Change Log
- 2.0.1 (upcoming)
- Enhancements:
- Improved Mac OSX build support
- Improved cmake build support
- Bug fixes:
- Resovled crash when glXGetCurrentDisplay() is NULL
- CMake: only install PDB files with MSVC
- wglGetProcAddress crash with NOGDI defined
- Mac: using -Os rather than -O2
- New extensions:
- GL_AMD_gpu_shader_half_float
- GL_AMD_shader_ballot
- GL_ARB_gl_spirv
- GL_EGL_KHR_context_flush_control
- GL_INTEL_conservative_rasterization
- GL_MESA_shader_integer_functions
- GL_NVX_blend_equation_advanced_multi_draw_buffers
- GL_NV_gpu_multicast
- EGL_ARM_implicit_external_sync
- EGL_EXT_gl_colorspace_bt2020_linear
- EGL_EXT_gl_colorspace_bt2020_pq
- EGL_EXT_gl_colorspace_scrgb_linear
- EGL_EXT_image_dma_buf_import_modifiers
- EGL_EXT_pixel_format_float
- EGL_EXT_surface_SMPTE2086_metadata
- EGL_KHR_context_flush_control
- EGL_KHR_no_config_context
- EGL_KHR_stream_attrib
- EGL_MESA_platform_surfaceless
- EGL_NV_stream_cross_display
- EGL_NV_stream_cross_object
- EGL_NV_stream_cross_partition
- EGL_NV_stream_cross_process
- EGL_NV_stream_cross_system
- EGL_NV_stream_fifo_next
- EGL_NV_stream_fifo_synchronous
- EGL_NV_stream_frame_limits
- EGL_NV_stream_remote
- EGL_NV_stream_reset
- EGL_NV_stream_socket
- EGL_NV_stream_socket_inet
- EGL_NV_stream_socket_unix
- WGL_EXT_colorspace
- 2.0.0 [07-24-16]
- Enhancements:
- Forward context support added
- OSMesa support added
- EGL support added
- MX support discontinued
- Improved cmake build support
- New extensions:
- GL_AMD_shader_explicit_vertex_parameter
- GL_ARB_gl_spirv
- GL_EGL_NV_robustness_video_memory_purge
- GL_EXT_window_rectangles
- GL_INTEL_conservative_rasterization
- GL_KHR_texture_compression_astc_sliced_3d
- GL_MESA_shader_integer_functions
- GL_NVX_blend_equation_advanced_multi_draw_buffers
- GL_NVX_linked_gpu_multicast
- GL_NV_clip_space_w_scaling
- GL_NV_command_list
- GL_NV_conservative_raster_pre_snap_triangles
- GL_NV_draw_vulkan_image
- GL_NV_gpu_multicast
- GL_NV_robustness_video_memory_purge
- GL_NV_shader_atomic_float64
- GL_NV_stereo_view_rendering
- GL_NV_viewport_swizzle
- GLX_EXT_libglvnd
- GLX_NV_robustness_video_memory_purge
- 1.13.0 [08-10-15]
- Enhancements:
- glxewInit, wglewInit
- glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters
- Improved cmake build support
- New extensions:
- GL_ARB_ES3_2_compatibility
- GL_ARB_fragment_shader_interlock
- GL_ARB_gpu_shader_int64
- GL_ARB_parallel_shader_compile
- GL_ARB_post_depth_coverage
- GL_ARB_sample_locations
- GL_ARB_shader_atomic_counter_ops
- GL_ARB_shader_ballot
- GL_ARB_shader_clock
- GL_ARB_shader_viewport_layer_array
- GL_ARB_sparse_texture2
- GL_ARB_sparse_texture_clamp
- GL_ARB_texture_filter_minmax
- GL_INTEL_framebuffer_CMAA
- GL_KHR_no_error
- GL_NV_conservative_raster_dilate
- GL_OVR_multiview
- GL_OVR_multiview2
- Bug fixes
- 1.12.0 [01-26-15]
- New extensions:
- GL_EXT_polygon_offset_clamp
- GL_EXT_post_depth_coverage
- GL_EXT_raster_multisample
- GL_EXT_sparse_texture2
- GL_EXT_texture_filter_minmax
- GL_NV_conservative_raster
- GL_NV_fill_rectangle
- GL_NV_fragment_coverage_to_color
- GL_NV_fragment_shader_interlock
- GL_NV_framebuffer_mixed_samples
- GL_NV_geometry_shader_passthrough
- GL_NV_internalformat_sample_query
- GL_NV_sample_locations
- GL_NV_sample_mask_override_coverage
- GL_NV_shader_atomic_fp16_vector
- GL_NV_uniform_buffer_unified_memory
- GL_NV_viewport_array2
- Bug fixes
- 1.11.0 [08-11-14]
- New features:
- New extensions:
- GL_AMD_gcn_shader
- GL_AMD_gpu_shader_int64
- GL_AMD_occlusion_query_event
- GL_AMD_shader_atomic_counter_ops
- GL_AMD_shader_stencil_value_export
- GL_AMD_transform_feedback4
- GL_ARB_ES3_1_compatibility
- GL_ARB_clip_control
- GL_ARB_conditional_render_inverted
- GL_ARB_cull_distance
- GL_ARB_derivative_control
- GL_ARB_direct_state_access
- GL_ARB_get_texture_sub_image
- GL_ARB_pipeline_statistics_query
- GL_ARB_shader_texture_image_samples
- GL_ARB_sparse_buffer
- GL_ARB_texture_barrier
- GL_ARB_transform_feedback_overflow_query
- GL_EXT_debug_label
- GL_EXT_shader_image_load_formatted
- GL_EXT_shader_integer_mix
- GL_INTEL_fragment_shader_ordering
- GL_INTEL_performance_query
- GL_KHR_blend_equation_advanced
- GL_KHR_blend_equation_advanced_coherent
- GL_KHR_context_flush_control
- GL_KHR_robust_buffer_access_behavior
- GL_KHR_robustness
- GL_KHR_texture_compression_astc_hdr
- GL_NV_bindless_multi_draw_indirect_count
- GL_NV_shader_atomic_int64
- GL_NV_shader_thread_group
- GL_NV_shader_thread_shuffle
- GL_REGAL_proc_address
- GLX_ARB_context_flush_control
- GLX_EXT_stereo_tree
- GLX_MESA_query_renderer
- GLX_NV_copy_buffer
- GLX_NV_delay_before_swap
- WGL_ARB_context_flush_control
- WGL_NV_delay_before_swap
- Bug fixes
- 1.10.0 [07-22-13]
- New features:
- New extensions:
- GL_AMD_interleaved_elements
- GL_AMD_shader_trinary_minmax
- GL_AMD_sparse_texture
- GL_ANGLE_depth_texture
- GL_ANGLE_framebuffer_blit
- GL_ANGLE_framebuffer_multisample
- GL_ANGLE_instanced_arrays
- GL_ANGLE_pack_reverse_row_order
- GL_ANGLE_program_binary
- GL_ANGLE_texture_compression_dxt1
- GL_ANGLE_texture_compression_dxt3
- GL_ANGLE_texture_compression_dxt5
- GL_ANGLE_texture_usage
- GL_ANGLE_timer_query
- GL_ANGLE_translated_shader_source
- GL_ARB_bindless_texture
- GL_ARB_buffer_storage
- GL_ARB_clear_texture
- GL_ARB_compute_variable_group_size
- GL_ARB_enhanced_layouts
- GL_ARB_indirect_parameters
- GL_ARB_multi_bind
- GL_ARB_query_buffer_object
- GL_ARB_seamless_cubemap_per_texture
- GL_ARB_shader_draw_parameters
- GL_ARB_shader_group_vote
- GL_ARB_sparse_texture
- GL_ARB_texture_mirror_clamp_to_edge
- GL_ARB_texture_stencil8
- GL_ARB_vertex_type_10f_11f_11f_rev
- GL_INTEL_map_texture
- GL_NVX_conditional_render
- GL_NV_bindless_multi_draw_indirect
- GL_NV_blend_equation_advanced
- GL_NV_compute_program5
- GL_NV_deep_texture3D
- GL_NV_draw_texture
- GL_NV_shader_atomic_counters
- GL_NV_shader_storage_buffer_object
- GL_REGAL_ES1_0_compatibility
- GL_REGAL_ES1_1_compatibility
- GL_REGAL_enable
- GLX_EXT_buffer_age
- WGL_ARB_robustness_application_isolation
- WGL_ARB_robustness_share_group_isolation
- Bug fixes
- 1.9.0 [08-06-12]
- New features:
- New extensions:
- GL_ARB_ES3_compatibility
- GL_ARB_clear_buffer_object
- GL_ARB_compute_shader
- GL_ARB_copy_image
- GL_ARB_explicit_uniform_location
- GL_ARB_fragment_layer_viewport
- GL_ARB_framebuffer_no_attachments
- GL_ARB_internalformat_query2
- GL_ARB_multi_draw_indirect
- GL_ARB_program_interface_query
- GL_ARB_robust_buffer_access_behavior
- GL_ARB_robustness_application_isolation
- GL_ARB_robustness_share_group_isolation
- GL_ARB_shader_image_size
- GL_ARB_shader_storage_buffer_object
- GL_ARB_stencil_texturing
- GL_ARB_texture_buffer_range
- GL_ARB_texture_query_levels
- GL_ARB_texture_storage_multisample
- GL_ARB_texture_view
- GL_ARB_vertex_attrib_binding
- GL_EXT_debug_marker
- GL_KHR_debug
- GL_REGAL_error_string
- GL_REGAL_extension_query
- GL_REGAL_log
- GLX_ARB_robustness_application_isolation
- GLX_ARB_robustness_share_group_isolation
- GLX_EXT_create_context_es_profile
- WGL_EXT_create_context_es_profile
- Bug fixes:
- Not using GLU library for Makefile builds.
- 1.8.0 [07-17-12]
- New extensions:
- GL_AMD_pinned_memory
- GL_AMD_query_buffer_object
- GL_AMD_stencil_operation_extended
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_viewport_index
- GL_NV_bindless_texture
- GL_NV_shader_atomic_float
- GLX_EXT_swap_control_tear
- WGL_EXT_swap_control_tear
- WGL_NV_DX_interop2
- Bug fixes:
- MS Visual Studio 2010 projects added
- GLX_NV_video_out replaces GLX_NV_video_output
- ANSI C prototype for glewInit
- Improved CentOS build support
- Improved GL_ARB_gpu_shader_fp64 support
- ARB_texture_compression_bptc and ARB_copy_buffer constants
- Linux needs to define GLEW_STATIC for static library builds
- Custom code generation problem resolved
- GLEWAPIENTRY added to glew.h for calling convention customization
- Correction for glPathStencilDepthOffsetNV
- Resolve OSX gcc warnings
- Added build support for NetBSD
- 1.7.0 [08-26-11]
- New features:
- New extensions:
- GL_AMD_multi_draw_indirect
- GL_ARB_base_instance
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_conservative_depth
- GL_ARB_internalformat_query
- GL_ARB_map_buffer_alignment
- GL_ARB_shader_atomic_counters
- GL_ARB_shader_image_load_store
- GL_ARB_shading_language_420pack
- GL_ARB_shading_language_packing
- GL_ARB_texture_storage
- GL_ARB_transform_feedback_instanced
- GL_EXT_framebuffer_multisample_blit_scaled
- GL_NV_path_rendering
- GL_NV_path_rendering
- GLX_MESA_swap_control
- Bug fixes:
- const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements
- Add glGetGraphicsResetStatusARB to GL_ARB_robustness
- Remove EXT suffix from GL_KTX_buffer_region entry points
- Solaris needs inttypes.h
- Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context
- Add GLX_MESA_swap_control
- Set -install_name for OSX
- Add 64-bit darwin build option (SYSTEM=darwin_x86-64)
- Add GL_NV_path_rendering
- 1.6.0 [04-27-11]
- New extensions:
- GL_AMD_blend_minmax_factor
- GL_AMD_sample_positions
- GL_EXT_x11_sync_object
- GL_NV_texture_multisample
- GL_NV_video_capture
- GLX_NV_video_capture
- WGL_NV_DX_interop
- WGL_NV_video_capture
- Bug fixes:
- Define GLEW_NO_GLU for no glu dependency.
