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6 changed files with 26 additions and 0 deletions

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@ -384,6 +384,12 @@ EOT
void glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) void glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
EOT EOT
# add missing functions to GL_EXT_direct_state_access (GL_EXT_buffer_storage related)
# https://github.com/nigels-com/glew/issues/454
cat >> $1/GL_EXT_direct_state_access <<EOT
void glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
EOT
# Filter out GL_UNSIGNED_INT and GL_FLOAT from GL_AMD_performance_monitor # Filter out GL_UNSIGNED_INT and GL_FLOAT from GL_AMD_performance_monitor
grep -v 'GL_UNSIGNED_INT ' $1/GL_AMD_performance_monitor > tmp grep -v 'GL_UNSIGNED_INT ' $1/GL_AMD_performance_monitor > tmp
mv tmp $1/GL_AMD_performance_monitor mv tmp $1/GL_AMD_performance_monitor

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@ -9,11 +9,17 @@
<ul> <ul>
<li> GL_ARM_shader_core_properties <li> GL_ARM_shader_core_properties
<li> GL_EXT_EGL_image_storage_compression <li> GL_EXT_EGL_image_storage_compression
<li> GL_EXT_fragment_shading_rate
<li> GL_EXT_framebuffer_blit_layers <li> GL_EXT_framebuffer_blit_layers
<li> GL_EXT_mesh_shader
<li> GL_EXT_separate_depth_stencil <li> GL_EXT_separate_depth_stencil
<li> GL_EXT_shader_clock <li> GL_EXT_shader_clock
<li> GL_EXT_shader_realtime_clock
<li> GL_EXT_shader_samples_identical <li> GL_EXT_shader_samples_identical
<li> GL_EXT_shader_texture_samples
<li> GL_EXT_texture_storage_compression <li> GL_EXT_texture_storage_compression
<li> GL_HUAWEI_program_binary
<li> GL_HUAWEI_shader_binary
<li> GL_IMG_pvric_end_to_end_signature <li> GL_IMG_pvric_end_to_end_signature
<li> GL_IMG_tile_region_protection <li> GL_IMG_tile_region_protection
<li> GL_MESA_bgra <li> GL_MESA_bgra
@ -29,6 +35,7 @@
<li> GL_QCOM_render_sRGB_R8_RG8 <li> GL_QCOM_render_sRGB_R8_RG8
<li> GL_QCOM_render_shared_exponent <li> GL_QCOM_render_shared_exponent
<li> GL_QCOM_shading_rate <li> GL_QCOM_shading_rate
<li> GL_QCOM_texture_foveated2
<li> GL_QCOM_texture_lod_bias <li> GL_QCOM_texture_lod_bias
<li> GL_QCOM_ycbcr_degamma <li> GL_QCOM_ycbcr_degamma
<li> EGL_ANDROID_telemetry_hint <li> EGL_ANDROID_telemetry_hint

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@ -104,11 +104,17 @@ THE POSSIBILITY OF SUCH DAMAGE.
<ul> <ul>
<li> GL_ARM_shader_core_properties <li> GL_ARM_shader_core_properties
<li> GL_EXT_EGL_image_storage_compression <li> GL_EXT_EGL_image_storage_compression
<li> GL_EXT_fragment_shading_rate
<li> GL_EXT_framebuffer_blit_layers <li> GL_EXT_framebuffer_blit_layers
<li> GL_EXT_mesh_shader
<li> GL_EXT_separate_depth_stencil <li> GL_EXT_separate_depth_stencil
<li> GL_EXT_shader_clock <li> GL_EXT_shader_clock
<li> GL_EXT_shader_realtime_clock
<li> GL_EXT_shader_samples_identical <li> GL_EXT_shader_samples_identical
<li> GL_EXT_shader_texture_samples
<li> GL_EXT_texture_storage_compression <li> GL_EXT_texture_storage_compression
<li> GL_HUAWEI_program_binary
<li> GL_HUAWEI_shader_binary
<li> GL_IMG_pvric_end_to_end_signature <li> GL_IMG_pvric_end_to_end_signature
<li> GL_IMG_tile_region_protection <li> GL_IMG_tile_region_protection
<li> GL_MESA_bgra <li> GL_MESA_bgra
@ -124,6 +130,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<li> GL_QCOM_render_sRGB_R8_RG8 <li> GL_QCOM_render_sRGB_R8_RG8
<li> GL_QCOM_render_shared_exponent <li> GL_QCOM_render_shared_exponent
<li> GL_QCOM_shading_rate <li> GL_QCOM_shading_rate
<li> GL_QCOM_texture_foveated2
<li> GL_QCOM_texture_lod_bias <li> GL_QCOM_texture_lod_bias
<li> GL_QCOM_ycbcr_degamma <li> GL_QCOM_ycbcr_degamma
<li> EGL_ANDROID_telemetry_hint <li> EGL_ANDROID_telemetry_hint

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@ -9978,6 +9978,7 @@ typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLen
typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
@ -10194,6 +10195,7 @@ typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, G
#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) #define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT)
#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) #define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT)
#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) #define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT)
#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT)
#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) #define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT)
#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) #define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT)
#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) #define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT)
@ -24399,6 +24401,7 @@ GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT;
GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT;
GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT;
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT;
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT;
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT;
GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT;
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT;

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@ -1902,6 +1902,7 @@ PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL;
PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
@ -14059,6 +14060,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (void)
r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r; r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r;
r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;

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@ -4790,6 +4790,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc(fi, "glMultiTexSubImage2DEXT", glMultiTexSubImage2DEXT == NULL); glewInfoFunc(fi, "glMultiTexSubImage2DEXT", glMultiTexSubImage2DEXT == NULL);
glewInfoFunc(fi, "glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL); glewInfoFunc(fi, "glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL);
glewInfoFunc(fi, "glNamedBufferDataEXT", glNamedBufferDataEXT == NULL); glewInfoFunc(fi, "glNamedBufferDataEXT", glNamedBufferDataEXT == NULL);
glewInfoFunc(fi, "glNamedBufferStorageEXT", glNamedBufferStorageEXT == NULL);
glewInfoFunc(fi, "glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL); glewInfoFunc(fi, "glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL);
glewInfoFunc(fi, "glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL); glewInfoFunc(fi, "glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL);
glewInfoFunc(fi, "glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL); glewInfoFunc(fi, "glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL);