from conans import ConanFile, CMake import os channel = os.getenv("CONAN_CHANNEL", "testing") username = os.getenv("CONAN_USERNAME", "dimi309") class TestGlew(ConanFile): settings = "os", "compiler", "build_type", "arch" requires = "glew/2.0.0@%s/%s" % (username, channel) generators = "cmake" def build(self): cmake = CMake(self) self.run('cmake "%s" %s' % (self.conanfile_directory, cmake.command_line)) self.run("cmake --build . %s" % cmake.build_config) def test(self): self.run(os.sep.join([".","bin", "testGlew"])) def imports(self): if self.settings.os == "Windows": self.copy(pattern="*.dll", dst="bin", src="bin") if self.settings.os == "Macos": self.copy(pattern="*.dylib", dst="bin", src="lib")