- mx suffix for GLEW MX libraries, build both libraries by default.
- Cygwin build improvements
- Soname of GLEWmx shared libraries
- Query GL extension string only once
- GLX_OML_sync_control no longer requires C99
- glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays
- glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array
- Fixes for BSD build
- 1.5.8 [01-31-11]
- New extensions:
- GL_AMD_depth_clamp_separate
- GL_EXT_texture_sRGB_decode
- Bug fixes:
- Borland C++ fix for __int64
- GL_DOUBLE_MATNxM enumerants for OpenGL 4.0
- Correction to glGetTransformFeedbackVarying
- Correction to glSecondaryColorPointer
- Corrections to glGetVertexAttribPointerv and glGetShaderSource
- Switched code repository from svn to git
- 1.5.7 [11-03-10]
- New extension:
- Bug fixes:
- Improved mingw32 build support
- Improved cygwin build support
- glGetPointervEXT fix
- Add GLEW_VERSION_1_2_1
- 1.5.6 [09-07-10]
- New features:
- New extensions:
- GL_ARB_ES2_compatibility
- GL_ARB_cl_event
- GL_ARB_debug_output
- GL_ARB_get_program_binary
- GL_ARB_robustness
- GL_ARB_separate_shader_objects
- GL_ARB_shader_precision
- GL_ARB_shader_stencil_export
- GL_ARB_vertex_attrib_64bit
- GL_ARB_viewport_array
- GLX_ARB_create_context_robustness
- GLX_EXT_create_context_es2_profile
- WGL_ARB_create_context_robustness
- WGL_EXT_create_context_es2_profile
- 1.5.5 [07-13-10]
- New extensions:
- GL_AMD_debug_output
- GL_AMD_name_gen_delete
- GL_AMD_transform_feedback3_lines_triangles
- GL_NV_multisample_coverage
- GL_NV_vdpau_interop
- GLX_AMD_gpu_association
- GLX_NV_multisample_coverage
- WGL_NV_multisample_coverage
- Bug fixes:
- Compilation issue with GLX_SGI_video_sync
- OpenGL 4.0 double-precision uniform functions added
- Constness of glPointParameterfvARB and glPointParameterfvEXT
- Added glVertexAttribDivisor
- Compilation issue with Nvidia GLX headers
- 1.5.4 [04-21-10]
- New features:
- Support for OpenGL 3.3
- Support for OpenGL 4.0
- New extensions:
- GL_AMD_conservative_depth
- GL_ARB_blend_func_extended
- GL_ARB_draw_indirect
- GL_ARB_explicit_attrib_location
- GL_ARB_gpu_shader5
- GL_ARB_gpu_shader_fp64
- GL_ARB_occlusion_query2
- GL_ARB_sampler_objects
- GL_ARB_shader_bit_encoding
- GL_ARB_shader_subroutine
- GL_ARB_shading_language_include
- GL_ARB_tessellation_shader
- GL_ARB_texture_buffer_object_rgb32
- GL_ARB_texture_compression_bptc
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_texture_swizzle
