Generate Sources of origin/master updated at Thu Aug 6 17:44:43 GMT 2015

This commit is contained in:
omniavinco 2015-08-07 02:44:43 +09:00
parent 3a53edea04
commit ce75a3eb2d
3 changed files with 16 additions and 0 deletions

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@ -2434,6 +2434,8 @@ typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
#ifndef GL_VERSION_4_2
#define GL_VERSION_4_2 1
#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
@ -2475,11 +2477,17 @@ typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
#ifndef GL_VERSION_4_5
#define GL_VERSION_4_5 1
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSPROC) (void);
typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *pixels);
typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEPROC) (GLenum tex, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
#define glGetGraphicsResetStatus GLEW_GET_FUN(__glewGetGraphicsResetStatus)
#define glGetnCompressedTexImage GLEW_GET_FUN(__glewGetnCompressedTexImage)
#define glGetnTexImage GLEW_GET_FUN(__glewGetnTexImage)
#define glGetnUniformdv GLEW_GET_FUN(__glewGetnUniformdv)
#define GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5)
@ -16451,7 +16459,9 @@ GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci;
GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading;
GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus;
GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage;
GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEPROC __glewGetnTexImage;
GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv;
GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX;

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@ -613,7 +613,9 @@ PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus = NULL;
PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage = NULL;
PFNGLGETNTEXIMAGEPROC __glewGetnTexImage = NULL;
PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv = NULL;
PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
@ -3919,7 +3921,9 @@ static GLboolean _glewInit_GL_VERSION_4_5 (GLEW_CONTEXT_ARG_DEF_INIT)
GLboolean r = GL_FALSE;
r = ((glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatus")) == NULL) || r;
r = ((glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImage")) == NULL) || r;
r = ((glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImage")) == NULL) || r;
r = ((glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdv")) == NULL) || r;
return r;
}

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@ -569,7 +569,9 @@ static void _glewInfo_GL_VERSION_4_5 (void)
glewPrintExt("GL_VERSION_4_5", GLEW_VERSION_4_5, GLEW_VERSION_4_5, GLEW_VERSION_4_5);
glewInfoFunc("glGetGraphicsResetStatus", glGetGraphicsResetStatus == NULL);
glewInfoFunc("glGetnCompressedTexImage", glGetnCompressedTexImage == NULL);
glewInfoFunc("glGetnTexImage", glGetnTexImage == NULL);
glewInfoFunc("glGetnUniformdv", glGetnUniformdv == NULL);
}
#endif /* GL_VERSION_4_5 */