_context_es2_profile</a></td></tr>
<tr><td class="num">22</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt">EXT_create_context_es_profile</a></td></tr>
<tr><td class="num">23</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_depth_float.txt">EXT_depth_float</a></td></tr>
<tr><td class="num">24</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt">EXT_display_color_table</a></td></tr>
<tr><td class="num">25</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_extensions_string.txt">EXT_extensions_string</a></td></tr>
<tr><td class="num">26</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr>
<tr><td class="num">27</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt">EXT_make_current_read</a></td></tr>
<tr><td class="num">28</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt">EXT_multisample</a></td></tr>
<tr><td class="num">29</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt">EXT_pbuffer</a></td></tr>
<tr><td class="num">30</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt">EXT_pixel_format</a></td></tr>
<tr><td class="num">31</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_pixel_format_packed_float</a></td></tr>
<tr><td class="num">32</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt">EXT_swap_control</a></td></tr>
<tr><td class="num">33</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt">EXT_swap_control_tear</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">33</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/I3D/wgl_digital_video_control.txt">I3D_digital_video_control</a></td></tr>
<tr><td class="num">34</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/I3D/wgl_gamma.txt">I3D_gamma</a></td></tr>
<tr><td class="num">35</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/I3D/wgl_genlock.txt">I3D_genlock</a></td></tr>
<tr><td class="num">36</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/I3D/wgl_image_buffer.txt">I3D_image_buffer</a></td></tr>
<tr><td class="num">37</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/I3D/wgl_swap_frame_lock.txt">I3D_swap_frame_lock</a></td></tr>
<tr><td class="num">38</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/I3D/wgl_swap_frame_usage.txt">I3D_swap_frame_usage</a></td></tr>
<tr><td class="num">34</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt">I3D_digital_video_control</a></td></tr>
<tr><td class="num">35</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt">I3D_gamma</a></td></tr>
<tr><td class="num">36</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt">I3D_genlock</a></td></tr>
<tr><td class="num">37</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt">I3D_image_buffer</a></td></tr>
<tr><td class="num">38</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt">I3D_swap_frame_lock</a></td></tr>
<tr><td class="num">39</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt">I3D_swap_frame_usage</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">39</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/DX_interop.txt">NV_DX_interop</a></td></tr>
<tr><td class="num">40</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/DX_interop2.txt">NV_DX_interop2</a></td></tr>
<tr><td class="num">41</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/copy_image.txt">NV_copy_image</a></td></tr>
<tr><td class="num">42</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/wgl_delay_before_swap.txt">NV_delay_before_swap</a></td></tr>
<tr><td class="num">43</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
<tr><td class="num">44</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt">NV_gpu_affinity</a></td></tr>
<tr><td class="num">45</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
<tr><td class="num">46</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/present_video.txt">NV_present_video</a></td></tr>
<tr><td class="num">47</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/render_depth_texture.txt">NV_render_depth_texture</a></td></tr>
<tr><td class="num">48</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/render_texture_rectangle.txt">NV_render_texture_rectangle</a></td></tr>
<tr><td class="num">49</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/wgl_swap_group.txt">NV_swap_group</a></td></tr>
<tr><td class="num">50</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
<tr><td class="num">51</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/video_capture.txt">NV_video_capture</a></td></tr>
<tr><td class="num">52</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/NV/wgl_video_output.txt">NV_video_output</a></td></tr>
<tr><td class="num">40</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/DX_interop.txt">NV_DX_interop</a></td></tr>
<tr><td class="num">41</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/DX_interop2.txt">NV_DX_interop2</a></td></tr>
<tr><td class="num">42</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
<tr><td class="num">43</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_delay_before_swap.txt">NV_delay_before_swap</a></td></tr>
<tr><td class="num">44</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
<tr><td class="num">45</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt">NV_gpu_affinity</a></td></tr>
<tr><td class="num">46</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
<tr><td class="num">47</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
<tr><td class="num">48</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/render_depth_texture.txt">NV_render_depth_texture</a></td></tr>
<tr><td class="num">49</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt">NV_render_texture_rectangle</a></td></tr>
<tr><td class="num">50</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt">NV_swap_group</a></td></tr>
<tr><td class="num">51</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
<tr><td class="num">52</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
<tr><td class="num">53</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_video_output.txt">NV_video_output</a></td></tr>
<tr><td><br></td><td></td><td></td></tr>
<tr><td class="num">53</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/gl/OML/wgl_sync_control.txt">OML_sync_control</a></td></tr>
<tr><td class="num">54</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt">OML_sync_control</a></td></tr>
</table>
<!-- begin footer.html -->
</td></tr></table></body>

View File

@ -1,11 +1,11 @@
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include/GL
Name: glew
Description: The OpenGL Extension Wrangler library
Version: @version@
Cflags: -I${includedir} @cflags@
Libs: -L${libdir} -l@libname@
Requires: glu
Requires: @requireslib@

View File

@ -168,13 +168,13 @@ main (int argc, char** argv)
fprintf(file, "OpenGL renderer string: %s\n", glGetString(GL_RENDERER));
fprintf(file, "OpenGL version string: %s\n", glGetString(GL_VERSION));
fprintf(file, "OpenGL extensions (GL_): \n");
PrintExtensions((char*)glGetString(GL_EXTENSIONS));
PrintExtensions((const char*)glGetString(GL_EXTENSIONS));
#ifndef GLEW_NO_GLU
/* GLU extensions */
fprintf(file, "GLU version string: %s\n", gluGetString(GLU_VERSION));
fprintf(file, "GLU extensions (GLU_): \n");
PrintExtensions((char*)gluGetString(GLU_EXTENSIONS));
PrintExtensions((const char*)gluGetString(GLU_EXTENSIONS));
#endif
/* ---------------------------------------------------------------------- */
@ -185,8 +185,8 @@ main (int argc, char** argv)
{
fprintf(file, "WGL extensions (WGL_): \n");
PrintExtensions(wglGetExtensionsStringARB ?
(char*)wglGetExtensionsStringARB(ctx.dc) :
(char*)wglGetExtensionsStringEXT());
(const char*)wglGetExtensionsStringARB(ctx.dc) :
(const char*)wglGetExtensionsStringEXT());
}
#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)