- GL_ARB_timer_query
- GL_ARB_transform_feedback2
- GL_ARB_transform_feedback3
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_EXT_shader_image_load_store
- GL_EXT_vertex_attrib_64bit
- GL_NV_gpu_program5
- GL_NV_gpu_program_fp64
- GL_NV_gpu_shader5
- GL_NV_tessellation_program5
- GL_NV_vertex_attrib_integer_64bit
- GLX_ARB_vertex_buffer_object
- Bug fixes:
- Parameter constness fix for glPointParameteriv and glPointParameterfv
- 1.5.3 [02-28-10]
- New extensions:
- GLX_INTEL_swap_event
- GL_AMD_seamless_cubemap_per_texture
- GL_AMD_shader_stencil_export
- Bug fixes:
- Correct version detection for GL 3.1 and 3.2
- Missing 3.1 enumerants
- Add glew.pc
- 1.5.2 [12-31-09]
- New features:
- Support for OpenGL 3.1
- Support for OpenGL 3.2
- New extensions:
- GL_AMD_draw_buffers_blend
- GL_AMD_performance_monitor
- GL_AMD_texture_texture4
- GL_AMD_vertex_shader_tessellator
- GL_APPLE_aux_depth_stencil
- GL_APPLE_object_purgeable
- GL_APPLE_rgb_422
- GL_APPLE_row_bytes
- GL_APPLE_vertex_program_evaluators
- GL_ARB_compatibility
- GL_ARB_copy_buffer
- GL_ARB_depth_clamp
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_elements_base_vertex
- GL_ARB_fragment_coord_conventions
- GL_ARB_provoking_vertex
- GL_ARB_sample_shading
- GL_ARB_seamless_cube_map
- GL_ARB_shader_texture_lod
- GL_ARB_sync
- GL_ARB_texture_cube_map_array
- GL_ARB_texture_gather
- GL_ARB_texture_multisample
- GL_ARB_texture_query_lod
- GL_ARB_uniform_buffer_object
- GL_ARB_vertex_array_bgra
- GL_ATI_meminfo
- GL_EXT_provoking_vertex
- GL_EXT_separate_shader_objects
- GL_EXT_texture_snorm
- GL_NV_copy_image
- GL_NV_parameter_buffer_object2
- GL_NV_shader_buffer_load
- GL_NV_texture_barrier
- GL_NV_transform_feedback2
- GL_NV_vertex_buffer_unified_memory
- WGL_AMD_gpu_association
- WGL_ARB_create_context_profile
- WGL_NV_copy_image
- GLX_ARB_create_context_profile
- GLX_EXT_swap_control
- GLX_NV_copy_image
- Bug fixes:
- DOS line endings for windows .zip archives only.
- glTransformFeedbackVaryings arguments.
- Resource leak in glewinfo and visualinfo tools.
- WIN32_LEAN_AND_MEAN preprocessor pollution.
- Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
- MesaGLUT glut.h GLAPIENTRY dependency.
- glFramebufferTextureLayer correction.
- OSX compiler warnings resolved.
- Cygwin linking to opengl32 by default, rather than X11 OpenGL.
- SnowLeopard (OSX 10.6) gl.h detection.
- Use $(STRIP) consistently.
