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https://github.com/Perlmint/glew-cmake.git
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5cc3b4b8a8
commit
e983f5e0ee
@ -78,25 +78,25 @@ endif()
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list(APPEND pc_requires gl)
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if(POLICY CMP0072)
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# GLVND
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if(USE_NAMESPACED_LIB)
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# GLVND
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if(USE_NAMESPACED_LIB)
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list(APPEND LIBRARIES OpenGL::GL)
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if(NOT (WIN32 OR APPLE))
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list(APPEND LIBRARIES OpenGL::GLX)
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endif()
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else()
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else()
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list(APPEND LIBRARIES ${OPENGL_opengl_LIBRARY})
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if(NOT (WIN32 OR APPLE))
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list(APPEND LIBRARIES ${OPENGL_glx_LIBRARY})
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endif()
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endif()
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endif()
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else()
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# Non GLVND
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if(USE_NAMESPACED_LIB)
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list(APPEND LIBRARIES OpenGL::OpenGL)
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else()
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list(APPEND LIBRARIES ${OPENGL_gl_LIBRARY})
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endif()
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# Non GLVND
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if(USE_NAMESPACED_LIB)
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list(APPEND LIBRARIES OpenGL::OpenGL)
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else()
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list(APPEND LIBRARIES ${OPENGL_gl_LIBRARY})
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endif()
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endif()
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if(APPLE)
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@ -115,23 +115,55 @@ endif()
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set(GLEW_TARGETS)
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if(NOT CMAKE_INSTALL_LIBDIR)
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set(INSTALL_LIBDIR lib)
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else()
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set(INSTALL_LIBDIR ${CMAKE_INSTALL_LIBDIR})
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endif()
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function(set_representative_target TARGET)
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set_target_properties(${TARGET} PROPERTIES
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OUTPUT_NAME "glew"
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DEBUG_POSTFIX d)
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# Windows & macOS use case-insensetive FS. do not create symbolic link
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if(NOT WIN32 and NOT APPLE)
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get_target_property(TARGET_TYPE ${TARGET} TYPE)
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if(TARGET_TYPE STREQUAL STATIC_LIBRARY)
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set(EXT ".a")
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get_target_property(OUT_DIR ${TARGET} ARCHIVE_OUTPUT_DIRECTORY)
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else()
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set(EXT ".so")
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get_target_property(OUT_DIR ${TARGET} LIBRARY_OUTPUT_DIRECTORY)
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endif()
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if(NOT ${CMAKE_VERSION} VERSION_LESS 3.0)
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add_custom_command(TARGET ${TARGET} POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink libglew${EXT} libGLEW${EXT}
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WORKING_DIRECTORY ${OUT_DIR}
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BYPRODUCTS ${OUT_DIR}/libGLEW${EXT}
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COMMENT "create libGLEW symbolic link")
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else()
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add_custom_command(TARGET ${TARGET} POST_BUILD
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COMMAND bash ARGS -c "( test ! -e ${OUT_DIR}/libGLEW${EXT} && cd ${OUT_DIR} && ${CMAKE_COMMAND} -E create_symlink libglew${EXT} libGLEW${EXT} ) || true"
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COMMENT "create libGLEW symbolic link"
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VERBATIM)
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endif()
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if(NOT ${CMAKE_VERSION} VERSION_LESS 3.14)
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install(FILES ${OUT_DIR}/libGLEW${EXT} TYPE LIB)
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else()
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install(FILES ${OUT_DIR}/libGLEW${EXT} DESTINATION ${INSTALL_LIBDIR})
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endif()
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endif()
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endfunction()
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if(glew-cmake_BUILD_STATIC)
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add_library(libglew_static STATIC ${LIBGLEW_SRCS})
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set_target_properties(libglew_static PROPERTIES
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OUTPUT_NAME "glew"
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DEBUG_POSTFIX d)
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set_representative_target(libglew_static)
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target_compile_definitions(libglew_static PUBLIC GLEW_STATIC)
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list(APPEND GLEW_TARGETS libglew_static)
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if(NOT WIN32)
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add_custom_command(TARGET libglew_static POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink libglew.a libGLEW.a
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WORKING_DIRECTORY ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}
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BYPRODUCTS ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/libGLEW.a
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COMMENT "create libGLEW symbolic link")
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install(FILES ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/libGLEW.a TYPE LIB)
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endif()
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endif()
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if(glew-cmake_BUILD_SHARED)
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@ -142,17 +174,7 @@ if(glew-cmake_BUILD_SHARED)
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OUTPUT_NAME "glew-shared"
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DEBUG_POSTFIX d)
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else()
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set_target_properties(libglew_shared PROPERTIES
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OUTPUT_NAME "glew"
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DEBUG_POSTFIX d)
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if(NOT WIN32)
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add_custom_command(TARGET libglew_shared POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E create_symlink libglew.so libGLEW.so
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WORKING_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
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BYPRODUCTS ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/libGLEW.so
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COMMENT "create libGLEW symbolic link")
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install(FILES ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/libGLEW.so TYPE LIB)
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endif()
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set_representative_target(libglew_shared)
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endif()
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target_compile_definitions(libglew_shared PRIVATE GLEW_BUILD)
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@ -169,14 +191,14 @@ endforeach()
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if(PKG_CONFIG_REPRESENTATIVE_TARGET)
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GeneratePkgConfigFile(${PKG_CONFIG_REPRESENTATIVE_TARGET} "The OpenGL Extension Wrangler library"
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NAME "glew"
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LIBRARY_DIR lib
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LIBRARY_DIR ${INSTALL_LIBDIR}
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REQUIRES ${pc_requires})
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endif()
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install(TARGETS ${GLEW_TARGETS}
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EXPORT glew-cmake
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ARCHIVE DESTINATION lib)
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install(EXPORT glew-cmake DESTINATION lib/cmake/glew FILE glewConfig.cmake)
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install(TARGETS ${GLEW_TARGETS} EXPORT glew-cmake
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ARCHIVE DESTINATION ${INSTALL_LIBDIR}
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LIBRARY DESTINATION ${INSTALL_LIBDIR})
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install(EXPORT glew-cmake DESTINATION ${INSTALL_LIBDIR}/cmake/glew FILE glewConfig.cmake)
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file(GLOB PUBLIC_HEADERS "include/GL/*.h")
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install(FILES ${PUBLIC_HEADERS} DESTINATION include/GL/)
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