- 1.5.1 [11-03-08]
- New features:
- New extensions:
- GL_ARB_depth_buffer_float
- GL_ARB_draw_instance,
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_geometry_shader4
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_instanced_arrays
- GL_ARB_map_buffer_range
- GL_ARB_texture_buffer_object
- GL_ARB_texture_compression_rgtc
- GL_ARB_vertex_array_object
- GL_EXT_direct_state_access
- GL_EXT_texture_swizzle
- GL_EXT_transform_feedback
- GL_EXT_vertex_array_bgra
- GL_NV_conditional_render
- GL_NV_explicit_multisample
- GL_NV_present_video
- GL_SGIS_point_line_texgen
- GL_SGIX_convolution_accuracy
- WGL_ARB_create_context
- WGL_ARB_framebuffer_sRGB
- WGL_NV_present_video
- WGL_NV_swap_group
- WGL_NV_video_output
- GLX_ARB_create_context
- GLX_ARB_framebuffer_sRGB
- GLX_NV_present_video
- GLX_NV_swap_group
- GLX_NV_video_output
- Bug fixes:
- Licensing issues with documentation
- Problems with long long and _MSC_VER on MINGW
- Incorrect parameter for glGetUniformLocation
- glewGetExtension fails on last entry
- Incomplete GL_NV_texture_shader tokens
- Scripting problems on Cygwin
- Incorrect definition for GLint on OS X
- 1.5.0 [12-27-07]
- New features:
- Licensing change (BSD, Mesa 3-D, Khronos)
- Switch to using registry on www.opengl.org
- Support for major and minor version strings
- New extensions:
- GL_APPLE_flush_buffer_range
- GL_GREMEDY_frame_terminator
- GLX_EXT_texture_from_pixmap
- Bug fixes:
- Incorrent 64-bit type definitions
- Do not strip static library on install
- Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
- Missing tokens in GL_VERSION_2_1
- Missing functions in GL_VERSION_1_4
- Incorrect parameter type for glXCopyContext
- 1.4.0 [04-27-07]
- New features:
- Extension variables are declared const to avoid possible
corruption of their values
- New extensions:
- GL_NV_depth_range_unclamped
- Bug fixes:
- Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage
- Incorrect function names in GL_EXT_gpu_program_parameters
- Missing tokens in GL_EXT_framebuffer_multisample
- GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string
- 1.3.6 [03-04-07]
- New extensions:
- GL_ATI_shader_texture_lod
- GL_EXT_gpu_program_parameters
- GL_NV_geometry_shader4
- WGL_NV_gpu_affinity
- GLX_SGIX_hyperpipe
- Bug fixes:
- Missing include guards in glxew.h
- Makefile and install problems for Cygwin builds
- Install problem for Linux AMD64 builds
- Incorrent token in GL_ATI_texture_compression_3dc
- Missing tokens from GL_ATIX_point_sprites
- 1.3.5 [11-21-06]
- New features:
- Support for core OpenGL 2.1
- Debug support for glewIsSupported
- New extensions:
- GL_EXT_bindable_uniform
- GL_EXT_draw_buffers2
- GL_EXT_draw_instanced
- GL_EXT_framebuffer_sRGB
- GL_EXT_geometry_shader4
- GL_EXT_gpu_shader4
- GL_EXT_packed_float
- GL_EXT_texture_array
- GL_EXT_texture_buffer_object
- GL_EXT_texture_compression_latc
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_integer
- GL_EXT_texture_shared_exponent
- GL_EXT_timer_query
- GL_NV_depth_buffer_float
- GL_NV_fragment_program4
- GL_NV_framebuffer_multisample_coverage
- GL_NV_geometry_program4
- GL_NV_gpu_program4
- GL_NV_parameter_buffer_object
- GL_NV_transform_feedback
- GL_NV_vertex_program4
- GL_OES_byte_coordinates
- GL_OES_compressed_paletted_texture
- GL_OES_read_format
- GL_OES_single_precision
- WGL_EXT_pixel_format_packed_float
- WGL_EXT_framebuffer_sRGB
- GLX_EXT_fbconfig_packed_float
- GLX_EXT_framebuffer_sRGB
- Bug fixes:
- Wrong GLXContext definition on Solaris
- Makefile problem for parallel builds
- 1.3.4 [03-04-06]
- New extensions:
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_packed_depth_stencil
- GL_MESAX_texture_stack
- WGL_3DL_stereo_control
- Bug fixes:
- glBlendEquation missing from GL_ARB_imaging
- Wrong APIENTRY definition for Cygwin
- Incorrect OS X OpenGL types
- Unix 64-bit installation patch
- 1.3.3 [05-16-05]
- New feature:
- Code generation option to split source into multiple files
- Bug fixes:
- OpenGL 2.0 core initialization problems
- Wrong value for token GL_SHADER_TYPE
- Missing tokens in GL_ATI_fragment_shader
- Missing entry points in GL_ARB_transpose_matrix
- 1.3.2 [03-16-05]
- New extension:
- Bug fixes:
- Missing OpenGL 2.0 entry points
- Missing tokens in GL_SGIX_shadow
- MinGW makefile problem
- Check for incorrect OpenGL version string on SiS hardware
- Documentation update to meet the HTML 4.01 Transitional specification
- 1.3.1 [02-02-05]
- New features:
- Consistent Unix and Windows versioning
- New extensions:
- GL_EXT_framebuffer_object
- GL_ARB_pixel_buffer_object
- Bug fixes:
- Missing OpenGL 2.0 tokens
- Incorrect typedefs (GLhandleARB and GLhalf)
- Borland compiler problems
- 1.3.0 [01-04-05]
- New features:
- Support for core OpenGL 2.0
- glewIsSupported provides efficient string-based extension checks
- Custom code generation from a list of extensions
- Makefile changes
- New extensions:
- WGL_ATI_render_texture_rectangle
- Bug fixes:
- Incorrect function signature in OpenGL 1.5 core
- 1.2.5 [12-06-04]
- New extensions:
- GL_ATI_texture_compression_3dc
- GL_EXT_Cg_shader
- GL_EXT_draw_range_elements
- GL_KTX_buffer_region
- Bug fixes:
- OpenGL version detection bug
- Problems with wxWindows and MinGW compilation
- visualinfo compilation problem with GLEW_MX specified
- Wrong token name in OpenGL 1.5 core
- Support for FreeBSD
- 1.2.4 [09-06-04]
- Added ARB_draw_buffers and ARB_texture_rectangle
- Fixed bug in ARB_shader_objects
- Replaced wglinfo with visualinfo
- 1.2.3 [06-10-04]
- Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3
- Bug fix in GL_ARB_vertex_blend
- 1.2.2 [05-08-04]
- Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array
- Fixed GLEW_MX problems
- Bug fix in GL_EXT_texture_rectangle and wglinfo
- 1.2.1 [03-18-04]
- Bug fix in OpenGL version query (early release of 1.2.0 contained this bug)
- Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader
- Added flags on GDI support and multisampling to wglinfo
- 1.2.0 [02-19-04]
- Added full OpenGL 1.5 support
- Added support for multiple rendering contexts with different capabilities
- Added command line flags to glewinfo for selecting displays and visuals
- Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels
- Added MinGW/MSYS support
- Bug fixes in GL_ARB_shader_objects and the OS X build
- 1.1.4 [12-15-03]
- Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
- Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader
- 1.1.3 [10-28-03]
- Added Solaris and Darwin support
- Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader
- Fixed bug in GL_WIN_swap_hint
- Removed glewinfo's dependency on GLUT
- 1.1.2 [09-15-03]
- Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards
- Added glewGetString for querying the GLEW version string
- 1.1.1 [08-11-03]
- Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two
- Fixed bug in GL_ARB_vertex_buffer_object
- Minor updates in documentation
- 1.1.0 [07-08-03]
- Added automatic code generation
- Added almost every extension in the registry
- Added separate namespace
- Added Irix support
- Updated documentation
- 1.0.7 [06-29-03]
- Added GL_EXT_depth_bounds_test
- Fixed typos
- 1.0.6 [05-05-03]
- Added ARB_vertex_buffer_object and NV_half_float
- Updated wglinfo
- Temporary Linux bug fixes (problems with SDL and MESA)
- 1.0.5 [02-17-03]
- Bug fixes
- Added wglinfo
- Updated documentation
- 1.0.4 [02-02-03]
- Added NV_texture_expand_normal
- Added mingw support
- Updated documentation
- 1.0.3 [01-09-03]
- Cleaned up ATI extensions
- Changed function prototypes to match glext.h
- Added EXT_texture3D
- Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers
- 1.0.2 [12-21-02]
- Added list of supported extensions to documentation
- Added NV_half_float and NV_texgen_emboss
- 1.0.1 [12-17-02]
- Bug fixes
- Added glewGetExtension